User Score
3.0

Generally unfavorable reviews- based on 940 Ratings

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  1. Oct 5, 2019
    7
    Not what Ghost Recon fans wanted for a ghost recon game, but in saying that for
    What it is , it’s a good play. Not what I expected as a ghost recon fan but still a good play. Quite a few bugs that need ironing out and the RPG elements where just not needed. They have added some very cool stuff like the prone camouflage
    And so on. And the tactic game play is there depending how you play the
    Not what Ghost Recon fans wanted for a ghost recon game, but in saying that for
    What it is , it’s a good play. Not what I expected as a ghost recon fan but still a good play. Quite a few bugs that need ironing out and the RPG elements where just not needed. They have added some very cool stuff like the prone camouflage
    And so on. And the tactic game play is there depending how you play the game. Ubisoft need to go back to the table and reconsider what fans of the franchise really want which is a good tactical shooter. Not a tactical shooter trying to
    be something else.
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  2. Oct 6, 2019
    7
    I don't really understand the hate in the user reviews section about microtransactions. There are only approximately 5 or so "character outfits" that you can ONLY buy with ghost coins. 98% of the skins and camo you can buy with the lootable in-game currency. Microtransactions are a time-saver ONLY.

    With that being said - This game is like taking GR: Wildlands, the good stuff from The
    I don't really understand the hate in the user reviews section about microtransactions. There are only approximately 5 or so "character outfits" that you can ONLY buy with ghost coins. 98% of the skins and camo you can buy with the lootable in-game currency. Microtransactions are a time-saver ONLY.

    With that being said - This game is like taking GR: Wildlands, the good stuff from The Division 2, and then merging the two games together. There are new Item Level mechanics, crafting systems, map, characters, guns. There are a lot of assets that were re-used from Wildlands in the form of gun models, textures, sounds, etc. but this doesn't bother me a ton because I thought they weren't in need of a massive re-do in this department anyway.

    The single biggest complaint with this game, and seems to be a recurring theme for Ubisoft developed titles, is that the menu navigation and design is G A R B A G E. Navigating through the mission objectives page, inventory menus, gunsmith, and just the menu in general is designed poorly. Too many keybinds change depending on what menu you're in, and just overall the clarity of the menus is awful. I'm not going to hold it against this game specifically too much though, because it seems to be a recurring theme with Ubisoft titles.

    IMO - If you enjoyed Wildlands, you will enjoy Breakpoint. If you didn't enjoy Wildlands, you aren't going to enjoy Breakpoint.
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  3. Oct 7, 2019
    7
    Played 30 Hours on Single Player & Multiplayer using Uplay+. The game is fun when you play co-op and competing on multiplayer is quite fun as well.

    I have a few things to point out about the game: - Single player is fun for about 8-10 hours. After that, its just a grind. - Microtransations on this game is not compelling enough to spend a dime on. Normal people wont even look at the
    Played 30 Hours on Single Player & Multiplayer using Uplay+. The game is fun when you play co-op and competing on multiplayer is quite fun as well.

    I have a few things to point out about the game:
    - Single player is fun for about 8-10 hours. After that, its just a grind.
    - Microtransations on this game is not compelling enough to spend a dime on. Normal people wont even look at the store as its really just a "time saver".
    - Story is good I guess, but the game overall feels unfinished and clunky. (Lots of bugs, but not game breaking)
    - Multiplayer is fun. If you're an old school Socom fan, you will like the multiplayer. (4v4) No respawn, best of 3.

    I give this a 7/10 only if you are a Uplay+ Subscriber as its worth $15 to play for 10+ hours. Otherwise, wait until its on sale for $20 or if they have a major patch fixing most of the bugs & story.
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  4. Oct 8, 2019
    7
    All right, this game is far from being perfect. It has a lot of issues, but in my opinion it doesn’t desire a score as low as 0 or 1. It is just too extreme. Before you go all angry on me, just hear what I am going to say and if you disagree, just forget what you have read.
    First, micro transaction. Yes, it is happening. But is it pay-to-win? No. If someone wants to fast-track progress on
    All right, this game is far from being perfect. It has a lot of issues, but in my opinion it doesn’t desire a score as low as 0 or 1. It is just too extreme. Before you go all angry on me, just hear what I am going to say and if you disagree, just forget what you have read.
    First, micro transaction. Yes, it is happening. But is it pay-to-win? No. If someone wants to fast-track progress on his own single-player game, or “cheat” on his own single-player game, that’s their choice and I don’t see any problem of it as long as it does not give him/her advantage over other players in PVP, which will not since player stats are normalized in Ghost War. It is annoying that some cosmetics are locked behind pay wall and I feel the frustration. I agree it will be better if those customizations are free for all. But majority of the items are unlockable through gameplay and ignoring the store does not impede your gameplay much. You still have the experience. So yes I wish there are more free stuffs but for now I am fine with the store.
    Combat wise, it still has the basic ghost recon formula and it is still satisfying landing headshot with a sniper rifle or storming a building and give every enemy you encounter a 12-gauge on the face. It works well for me and I enjoy the gun fight pretty much. The CQC animation is also improved from wildland. Instead of just try to suffocate your enemy, your nomad use his/her knife and show off some fancy moves. It’s a welcoming change. Yet, one issue that undermines the combat experience is the enemy AI, especially the human’s. They mainly just rushed you, or just stay behind cover and do nothing. The latter is more understandable as they try to avoid sniper fire. But rushing is rather stupid, especially inside a building. A way to quickly clear out the enemies is to sneak into a building, place some mine at the stairs, alert the enemy, and crouch at the end of a corridor and wait for the enemies to trip over your mine and line themselves up in front of you for your perfect headshot. It is fun at the beginning but it quickly loses its charm. The most disappointing enemy type is the Wolves. These so-called elite soldiers may hit harder and take a few extra bullet to kill (if not headshot), but their behavior is exactly the same as the normal grunts. In comparison, drones do much better work 
    In terms of gameplay, it is still very much wildland template, but slightly more straight-forward in terms of main story progression. But it is still the same routine. Get to a base, find clue, go to the next and repeat until you reach your final target. It is standard, but to be honest not very engaging especially after the initial few hours. There are considerably more side quest in breakpoint than in wildland and a few of them is intriguing. For example, Mads asks you to find out what happen to his cold-war buddy and you end up solving a mystery. But I am really disappointed that there are no AI teammates. While the game is not too difficult that they are necessary, without it does feel something is amiss. When you are trying, it is… just so quiet. It misses the sense of brotherhood and I do miss the chatter and jokes when travelled through Bolivia with my AI teammates. Another immersion killer is the social hub. You are stranded alone behind enemy line but inside your safe house you have 50 different strangers in every possible costume crowding around the NPC you need to talk to… Oh man
    Most of the surviving elements are not important. You will get injured in the fight sure, but there is nothing a syringe can’t fix. Eating and other survival option can give you temporary buff but most of time they are not a necessity. The only thing I like is the movement restriction. In wildland, you have to be careful not to climb or descend slope that’s too steep or you will lose control and fall and roll. It makes you feel your character as human, who can’t just walk up a steep slope like it’s nothing. It really enhances the realism for me.
    And Ubisoft did not really dig deep enough in terms of characters and story. Most of the characters are indeed shallow, without back stories and simply bland. Jon Bernthal did a good job performing Cole Walker. But the story itself does not give the character much soul. You hardly encounter him in your story progression. Most of his scenes are flashbacks that do not tell much about him. Same for the elite wolf lieutenants. Those characters can have intriguing background that makes players more interested but instead there are just brief description or one or two piece of evidence that show nothing significant about them. I would think Ubisoft did a better job in Wildland in terms of character development. La Gringa for example.
    And I agree with the majority that gear score is pointless in a GR series.
    So I gave a passing score of 7 out of 10. It has its moment of fun and excitement but it definitely needs more polishing and updates.
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  5. Oct 13, 2019
    7
    Buggy but fun if they sort the bugs and work on a bit more optimisations it will be a good game !
  6. Oct 24, 2019
    7
    The game is fun, it looks great, and it has an interesting story. Honestly I do not understand what the overall hate for this game is all about. It retains the same open world mechanics from the previous call of duty, while providing a better story. The story for Wildlands was good in concept, but it was executed so cartoonishly that it never felt serious. Breakpoint's story has a moreThe game is fun, it looks great, and it has an interesting story. Honestly I do not understand what the overall hate for this game is all about. It retains the same open world mechanics from the previous call of duty, while providing a better story. The story for Wildlands was good in concept, but it was executed so cartoonishly that it never felt serious. Breakpoint's story has a more serious tone to it which worked in immersing me into its world.

    Wildland's had you investigating ways to take down a cartel, which was cool until you realize that you never did any investigation to begin with, instead you were guided through the entire mission, constantly being pointed where to go. Breakpoint offers players the same hand-holding that Wildlands did, while also allowing players to opt out, and actually put in the leg work in accomplishing their missions through their so-called "exploration mode"

    I love the increased customization available for your weapons, not only do we get things like optics, laser pointers, and other attachments, you can now also adjust the stats of your weapons. Through the use of upgrade parts obtained by dismantling unwanted firearms, you can increase reload speeds, damage, range, and more through upgrades through gunsmith.

    I don't have any opinion on the microtransactions for this game as I never partake in any microtransactions. I have not felt limited in my enjoyment of the game, what I do hate is the fact that the game has to constantly be connected to the internet. What happens when it comes time to shut the servers down? I'll just be stuck with an always online game that wont ever work? This kind of DRM has always brought my piss to a boil.

    Overall this game deserves more than the 2.2 user score, i'd say a solid 7/10
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  7. Oct 30, 2019
    7
    Game is not horrible, it just was released unpolished but ubi is working on it. Interesting to play in coop.
    Interesting campaign but too many similar activities.
  8. Nov 7, 2019
    7
    I love the game. It has a good set of bugs and its missing a special drone class for players.

    But i dissagree that its unplayable. You can buy everything with real money? True. But most people forgot that this was possible in Ghost Recon Wildlands too. Its optional. And commonly you dont need it. Aurora has lots of biomes and its way more different than Wildlands. Best thing! Your
    I love the game. It has a good set of bugs and its missing a special drone class for players.

    But i dissagree that its unplayable. You can buy everything with real money? True. But most people forgot that this was possible in Ghost Recon Wildlands too. Its optional. And commonly you dont need it.

    Aurora has lots of biomes and its way more different than Wildlands.

    Best thing! Your progression stays till you die or reload. So you wont get hit by an SAM that you cleared just 2 minutes ago. Loot and vehicles stay. Cleared bases stay cleared and there isnt a strange respawn or unlimited hunters like Unidad.

    Weapon and Equipment details are awesome! Ok... I got a 75" 4k setup. So i can enjoy it more than ohters;).

    You get a good shooter with a strange gear score system because the developers wanted you to switch between guns instead of sticking to the same gun for the whole game.

    Ubisoft always listens to their players. Thats why lots of stuff got removed or weakend after the first tech test. But it also causes lots of improvement like it did in Wildlands.

    Wildlands? Commonly helicopter use for transport. Breakpoint? Aurora is so full of stuff and action that i commonly travel by foot. And Aurora is huge! So its a real challenge to keep players on the ground. And a big achievement that it worked.

    I would wish for more drones. Including player made ones. Since you get lots of drone parts.
    And you can only sell 1 item at a time... Even if you got 200 of it. Kinda annoying but hey... I got lots of hate when i complained about that in RDR2.

    Recomendation. Buy it if you like exploration and good gun play. Its designed to be a 4 Player coop game or an immersive Solo experience. They cut down the survival part because of complaints. But they will include it after people complained that its missing.

