User Score
8.9

Generally favorable reviews- based on 1509 Ratings

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  1. Jan 17, 2015
    9
    Tears. That is one word that can describe this outstanding gem. Tears. You will cry playing this game. Thing are extremely interesting and hysterical during Act 1, emotions are intense during Act 2... and Act 3... Act 3 is speechlessly emotional.

    This game contains some of the most charming visuals, witty writing, and emotional storytelling ever told in a video game. So... damn...
    Tears. That is one word that can describe this outstanding gem. Tears. You will cry playing this game. Thing are extremely interesting and hysterical during Act 1, emotions are intense during Act 2... and Act 3... Act 3 is speechlessly emotional.

    This game contains some of the most charming visuals, witty writing, and emotional storytelling ever told in a video game. So... damn... good...

    I'm busy with other things right now so I can't really write a super long review, but I could go on for DAYS about how I feel about this game... phew, it's a rollercoaster ride.
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  2. Jan 3, 2015
    7
    This is not a game in any real sense. While it is “interactive” in the sense that you move around the environment and interact with objects, in truth the interactivity is an illusion; yoru movement in the environment is about as interactive as turning a page in a book most of the time, and at times is actually more tedious because you have to search for where you need to click to get toThis is not a game in any real sense. While it is “interactive” in the sense that you move around the environment and interact with objects, in truth the interactivity is an illusion; yoru movement in the environment is about as interactive as turning a page in a book most of the time, and at times is actually more tedious because you have to search for where you need to click to get to the “next page” – in the case of this game, the next bit of dialogue or cut scene. The only real “game” elements it contains is a single game of whac-a-mole towards the very end – which you do not need to succeed at to progress in the game, and which actually has no impact on the game at all, as far as I can tell – and some simplistic tile-flip puzzles which are present for the first third or so of the game. These feel wholly out of place in the game and are simply discarded later on. There is no possibility of failure in the game, and the one section that might feel remotely “game-like” is mostly just tediously walking down a hallway for about five minutes – if that. In the end, it is much closer to a movie than anything else – and most likely, should have been exactly that.

    The story ultimately has four main characters. Dr. Eva Rosalene and Dr. Neil Watts are the two primary protagonists of the game, and are who the player controls throughout the length of the story. They work for the Sigmund Corporation, a corporation which specializes in rewriting the memories of dying people so that they can experience a different life in which a single wish comes true. The way this is accomplished is by entering the minds of the dying person, viewing their memories, and going back to their childhood and implanting a very strong desire to complete whatever one wish they wanted to see; because they would have a singular, powerful drive their whole life to achieve that goal, their mind will simulate them succeeding at that task (most of the time, anyway; it is implied that it is not foolproof, but that it is pretty reliable) and they will live out their dream in their mind before dying.

    The inspiration from is obvious, but the game itself has a very different take on things; the goal, in the end, is very different, and the Sigmund Corporation is paid to by the dying people to grant these mental wishes. We immediately see that Dr. Neil Watts is the funny, goofy, eccentric guy, while Eva Rosalene is the competent, no-nonsense character; even still, both have their moments of seriousness and comedy, and Dr. Neil Watts is definitely a Jerk with a Heart of Gold type character, who tries to cover up his soft spots whenever he does not absolutely have to do so.

    In the end, the story took a fairly long time to get through, and I got the feeling that it would have made more sense as a movie than it did as a “video game” – moving around in the environment was mostly unnecessary tedium, and the game at times went into cutscenes which showed that it could have simply been a movie the whole way through. It would have gone by a lot more quickly, and likely been several hours shorter as more of a visual novel or movie-like experience, and I think I would have enjoyed it more as such. The pacing was a bit of a problem in places, particularly towards the end when Eva sets everything up for the grand finale off-screen without explaining it to Neil (and thus, the player), creating some unnecessary tension between the two for no good in-character reason. The sequence could have been greatly shortened, made much more visually interesting, and it still would have worked; instead, it felt weird and unnecessarily drawn-out.

