User Score
7.1

Mixed or average reviews- based on 53 Ratings

User score distribution:
  1. Positive: 31 out of 53
  2. Negative: 10 out of 53

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  1. Jan 24, 2018
    10
    CA surpassed themselves with Rise of the Tomb Kings! !
    The new faction is more fleshed out than most other races in the game. 4 very different legendary lords (personality, starting position, character traits, goals), 1 fully fleshed out army with all the undead and constructs with amazing animations and attention to detail to every unit. Really interesting mechanics, completely different
    CA surpassed themselves with Rise of the Tomb Kings! !
    The new faction is more fleshed out than most other races in the game. 4 very different legendary lords (personality, starting position, character traits, goals), 1 fully fleshed out army with all the undead and constructs with amazing animations and attention to detail to every unit. Really interesting mechanics, completely different tech trees (research of the past with dynasties is really cool), item crafting for your heroes with Mortuary Cult, unique campaign mechanics different from the vortex. New beautifull desert maps and backdrops!
    This, in my opinion, is the best DLC CA has ever released in any total war game and sets a golden standard for future releases. The future of total war warhammer is bright!
    CA if you re reading this please improve the old races (empire, orks, beastmen) they feel subpar in terms of complexity and campaign mechanics.
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  2. Jan 24, 2018
    9
    This was overall a great DLC in my opinion. This works out a lot better than the old way they did the add-ons with the mini-campaigns and only two legendary lords. Instead, now we get four new lords, a new crafting system, and a good roster of units. The lords are all interesting and fulfill a purpose. It's not a perfect DLC even if I love it. The first thing is that the endings of theThis was overall a great DLC in my opinion. This works out a lot better than the old way they did the add-ons with the mini-campaigns and only two legendary lords. Instead, now we get four new lords, a new crafting system, and a good roster of units. The lords are all interesting and fulfill a purpose. It's not a perfect DLC even if I love it. The first thing is that the endings of the lords don't all make sense, I won't spoil it, but some don't fit with the characters. Overall I'd give it a solid 9/10 for a DLC. Sorry if the bad grammar throws you off. Expand
  3. Apr 2, 2018
    10
    отличная компания, с удовольствием прошел сюжетку на легенде в захлеб)
Metascore
84

Generally favorable reviews - based on 15 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 15
  2. Mixed: 0 out of 15
  3. Negative: 0 out of 15
  1. LEVEL (Czech Republic)
    Apr 24, 2018
    80
    A successful expansion for a great strategy game brings a very unique and unexplored faction that makes you wanna watch any Mummy movie again. [Issue#283]
  2. Apr 7, 2018
    100
    With its own objectives, mechanics, and campaign end-goals, Rise of the Tomb Kings is the best DLC in the whole Total War: Warhammer franchise.
  3. Feb 18, 2018
    80
    This is how the new faction should look like! Unusual, impressive, maybe just too strong. The campaign would deserve more care; however, titans, sphinxes and scorpions are an excellent addition.