User Score
7.2

Mixed or average reviews- based on 90 Ratings

User score distribution:
  1. Positive: 47 out of 90
  2. Negative: 11 out of 90
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  1. May 29, 2012
    1
    Ghost Recon: Advanced Warfighter 2 is a first person shooter, where a squad of elite solders have to infiltrate, shoot some bad guys and carry out some objective. It's pretty bland, boring and did not provide me with any satisfying experience. First of all, I bought the game to play co-op with a friend. We started on normal, but quickly got bored - the game was just very, very easy. WeGhost Recon: Advanced Warfighter 2 is a first person shooter, where a squad of elite solders have to infiltrate, shoot some bad guys and carry out some objective. It's pretty bland, boring and did not provide me with any satisfying experience. First of all, I bought the game to play co-op with a friend. We started on normal, but quickly got bored - the game was just very, very easy. We then upped the difficulty to the hardest level, but we were still bored. This, mind you, is a setup where two human players who only played the game for 30 minutes takes over for a squad of one player and a group of three bots on the very hardest difficulty and the game still fails to challenge us in any way. The story is seen before, and details the eternal conflict between good Americans and some filthy foreign dictator or such (yawn). The briefings are absurdly long but with very little content. We ran into a bug where the game would crash upon us reaching a certain trigger - this had been reported years previously, but the developer apparently couldn't be bothered fixing it and assumed that players, like we did, would google the problem after crashing at the same place a few times and simply take another route through the map. There is no save-functionality in co-op, so a crash means starting the map over. The co-op is not well-executed either. Only one of the players get to use the map (who came up with that design decision?). The map will go to another player if the first one dies, and with more than two it can be difficult to figure out who can actually use it. The game has nothing going for it and only the most dedicated fans of the genre should even consider buying it. It pains me to see so many good models and so many programming hours going into a game this uninspired. Maybe it's just about time to stop making these Tom Clancy games? Expand
  2. May 28, 2014
    0
    after watching watch dogs ,this game the same would happen and probably will be a waste
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  3. GeorgeA
    Oct 18, 2009
    3
    Absolutely boring and uninteresting. Don't buy it -you'll be bored in one hour. The mission are completely uninteresting and dull. There is no strategy involved -your teammates are completely useless. The health system is also annoying- a few bullets and you are dead. I have a question why should i buy this game, when there is Call of Duty 4?
Metascore
76

Generally favorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 24
  2. Negative: 0 out of 24
  1. Where a game like "SWAT4" manages to be fun, GRAW2 just feels a little bit too much like hard work. The fireworks don't crackle with the kind of spectacle we're paying for, and there just isn't enough juicy meat on the tactical bones for us to regard this as a feast. [Aug 2007, p.74]
  2. PC Format
    87
    Not a massive leap forward from Advanced Warfighter, but it's definitely a worthy addition to any tactical shoooter fan's collection. [Aug 2007, p.58]
  3. So, an improvement on the (initially) buggy port that the first GRAW on PC was, but even with the pleasingly significant interface and visual tweaks over the console version, this is still very much a an adequate but not spectacular sequel to an adequate but not spectacular tactical shooter. It's GRAW, but a bit better, and that's it.