    Ubisoft works to make the game fully custom. So everyone can choose his own experience. I love this idea!

    And again... You dont need to buy anything in the real money shop. They even give new players a vehicle and a helicopter for free... So the other packages are only for those who want the Season pass. Just buy the basic version and you will have alot of fun.

    Story? ... 70 hours and i only did 2 side quests and the main quest that was the only aviable in closed beta... Why? Because the game offers lots of exploration and interesting challenges. So i didnt cared for the story. Its a shooter after all.
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  9. Feb 19, 2020
    7
    I played first demo, than second demo and was amazed how good this game can be. than playing full game for 2 hours realized that its garbage. worst game ever played. worst game from Ubisoft, graphics terrible, campaign is boring. only one good think is weapons and its customization.
    update
    After few patches game become more enjoyable after over 20 hours It's still ok.
  10. Feb 26, 2020
    7
    I'd give it an 8 if there were no micro-transactions, but as of Feb 2020, the MTX aren't any worse than other Ubi, EA, or Activision games. It's similar enough to GR:W that it seems familiar, but different enough where it feels fresh. The important thing for me is the gunplay, and that is as good as it was in GR:W. I love that you can opt-in to "Explorer Mode" where the objectivesI'd give it an 8 if there were no micro-transactions, but as of Feb 2020, the MTX aren't any worse than other Ubi, EA, or Activision games. It's similar enough to GR:W that it seems familiar, but different enough where it feels fresh. The important thing for me is the gunplay, and that is as good as it was in GR:W. I love that you can opt-in to "Explorer Mode" where the objectives aren't always pinpointed on the map; it takes some legwork and a small amount of thinking. Playing solo on Advanced difficulty can be punishing at times, but it's usually when I'm getting cocky or lazy.
    Another downside is that additional content has been delayed.
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  11. Jul 11, 2022
    7
    My gosh! No matter what think about Ubisoft, you can't say they skim on content. What was first a poor attempt to capitalise on micro-transactions has turned into a more than adequate sequel to Wildlands.

    As always the visuals and sound are bang on. Really, the attention to detail is spectacular! From the way your character walks on patrol to the amount of dirt that builds up on their
    My gosh! No matter what think about Ubisoft, you can't say they skim on content. What was first a poor attempt to capitalise on micro-transactions has turned into a more than adequate sequel to Wildlands.

    As always the visuals and sound are bang on. Really, the attention to detail is spectacular! From the way your character walks on patrol to the amount of dirt that builds up on their uniform, very impressive. Absolutely stunning world filled to the brim with an array of different bi-oms that create a great atmosphere for the setting. And that setting is a fictional island that sets the stage for the 'futuristic' story. It is a hell of a lot more cinematic than it's predecessor and features some great talent to boot! Even though I found the sci-fi setting less grounded than Bolivia, it still hits all the right notes. But I'm hardly scratching the surface because there has been a tone of content added since this game inception. All of which twist and weave through different story lines that aim toward the liberation of the island as a whole. Some of which feature cameos from Rainbow Six, Sam Fisher and even Terminators! As much content as there is, the stirring negative point is the repetitive nature of all the added DLC that has been thrown together. Each mission seemed to be sewn with the same scenario's again and again, very rarely deviating from the proven formula. But when the game-play itself is pretty solid, that's not completely a bad thing.

    Like Wildlands, I found the strength in the game-play. Originally, the game's progression was centred around weapon upgrades and reduced to a major grind. On release, the overall experience was heavily criticised for sitting behind a substantial 'pay-wall'. But now, with the option to turn the settings (controls, progression, combat etc) to play like Wildlands, the whole experience is pretty stream-lined. Even to the point of re-adding team mates back to the mix! As repetitive as it was, I enjoyed myself as much as I did in the previous title. It would be very hard for me to put my hand on my heart and say “I didn't have fun”. The gun-play is solid and you have complete freedom to tackle each mission as you choose. On top of all that, this game is very much aimed toward multiplayer and switching between single player is a breeze.

    I do miss the origins of Ghost Recon that was focused on tactical game-play. It is a whole different beast all together now and must be taken for what it is. It suffers from all the 'Ubi-soft-isims' that tire most people, but there is no shortage of casual fun to be had. If it is your bag, well worth the price, considering the fixes that have been made since launch.
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  12. May 28, 2022
    7
    C’est un rdv manqué malgré un bon gameplay. Je m’attendais à une véritable chasse à l’homme mais la pression retombe très vite et le jeu devient banal. Dommage !!!
  13. Jul 26, 2020
    7
    After the latest release featuring AI squad and the various fixes including removing gear score, this game is now not only quite playable, but actually fun.
    The PC version is definitely the stronger offering, the frame rates were much more smooth and the overall experience felt quicker.
    The world is great, it's very New Zealand-ish, with bright colours, and gorgeous environments. The
    After the latest release featuring AI squad and the various fixes including removing gear score, this game is now not only quite playable, but actually fun.
    The PC version is definitely the stronger offering, the frame rates were much more smooth and the overall experience felt quicker.

    The world is great, it's very New Zealand-ish, with bright colours, and gorgeous environments. The buildings left something to be desired and it was a bit strange to go from survival in the bushes to wandering into a town where people are drinking soy lattes or something.

    Combat is good, the enemy AI wasn't very bright but this is not metal gear, it's a run and gun.

    Having said that, I had frequent crashes on a PC with a 2070 super card, this is really not something that should occur frequently in an AAA game.

    I enjoyed this game, but I felt that the story was lacking, the character of Walker was strong, and Nomad seems to have a few more emotions this time around but i found it very difficult to care about what happened to anyone else on the Island.

    Good to kill time, worth picking up now that many of the issues have been fixed.
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  14. Feb 2, 2021
    7
    For 2021, this game's ready to have a glance over what it can offer, especially if it keeps discounting itself as there's finally AI teammates and it finally has met the level of Wildlands even if it did come AFTER Wildlands. The options I can tweak for my own experience, turning off the loot leveling and turning up the difficulty has greatly increased my enjoyment of the game. The scoreFor 2021, this game's ready to have a glance over what it can offer, especially if it keeps discounting itself as there's finally AI teammates and it finally has met the level of Wildlands even if it did come AFTER Wildlands. The options I can tweak for my own experience, turning off the loot leveling and turning up the difficulty has greatly increased my enjoyment of the game. The score will never be perfect or even isn't good at this time only because it has kept it's old driving, old and mediocre story with questionable quality at times and still has those pay-gates... The only difference is that I can avoid it and enjoy as much I can for the small price that I got it for. Expand
  15. Sep 26, 2021
    7
    Graphics remind of a 2007 game (I play on GTX1080 Ultra settings): Everything is so low detail and has that wet effect even if it is sunny. Character models are disgusting up close (zooming with scopes you realize your fingers have no details like fingernails etc). Anything not on the menu screen is low-res. It seems like they only paid
  16. Aug 2, 2023
    7
    Good Game. Can give it a second try in future, I might like the gameplay and visuals
  17. Oct 11, 2019
    6
    Warning, there are people claiming the game is play to win. These people have not played the game.

    That said, the game is good. Pros: * The storyline is great. * Lots of missions. * Lots of load-outs. * Specialization for the character makes every char unique. Cons: * The game is buggy as hell at this point. * Slow loads, slower than that even. On an SSD reloading the
    Warning, there are people claiming the game is play to win. These people have not played the game.

    That said, the game is good.

    Pros:

    * The storyline is great.
    * Lots of missions.
    * Lots of load-outs.
    * Specialization for the character makes every char unique.

    Cons:

    * The game is buggy as hell at this point.
    * Slow loads, slower than that even. On an SSD reloading the game when you get killed takes minutes.
    * Keys will stop working during action sequences.
    * Base jumping does not work on PC at this time.
    * Bad guys inevitably spot you from three times farther than you would normally.

    Avoid until they fix the bugs and the price goes down.
    Otherwise, I like the game.
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  18. Jul 1, 2021
    6
    From a totally disaster coop game with an idiotic matchmaking where can't choose if join or host...
    to a semi-fun bot-control game like a rainbow six.
    BUT: terrible bullet sponge fights and tanks that need dozens rockets to blow up. Meaningless weapon loot/progression. non existent tactical play. Forgettable story, if can consider it a plot at all. Wildlands was a great 8, except
    From a totally disaster coop game with an idiotic matchmaking where can't choose if join or host...
    to a semi-fun bot-control game like a rainbow six.

    BUT: terrible bullet sponge fights and tanks that need dozens rockets to blow up.
    Meaningless weapon loot/progression.
    non existent tactical play. Forgettable story, if can consider it a plot at all.
    Wildlands was a great 8, except last demential dlc. This one, is a huge step back

    what is good:
    - new AI companions
    - some landscapes, buty a bit repetitive
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  19. Jul 9, 2022
    6
    More or less the same game like Wildlands. Same graphics,same character faces,same missions. It's fun to play with friends.
  20. Oct 9, 2019
    6
    Love it but like the old one ............................................................
  21. Oct 20, 2019
    6
    Apparently,Ubisoft thinks everything can be a RPG game,so they did the wrong decision,Also,the game is unfinished and there are massive bugs.My experience would not be that kind if I didn't play with my friend.

    6.2 Not that bad
  22. Oct 5, 2019
    6
    - empty boring world
    - loot system
    - rpg system - bad writing - enemys for kids (Iron mask, superman cape) - boring mission design - drones - bulletsponge - menue overloaded - player hub does not fit into story - microtransactions - map is overloaded and icons still apears after base is cleared + video quality + shooting makes fun + 3D person + animations and movement +
    - empty boring world
    - loot system
    - rpg system
    - bad writing
    - enemys for kids (Iron mask, superman cape)
    - boring mission design
    - drones
    - bulletsponge
    - menue overloaded
    - player hub does not fit into story
    - microtransactions
    - map is overloaded and icons still apears after base is cleared

    + video quality
    + shooting makes fun
    + 3D person
    + animations and movement
    + some good and imersive quests (bunker, side mission)
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  23. Oct 6, 2019
    6
    Outside of the myriad of BS surrounding the game with the monetization and Ubisofts moronic belief that they would get away with over doing it. You can have fum with it but it's very subjective but the game lacks in many aspects. So after further review I have to lower my score to under 7.
  24. Jul 17, 2020
    6
    Its not a good game, but not a bad game, I mean the story its not as entretaining as it looks at the begginning but what makes the game entrertaining and fun is the gameplay and the freedom they give you in this open world, the bad thing is the poorly AI of the NPCs and Cinematics are a littlebit poorly made, but its good because graphics are soo good and you can have fun with your friendsIts not a good game, but not a bad game, I mean the story its not as entretaining as it looks at the begginning but what makes the game entrertaining and fun is the gameplay and the freedom they give you in this open world, the bad thing is the poorly AI of the NPCs and Cinematics are a littlebit poorly made, but its good because graphics are soo good and you can have fun with your friends in this game in coop. If you like Open Worlds shooting games like Far Cry or The Division, I recomend you this game. Expand
  25. Nov 13, 2022
    6
    Ghost Recon : Breakpoint combat and stealth is challenging and fun, but the rest of the game is pretty bland. Boring conversations, boring teammates, boring world, boring traversal system etc. There's no radio, no teammates chatter.
    Ghost recon wildlands is a far better game. If you want tactical shooters, go buy GR Wildlands, or buy this game at a discount .
  26. Dec 13, 2021
    6
    Step-down in comparison to the Wildlands. There's no traffic on the island and the settings is way more generic. But Jon Bernthal was a nice addition, I'm always happy to see him.
  27. Dec 27, 2022
    6
    not bad game, but not good either. The multiplayer is really miss & match, visual is decent, and the voice is also decent
  28. Oct 4, 2019
    5
    My issue is not so much that it is a "boring game", because it is the same repetitive copy/paste formula you would expect from an Ubisoft open world game. Rather, despite some patches of fun and immersive sections the game is ridden with technical issues, the kind that require a hard reset of your machine. It is also worth noting that this is not a tactical shooter, it's more of an RPG. InMy issue is not so much that it is a "boring game", because it is the same repetitive copy/paste formula you would expect from an Ubisoft open world game. Rather, despite some patches of fun and immersive sections the game is ridden with technical issues, the kind that require a hard reset of your machine. It is also worth noting that this is not a tactical shooter, it's more of an RPG. In fact, it is very much Farcry or Assassin's Creed without the engaging story and addictive gameplay loops.

