- Publisher: Ubisoft
- Release Date: Feb 16, 2006
- Also On: PlayStation 2
Buy Now
- Critic score
- Publication
- By date
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PC GamerBut the sad fact remains, the intense experience we craved is just...gone. [May 2006, p.54]
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PC FormatIt's managed to create a whole new genre: the untactical shooter. [Mar 2006, p.104]
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It's another throwaway shooter with bad AI, forgettable single player levels, and glib unremarkable multiplayer options. Here lies Rainbow Six. Rest in peace, while we go reinstall "Raven Shield."
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Lockdown got rid of everything that made its predecessors stand out and kept the bad A.I. and even worse backstories. Even without the burden of living up to its predecessors, Lockdown is -- at best -- a generic shooter with pretensions at realism.
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It's truly saddening to see the Rainbow Six series plummet to these depths. As it is, unless the next installment is a return to the series' glorious past, Lockdown will be the last Rainbow Six game I ever play.
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Plays more like a lifeless copy of the thousand arcade shooters that came before it, rather than anything even remotely strategic.
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Computer Games MagazineBasically, there are just enough tactical elements in Lockdown to ruin it as an action-oriented shooter, and just enough action elements to ruin it as a tactical shooter. [May 2006, p.50]
Awards & Rankings
User score distribution:
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Positive: 56 out of 113
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Mixed: 19 out of 113
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Negative: 38 out of 113
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MintyMar 12, 2006
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Jul 6, 2013
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SlipW.Apr 7, 2006