Metascore
79

Generally favorable reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 13
  2. Negative: 0 out of 13
  1. Apr 6, 2016
    90
    A Greatest Hits of Trackmania Games in a single release.
  2. Mar 22, 2016
    87
    Accessible and clever racing entertainment, especially great in multiplayer mode and it looks great, too.
  3. May 4, 2016
    85
    Nadeo have succeeded in turning people who normally wouldn’t care about breaking records on a track into drivers that do.
  4. Mar 26, 2016
    85
    Considering its budget pricing, there’s a heck of a lot to love about Trackmania Turbo. As I said earlier it really is an acquired taste, for that masochistic lot that get a kick out of shaving tenths of seconds off theirs and other people’s time, Nadeo’s latest is a winner. It's the sort of thing I find myself frantically throwing in the last few minutes of my lunch break, desperate to catch a quick session or smash a new record.
  5. Apr 4, 2016
    84
    It’s been simplified and given a distinctive Ubisoft sheen, but Trackmania Turbo keeps the franchise at the peak of racing silliness.
  6. Mar 29, 2016
    82
    I can’t recall any recent game that made me cuss as often as Trackmania: Turbo. I constantly managed to ram my vehicle in to walls, trees, chasms and other obstacles. Therefore, the reset-button became my closest friend during my time with Trackmania: Turbo. But in similar fashion as Trials Fusion, Trackmania: Turbo engages you fairly quickly with its concept. Pretty soon you find yourself itching to satisfy your ambitions to become the very best at the game. One of the few gripes I do have with the game, are its courses, which can be very confusing at times. Other than that, Trackmania: Turbo is a highly enjoyable and challenging arcade-racing-game.
  7. Apr 21, 2016
    80
    Trackmania Turbo is an amalgamation of arcade racers from over the years, and the attention to detail really shines through.
  8. Mar 24, 2016
    80
    Trackmania regulars can be disappointed by certain missing options in the PC version, but Turbo is definitely a fine sequel, with plenty to do.
  9. Mar 18, 2016
    80
    Quotation forthcoming.
  10. Apr 1, 2016
    75
    TrackMania Turbo's charm is immediate, but not long-lasting.
  11. Mar 28, 2016
    70
    The game constantly lets you know where you stand and frequently restarting the race entirely after a mishap is a common, and necessary, tactic to stay on top. The ghostly nature of multiplayer manages to alleviate any frustration from vehicle collisions while still maintaining a constant sense of competition.
  12. Mar 25, 2016
    70
    It’s still the same compulsive, time-attack Trackmania, but some of the beautifully chaotic edges (particularly regarding custom online multiplayer) that made it a cult hit on PC have been dulled.
  13. Game World Navigator Magazine
    Apr 21, 2016
    65
    For some reason, Turbo is being presented as if it’s a party game, which couldn’t be further from truth: most of the time you’ll be running the same track over and over again trying to shave tenths of second from your record time. So it’s best played alone and only if you enjoy difficult arcade racing games. Luckily for Ubisoft, there aren’t many of them this generation. [Issue#208, p.63]
User Score
7.1

Mixed or average reviews- based on 65 Ratings

User score distribution:
  1. Positive: 37 out of 65
  2. Negative: 13 out of 65
  1. rez
    Mar 24, 2016
    8
    [I've played about 8 hours at the time of writing. This review may be updated later, but I'm confident in all I've written here so far.][I've played about 8 hours at the time of writing. This review may be updated later, but I'm confident in all I've written here so far.]

    Trackmania Turbo is a game that knows exactly what it is, and relishes in it. Not much has changed mechanically since Trackmania 2 (something I'm sure many returning players will be glad to hear), which is to say that the core gameplay is still all about nailing the perfect line on short but wildly varying tracks - with instant restarts only ever a button press away.

    The visual style, on the other hand, has been completely overhauled with a vibrant new arcade/festival theme, and the game is looking better than ever. Thankfully it still runs great, too.

    The audio has gone through some big changes since previous entries in the series. Rather than a single music track playing throughout the duration of a level, the music restarts and shuffles every time the player restarts a race. The new audio is dynamic, transitioning to different sections of a song as the player passes through new checkpoints. The idea is interesting, but in a game in which you're actively encouraged to restart every time you make the smallest mistake, it can be quite irritating to hear only the first part of each song over and over again. Thankfully the game allows its music to be easily disabled, and there's nothing stopping you from playing your own music on the PC whilst the game is running.

    The game now features voiced presenters, which can be neatly divided into two types. First, you have an array of voices in different languages which the game randomly selects from for the "3, 2, 1, Go!" countdown at the start of a race. I thought this was really cool, fitting well in line with the international vibe of the series. Unfortunately the game also features a fairly generic 'dudebro' presenter who intelligently comments on your actions during each race, complaining each time you hit a bump, or happen to be even the smallest fraction of a second behind a checkpoint's target time - or responding as if you're some sort of god if you happen to be even the smallest fraction of a second ahead. It grated on me real fast. Unfortunately the game options only allow for all voices to be enabled/disabled together, so there's no way to keep the countdowns whilst disabling the bro. I remain hopeful that Nadeo might be able to patch in some more granular controls in the future.

    Aside from these niggles, the game has provided an utterly joyous experience and I have no hesitation recommending it to other fans of arcade racers, or those simply looking for a great party game for some couch multiplayer. I would recommend you BYO gamepad(s), though - keyboard controls just aren't as precise.
    Full Review »
  2. Mar 30, 2016
    1
    This game is garbage. It's a console port, has tons of bugs at release with poor support. The game doesn't offer anything new other than a newThis game is garbage. It's a console port, has tons of bugs at release with poor support. The game doesn't offer anything new other than a new environment and graphics. It lacks a lot of features from previous installments so if you're a hardcore player of the series, you'll be disappointed.

    The game is now split across 3 platforms (PC, Xbox and Playstation) and 4 environments meaning you'll have an even harder time finding players to play with.

    The only good thing about this release in my opinion is that it may be a simplistic version to approach a new player base.

    Anyways, I think this game series is dead, unfortunately.
    Full Review »
  3. Mar 24, 2016
    9
    I was arguing with myself if it it worth it. I even asked my friend if its good. SO, i launched it, jumped about 1 km in the air, went upsideI was arguing with myself if it it worth it. I even asked my friend if its good. SO, i launched it, jumped about 1 km in the air, went upside down on a magnetic track, and went crazily fast. And then I thought to myself: "Hell yeah this game is worth it!" The only thing worth mentioning (thats why not a full 10) is some lacking of controls, and input changes. otherwise TL;DR : CASUAL AWESOME...FUN Full Review »