- Publisher: Sega
- Release Date: Dec 8, 2016
- Critic score
- Publication
- By date
- Unscored
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Dec 19, 2016Realm of the Wood Elves is a mediocre to good expansion for Total War Warhammer. New intriguing races and a different playstyle offers some more fun with the game. Although not every feature works that well.
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Dec 12, 2016Out on the plains and forest floors, the Wood Elf forces emphasise mobility, micro-management (which can just mean lots of using the pause button in single player), and, to perhaps a lesser extent than expected, archery prowess. They represent another smart translation from tabletop to Total War, and add further tactical challenges to Creative Assembly’s ever-evolving game through their expanded economy and unique campaign goal.
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Mar 3, 2017Those who are looking to add some pointy-ears to their game will find a faction with a high skill ceiling and impressive design. At £14 for just one faction, however, you might want to wait until it’s on sale.
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Jan 25, 2017Realm of the Wood Elves brings a fairly exciting campaign to Total War: Warhammer. The amber resource and the new focuses on alliances versus war forces us to think again on how to approach potential enemies, but as you grow more powerful, the game becomes a little bit easier, and a little more boring.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Dec 12, 2016As a faction, however, the Wood Elves are a worthy addition to Total War: Warhammer’s burgeoning list of fantastical armies. Distinct and terribly tricky, they make the game feel new again, while forcing half-arsed commanders like myself to up our game.
User score distribution:
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Positive: 8 out of 16
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Mixed: 4 out of 16
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Negative: 4 out of 16
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Dec 14, 2016
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Jan 22, 2018
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Mar 2, 2017