    As for the monetization, it's all there as other users are reporting. However, I think the complaints are fairly exaggerated. After about 20 hours I have not felt pressure to visit the in game store, and I'm not being pestered by it, so it's easily ignored.

    If you're a Wildlands fan, should you buy it? Sadly, probably not. In my opinion you will be disappointed. I purchased a month of Uplay+ and it's something I play on the side. In that sense it's worth it to me. Otherwise, I'd skip it and play Division 2 or the other aforementioned games instead.
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  29. Mar 4, 2021
    5
    This game was a 1 out of 10 when it first launch, but after they made the Division style loot system optional and added AI teammate, it is much more tolerable now, also it helps they added Vulkan support so the performance is way better then DX11, but of course the Microtransaction is still there, and some bugs still remained unfixed, so I'll give it a 5 out of 10, good effort, but takeThis game was a 1 out of 10 when it first launch, but after they made the Division style loot system optional and added AI teammate, it is much more tolerable now, also it helps they added Vulkan support so the performance is way better then DX11, but of course the Microtransaction is still there, and some bugs still remained unfixed, so I'll give it a 5 out of 10, good effort, but take out the Microtransaction next time. Expand
  30. Oct 4, 2019
    5
    Ghost Recon: Breakpoint I think is a downgrade from Ghost Recon: Wildlands if you can view it that way.

    Why is it a downgrade? For one, the "central hub" it has a lot of vibes from Destiny 2 where everyone can meet in this cave to sync up or connect with friends or randoms, buy and sell loot/gear, upgrade gear, get quests and missions and so much more. The loot is now colorized. Ubisoft
    Ghost Recon: Breakpoint I think is a downgrade from Ghost Recon: Wildlands if you can view it that way.

    Why is it a downgrade? For one, the "central hub" it has a lot of vibes from Destiny 2 where everyone can meet in this cave to sync up or connect with friends or randoms, buy and sell loot/gear, upgrade gear, get quests and missions and so much more. The loot is now colorized. Ubisoft needed a way for you to show off your rare and legendary gear so they added colorized tiered items like what you find in The Division 2. Ubisoft literally mixed three games into one game somehow and it's ugly. In Wildlands you had the ability to control your AI partners to have them shoot in specific spots or sync shots, a core mechanic in Ghost Recon games. In this game, Unisoft removed AI partners, so that means they forced online co-op, if you don't like it too bad. Breakpoint turned into a microtransactions heaven, they had the decency to even put them in the Beta to "test the water." Wow

    Performance wise, it ran horrible on my Intel Core i5-6600 and 1070, but now with my 3900X, it runs smooth like cutting butter. Breakpoint just like Wildlands or Battlefield, it's very CPU heavy.

    At the moment, it's not worth $60 nor playing or downloading the Epic Games client for one game and it's not worth it trusting uPlay/Ubisoft with your payment method. You aren't missing out much if you don't play Breakpoint, go buy Wildlands on Steam when it goes on sale for $12 (which is regularly does). If you don't like Wildlands, buy The Division 2 on Steam. Thankfully I didn't spend the $60 on this game, my job did.

    P.S. - Single-player, you need to connect to Ubisoft Servers in order to play the campaign. Nice
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  31. Oct 4, 2019
    5
    Even with my poor score of a 5, I am still having fun in the game. It's an interesting mix between GRWL and Destiny 2. While I can see that scores are dropping off the chart due to the micro-transactions, I can say that they give those transactions too much credit. I honestly cannot tell the difference in fighting with a green weapon, vs a blue weapon, vs a purple weapon, vs a goldEven with my poor score of a 5, I am still having fun in the game. It's an interesting mix between GRWL and Destiny 2. While I can see that scores are dropping off the chart due to the micro-transactions, I can say that they give those transactions too much credit. I honestly cannot tell the difference in fighting with a green weapon, vs a blue weapon, vs a purple weapon, vs a gold weapon. If I had paid for the better weapons, I would be pissed, I don't believe I would have got anything for the cash. My only regret is that I purchased the gold edition of this game, I should have simply Uplay+ sub'd and got my kicks for 15 bucks as I see this as a very short duration product. Expand
  32. Apr 28, 2020
    5
    Even future soldier was more fun than this one. What the hell happened with all designers, and gameplay designers? Have they gone mad? After playing games like Last of us and Red dead redemption 2, i cannot enjoy anymore of this **** poorly executed military shooters and i regret paying for this crap. Hire some competent writers and passionate designers Ubisoft. This is by far the worst ofEven future soldier was more fun than this one. What the hell happened with all designers, and gameplay designers? Have they gone mad? After playing games like Last of us and Red dead redemption 2, i cannot enjoy anymore of this **** poorly executed military shooters and i regret paying for this crap. Hire some competent writers and passionate designers Ubisoft. This is by far the worst of the series. Boring story, boring character, just another loot clone with dumb AI. At least Wildlands felt more alive. All this money spent for better graphics and for what? Expand
  33. Apr 8, 2021
    5
    Ghost Recon: Breakpoint looks like a game that was made by an AA-studio managed by a very demanding publisher. The graphics looked rushed, even over a year later, and the acting, screenplay and cutscenes done by complete amateurs. Save for Jon Bernthal's impressive acting -- the story was disappointing from the start.

    The game is made with a similar flavor as Ghost Recon: Wildlands, but
    Ghost Recon: Breakpoint looks like a game that was made by an AA-studio managed by a very demanding publisher. The graphics looked rushed, even over a year later, and the acting, screenplay and cutscenes done by complete amateurs. Save for Jon Bernthal's impressive acting -- the story was disappointing from the start.

    The game is made with a similar flavor as Ghost Recon: Wildlands, but made with variations and changes that are either a hit or miss. I find that the overall game design, gameplay loop and open world much better in the predecessor. A huge emphasis on the open world, because Breakpoint is afflicted with what I think is a boring and repetitive level design that made traversing and exploring easily one of the most exhausting and dull I've felt among the plethora of open world games I've played.

    I cannot say much about this game on launch, as I have heard the initial looter shooter design and predatory microtransaction was abhorrent, but the way I experienced it on a game configuration similar to Wildlands, along with free DLCs on the standard edition -- I'd say this game is okay in this regard.
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  34. Aug 1, 2020
    5
    Ultima entrega de ghost recon lanzada en 2019 .En esta ocasion un juego apenas aceptable y plagado de microtransaciones aunque poco ubisoft lo va mejorando con el reciente agregado de la IA amiga al juego.
  35. Apr 9, 2021
    5
    بازی بدی نیست میشه باهاش ساخت ولی اگه بیشتر وقت میگذاشت خیلی لذت اش بیشتر میشد
  36. Oct 6, 2019
    5
    Alright hear me out before you mindlessly rate this review 'unhelpful'.

    I hate microtransactions as much as the next guy but the game doesn't shove them in your face at all. At least at the time I'm writing this review, the 'time savers' are gone and the progressing doesn't feel slow in my opinion. Most of the negative reviews I see here are full of nitpicking as well and rate the game
    Alright hear me out before you mindlessly rate this review 'unhelpful'.

    I hate microtransactions as much as the next guy but the game doesn't shove them in your face at all. At least at the time I'm writing this review, the 'time savers' are gone and the progressing doesn't feel slow in my opinion. Most of the negative reviews I see here are full of nitpicking as well and rate the game 0 when there's a lot to like about it.

    Positives:
    + The open world is massive and beautiful with a lot of interesting places to explore.
    + The general gameplay is fun. So like in Ghost Recon Wildlands for example, roaming around the world in various ways, killing enemies in stealth or full assault.
    + Co-Op is great fun just like it was in Wildlands.
    + There's a huge amount of main and side missions to do.
    + A lot less cheap deaths than in Wildlands (e.g. dual uzis from 100m distance).
    + I personally like the whole injury system. Something about limping from cover to cover in combat is thrilling and fun.
    + I like the fact that there are different classes with their own special equipment and apparently there's gonna be more of them in the future.

    Mixed:
    ~ The mission pin system could use some work (you can pin up to three different missions but they'll cover like 1/3 of your screen and if you hide them with tab, you'll also hide the map).
    ~ The menus are pretty confusing at start but after some time you'll be going through them with ease.
    ~ Dismantling single items is pretty quick but it's a bit tedious to do it on a dozen of them (could possibly be fixed with a 'dismantle all' button or something).
    ~ You spend a lot of time changing your equipment but I guess you could just not do that whenever you get something new.
    ~ The A.I. squad you had in Wildlands is gone but I personally wouldn't care less.
    ~ Borrows a lot of things from other games but they're implemented just fine.

    Negatives:
    - The enemy A.I. is just dumb at times (e.g. running in circles or just standing still when their friend died next to them) and could be slightly harder.
    - The shop feels kinda pointless except for buying cosmetic stuff.
    - Some slightly annoying bugs related to changing your skin overlay and actual equipment.
    - Some visual bugs.
    - Some network related problems I guess but I haven't been affected by them so far.
    - The 'time savers' if they ever come back.

    TL:DR, the game might not be the most original piece out there but it certainly isn't terrible. If you liked Ghost Recon Wildlands, you'll probably enjoy Breakpoint as well.
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  37. Oct 26, 2019
    5
    Upd. Oct 26, 2019

    To be honest, my previous review was based on my open beta gaming experience. While playing beta, I've noticed only few small bugs. 2 days ago I got my hands on full version. To be clear, I've played 21+ hours in these 2 days and before all this time I was sure that most of hateful reviews about the game were caused by microtransactions, I have never been so wrong
    Upd. Oct 26, 2019

    To be honest, my previous review was based on my open beta gaming experience. While playing beta, I've noticed only few small bugs.

    2 days ago I got my hands on full version. To be clear, I've played 21+ hours in these 2 days and before all this time I was sure that most of hateful reviews about the game were caused by microtransactions, I have never been so wrong before..

    Amount of bugs is just unbelievable. I think that they have lost fixed version of the game and released one what they have had even before open beta test.

    Maybe I don't understand something, but it these 2 days I've traveled all around the map and cleared a lot of it. What should I do for the next 1-2 years?

    But I still can't understand why people hates those microtransactions so much.. You can buy whatever you want? What's so bad in it? If it is implemented in the game, such demand exists from the gamers side.

    Levels and gear doesn't effect PVP, so why you're so mad? There are a lot of players who don't have much time for farming.

    Conclusion:
    Not enough of content, a lot of bugs - 5 angry gamers of 10

    _________
    Oct 5, 2019

    According to representatives of Ubisoft, your gear and skills doesn't affect PVP, so I don't see any problem in microtransactions when people can buy skill points and gear for real money, until it doesn't effect my gaming experience. If they don't want to waste their time and are ready to pay for it - it's their choice.

    The problem is that game price is 60€ for base version, it is worth considering that there will be more than one DLC, which will also cost a lot of money. If Ubisoft decided to follow the path of microtransactions, then they could make the game and DLC's much cheaper. Now it turns out that the company is trying to squeeze the maximum amount of money out of the players.

