User Score
7.1

Mixed or average reviews- based on 65 Ratings

User score distribution:
  1. Positive: 37 out of 65
  2. Negative: 13 out of 65

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  1. rez
    Mar 24, 2016
    8
    [I've played about 8 hours at the time of writing. This review may be updated later, but I'm confident in all I've written here so far.]

    Trackmania Turbo is a game that knows exactly what it is, and relishes in it. Not much has changed mechanically since Trackmania 2 (something I'm sure many returning players will be glad to hear), which is to say that the core gameplay is still all
    [I've played about 8 hours at the time of writing. This review may be updated later, but I'm confident in all I've written here so far.]

    Trackmania Turbo is a game that knows exactly what it is, and relishes in it. Not much has changed mechanically since Trackmania 2 (something I'm sure many returning players will be glad to hear), which is to say that the core gameplay is still all about nailing the perfect line on short but wildly varying tracks - with instant restarts only ever a button press away.

    The visual style, on the other hand, has been completely overhauled with a vibrant new arcade/festival theme, and the game is looking better than ever. Thankfully it still runs great, too.

    The audio has gone through some big changes since previous entries in the series. Rather than a single music track playing throughout the duration of a level, the music restarts and shuffles every time the player restarts a race. The new audio is dynamic, transitioning to different sections of a song as the player passes through new checkpoints. The idea is interesting, but in a game in which you're actively encouraged to restart every time you make the smallest mistake, it can be quite irritating to hear only the first part of each song over and over again. Thankfully the game allows its music to be easily disabled, and there's nothing stopping you from playing your own music on the PC whilst the game is running.

    The game now features voiced presenters, which can be neatly divided into two types. First, you have an array of voices in different languages which the game randomly selects from for the "3, 2, 1, Go!" countdown at the start of a race. I thought this was really cool, fitting well in line with the international vibe of the series. Unfortunately the game also features a fairly generic 'dudebro' presenter who intelligently comments on your actions during each race, complaining each time you hit a bump, or happen to be even the smallest fraction of a second behind a checkpoint's target time - or responding as if you're some sort of god if you happen to be even the smallest fraction of a second ahead. It grated on me real fast. Unfortunately the game options only allow for all voices to be enabled/disabled together, so there's no way to keep the countdowns whilst disabling the bro. I remain hopeful that Nadeo might be able to patch in some more granular controls in the future.

    Aside from these niggles, the game has provided an utterly joyous experience and I have no hesitation recommending it to other fans of arcade racers, or those simply looking for a great party game for some couch multiplayer. I would recommend you BYO gamepad(s), though - keyboard controls just aren't as precise.
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  2. Mar 26, 2016
    8
    The first big point to make is the glaringly obvious fact, that I mostly skipped over initially due to being new to the franchise, is the fact that TrackMania has been around for years as a PC game and has a huge following. This is not that game, this is a very mainlined and consolized version of that game. The core gameplay remains mostly the same from what I gather, but many of theThe first big point to make is the glaringly obvious fact, that I mostly skipped over initially due to being new to the franchise, is the fact that TrackMania has been around for years as a PC game and has a huge following. This is not that game, this is a very mainlined and consolized version of that game. The core gameplay remains mostly the same from what I gather, but many of the things that long term fans of the series have come to expect (like dedicated servers, and crazy customization features) are not present here. The PC version is (disappointingly) fundamentally identical to the PS4 and Xbox One versions of the game, with next to no additional features added for PC. It is also very locked down so there is little chance of it even being modded to include some features of the old games.

    So now that's out of the way lets talk about the game that actually is there. In a sentence It's Fantastic. The mechanics and controls are extremely tight, performance is solid, the graphics are beautiful, and the soundtrack stands out as exceptional. The core gameplay (albeit mostly unchanged from previous games in the series) manges to find the perfect balance between fun and challenge without causing a great deal of frustration, which is exactly what you would want from an arcade style action-racing game like this.

    There is a lengthy single player campaign, with a Trials-like medal system, with an appropriately stepped level of difficulty (Although the lack of a tutorial, throws you right in the deep end). The Bronze Medals are generally reasonably possible to get, often within the first couple of tries, Where Silver Medals require a decent amount of skill and effort, and Gold Medals are a step up again and require you to basically Master the track. As the campaign is gated by the number of medals in each category you have, If you want to see everything you will have to go for gold, however I think this should be achievable for most people who are dedicated to the Game.

    There is also a local multi-player mode (a rarity in games these days), with both competitive and co-operative modes. I have not had a chance to try these modes yet, however I'm sure it'll hold up, if the rest of the game is anything to go by.

    The online multi-player is also really fun. There are multiple modes, The ones I have tried are Race Mode, and Time Attack Mode. They are basically what they sound like, everything said above still holds mostly true for this mode, except this is competitive against other human players. I have been having great fun playing the Race Mode where you race with a group of others around selected user created tracks (see below). My biggest problem with the multi-player mode is the simple lack of fun (English Speaking) rooms to join, this could be a problem that'll fix itself as the game gains popularity, and it could also be very specific to the PC version.

