- Publisher: Meridian4
- Release Date: Feb 25, 2011
- Critic score
- Publication
- By date
-
Feb 7, 2011As it stands, there's hardly ever a reason to go beyond the obviously marked out route to the objective, as there'll not ever really be anything that interesting to find if you do.
-
Aug 12, 2011Killing the first few zombies in the tutorial level alone shows the violence and tactical planning that could have made the game something special. As you progress however, all the bugs, all the inconsistent controls, all the unbalanced gameplay, and the awful checkpoint system completely ruin the experience.
-
CD-ActionAug 2, 2011Slow pace wouldn't have to be a drawback if it wasn't for sparse checkpoints. In case of suffering defeat just an inch from one you just don't want to waste your time on trudging across the same area. [August 2011, p.58]
-
PC Games (Russia)May 6, 2011Trapped Dead is boring, monotonous and simply worthless. It only copes with nice visuals, but everything else is very low-budget. [June 2011, p. 101]
-
Jul 22, 2011Quotation forthcoming.
-
Aug 17, 2011Returning to the horror genre's roots might be a good idea, but Trapped Dead doesn't offer convincing evidence of the idea's merits. It fumbles at every step except -- with the possible exception of mimicking comic books in its menus and cutscenes.
User score distribution:
-
Positive: 14 out of 60
-
Mixed: 16 out of 60
-
Negative: 30 out of 60
-
Jul 19, 2011
-
Jul 18, 2011
-
Mar 27, 2012