    About the game itself:
    Of course, Ubisoft is famous for its game worlds, but like in many other games, in my opinion, the plot and logic are terrible.. I haven't played previous games in the "Ghost Recon" series, however this one is incredibly similar to "The Division". Perhaps Ubisoft did not want to invent anything new and simply copied the mechanics of "The Division", or maybe they decided to transfer these mechanics due to the large number of positive reviews.

    Many complained about the AI of partners in the last game of the series, and so, in this part you are all alone. The first few hours of playing alone may seem interesting to you, but then you will become incredibly bored.

    Maybe I don’t understand something, but replacing equipment every 5-10 minutes is just nonsense.

    To be honest, I absolutely don't give a damn about the main villain. Whether it’s a famous actor or Donald Trump himself, only the gameplay is important to me.

    Policy:
    The pricing policy of the game, which does not introduce any incredible innovations, is not something incredibly complicated, is just disgusting.

    The game is an ordinary looter-shooter similar to Destin 2, so why not to make the base version of the game free, as Bungie did. Is Bungie richer than Ubisoft, or Ubisoft is simply incredibly greedy?

    6 greedy managers of Ubisoft out of 10
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  38. Oct 5, 2019
    5
    This game has some mechanics that i like and i want to like this game. Feels like a Ghost Recon trying really hard to be like an Assassins Creed game, but feels much cheaper and unpolished. The wold of this game is lifeleess ai is bad. It's even worse than Wildlands one. The combat makes more sense than Division's.The fans of old Ghost Recon wont like this game.
  39. Oct 6, 2019
    5
    Even looking past all the microtransactions (which aren't a huge deal to me), the game feels rushed and lacking polish. I'm not sure of whether or not they're truly looking for an authentic and realistic experience, especially given the added RPG elements and gear score, though that's another thing I don't mind too much honestly given that every gun is pretty much a 1 shot kill to theEven looking past all the microtransactions (which aren't a huge deal to me), the game feels rushed and lacking polish. I'm not sure of whether or not they're truly looking for an authentic and realistic experience, especially given the added RPG elements and gear score, though that's another thing I don't mind too much honestly given that every gun is pretty much a 1 shot kill to the head, but weirdly it takes multiple shots if hitting center mass or shots to the thorax even with 5.56 and above caliber weapons.

    I really do enjoy realism, but, this game misses the mark entirely in a ton of aspects. The AI are terribly unaware even in the hardest difficulty, the "special operations soldier" you play as wears most of his gear like he's never actually worn any of it in a combat scenario (mags in pouches are facing the wrong direction, plate carriers are worn in a fashion that barely cover vitals, my M4A1 uses STANAG mags but I carry PMAGS, etc..) I could go on about that but I feel as though most people don't care about those things, or they're just unaware of it.

    I am enjoying most of the story but when I got to the part where I had to kill Walker I was extremely upset with how awfully set up the fight was. Abysmal even. The devs have completely raped Tom Clancy of anything he stood for. Not going to spoil how awful it was. But, **** realism.

    Anyways to keep my review more concise; the map is beautiful, the recycled features are a little better than Wildlands imo, if you don't want to give them more money don't buy anything, the 3rd person shooter bug kinda sucks balls, I hate this Division/GR baby they made, they should've remained separate games,

    I will admit that these baguettes did a 10/10 job at completely killing any and all reputation that the new Ghost Recon titles will ever have. You AAA developers and CEOs need to figure it the **** out or you're going to be running out of money in the near future.
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  40. Oct 25, 2019
    5
    This is everything that ghost recon wild lands was suppose to be but it still has some performance issues along with some micro transactions. The game play isn't that bad but the graphics are still downgraded. Overall, for 60 dollars this game isn't a great buy. If your looking for something just to play for a long time and don't mind all the issues it has then this game is for you.
  41. Jan 6, 2020
    5
    Ubisosft should remember and focus on game mechanics that are actually fun to play instead of just **** massive open worlds with nothing cool in it into the world. The geography and building complexes are very good but its just not fun to play this more than 15 hours.
    I just cannot understand why there is no game in the game.
  42. May 22, 2020
    5
    Why did you have to make the AI so unintelligent? I mean, I am killing your friend, shooting for you to recognize me. I wish they have designed it more seriously. I would buy it then. But for now, don't waste your money
  43. Jan 26, 2023
    5
    Hello, this is a default review because i'm forced to use 75 characters. I'll edit this review in the future talking about the game, don't worry ;)

    My final rate is: 5
  44. Apr 10, 2023
    5
    This review contains spoilers, click expand to view. My rating is based on my impressions of the game. This is not an objective review. I play quite a big number of titles per year and decided to review them as a peace of art and not as a product. Expand
  45. Oct 4, 2019
    4
    Me gustaría poder darle más nota. Es un buen juego pero gamificarlo es ruin. Las microtransacciones son una enfermedad de los videojuegos en la actualidad y la tendencia de ubisoft de hacer RPGs todos sus videojuegos es ya cansina. Si quiero un RPG Loot Shooter me compro un The Division. Ghost Recon Breakpoint debería ser otra cosa, no lootear armas legendarias para desbloquear un camoMe gustaría poder darle más nota. Es un buen juego pero gamificarlo es ruin. Las microtransacciones son una enfermedad de los videojuegos en la actualidad y la tendencia de ubisoft de hacer RPGs todos sus videojuegos es ya cansina. Si quiero un RPG Loot Shooter me compro un The Division. Ghost Recon Breakpoint debería ser otra cosa, no lootear armas legendarias para desbloquear un camo épico en la Isla Volcán, coño. Expand
  46. Jul 29, 2020
    4
    If you're rating this game above 5/10 you should really get your head checked and definitely not have children because your DNA is messed up.

    4/10 just because the Game is somewhat fun. The whole Raid and PvP mechanic is garbage. Raids take forever to set up, playing with randoms won't make it easier. You literally spend hours on one raid with rewards that don't really appreciate the
    If you're rating this game above 5/10 you should really get your head checked and definitely not have children because your DNA is messed up.

    4/10 just because the Game is somewhat fun. The whole Raid and PvP mechanic is garbage. Raids take forever to set up, playing with randoms won't make it easier. You literally spend hours on one raid with rewards that don't really appreciate the time you spent.

    The anticheat is a joke. You can pretty much cheat in every gamemode besides ghost war.

    Bought the game for cheap on sale and after 2 days im 260 gear score and sick of it. To get better gear above gear level 250 you need to run raids 24/7 but the blueprints and such are only rewarded once a week.

    I could write a whole book about how bad this game is but im sick of it.

    Don't buy. Ever. Not even for 1 dollar.
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  47. Oct 4, 2019
    4
    **** macrotransactions aka "RPG" elements ruin the game
    unpolished, empty repetitive world
    not worth 60€ may be 20€
  48. Jun 12, 2021
    4
    TL;DR basically a downgrade from the predecessor, which already was mediocre at best.

    Ubisoft yet again destroyes a game with good ideas by trying to pander the game to everyone. Listen, i bet it has been said a million times, but a good game that does a specific, targeted thing very good, is almost everytime better than a game which does everyting mediocre or in this case bad. The Open
    TL;DR basically a downgrade from the predecessor, which already was mediocre at best.

    Ubisoft yet again destroyes a game with good ideas by trying to pander the game to everyone. Listen, i bet it has been said a million times, but a good game that does a specific, targeted thing very good, is almost everytime better than a game which does everyting mediocre or in this case bad. The Open World looks good but is empty and shallow. Enemy have next to no AI. The Story has an interesting cocept but fails miserably at execution. Again, you could cut out like 70% of the map and make them concentrated, well made Levels. You are supposed to be "like a paratrooper behind enemy lines" right? You never feel like that, the only thing that a little bit resemble that, are these surveillance drones that spot you from high in the sky. Again, what were the thoughts behind that? You are alone (or in a team of 4) behind enemy lines, every step, every attack must be wisely chosen, keeping your ressources in mind. Are the risks worth it? But no you have a huge safezone in the mountain with free chopper right from the start with unlimited ressources.

    Atleast the keep updating the game, even though these updates really show that the developers (or who was responsible) didnt think things through. We know have a realism mode, were you can adjust the games difficulty , the hud and turn off weapon levels and some world stuff (like the drones). These are in generel great, especially the difficulty options so i can make the game like a Ghost Recon back in the day, where every shot is deadly and stealth is mandatory. Though as mentioned before this clashes hard with the game design at its core. So, for example, before i actually played the main story, i spend like 2 hours adjusting the difficulty options just right, and then i got into a story mission where you have to blow up some bomb drones with a chopper. Now you can of course land for all 5 objectives, each in different bases, kilometers appart, but the way the developers apparently wanted you to play the mission, was to take the npc with you in an attack chopper, and bomb them on the way. Now, you have made a "tactical" "realistic" "stealth" shooter, and decide to put in vehicles, choppers and planes, even though there is fast travel. How can you then f**ck up the helicopter controls so badly in your sequel? Helicopters are not only barebones, with no flares and you can only shoot ones and then wait for them to reload. Problem is, that they as well have put a WASD control fused together with a mouse fixed "look-to-steer" control, which results in aiming with the mouse being absolut horrible and trying to aim carefully and precisly with a helicopter is near impossible.

    And the end of the day, i can see the thoughts behind everything, but again i guess Ubisofts higher ups just dont care and scream "Ship it!", or the project leads are so blind to everything that they sincerely thought this would turn out good. To the people working in any Ubi dev team, im sincerely sorry. It must be hard, having to crunch for something you know will probably turn out mediocre at best, even though you put your heart into. Im... just sorry.
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  49. Mar 23, 2023
    4
    First off this is a disappointment after playing with wildlands mostly because they have just taken things away from the game instead of adding them. So now you have a more simple game with little stuff to do.

    You could skalle you could summon backup you could fight the police stayed with a five star wondered system. You could do so much and all of this is just gone and not replaced with
    First off this is a disappointment after playing with wildlands mostly because they have just taken things away from the game instead of adding them. So now you have a more simple game with little stuff to do.

    You could skalle you could summon backup you could fight the police stayed with a five star wondered system. You could do so much and all of this is just gone and not replaced with anything.

    They want you to go to different chest to get weapons with high numbers and if you remove it then you're just left with nothing and it's just not fun not liking wildlands where could go to specific place and get an anti-tank rifle and have fun.

    The game has some good points in story is not really dead good, but has some interesting moments but in the last second you find out that if you want to defeat the bad people then you have to pay for DLC and it was so annoying and just Sour a whole experience
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  50. Oct 16, 2019
    4
    The main gripe here not the microtransactions or that its buggy or that the story is bad. It's that Breakpoint doesn't respect your time - like at all. The gameplay is for the most part fine, serviceable - whatever. It is indeed fun to clear out a base like Rambo, but it doesn't carry the game anywhere near long enough for what the game asks you to put in. The gameplay never evolves beyondThe main gripe here not the microtransactions or that its buggy or that the story is bad. It's that Breakpoint doesn't respect your time - like at all. The gameplay is for the most part fine, serviceable - whatever. It is indeed fun to clear out a base like Rambo, but it doesn't carry the game anywhere near long enough for what the game asks you to put in. The gameplay never evolves beyond what you see in the first hour as compared to the fortieth or even ninetieth hour. What you experience in the first couple of hours, will be what you experience for the rest of the game.

    And what will you be doing you ask? Running around a boring lifeless map devoid of any interest, clearing bases of largely the same enemy types, persevering through the wholly unnecessary inventory system and awful navigation menus, and talking to characters that just make you want to shoot them in the face. That's it. It’s a game that will take a lifetime to complete, because you’ll likely kill yourself before you finish it.