    There were also a few moments of extreme strangeness. Perhaps the greatest is when the characters at the start of the second act of the story, unable to figure out how to get Johnny to want to go to the Moon, start bursting into Johnny’s memories at random to pitch the idea of going to the Moon to him. While the characters at this point are very sleep deprived, the mood whiplash in this section of the story is severe, as went from some fairly serious memories with humor thrown in to lighten the mood to frenetic comedic action on the part of both of the protagonists. While the humor which was interspersed into the rest of the game actually worked pretty well, the humor in that particular section felt off and too extreme; it is never mentioned again afterwards.

    All that aside, the core of the story worked well enough, and while it wasn’t as good of a story as the one I made up in my mind about halfway through the game, I can’t say that I disliked it or felt like the game cheated me, and am interested in seeing if they do something else interesting with the characters in the future.
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  3. Dec 30, 2014
    10
    My wife isn't a gamer by any means, although she does play NBA 2K from time to time. But as soon as i finished To the Moon, i told her she had to start playing it. It took a lot of convincing but i said it would be good for our relationship - which i totally believe. It's a beautiful story with absolutely incredible messaging. It won't take long to play through so give it a shot. It's moreMy wife isn't a gamer by any means, although she does play NBA 2K from time to time. But as soon as i finished To the Moon, i told her she had to start playing it. It took a lot of convincing but i said it would be good for our relationship - which i totally believe. It's a beautiful story with absolutely incredible messaging. It won't take long to play through so give it a shot. It's more of a visual novel than an actual game so don't expect defeating monsters or challenges. Expand
  4. Dec 29, 2014
    10
    I've never had a game this short and simple bring feeling to my life about regrets the way this masterpiece did. I can't perfectly describe why and how but it did. And in the end, that's what really matters. If you like games that make you think about life and the regrets which make it colorful, you will love this one hands down.
  5. Dec 29, 2014
    10
    This review contains spoilers, click expand to view. In To The Moon you are very much the vessel for a wonderful storyline that may border line on cliché in parts but with the soundtrack setting the backdrop on rather simple yet elegant graphics, I couldn't care less. The story really delivers this powerful story perfectly in my opinion and as a whole it may be one of the most enjoyable games I've ever played purely based on the way it made me feel throughout the entire storyline. If I am looking for more action based games or with more to do this is not a game to play, but if you want a great story above all else this is the game for you. The game delivers many moments of sheer brilliance, my favourite of which may be one that doesn't strike much for many in when Jonny plays his wife the song "For River"... I can't help but give this game the full 10/10 as for me its one of the greatest games I've ever played. Expand
  6. Dec 9, 2014
    0
    What the hell is this? Basically it's only story. There's practically no gameplay and what there is, is annoying. The graphics are basic at best and there are no animations to speak of. I have no idea why this isn't just a book or graphic novel or something. I continued to read this "book" because I still expected a good story. But the book keeps you in the dark for about 4 hours, doesn'tWhat the hell is this? Basically it's only story. There's practically no gameplay and what there is, is annoying. The graphics are basic at best and there are no animations to speak of. I have no idea why this isn't just a book or graphic novel or something. I continued to read this "book" because I still expected a good story. But the book keeps you in the dark for about 4 hours, doesn't make any sense at any point and the ending is a complete letdown. Expand
  7. Dec 7, 2014
    10
    I expected something different from this game. Before I bought it I've read that it had a pretty good story. But after playing it I must say, it's really a masterpiece. Deeply emotional, artwork and soundtrack fit perfectly. Not really a classic computergame, more like an interactive visually presented story. Was definitely worth buying.
  8. Dec 1, 2014
    10
    I played this game three years ago, but still can't forget the sad feelings it gives. Although the game is quite simple, the story and music are awesome!
  9. Nov 29, 2014
    10
    I never actually played the game, but I've seen Markiplier play it. Just before the end I couldn't handle my tears. I want to see a sequence. A true love story.
  10. Nov 24, 2014
    8
    Can someone please get me a tissue! To the Moon was very emotional and I loved it! It was so good. I appreciated and valued every moment of it. From the characters to the music, especially the music! I'm not giving a 9/10 or 10/10 because the two main characters seemed to carry on and ruin the moment sometimes with their playfulness. These characters somewhat stopped doing this as the gameCan someone please get me a tissue! To the Moon was very emotional and I loved it! It was so good. I appreciated and valued every moment of it. From the characters to the music, especially the music! I'm not giving a 9/10 or 10/10 because the two main characters seemed to carry on and ruin the moment sometimes with their playfulness. These characters somewhat stopped doing this as the game progressed at least. Other than that I really enjoyed it Expand
  11. Oct 27, 2014
    4
    It's is no game at all. It is cartoon, book, whatever, but not the game. 95% of 'game' time is not interactive and 95% of these 5% can be changed to "press any key". I can't explain these high ratings myself. I think the game must have something more than good plot, but not in this case, apparently.

