Metascore
79

Generally favorable reviews - based on 19 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 19
  2. Negative: 0 out of 19
  1. Mar 10, 2020
    70
    Warlords of New York gives players another excuse do dive back into The Division 2's outstanding combat, preferably with a friend or three. However, the quality of the campaign is slightly marred by some odd design choices, and the new progression system won't be enough to keep players hanging around.
  2. Mar 10, 2020
    70
    Warlords of New York is a welcome add-on to The Division 2, but it just feels like more of the same, which isn't surprising as the whole game already felt like a 1.5 version of the first opus. A worthy DLC, but not outlandish.
  3. Mar 6, 2020
    70
    Quotation forthcoming.
  4. Mar 5, 2020
    65
    In the end, Warlords of New York is a fantastic setting beautifully rendered, but is ruined by bad gameplay decisions, and an interesting expansion that could have lasted days is artificially rushed by forcing you to complete it in one go. If you love The Division 1 and want to see more of it, you’re in luck - but be aware that every single good side is going to have a massively disappointing bad side.
  5. Mar 20, 2020
    60
    The content novelties offered by the expansion are exhausted in a matter of hours, those necessary to complete the campaign in the Big Apple.
  6. Mar 15, 2020
    60
    The new gadgets, locations and boss fights are all thrilling, but the lack of coherent storytelling makes the emotional pay off for these adventures sorely lacking.
User Score
0.9

Overwhelming dislike- based on 1576 Ratings

User score distribution:
  1. Mar 3, 2020
    0
    There's very little positive to say about Warlords of New York. The rehashed New York environments are decent, and the story is your typicalThere's very little positive to say about Warlords of New York. The rehashed New York environments are decent, and the story is your typical Tom Clancy affair. You're not here looking for a great story, and you're not going to get it. You're looking for third person cover shooting and magic treasure guns. Unfortunately, the entire system behind equipment and itemization was gutted and replaced as of Warlords' release- even in the base game without purchasing the expansion.

    There's very little interesting character building left, and the most exciting pieces of exotic gear have been stripped to the bone and in some cases had their use cases completely altered. Two examples:
    - The Diamondback Rifle had an interlinked series of perks where nearby enemies would be highlighted, and your next shot against them would produce a guaranteed critical hit. Chaining five of these hits would disable the targeting system and grant unlimited crits and +50% reload speed for a short time. Reloading would generate a temporary armor shield. This gave it a unique playstyle where you would actively hunt specific targets with the extra mobility afforded by the shield, and then have moments of payoff where you could put out incredible damage and resist retaliation by putting up your shield even faster with the reload bonus. The Diamondback now only has the first portion of the ability- a random nearby target is highlighted for a critical, and that's it.
    - The Dodge City Gunslinger's Holster granted a suite of weapon handling buffs to your unlimited-ammo sidearm and quintupled its effective range. It also granted your sidearm over-penetrating rounds, reloaded your weapons when you drew your sidearm, and gave you a weapon damage buff when you landed a headshot kill with your sidearm. This made it attractive to a number of builds where you could use it to minimize reload times, maintain an additional damage multiplier, or just increase the efficiency of the usually-weak pistols if you were interested in using them heavily (such as with the riot shield skill). Now, it charges bonus damage for your next sidearm shot while your sidearm is holstered. It went from a pistol focused, weapon juggling item to a weak back-pocket damage burst that incentivizes you to use your pistol as little as possible.

    Skill mods no longer do anything useful- where they'd once cut cooldowns by half or increase the maximum target threshold of abilities, they're now confined to single digit percentage bumps to output that aren't worth the mental overhead of picking them up. Skills themselves also have enormously flawed base values- the striker assault drone is a great example, dealing such pitiful base damage that it takes roughly 30 seconds to deal the damage of a single semiautomatic rifle shot at base power, and a mere 10 with a completely maxed out set of skill damage and tier bonuses.

    Not only are the systems of Warlords of New York a woefully broken disaster, its coming retroactively removed the game that existed before it. You can't go back to playing The Division 2 without it, even if you never purchase the expansion. It's literally worse than having no release or content.
    Full Review »
  2. Apr 2, 2020
    0
    好好的一款優質遊戲,遇到一群混水摸魚的營運,無視玩家意見,外掛不抓反而針對用Bug的玩家,請好好用心去經營好嗎?若真的無心經營可以不要接這個案子,請轉讓給其他單位吧。好好的一款優質遊戲,遇到一群混水摸魚的營運,無視玩家意見,外掛不抓反而針對用Bug的玩家,請好好用心去經營好嗎?若真的無心經營可以不要接這個案子,請轉讓給其他單位吧。
  3. Mar 7, 2020
    3
    The Division 2 was a failure and Ubi's complete lack of understanding of what the players enjoyed and wanted from the first game. This DLC isThe Division 2 was a failure and Ubi's complete lack of understanding of what the players enjoyed and wanted from the first game. This DLC is nothing more than an attempt to tickle some nostalgic feelings except they imported the same nonsense that made this terrible to begin with. Full Review »