    Avoid or at the very least wait until it's cheap and experience Rambo for a few hours.
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  51. Oct 15, 2019
    4
    Another empty reskin from Ubisoft... And bugs everywhere. This game is meh.. Horrible. I not recommend this s*th.
  52. Oct 14, 2019
    4
    BAD POINTS:
    - The usual unfinished game full of mistakes or think about playing this game only where this game stands out in the cooperative with your lifelong friends will not be the same experience if you go alone.
    - The way in which you send or execute a mission seems like crap makes you see the main missions as secondary putting, when you open the map you have to select the missions
    BAD POINTS:
    - The usual unfinished game full of mistakes or think about playing this game only where this game stands out in the cooperative with your lifelong friends will not be the same experience if you go alone.
    - The way in which you send or execute a mission seems like crap makes you see the main missions as secondary putting, when you open the map you have to select the missions and they are not so flashy I do not see much difference from the main one with the secondary ones.
    GOOD POINTS:
    The good thing is the air of feeling a * ghost * a soldier who moves cautiously and kills all enemies.
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  53. Oct 4, 2019
    4
    I've played this for about 20 hours now. It has some potential for fun, but is full of bugs. I'll list a few below. There is also constantly the cutscenes where they didn't even bother to record VO for NPCs addressing a female PC. I've seen about 6 cutscenes now where they address my female PC as he. Its laziness. This is not even counting the monetization that is currently in the game.I've played this for about 20 hours now. It has some potential for fun, but is full of bugs. I'll list a few below. There is also constantly the cutscenes where they didn't even bother to record VO for NPCs addressing a female PC. I've seen about 6 cutscenes now where they address my female PC as he. Its laziness. This is not even counting the monetization that is currently in the game.

    -Lost the ability to ADS
    -Lost all sound in the game
    -CTDs
    -Lost the ability to use my drone

    In its current state I would say pass on this one. I got it with the uPlay+ and I'd be pissed if I payed full price for it.
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  54. Oct 4, 2019
    4
    This review contains spoilers, click expand to view. This game is schizophrenic.
    -You're all alone, on an island. But you're surrounded by friendly spec-ops in the base?
    -You're a badass SF guy/girl... but u need help learning how to attach things to ur gun?
    -You stalk your prey; quietly sneaking up for the kill, and "oh look a flower I'll pick that for tea later"?
    Ubisoft took a dump on the Ghost Recon brand.
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  55. Oct 5, 2019
    4
    The bad.. Confusing menus, terrible IA, unfinished, poor story, developed for micro transactions, and I could on and on... This is horrible, truely ruined.

    The good.. The map is pretty.
  56. Oct 6, 2019
    4
    Poor game and performance. Wildlands 2. Ctrl C + Ctrl V. Ubisoft made a copy of the another game. This is a shame.
  57. Jun 17, 2020
    4
    the game just fine.for me, i like ghost recon wildlands more than breakpoint
  58. Mar 9, 2020
    4
    The game isn't bad.
    There are some core design decisions that, while not game breaking, will disappoint a lot of people. Gear level is one of them. Makes the game grindy-er than its predecessor. Apparently, Ubisoft plan on removing that entirely, so, we'll see how things go,
    The gameplay loop is... decent. But Nothing ground breaking. A lot of it is just copy and paste from Wildlands.
    The game isn't bad.
    There are some core design decisions that, while not game breaking, will disappoint a lot of people. Gear level is one of them. Makes the game grindy-er than its predecessor. Apparently, Ubisoft plan on removing that entirely, so, we'll see how things go,
    The gameplay loop is... decent. But Nothing ground breaking. A lot of it is just copy and paste from Wildlands. It's not bad, but not really inspired. The skill tree is pretty much useless, since you'll unlock every skill anyway, and most of them are useless anyway.
    You can customize your character's look, but with less options than in Wildlands. Inventory management is ridiculous once you get multiple classes. Equipped items are linking to each class, meaning, if you find a new better item, you'll have to remove the previous one from EVERY. SINGLE. CLASS. And you can only change class at a camp site, which makes it a hassle to change item every time you find some better stuff.

    I've seen a lot of people complain about the shop, and money transaction. As far as I'm concerned, I've never had to even consider the shop. Granted, I've not yet tried the raids, or multiplier, but when it comes to the campaign, and various solo activities, there's no problem on that front.

    The environments are... not inspired. They're not bad, but we've seen better. A lot of places feel like generic places for one thing or another. There are staggeringly low amount of vehicles. Lots of variations for paints, but the vehicles themselves? Not a lot. The sound design is copy and paste from Wildlands. Not a single improvement here. The music are completely forgettable, but I don't mind the silence, since this is a pretty large open-world. Pretty good graphics, but, as usual for Ubisoft, the game is terribly optimized, making playing it on anything other that a WAR-BEAST of a PC a hassle. You'll get random freezes and frame drops at times.

    And then the bugs. This game is a buggy mess. There are bugs everywhere.
    Bugs with the various skills and actions that will happen randomly ALL the time, preventing you from doing said actions UNLESS you're aiming down your weapon's sight. Want to use your drone? Gotta aim down your sight first. Want to change your weapon from auto to single fire? Aim first. Want to switch to secondary sight? Aim. Remove suppressor? Aim. It also makes vaulting impossible. This bug is a nightmare.
    Bugs with quests, that will sometimes not progress, for no reason.
    Bugs with the **** AI that will sometimes drive a car into a wall and make it all bouncy (this is hilarious but still a bug).
    Bugs with vaulting, ladder, which will make freeze your character in place, pretty much soft locking you.
    And a **** of other more minor, but no less annoying, bugs.

    I CANNOT recommend this game. It's not bad, admittedly. But it's unfinished, unpolished, uninspired, buggy, poorly optimized, and mostly forgettable. It's a lazy game made by lazy people.
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  59. Jun 29, 2020
    4
    This review contains spoilers, click expand to view. Ghost Recon Breakpoint was a mixed bag for me, especially coming straight from Wildlands. I found Wildlands enjoyable and freeing; this didn't hit the mark of its predecessor.

    For me, there was nothing that was amazing. It was a generic shooting game that was promised to be expansive, immersive and able to play with AI teammates - it fell short. To be promised AI teammates on the trailers and demos and then to not receive them was a massive letdown.

    GRAPHICS:
    The graphics were standard for the most part, but for a majority of the game these glitched out. Boots clipping through trousers, vests clipping through tops, terrain not loading in. For what was promised to the audience, it was a letdown.

    BUGS:
    Now in every game, there's bound to be a bug of some kind. In Ghost Recon Breakpoint, there's a ton. I pre-ordered the game and to have the servers go down on the release day for over 4 hours was insane. I've had my character glitch through the trees and get stuck within the trunk, unable to vault out. I've had my character float through the ground and die and in the same breath, I've had enemy AI go floating off into the sky.
    I can only hope that in the future bugs get hammered out for future players.

    STORY:
    For me, the plot was dull. There was nothing in the narrative that kept the excitement going in the game and it felt as if I was pushing myself up a mountain to finish it. After the game finished - I didn't feel any form of euphoria at the ending, like other games in this genre. I just felt dull. The implementation of the gear level system/being able to toggle certain elements was a step in a good direction. The character creation was a step up from Wildlands, I'll give it that. You could customise your version of Nomad more than Wildlands, such as being able to blouse boots which were a highly recommended thing from GRW.

    One point of annoyance for me was from NPC dialogue when talking to Nomad. I played my version of Nomad as a female, as if the option is there I want to see how the company has gone about it. My verdict is that it was lazy. If the option of playing as a female Nomad is there, there should have been the correct pronouns as well when an NPC would speak to us. It's annoying, as the effort of continuing a female agent should have also had the correct form of address.

    SOUND:
    Ever wanted ambient sounds to get stuck on a loop, regardless of whether you are in combat or if you've fast travelled to a Bivouac? Ghost Recon Breakpoint. I ended up muting the sounds the game was giving, minus the dialogue and just listened to Spotify on repeat.

    MICRO-TRANSACTIONS:
    There are micro-transactions in multitudes, to the point that it's scary. You could buy your way to success. Guns, skill points, time savers, gear and cosmetics. At what point is it a game and not just a buy what you want?

    If you want to play the game, go ahead - but tread carefully.
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  60. Jul 19, 2020
    4
    okay. here Ubisoft tried to do something unique and different within a franchise that was popular for a few specific things but what they tried to do didn't work and the game was so rushed that it ended up being chalked full of bugs and was appallingly optimised (on PC)*. the looting system that they tried to implement got very repetitive quickly as well as the fact that the missions wereokay. here Ubisoft tried to do something unique and different within a franchise that was popular for a few specific things but what they tried to do didn't work and the game was so rushed that it ended up being chalked full of bugs and was appallingly optimised (on PC)*. the looting system that they tried to implement got very repetitive quickly as well as the fact that the missions were so basic and sometimes made you do stupidly irritating things made it even worse, some of the mission weren't even accessible if you didn't have a high enough gear score. on these missions the AI was *really* bad especially the hostages you have to rescue against armoured drones. the cut scenes were terribly boring with very little happening in them and the flashbacks, oh the flashbacks were so boring because it was such a long awkward period with, again, not much happening. one of the worst parts about Ubisoft's attempts to bring new concepts to the franchise was the micro transactions for cosmetic items in the social hub, which served almost no purpose whatsoever. All of these factors are what made this the first game i never completed the main story for and it is therefore the worst game i have ever played.

    *i heard about one instance where someone was running an I9 9900K and 2080TI which never really managed to get past 60FPS at high settings
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  61. Nov 29, 2020
    4
    Positives:

    > I thought the gunplay was OK > There's some customization options that are good > Those for guns are decent > Those for appearance are ok as well > Immersive mode is pretty good > Added AI teammates > Seems to receive frequent updates Negatives > Awful story > Drones - drones are never good in games. To fight and to use. > World feels plastic,
    Positives:

    > I thought the gunplay was OK

    > There's some customization options that are good

    > Those for guns are decent
    > Those for appearance are ok as well

    > Immersive mode is pretty good

    > Added AI teammates

    > Seems to receive frequent updates

    Negatives

    > Awful story

    > Drones - drones are never good in games. To fight and to use.

    > World feels plastic, dead and sterile

    > Enemy types are generic and AI is awful

    > Everything about the 'gear score' and 'gear level' is horrible and shouldn't be in this game

    > No memorable or remotely likable characters

    > Traversal is horrible - cars feel bad to drive and sound awful, helicopters are trash and the physics suck

    > God-awful monetization

    > Not a lot of interesting locations to explore or fight in, not many interesting interiors

    Get it for $10, play for 5h with friends and eventually forget about it completely
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  62. Nov 5, 2021
    4
    The genre of the game is open world, something that works in its favor is that it is a large and varied map, although in size it feels smaller than its predecessor, the Wildlands encouraged you much more to explore in order to find accessories for your weapon, find improvements for your character, in addition its interface was much cleaner since it did not have many posters on the screen,The genre of the game is open world, something that works in its favor is that it is a large and varied map, although in size it feels smaller than its predecessor, the Wildlands encouraged you much more to explore in order to find accessories for your weapon, find improvements for your character, in addition its interface was much cleaner since it did not have many posters on the screen, it only had what is just and necessary, unlike this game that has many unnecessary things on the screen, there are certain improvements that are appreciated but they are few, such as being able to move the dead bodies of your enemies, but from there on out the battles and missions of Breakpoint, as well as the history of their enemies are nothing to highlight, although Wildlands and Breakpoint continue to make the same mistake, the missions are repetitive, with having played a mission, you have practically played all the missions in the game, in addition to the fact that the game has a slight delay in the response with the controle Expand
  63. May 21, 2023
    4
    Laggué, nul, répétitif, cliché. On passe son temps à faire des aller-retour et à ouvrir des caisses.
  64. Oct 5, 2019
    3
    "How deep can a massive publisher / developer sink?"

