Metascore
71

Mixed or average reviews - based on 16 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 16
  2. Negative: 1 out of 16
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  1. The game is just plain fun and has a terrific timeless appeal to it. This is the sort of title you could play through once or twice right away (even though it might take you three months), and then reinstall it again a year, two years, even five years later, and still have just as much fun.
  2. Pelit (Finland)
    84
    Offers a captivating mix of genres. The shell game works very well, actual fighting is only OK. The weapons are not very cool, and team members should be able to defend themselves automatically. There is still no destructible environment or randomly generated battlefields, either. Come on, Altair! [Mar 2007]
  3. Overall UFO: Afterlight provides a very worthwhile time investment as the reward you reap is a deep and intriguing strategy game with the kind of RPG elements that add a less geeky feel to it - a surprise hit with us.
  4. A great game that you’ll find yourself unable to step away from because you have to research one thing more, or expand to one more territory.
  5. Yes, you'll find sleeker interfaces and more engaging gunfights in titles such as "Silent Storm," "Faces of War," and "Jagged Alliance 2," but none of those games come with anything half as involved or absorbing as Afterlight's amazing strategic layer.
  6. Though Aftershock might edge Afterlight for combat and UFO: Extraterrestrials might be a better X-COM clone for purists, Afterlight feels like the most thoughtfully designed and fun of the UFO titles to date.
  7. In general, the game lacks a sense of autonomy, forcing you to do everything yourself. For certain things, that can be understandable, but for elements like being attacked in battle, you would really hope the characters would be able to shoot back sometimes.
  8. PC Zone UK
    76
    Fans of the series are bound to love it and if you have enough patience, you too might uncover the gooey warmth at the heart of this initially cold title. [Apr 2007, p.85]
  9. PC Format
    75
    If the repetitive invasion missions could be handled by the AI, "Total War"-style, it would've been a definite winner in my book. [Mar 2007, p.75]
  10. The engine is a lot of fun, but the campaign is a disaster, and it appears that Altar Games hasn’t learned anything since releasing UFO: Aftershock two years ago.
  11. 74
    Ultimately though, the lack of variety in the battles and the time lost wrestling with a less than convenient base interface will dampen your enthusiasm.
  12. While Afterlight is a definite improvement over its predecessors, it still lacks that je ne sais quoi which would push it towards "classic" territory. Despite an iconic sci-fi setting and competent execution, Afterlight somehow fails to really spark the imagination.
  13. It may be an upgrade on its predecessors, but UFO: Afterlight still comes with some significant problems.
  14. What really keeps me from recommending Afterlight, however, is the repetition of its bases. The relative simplicity of the fights, married to returning to the same locale time and time again, means the game is simply not thrilling enough.
  15. 50
    Another major issue is the game's tragically stupid A.I.
  16. Gamers the world over would thrill to play a soup-to-nuts remake of X-COM, updated with modern tech but otherwise essentially the same. In trying to mimic X-COM but also leverage original ideas, Altar's UFO series has succeeded only in highlighting its shortcomings - shortcomings particularly egregious in this disappointing installment.
User Score
7.6

Generally favorable reviews- based on 57 Ratings

User score distribution:
  1. Positive: 43 out of 57
  2. Negative: 8 out of 57
  1. ChuenLee
    Jul 22, 2009
    10
    This game is awesome! After updating the game with all the latest patches, I don't have any problem with it whatsoever. The patch alsoThis game is awesome! After updating the game with all the latest patches, I don't have any problem with it whatsoever. The patch also improves things like automatic putting injured soldiers to the hospital so I don't have to micro-manage it. The patched AI seemed to be very challenging and sometimes I have to completely change my strategy to complete the mission. I hope that the development team will continue their good work in improving the game and at the same time put in some effort to make a sequel! Full Review »
  2. Muz
    Sep 25, 2007
    8
    Great game. But don't compare it to X-Com, the UFO and X-Com series are very different. Unlike the first of the UFO games, almost Great game. But don't compare it to X-Com, the UFO and X-Com series are very different. Unlike the first of the UFO games, almost everything in Afterlight has changed drastically, from the research to base management to unit training and combat. I'd recommend it for any fan of research and tactical combat. Full Review »
  3. Oct 5, 2012
    10
    Just about the best tactical combat game Ive played. I wonder why theres not more like this. The combination of realtime and turn basedJust about the best tactical combat game Ive played. I wonder why theres not more like this. The combination of realtime and turn based management is unique and it is best what Ive seen. It does exactly what good game should do: lets you stop action, make important changes - more at once, then resume the reality. But every action takes its time, so you cant really bluff or get advantage.
    Ultimate squad combat, I am only sad that there is no multiplayer and no other similar multiplayer game out there either. Frozen Synapse is trying to do something similar in terms of engine, but it's not quite it. In FS its too much about luck and chances. Afterlight is about precise tactics and counting with all possibilities when planning mission execution. Bravo Altar.
    Full Review »