    Now for the user created tracks, this is where the game really starts to fault, Ubisoft have somehow managed to mess up pretty much everything around the user generated tracks. There is no easy way of browsing them at all. There is no way of playing them single player, and no reliable way of even saving them for people to see. This can simply be described as a "Hot Mess", and there is really very little excuse. Something as good as the steam workshop may be a little much to ask, however at least something half competent would have been much appreciated, If Nintendo can manage it on WiiU with Mario Maker, I'm sure Ubisoft could have figured something out for PS4, and Xbox One. I really hope that Ubisoft fix this at some point, to at least a usable standard because this is my biggest problem with the game.

    In Summary, However, TrackMania Turbo is a great game all round and I recommend it to anyone at all interested in an Arcade like action-racing game, or even if you just like the visual aesthetic or concept of it. I understand the annoyed long term fans of the series, however this game has at least a couple of things that the older games don't, and that is much improved graphics and accessibility (even if it means some dumbing down). This was originally announced as a spin off, so lets hope that a PC only TrackMania 3 is also in the works somewhere, with much better graphics and all the features all the hardcore fans love. However until that day (that day may never come), We have this, which in my opinion is far from a "bad" Game.

    For The Complete review, live streams, and more. Visit my website www.roguesaloon.tech.
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  3. Mar 24, 2016
    9
    I was arguing with myself if it it worth it. I even asked my friend if its good. SO, i launched it, jumped about 1 km in the air, went upside down on a magnetic track, and went crazily fast. And then I thought to myself: "Hell yeah this game is worth it!" The only thing worth mentioning (thats why not a full 10) is some lacking of controls, and input changes. otherwise TL;DR : CASUAL AWESOME...FUN
  4. Nov 8, 2017
    8
    Ein gelungenes TrackMania, aber nicht perfekt.

    Turbo macht Spaß. Es ist kein neues Spiel, ehr ein Remake mit neuen Blöcken der alten Teile. Dennoch macht es Spaß und es fühlt sich wie ein TrackMania an. Grafik und Perfomance ist top. Die Steuerung ist eben typisch TM. Direkt und verzeiht keinen Fehler! Egal ob mit Tastatur, Gamepad, Lenkrad, Mikrowelle oder was auch immer.
    Ein gelungenes TrackMania, aber nicht perfekt.

    Turbo macht Spaß. Es ist kein neues Spiel, ehr ein Remake mit neuen Blöcken der alten Teile.
    Dennoch macht es Spaß und es fühlt sich wie ein TrackMania an.
    Grafik und Perfomance ist top.
    Die Steuerung ist eben typisch TM. Direkt und verzeiht keinen Fehler! Egal ob mit Tastatur, Gamepad, Lenkrad, Mikrowelle oder was auch immer.

    Minuspunkte gibt es aber leider auch einige.
    Das Menü ist etwas verunstaltet worden und einige Menüpunkte haben einen neuen Platz gefunden.
    Konsoleros dürfen nicht mit den PClern spielen und es gibt keine dedicated Server. Es wird jetzt auf ein Lobbysystem gesetzt. Sehr schlecht.
    Auch dürfen die PSler nicht mit den Xboxern spielen.

    Empfehlenswert?
    Ja! Wer noch nie ein TM angepasst hat, nutze deine Chance!
    Wer allerdings auf die Community Wert legt, fährt weiterhin seine Runden in TM².
    8/10 ist ein faires Ergebnis.
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  5. Mar 22, 2020
    8
    Trackmania Turbo (2016), a console game from a PC series... ported to the PC. Sounds like a perfect idea, right? Well, not perfect, but it's still a great idea to play around with. The graphics, as usual for a TM game, are really great. There's over 200 exciting tracks, FOUR unique environment types, each with their own vehicle type, and, of course, a track editor to create similar tracksTrackmania Turbo (2016), a console game from a PC series... ported to the PC. Sounds like a perfect idea, right? Well, not perfect, but it's still a great idea to play around with. The graphics, as usual for a TM game, are really great. There's over 200 exciting tracks, FOUR unique environment types, each with their own vehicle type, and, of course, a track editor to create similar tracks to the official ones. However, TMT has its flaws; the handling feels a bit off, the controls for the track editor are unusually complex for some reason and you can't recreate some of the official tracks (without mods at least) on the track editor because it has parts not featured in the track editor.
    However, TMT for PC is still a good port, and runs pretty good on my potato computer.
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Metascore
79

Generally favorable reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 13
  2. Negative: 0 out of 13
  1. May 4, 2016
    85
    Nadeo have succeeded in turning people who normally wouldn’t care about breaking records on a track into drivers that do.
  2. Game World Navigator Magazine
    Apr 21, 2016
    65
    For some reason, Turbo is being presented as if it’s a party game, which couldn’t be further from truth: most of the time you’ll be running the same track over and over again trying to shave tenths of second from your record time. So it’s best played alone and only if you enjoy difficult arcade racing games. Luckily for Ubisoft, there aren’t many of them this generation. [Issue#208, p.63]
  3. Apr 21, 2016
    80
    Trackmania Turbo is an amalgamation of arcade racers from over the years, and the attention to detail really shines through.