    P.S. The story itself is very touching and interesting enough.
  12. Sep 24, 2014
    0
    A friend recommended this game to me, although I will say now, whenever I use the word "game" here I am referring to "To the Moon" for the sake of simplicity. A Choose Your Own Adventure book involves more gameplay than this did. For this reason (and because it's already overrated here), I give this game a 0.

    The only part of the game where you feel like you're "playing" anything is
    A friend recommended this game to me, although I will say now, whenever I use the word "game" here I am referring to "To the Moon" for the sake of simplicity. A Choose Your Own Adventure book involves more gameplay than this did. For this reason (and because it's already overrated here), I give this game a 0.

    The only part of the game where you feel like you're "playing" anything is towards the end when your coworker takes over the memories and it feels a little chaotic, but even then if you take a step back and realize it, there's still only 1 thing to do and that's press the arrow keys toward the rest of the story.

    I feel like To The Moon would have made a somewhat less inconsequential animated feature film considering any interaction the player has with this game is literally just moving from one dialogue to the next. The little requisite puzzles that hinder your progress to the next memory jump offer no meaning, reasoning or challenge. They're just...there.

    ***

    But on to the story. To The Moon's story feels like a slow stroll down a path you've never been but you know exactly where you're going. There are supposed to be a couple of A HA moments, but they're so contrived that I actually chuckled when they happened. I was trying to convince myself that they were too obvious and the story would go a different direction. But it didn't. And anyone who paid attention and has read or watched anything in the last 20 years would know exactly what will be happening.