    I think this is what must've gone on through the heads of all employee's of Ubisoft, but shivering from fear of losing their jobs, they decided to not say a single word to management, or management simply choose to ignore feedback and criticism. Instead - Ubisoft brought the world the following: - A good looking game. - A game
    "How deep can a massive publisher / developer sink?"

    I think this is what must've gone on through the heads of all employee's of Ubisoft, but shivering from fear of losing their jobs, they decided to not say a single word to management, or management simply choose to ignore feedback and criticism.

    Instead - Ubisoft brought the world the following:
    - A good looking game.
    - A game that's fun to play, with your friends, especially when you are drunk and you don't care about using tactics nor effort.

    But sadly, I think with those two points mentioned - that's all the positive I can say about this game, because wow! How did they manage to get this through quality-assurance / quality control, the game is:
    - Buggy
    - Tons of micro-transactions, all optional, it's not as if you have to buy it, but ... come on guys most of these add nothing new to the game compared to what you already paid for (you can literally pay money to unlock a weapon, that you can already get for free in game).
    - Boring & repetitive, as A.I. will simply spawn in the same position over and over again during defend objectives.
    - Cheaply "balanced" - as in, you have something called: "gear score" / levels of your equipment, if your score is too low - due to outdated gear - you'll do less damage a system similar to TC: The Division, and I wasn't too happy about that game either.

    On top of that, you can clearly notice where A.I. spawns, as you might've just checked a certain corner / bush - and then a couple seconds later: Bam - an enemy in a previously cleared sector, as someone who likes to play a bit tactical and challenging (as was possible in TC: Wildlands !) - this completely ruined my gameplay.

    And no - I didn't mind them not putting this game on Steam, but I do hate myself for not being able to refund this anymore as it was hardly worth the effort.

    If you are reading this -> please, spend your money elsewhere or wait until they apologize and fix this garbage.
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  65. Oct 6, 2019
    3
    This is a bad game. Buggy, unfinished, terrible story, bad cut scenes, bad animations....Forget the MTX, it stands alone as a bad product. Add in the MTX and you have a complete stinker on your hands. Avoid at all costs, save your time, and save your money.
  66. Oct 4, 2019
    3
    For all the micro transactions this game is missing some important ones. The ones that enable a challenging enemy, the one that puts some life into the world and the one that doesn’t have the game chest on you (spotted by a drone, watch a platoon of enemies magically appear from behind a tree you walked around just moments before). Mind you it’s easy to cheat yourself, make a noise in aFor all the micro transactions this game is missing some important ones. The ones that enable a challenging enemy, the one that puts some life into the world and the one that doesn’t have the game chest on you (spotted by a drone, watch a platoon of enemies magically appear from behind a tree you walked around just moments before). Mind you it’s easy to cheat yourself, make a noise in a building doorway and everybody rushes to you for easy kills. The faces of the characters are as bland as the plot. There are vehicles every hundred yards or so in case you get tired and ofc the whole game is online only even when your playing single player. There is one achievement though that Ubisoft are now up there with EA in pure avarice and disdain for the gamer.

    I was so excited for the next Watch Dogs, now I’m already raising a glass to its memory given what Ubisoft are charging us for here/
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  67. Oct 4, 2019
    3
    More donate to god of donates!
    ----------------------------------------------
    -Boring open world
    -Terrible main story
    -Stupid side quests
    -Small number of weapon
    -Very small variety of enemies
    -disgusting control of car, motorbike and other
    -Divine Donatus!
    !!!My idea for new regime PVP for Ubisoft!!!
    Two team 4vs4
    Start match and start donate auction
    Wins team who bet is greater
  68. Oct 4, 2019
    3
    Gameplayand story are hit and miss
    RPG elements are useless and has no point there other than sell microtransactions
    and oh boy the microtransactions
    are so bad at this game one of the worst i have seen. Just skip this game and teach ubisoft
    that we won’t take this bull****. Jon Bernthal is awesome tho but script does not give him much to work with
  69. Oct 9, 2019
    3
    Если хотите получать качественный контент, и не хотите питаться дерьмом которым вас упорно пытаться пичкать за ваши же деньги, не в коем случае не покупайте этот сырой кусок кода с тонной доната. Даже если вам не во что поиграть, поищите что то другое. Поймите, пока вы согласны идти на компромисс и покупаете такие игры, разработчики и дальше будут наглеть и лениться делать качественныеЕсли хотите получать качественный контент, и не хотите питаться дерьмом которым вас упорно пытаться пичкать за ваши же деньги, не в коем случае не покупайте этот сырой кусок кода с тонной доната. Даже если вам не во что поиграть, поищите что то другое. Поймите, пока вы согласны идти на компромисс и покупаете такие игры, разработчики и дальше будут наглеть и лениться делать качественные игры. Expand
  70. Jul 16, 2020
    3
    I have both games on my ps4 and telling the truth: wildlands looks much-much better than this one! How you did such graphics downgrade - I don’t know... =(
  71. Oct 18, 2019
    3
    Mediocre, genérico, caras de cartón, muchos bugs y micro pagos, clásico de ubisoft.
  72. Jun 23, 2020
    3
    The game can be described in one word-boring! It's beautiful, it's incredibly detailed, but it's very boring! When you play the second half, you want to turn it off! Abby's story is dull and idiotic. And the story that tells us the game is also banal and boring. This is not a masterpiece, this is a normal quality average game.
  73. Oct 5, 2019
    3
    This review contains spoilers, click expand to view. Beta was ugly and bugged. Day one, full of same said bugs and horrible game glitches that ruin the experience. Character customization is a joke. Having the punisher as your villain is cool, but doesn’t make this game great. Save your money. Expand
  74. Oct 6, 2019
    3
    Я сформировал свое мнение по бете и по роликам на Ютубе.

    Проблема игры в том, что с предыдущей игры(Wildlands) ничего не изменилось. Зато появились микротранзакции, которых очень много и они ломают геймплей, с которым все не очень. Стрельба средняя, про графику молчу. Графика в игре хуже чем в Mafia lll. Транспорт просто ужасен(Это проблема всех игр Ubisoft). Я не советую ее покупать,
    Я сформировал свое мнение по бете и по роликам на Ютубе.

    Проблема игры в том, что с предыдущей игры(Wildlands) ничего не изменилось. Зато появились микротранзакции, которых очень много и они ломают геймплей, с которым все не очень. Стрельба средняя, про графику молчу. Графика в игре хуже чем в Mafia lll. Транспорт просто ужасен(Это проблема всех игр Ubisoft). Я не советую ее покупать, особенно тем у кого есть Wildlands.
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  75. Oct 18, 2019
    3
    I've been playing for a little over a week now, and whilst I was excited about it initially, I have to say that it is a real disappointment.

    There are so many bugs. Most of them are immersion breaking. Bugs in CQB kills resulting in me being killed. Poor lipsync in cut scenes. Bizarre gear loadout changes in cut scenes. For example, I'm wearing a Crye JPC plate carrier and primary
    I've been playing for a little over a week now, and whilst I was excited about it initially, I have to say that it is a real disappointment.

    There are so many bugs. Most of them are immersion breaking. Bugs in CQB kills resulting in me being killed. Poor lipsync in cut scenes. Bizarre gear loadout changes in cut scenes. For example, I'm wearing a Crye JPC plate carrier and primary weapon is an HK416. So for most of the game I appear to have 4 x HSGI Taco single mag carriers with my 5.56mm mags on the front of the plate carrier. Then in a cut scene it sometimes changes to either having 4 x long straight 9mm submachine gun mag pouches, to no mag pouches and a utility pouch on left and from memory a couple of pistol mag pouches on the right. Weird.

    The bivouac system is hopeless. You select to set up your bivouac, get a cut scene of setting up what looks like rope to tie down a tent, but there is no tent. You are sitting out in the open, yet somehow you can magically buy new weapons and attachments and clothing in the store, swap out gear items, sell unwanted items, order cars, trucks or helicopters?! Stupid. Why not just a small hut with a couple of settlers or Outcasts, which would at least make it a little more plausible to conduct trading and get support.

    Weapon attachments are poorly done as well. I purchased an ACOG and an Aimpoint T1, expecting to be able to mount on my HK416 AR. But for I can't. But I could attach the ACOG to a shotgun?!?! What the hell? For what reason would Ubisoft do this, especially when they are marketing the game and mechanics as being realistic.

    All of this is immersion-breaking, and counter to the idea promoted by Ubisoft that this is a survival type game, you're on your own (until you walk into your main encampment and find there are 10 or so other Ghosts in the community hub area that you have to walk through to get to anything else!!!).

    The story is poorly developed. Voice acting is wooden (it sounds like some of the voice actors were just bored). The cut scenes are long winded, lack any sense of drama, and the facial expressions on the characters are flat. Voices cut in and out, and the dialogue is sometimes cheesy beyond belief.

    Non-player characters in the wild react in bizarre ways, or alternatively don't react at all. I have walked right up to two individual Outcasts in the wild, and they don't even acknowledge my existence.

    The slip and slide thing on hillsides is something many complain about, but I like it. If you're out there in the wild on your own, taking care of where and how you walk is important. If you just crouch before you walk down a hill, you can get down more slowly, but safely. However you can then apply this to walking down a 4-5m rock cliff, and somehow get down unscathed. Silly.

    I honestly don't care about the microtransaction stuff. Almost everything you need in the game can be found in the wild or purchased with earned game currency. However I am concerned that the desire to monetise everything in the game has led to really poor choices around game design and gear and so forth. Like a Stetson hat which gives me more protection than an Ops-Core FAST ballistic helmet.

