- Publisher: Mike Bithell
- Release Date: Aug 18, 2015
- Also On: PlayStation 4, PlayStation Vita
- Critic score
- Publication
- By date
- Unscored
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Aug 18, 2015Fun, not-too-hard stealth puzzles that look great, wrapped up in a humdrum story with a boring protagonist.
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Edge MagazineOct 10, 2015As generous and beautiful a package as it is, it's not always as coherent or flexible as appearances might lead you to believe. [Nov 2015, p.112]
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Hyper MagazineSep 8, 2015Between the jokey dialog you uncover during missions, the opening thank-you screen, and the focus on user-created content, Volume is a charming game: it’s the sort of game that makes you feel as though if you ever met the lead designer, you’d pretend to like it just a little more than you actually did.
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Aug 18, 2015An expertly crafted game that boasts stylish, nigh-endless permutations of a simple, engrossing form of stealth.
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Aug 18, 2015My biggest complaint of what's here is the ability for a player to cheese their way through a level, abusing the checkpoint system or the exit square to call something a win despite feeling like a clumsy mess.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Dec 9, 2015Try it if you’re OK breezing through the stealth-action gameplay while enjoying a competent story.
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Dec 8, 2015There’s a clever stealth game here, without question. I’d just like it so much more if it ramped up faster and cooled it with all the chest-thumping.
Awards & Rankings
User score distribution:
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Positive: 32 out of 57
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Mixed: 16 out of 57
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Negative: 9 out of 57
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Jul 15, 2016
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Mar 7, 2016
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Dec 26, 2015