- Publisher: Gathering of Developers
- Release Date: Mar 26, 2003
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- Critic score
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- By date
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Computer Games MagazineOne of its most remarkable accomplishments is the way gunfights play out like gunfights rather than shooting galleries. [July 2003, p.88]
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Even though there are a few infuriating missions and some out-of-place voice acting, it feels fairly genuine and is a high quality, unique addition to your shooter collection.
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Vietcong is everything Platoon should’ve been: realistic, immersive, tense, reasonably flexible, and thoroughly addictive. How ironic that two Czech developers should be the first to create a truly brilliant Vietnam game.
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The uniqueness of the setting and the Platoon/Full Metal Jacket inspired cut-scenes and soundtrack add a lot to the experience.
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The game is intense with plenty of surprise attacks and one-shot kills, but it manages to remain fun and entertaining and perhaps even a bit educational. If you have the gear to run it I highly recommend taking this tour of duty.
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Vietcong strays down the path between arcade shooter and tactical war simulator perfectly, resulting in a game that you’ll find hard to put down.
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Great graphics driven by a good game engine results in smooth play even when the action gets hot and heavy.
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During this age of sanitary smart-bomb warfare, this stunning first-person shooter gives you a taste of the good ol’ days of killing—you know, bamboo traps, bloody ambushes, villages under siege.
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Its technical issues are going to get in the way of some players' enjoyment of an otherwise solid and relatively original first-person shooter, and they'll likely convince other players to avoid the game altogether. Vietcong is still a very good game, however.
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It’s completely bland and repetitious.
Awards & Rankings
User score distribution:
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Positive: 108 out of 126
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Mixed: 12 out of 126
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Negative: 6 out of 126
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CregA.Apr 5, 2003Grrrrreeeat!
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NavidN.Aug 5, 2003
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HansH.May 5, 2003