    Overall I am frustrated and very disappointed. So much potential, but it feels disjointed and poorly built..
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  76. Apr 12, 2020
    3
    У игры многообещающее начало, скучное продолжение и просто унылое окончание, после которого хочется вернуть потраченное время.
    Гринд ради... ради гринда и это всё! Ну правда, Юбисовфт, зачем это всё? Зачем вы сделали уровень шмота, как в Destiny 2, находя и одевая который у персонажа растёт... да даже не понятно собственно что растёт то? Это что-то даёт персонажу, какую- то силу? Нет! Это
    У игры многообещающее начало, скучное продолжение и просто унылое окончание, после которого хочется вернуть потраченное время.
    Гринд ради... ради гринда и это всё! Ну правда, Юбисовфт, зачем это всё? Зачем вы сделали уровень шмота, как в Destiny 2, находя и одевая который у персонажа растёт... да даже не понятно собственно что растёт то? Это что-то даёт персонажу, какую- то силу? Нет! Это абсолютно ничего не меняет в игре. Ты просто тупо находишь новый шмот с большим уровнем и надеваешь его для того, что бы из следующего сундука достать ещё шмот и одеть потом уже его и так до 250 уровня.
    Тебе понравились какие-то перки на мшоте или оружии? Забудь, меняй дальше, повышай уровень шмота....ну.. просто так надо... Тогда бы уж и реализовали эту идею как в том же Destiny 2 - уровень понравившегося шмота или оружия, можно повышать за счёт уровня другого шмота и оружия с помощью определённых ресурсов и т.д.
    Баги. Ооо.. баги будут встречать вас всегда и всюду. Не следует часто перелезать через перила и прочие ограждения, вы там застрянете. Прыжка в игре нет и на любую даже самую мелкую ступеньку, ваш персонаж будет порой взбираться словно покоряя сам Эверест!
    Такая грандиозная идея и так грандиозно обосраться.
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  77. Apr 7, 2021
    3
    Before the Ghost Experience updates it was near unplayable. We got super hyped with my buddy because we played Wildands back to back twice together, we were really looking forward for Breakpoint. After hours of trying to play the game, we gave up. Terrible UI, terrible Loadout menu, gearscore etc. Then the Ghost experience update came and we gave it another shot. Overall, we had fun. TheBefore the Ghost Experience updates it was near unplayable. We got super hyped with my buddy because we played Wildands back to back twice together, we were really looking forward for Breakpoint. After hours of trying to play the game, we gave up. Terrible UI, terrible Loadout menu, gearscore etc. Then the Ghost experience update came and we gave it another shot. Overall, we had fun. The story is engaging, but in the end fails to deliver any satisfaction. Most of the boss kills happened as random headshots or grenade throws without even noticing oh - that character was special, that includes the title villain. And after finishing the Episode one, when it finally started to get interesting - BOOM! Pay another 40 bucks if you want more story missions, because the 60 bucks we sucked from you at the beggining were not enough. Suck it Ubisoft, this is not how you make games. Expand
  78. Sep 20, 2022
    3
    Overall the story is really bad, the only good thing about it is it has slightly smoother controls than wildlands
  79. Aug 21, 2023
    3
    TOM CLANCY'S GHOST RECON: BREAKPOINT falls disappointingly short of its potential. Playing just one mission is essentially playing the entire game, as the lack of variety in gameplay quickly becomes apparent. The promised depth through various settings to tweak is a mere illusion, altering gameplay minimally and failing to provide a compelling reason to continue playing. This stagnantTOM CLANCY'S GHOST RECON: BREAKPOINT falls disappointingly short of its potential. Playing just one mission is essentially playing the entire game, as the lack of variety in gameplay quickly becomes apparent. The promised depth through various settings to tweak is a mere illusion, altering gameplay minimally and failing to provide a compelling reason to continue playing. This stagnant experience leaves players feeling unengaged and uninspired. The game's failure to evolve and captivate means that it falls well short of delivering the dynamic and engaging gameplay one would expect from a title in the Ghost Recon series. Expand
  80. Oct 7, 2019
    2
    Do not buy this game.

    There used to be a time when a $60 game was released with all its content. Nowadays, we get "games as service" with content hidden behind paywalls and microtransactions. You would have thought Ubisoft would have learnt from EA's debacle with Anthem, but instead, they've gone down the cliff like a lemming.

    This is utter garbage, a storefront, disguised as a game.
  81. Oct 7, 2019
    2
    This review contains spoilers, click expand to view. В этой игре однообразно все от миссий до лвл-дизайна( просто все сделано под копирку) , не нужная система лута, не нужная система выживания и т.д. Я не советую играть в эту игру никому. Expand
  82. Jan 1, 2020
    2
    After a month plus with a patch finally in site Ubi decided to not fix a bug they put in the game that stops a lot of people from playing large portions of the game. They claim they have a fix but want to polish new content first. This is a shame because the bug did not exist until they did TU 1.0.3. They created the bug and now want to hold back the fix so we suffer the issue for 2After a month plus with a patch finally in site Ubi decided to not fix a bug they put in the game that stops a lot of people from playing large portions of the game. They claim they have a fix but want to polish new content first. This is a shame because the bug did not exist until they did TU 1.0.3. They created the bug and now want to hold back the fix so we suffer the issue for 2 months.

    Real shame because the game could be great, their support however makes it a waste on money unless on sale for $20.
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  83. Jan 1, 2020
    2
    Coming out of Wildlands into Breakpoint is quite the change...

    I feel like they took a couple steps backwards with this title, there are some things about Breakpoint I really liked however the cons outweighed the pros by far. Added a new camo system where you can bury yourself halfway in mud or dirt (not sure of this actually effects anything versus being prone) it kind of seems like
    Coming out of Wildlands into Breakpoint is quite the change...

    I feel like they took a couple steps backwards with this title, there are some things about Breakpoint I really liked however the cons outweighed the pros by far. Added a new camo system where you can bury yourself halfway in mud or dirt (not sure of this actually effects anything versus being prone) it kind of seems like just something to do since the ai in Breakpoint walk right past you if you're prone regardless.

    The fact they are trying to push people into playing online with others or PvP making the game only available if you have an online connection. When will developers realize that there are parts of the world that don't have the best internet and sometimes have to wait days to before internet comes back up. Also Don't force ANY game to be dependent on an online server connection, gamers shouldn't have to rely on your servers working to play a game they paid for. If your game doesn't work offline you're doing it wrong.

    The overall gear score they added makes no sense to me, you can kill practically everyone with a head shot with any weapon, it's basically filler content and only establishes a player's "level" or how much xp they have. So all the different rares and leveled up weapons make no sense other than just collecting them. Since any weapon can head shot anyone.

    It feels like they are trying to push the game into a different genre, the game feels like an inbred version of wildlands & some random shooter looter. Not sure where they are trying to take the series but if they were smart they would stop everything they are doing and re evaluate. Listen to your player base.

    The ai is in need of dire assistance, they are literally clueless as to what is going on around them. I shot a npc standing next to another npc and he didn't notice, that was really immersion breaking and for a "AAA" title we should have something in place for that. The game feels like a cookie cutter experience since a lot of the village and town layouts are strikingly similar.

    I went back to Wildlands to cure my hankering for some Ghost Recon, Wildlands is def harder and looks better and the ai is def smarter. if only someone would remake the original Ghost Recon and do it right!
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  84. Mar 28, 2020
    2
    Ubisoft, this is bad for your reputation. I can't imagine how you decided to publish such a terrible game in every aspect.
  85. Oct 6, 2019
    2
    Was thinking about giving the game solid 6 but Ubisoft need to buy my "ultimate season one pass review edition" until then barly 2.
  86. Jun 2, 2021
    2
    What happened here is the only question that comes to my mind, wildlands was already quite different from the past ghost recon games and more oriented towards casual gamers but it still felt like a well crafted semi realistic military shooter and yet this game took all that was good about wildlands and th
  87. Oct 4, 2019
    2
    Laughable writing, dull future tech setting, comical animations, some of the worst AI i've ever experienced, bad acting, repetitive missions, bugs galore, empty & uninteresting world, completely unnecessary rpg & looter shooter elements turning the game into every other ubisoft game, bad vehicle mechanics (mainly helicopters & bikes), clunky controls, pointless & annoying survival element,Laughable writing, dull future tech setting, comical animations, some of the worst AI i've ever experienced, bad acting, repetitive missions, bugs galore, empty & uninteresting world, completely unnecessary rpg & looter shooter elements turning the game into every other ubisoft game, bad vehicle mechanics (mainly helicopters & bikes), clunky controls, pointless & annoying survival element, constant detection & annoying bullet sponge drone enemies, textures & particles looking like PS2 era, completely out of place social hub on an island you're meant to be alone on (to pressure 12yr olds into buying cosmetics to show off) & of course, the fact that this full price game has so distinctly been designed from the ground up to sell as many micro-transactions as possible. Disgusting.

    All they had to do was make Wildlands 2. Improve on things but In a new real-world location with a deeper & realistic story.

    (Anyone that gives this game a 10 either hasn't played it or must adore Fallout 76 or Anthem).
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  88. Oct 5, 2019
    2
    This game isn't even good enough to be awful. It is a microtransaction- infested, buggy, unplayable mess. That I get barely any play time on because the online servers for the CAMPAIGN kicked me out for a few hours. Well that just does it then, hm?
  89. Oct 5, 2020
    2
    I really liked Wildlands. I waited until the 2.0 release for trying Breakpoint, aaaand .... what a buggy clunky messy crap is that. I even managed to get stuck after 20 meters in the very first minutes right after the crash. More later i get stuck with the motocross. Eeehm no thanks... Wasted 30 bucks.
  90. Oct 4, 2019
    2
    Ghost Recon has been a long favorite series for me as I have been playing since it's first title. The series has had its ups and downs with certain titles but Wildlands finally delivered on
    a game that seemed to embody a special operation unit. Yes wildlands had its flaws needing work on things like the friendly AI & vehicle driving mechanics to name a few. It needed work but was still
    Ghost Recon has been a long favorite series for me as I have been playing since it's first title. The series has had its ups and downs with certain titles but Wildlands finally delivered on
    a game that seemed to embody a special operation unit. Yes wildlands had its flaws needing work on things like the friendly AI & vehicle driving mechanics to name a few. It needed work but was still a great game. Breakpoint would have been an easy win and easily a great title just needing to fix some mechanics from the last one and give us some cool stuff to do it up nice.

    I loved Wildlands because that's what it was a stand alone game that was different than what was on the market. So Ubisoft had a nice platform to work off of. But they managed to screw that up.... Breakpoint is the Division 2 with a better stealth mechanic & less sponginess w/ enemy ...change my mind!

    Breakpoint is a Division 2 clone.
    Here let's look at the features of the Division 2;
    Tighter camera 3rd person camera that you can’t adjust
    Snap to cover
    Loot based system
    Crafting
    Lone wolf no friendly AI
    Required online
    Oh wait sorry that's all Breakpoint

    Also the menus have the same feel and layout of the Division
    THEY RUINED Ghosts.

    But what really ruined the whole game and takes the experience they were trying to portray and literally blows its own face off is the full online (just like the division) with the community area which happens to be where some missions are. So when I walk into this cave I see 100s of other players that are online right now. So how am I suppose to "role play" or buy the scenario that I'm all alone? There are literally 100s of “Ghosts” in this cave. I mean it's literally an army...an army of ghosts. I felt more isolated in Wildlands than I do in Breakpoint.
    I didn't like Division, I played Ghost Recon Wildlands because it wasn't Division, nor did it feel like it. Not everyone wants the same game experience across every game you make. What is the point of having multiple titles if they are all the same f@#$ing thing?
    Lets not forget the buy your way to the top garbage they have added in here. Yay micro transactions … said no one ever

    So to Ubisoft
    F The Division
    F the Train Wreck that is Division's Clone
    Just take your trash you call video games and go to hell. I’m done with your company period.
    oh did I mention F@#K YOU?!

    Bonus: Their servers are down so that always online garbage no one can play on their big launch day. WOW you suck ha!

    Pro:
    Well they did give us breaching and better vehicle control.
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  91. Jul 16, 2020
    2
    Jesus, what a disappointment... But the game lives up to its name: Ghost Recon Breakpoint allows you, as a ghost, to do some recon, until you eventually break.

    Ok, here we go for a solid review, after roughly 40 hours on this game. Let's start with the good: - Jon Bernthal ... Yep, that's it. Let's be real for a moment; this game was supposed to be the follow-up for Wildlands.
    Jesus, what a disappointment... But the game lives up to its name: Ghost Recon Breakpoint allows you, as a ghost, to do some recon, until you eventually break.

    Ok, here we go for a solid review, after roughly 40 hours on this game.

    Let's start with the good:
    - Jon Bernthal

    ... Yep, that's it. Let's be real for a moment; this game was supposed to be the follow-up for Wildlands. The previous opus had everything we could dream of: a massive open world quest, in a gorgeous reconstitution of Bolivia. Sure, there were some flaws, but still, the game was fun as hell.

    Now, we're in the south Pacific, on a remote lonely island. And even Farcry 3 did a better job at recreating such an atmosphere.

    Here, we've got nothing. The island is mostly empty, the game is boring as hell, the quest system is a mess, the AI is dumb as **** (We're fighting Ghosts, and a top-level AI, but it feels like we're facing your local paintball team and asthmatic roombas).

