Metascore
71

Mixed or average reviews - based on 16 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 16
  2. Negative: 1 out of 16
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  1. Gamers the world over would thrill to play a soup-to-nuts remake of X-COM, updated with modern tech but otherwise essentially the same. In trying to mimic X-COM but also leverage original ideas, Altar's UFO series has succeeded only in highlighting its shortcomings - shortcomings particularly egregious in this disappointing installment.
User Score
7.6

Generally favorable reviews- based on 57 Ratings

User score distribution:
  1. Positive: 43 out of 57
  2. Negative: 8 out of 57
  1. ChuenLee
    Jul 22, 2009
    10
    This game is awesome! After updating the game with all the latest patches, I don't have any problem with it whatsoever. The patch alsoThis game is awesome! After updating the game with all the latest patches, I don't have any problem with it whatsoever. The patch also improves things like automatic putting injured soldiers to the hospital so I don't have to micro-manage it. The patched AI seemed to be very challenging and sometimes I have to completely change my strategy to complete the mission. I hope that the development team will continue their good work in improving the game and at the same time put in some effort to make a sequel! Full Review »
  2. Muz
    Sep 25, 2007
    8
    Great game. But don't compare it to X-Com, the UFO and X-Com series are very different. Unlike the first of the UFO games, almost Great game. But don't compare it to X-Com, the UFO and X-Com series are very different. Unlike the first of the UFO games, almost everything in Afterlight has changed drastically, from the research to base management to unit training and combat. I'd recommend it for any fan of research and tactical combat. Full Review »
  3. Oct 5, 2012
    10
    Just about the best tactical combat game Ive played. I wonder why theres not more like this. The combination of realtime and turn basedJust about the best tactical combat game Ive played. I wonder why theres not more like this. The combination of realtime and turn based management is unique and it is best what Ive seen. It does exactly what good game should do: lets you stop action, make important changes - more at once, then resume the reality. But every action takes its time, so you cant really bluff or get advantage.
    Ultimate squad combat, I am only sad that there is no multiplayer and no other similar multiplayer game out there either. Frozen Synapse is trying to do something similar in terms of engine, but it's not quite it. In FS its too much about luck and chances. Afterlight is about precise tactics and counting with all possibilities when planning mission execution. Bravo Altar.
    Full Review »