- Publisher: Ubisoft
- Release Date: Jul 17, 2007
- Also On: PlayStation 3, Xbox 360
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The added features for the PC version are certainly appreciated, and the more punishing level of difficulty definitely heightens the intensity of battle, but the AI problems really hinder the potential benefits.
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So, an improvement on the (initially) buggy port that the first GRAW on PC was, but even with the pleasingly significant interface and visual tweaks over the console version, this is still very much a an adequate but not spectacular sequel to an adequate but not spectacular tactical shooter. It's GRAW, but a bit better, and that's it.
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The PC version of GRAW 2 is custom-built for the platform, and it's so difficult that it appears to have been custom-built for masochists, as well.
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Reasonably competent, but otherwise fairly unremarkable.
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What's most important to us is that this game has come closer than ever to recapturing everything we loved about the first Ghost Recon and for that alone we think it's worth checking out.
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The artificial intelligence becomes a little questionable at times, requiring some extra babysitting to keep teammates alive, but players willing to deal with these quirks will definitely find some extremely challenging gameplay in line with the GRAW tradition.
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Unfairly hard.
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If you're content playing pretty much the same game in pretty much the same place with pretty much the same toys, GRAW2 is a good way to recapture the same fun you were having a year ago. And you'll get the cool new multiplayer mode thrown into the bargain.
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Edge MagazineFor the most part the game has been intelligently repositioned for the PC platform, but a lack of polish means that many minor flaws coalesce to make the experience a rather uneven one, often obscuring the creators’ worthwhile efforts. [Sept 2007, p.96]
Awards & Rankings
User score distribution:
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Positive: 47 out of 90
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Mixed: 32 out of 90
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Negative: 11 out of 90
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Jul 21, 2011
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MrT.Jul 17, 2007
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May 29, 2012