    But the main flaw, the one that ruins EVERYTHING, is that they removed the squad system. From the very start of the game, everything is set to make you fell like you're investigating, piece by piece, finding pieces of evidence to find bad guys, who will eventually lead you to the main bad guys. So far so good. But the villains are colorless, the scenario is bad, the dialogues are awful, the NPCs feel like robots. The only good thing is, again, Jon Bernthal playing Colonel Walker.

    I bought the game because it was 75% off, and I still feel let down.
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  92. Oct 4, 2019
    2
    Janky free to play mechanics. Story flat and boring. Wildlands was better on every level.
  93. Oct 4, 2019
    2
    Disappointing and disgusted. Let's make this quick, I'm too irritated for long descriptions.

    The worst part of this travesty is the Gun/Enemy level system. Please kill it. Take a pillow and suffocate it, this isn't The Division 3. Nor is it Fortnite, no matter how much you want it to be. Speaking of which, this is Ghost Recon, why can no one swear? All I hear is ridiculous, contradictory
    Disappointing and disgusted. Let's make this quick, I'm too irritated for long descriptions.

    The worst part of this travesty is the Gun/Enemy level system. Please kill it. Take a pillow and suffocate it, this isn't The Division 3. Nor is it Fortnite, no matter how much you want it to be. Speaking of which, this is Ghost Recon, why can no one swear? All I hear is ridiculous, contradictory dialogue with a terribly obvious agenda. Ubisoft, don't push politics through a military shooter. Please.
    You already broke your promise on improved AI teammates (Now there are none because...?). And don't you DARE say your intentions were to increase realism. Ugh.
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  94. Oct 4, 2019
    2
    This game was literally made from the ground up, so that micro-transactions can be implemented in a huge way. This is shown by the rpg elements(gear lvls) and the social hub. The game has shown to have so many problems, the AI enemy being stupid and not a challenge, the 'survival element' they advertised being non existent, the missions being dull and repetitive, and the pay to winThis game was literally made from the ground up, so that micro-transactions can be implemented in a huge way. This is shown by the rpg elements(gear lvls) and the social hub. The game has shown to have so many problems, the AI enemy being stupid and not a challenge, the 'survival element' they advertised being non existent, the missions being dull and repetitive, and the pay to win micro-transactions.... In addition, the world feels empty compared to Wildlands, yes i know the story is different but still it just feels empty with the lack of civs. This core of the game is not a ghost recon game. This game is a combination of destiny, division and Wildlands. For me Wildlands was a great game if you played with a good group of friends. I was hoping they would add on to what they did with Wildlands and make it better, but sadly they went the other direction and failed with BreakPoint. The game itself does not know what it is, is it a realistic shooter? is it a looter shooter? is it an RPG? The developers tried to implement so many different elements into the game so that they could add allot of micro transactions. This mutilated form of a ghost recon game resulted in its breaking point. Expand
  95. Oct 26, 2019
    2
    Yup... Ubisoft did this again, they put numbers and colours into vests and guns just to make you pay not only twice but many MORE times, oneshots from upper-leveled enemies are included. Ultimate Edition? Nope - you will pay for each piece of game, real impudence must I say. It's some kind of craziness - you can buy for real money almost ANY stuff in the game! Shame on you Ubisoft! ShameYup... Ubisoft did this again, they put numbers and colours into vests and guns just to make you pay not only twice but many MORE times, oneshots from upper-leveled enemies are included. Ultimate Edition? Nope - you will pay for each piece of game, real impudence must I say. It's some kind of craziness - you can buy for real money almost ANY stuff in the game! Shame on you Ubisoft! Shame UbiDrones! Don't buy this game. Expand
  96. Oct 5, 2019
    2
    Cons:

    Big, beautiful open world with basically nothing to do. There are enemies and camps scattered everywhere, but they are just there to try to convince you that the open world is not completely useless. Typical Ubisoft open world, but this time it is much worse than previous ones. Microtransactions. Part of cosmetics are purchasable using ingame currency, and part of them can ONLY
    Cons:

    Big, beautiful open world with basically nothing to do. There are enemies and camps scattered everywhere, but they are just there to try to convince you that the open world is not completely useless. Typical Ubisoft open world, but this time it is much worse than previous ones.

    Microtransactions. Part of cosmetics are purchasable using ingame currency, and part of them can ONLY be purchased in Ubisoft store. Moreover, there are "time savers" purchasable with real money in the store that allow you to skip certain amount of grinding. Since publisher wants to earn money, it is extremely likely that the game is designed to be utterly grindy so that people are urged to purchase time savers to skip to the fun part.

    Gear score and tiered loot. Before any "one shot headshot kills everything" counterargument, I finished the main campaign with GS 50, so I know well about that. From technical perspective, the problem with GS is that it is tied to enemy perception, so if your GS is lower than theirs, they can just magically see you far away. From immersion perspective, it is utterly garbage. No idea why a bonnie hat provides more protection than a FAST ballistic helmet. They could have made this a little bit better. Helmet provides resistance, bonnie hat provides mobility and concealment etc. Ghost Recon, from this point on, will never be a hardcore military tactical shooter. My assumption is that it is added in to artificially expand the limited gameplay. Developers' lame defense suggests that it is implemented to create variety in players' builds. It is a lie. Variety can be created in a million ways, such as unique perks, skills, meaningful attachments, deeper gun modification, etc.

    Guns. In a tactical shooter game, basically nothing is more important than the gun. In this game, TAC-50 uses .338 rounds instead of .50, and MP7, one of my favorite submachine guns, uses 9mm rounds instead of the iconic 4.6mm. When a game about using guns screws up the gun, good job.

    A game built around microtransactions. This game uses many methods to either force players to socialize or keep players online as long as possible. The game has a social hub, which is not only immersion-breaking but also useless. It presumably forces players to purchase cosmetic items to show off to strangers. Battle reward system is placed in the game so that players feel the need to log into the game everyday, therefore they have a better chance of making a purchase in the store.

    AIs are bad. Not as bad as those in betas, but still bad.

    Bullet sponge drones. Well, developers have to do something to justify the lame tiered loot and GS system.

    Muticam locked behind raid. Basically developers way of saying "Please stay in the game. I know the game is bland and boring, but, please, you will one day get your favorite multicam." People are forced to grind for GS to participate in raid to get multicam.

    Pros:

    Graphic. I never doubt Ubisoft's ability to make a beautiful open world. Graphic in this game is awesome.

    Prone camouflage is a good idea, and nicely executed. It is satisfying to see my character just "melt" into the ground while pointing my gun forward, like a sniper waiting for his/her prey. That is awesome, especially when you use the game to capture interesting picture.

    Movement. Besides some inconsistency migrated from Wildlands, such as you suddenly cannot vault over or climb up something (with full stamina FYI) while you can do that to identical things. Movement system is pretty good assuming character is carrying a 50 kg backpack. Sliding downhill is fun, but the fun stops when sliding downhill screws up my control scheme. But this bug will likely be fixed easily.

    *Stared at the screen for 10 minutes and admit that those 3 are the only pros I can come up with*

    All in all. The game is raw. It feels like that it should have been baked for a few month more to both iron out glitches and add something interesting. The game can be fun if you are not a hardcore GR fan starting the first game in the series. I just hope one day, Ghost Recon can return to its root. Not all games need to look the same, play the same, and feel the same. There are looter shooters out there, and let them be looter shooters. Please do not just smash looter shooter genre into Ghost Recon, especially if executed this poorly.

    My English is kinda crappy, sorry about that.
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  97. Oct 6, 2019
    2
    Fail.......................................................................
  98. Dec 29, 2019
    2
    It’s my biggest disappointment in FPS since the last 5 years. Repetitive- boring- not accurate. What a FAD !
  99. Oct 8, 2019
    2
    Certainly NOT a Ghost Recon game. Let's get this out in the open now, if Ubisoft had chosen to produce this game without the "Tom Clancy", "Ghost Recon" or some of the signature characters attached to it, I don't believe that many people would be so upset about the end result. Unfortunately though this game is a Frankenstein's Monster owing far more of its core mechanics to OTHER UbisoftCertainly NOT a Ghost Recon game. Let's get this out in the open now, if Ubisoft had chosen to produce this game without the "Tom Clancy", "Ghost Recon" or some of the signature characters attached to it, I don't believe that many people would be so upset about the end result. Unfortunately though this game is a Frankenstein's Monster owing far more of its core mechanics to OTHER Ubisoft titles such as Far Cry: New Dawn, Assassins Creed: Odyssey and The Divison 2 than ANY relationship with previous Ghost Recon Titles.

    Whilst if deemed a stand alone title of an unrelated genre, this game might score at least a mediocre 5/10 based on its solid open world adventure, a relatively interesting story and its plethora of long side missions (Faction missions). However, above that is a game which is an unfocused buggy mess in other respects. Movement is "unnatural", numerous game breaking bugs remain past all the closed and open tests.

    However, the largest slap in the face of fans of the more hard core TACTICAL shooter genre is the incidious creep into the game of Looter-Shooter mechanics and full flooded loot boxes. We were led to believe this game, at its core, was about Survival...alone, behind enemy lines, ever hunted...however what we have is an endless wave of loot dropping at our feet and to add injury to insult, a shop...in a CAVE....where we can just buy whatever we feel we might need.

    Oh, and the final nail dear gamer, the final nail. Gear...Scores. Often the game will subtily tell you that the level, the fictional and unnatrual strength of the weapons, your gear, isn't "high" enough by allowing you to shoot 30+ rounds into an enemies chest at 5m and for him to just shrug it off...because he happens to be level 100 and you a mere level 15.

    Let me just close with a note at the stupidity of the Ai. A significant step down from even Wildlands!! They charge at you, single file to be mowed down or they notice a dead body only to calm down within 2mins as if nothing has happened. They have no tactics, the ONLY reason you can't walk in and kill everyone with abandon is...oh yeah, I forgot, i'm only level 15 and they're level 100.

    I could say more but you get the idea. I played for more than 15hrs, at extreme difficulty, hardly used any of the healing items you have, never felt I was threatened or involved in anything. Don't buy this game please.
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  100. Oct 8, 2019
    2
    I was a massive fan of wildlands and one of the key features I loved was customisation now with this new game I buy the ultimate addition. And the character customizations are nothing compared to the previous game I mean all hair looks the same and the amount of options are what seems to be lazy. Then u can't even dress your character to start he falls out of the chopper looking like aI was a massive fan of wildlands and one of the key features I loved was customisation now with this new game I buy the ultimate addition. And the character customizations are nothing compared to the previous game I mean all hair looks the same and the amount of options are what seems to be lazy. Then u can't even dress your character to start he falls out of the chopper looking like a bloddy cub scout. Then it even gets worse when u see the bs that is the divison wanna be of a game i dont play the division. It has no emerson and thanx ubesof u have killed this game for me. Expand
Metascore
58

Mixed or average reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 30
  2. Negative: 5 out of 30
  1. Apr 20, 2020
    80
    While we wait for the hopeful announcement of a new Splinter Cell game in the future, Tom Clancy’s fans will be happy to know that Breakpoint is actually fun, now. The new Ghost Mode solved many of the issues that plagued the original version, and while it isn’t fully healed from its painful stint as a non-Ghost Recon game, the latest entry in the franchise is trying its best to course-correct. If you are one of the many people who were put off by it at launch, I would recommend you try and give it a try now – just like the eponymous Group for Specialised Tactics, Ubisoft might yet turn this near-miss of the series’ breakpoint into a franchise victory.
  2. 70
    Despite the occasionally lonely world and lacking interactivity, the rewarding and creative ways to complete missions make this FPS title a blast to play.
  3. Edge Magazine
    Nov 10, 2019
    40
    The super-soldier fantasy's lost beneath generic mechanisms for grinding. [Issue#139, p.108]