    And the sad attempts at base comedy are, for some reason, being lauded on many of the other reviews. I'm not quite sure why someone would find kindergarten humor funny. But maybe the joke's on me and i'm actually too old for this game altogether.
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  13. Aug 22, 2014
    10
    Aaahh, what a beautiful game. First of all it's not a classic "game", more like an interactive story with few simple puzzles. A pure adventure if you like. At the same time, it doesn't matter. The experience is so damn touching and so deep that it has already been few hours since I finished and I am still thinking about Johnny and everything that happened there.
    I personally prefer
    Aaahh, what a beautiful game. First of all it's not a classic "game", more like an interactive story with few simple puzzles. A pure adventure if you like. At the same time, it doesn't matter. The experience is so damn touching and so deep that it has already been few hours since I finished and I am still thinking about Johnny and everything that happened there.
    I personally prefer challenging gameplay and climbing on a learning curve, but I can't ignore beautiful story and design that exceedes anything I played in a long time. Not to mention another strong part of the game - humor. There were many excellent and refreshing humorous parts perfectly placed in between the sentimental ones. As a result, the game is not a huge emo blob, but rather a very enjoyable adventure. Huge emphasis on the storytelling served this game really well, plus it is quite short so you won't get bored and won't really notice any lack of the "game" part before it's finished. It simply stays full and rich during the whole time. As the game itself does not have much else to offer, there are not any particular things I would have to criticize. One big fat recommend here.
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  14. Aug 15, 2014
    10
    An absolutely captivating game, and the first game to ever make me shed a tear (yes, I'm a man). I've always been somebody who respects a good storyline above anything else and this game just hits the nail on the head. Whilst the gameplay and graphics might not be anything special, the use of character scripts and attention to personalities is really what makes the game incredible. NotAn absolutely captivating game, and the first game to ever make me shed a tear (yes, I'm a man). I've always been somebody who respects a good storyline above anything else and this game just hits the nail on the head. Whilst the gameplay and graphics might not be anything special, the use of character scripts and attention to personalities is really what makes the game incredible. Not only that, but the soundtrack is one of the best I've experienced in a game (considering this is an Indie game I was blown away). There are many twists and turns in the story, and the developers have clearly written it very well. It's both entertaining and very emotional, and emotion is something few games can provoke nowadays in my opinion. You won't be experiencing revolutionary gameplay with this game, but you sure as hell are in for an emotional roller coaster. This game deserves far more fame. Expand
  15. Jul 15, 2014
    9
    Beauty, pure beauty, it had me sobbing, it was so amazing. It was truly original, a game played backwards, and if you play the holiday sequel, you get an even greater feel for the two main protagonists.
  16. Jul 10, 2014
    10
    If you go into this game expecting great gameplay and game mechanics, you will likely not enjoy this game. This game will be driven by the amazing story and, for me personally, the amazing music. While this was a quick game, under fifteen hours long, it was an incredible experience that will stay for a long time. The ending was emotional, the way the story was told was well thought out,If you go into this game expecting great gameplay and game mechanics, you will likely not enjoy this game. This game will be driven by the amazing story and, for me personally, the amazing music. While this was a quick game, under fifteen hours long, it was an incredible experience that will stay for a long time. The ending was emotional, the way the story was told was well thought out, and, overall, it was a well-made game. Expand
  17. Jun 19, 2014
    8
    Gave it a 8 because of the amazing story, I can't get myself to give it a 10 because of the annoying scientists trying to be funny and their annoying "intrusion" in the story. I was deeply involved in the story eager to the next scene...and then the scientist appear and make a joke...

    If anyone read this and play it knowing beforehand of their annoyance, maybe you can ignore it, focus
    Gave it a 8 because of the amazing story, I can't get myself to give it a 10 because of the annoying scientists trying to be funny and their annoying "intrusion" in the story. I was deeply involved in the story eager to the next scene...and then the scientist appear and make a joke...

    If anyone read this and play it knowing beforehand of their annoyance, maybe you can ignore it, focus on the story and eventually give a 10 to the game.
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  18. Jun 10, 2014
    7
    Interesante narrativa e historia, pero no es un videojuego, no hay estructura de jugabilidad pero la idea es muy interesante. Si te lo tomas como una historia interactiva disfrutas mucho de este programa.
  19. Jun 5, 2014
    10
    Absolutely amazing. Trust me, if you are not just a crazy guy enjoy shooting people , you'll love this game for sure. It's more of a art work than a game actually.
  20. Jun 4, 2014
    8
    One of most impressive stories told in a video game accompanied by really beautiful piano soundtrack? Absolutely! The problem is that the actual gameplay here is little to none and what little gameplay it has doesn't work well at all. The movement is clunky, minigames and other mechanisms are annoying and there are few game breaking bugs, where either engine collapses making you unable toOne of most impressive stories told in a video game accompanied by really beautiful piano soundtrack? Absolutely! The problem is that the actual gameplay here is little to none and what little gameplay it has doesn't work well at all. The movement is clunky, minigames and other mechanisms are annoying and there are few game breaking bugs, where either engine collapses making you unable to interact with anything or walk through walls, or the game stops completely, so you're unable to progress either way. I will still rate this game highly positively, because if you overcome these problems, you can experience one of the best and most touching stories, but if it's primarily the story and music you have to offer, there might be more suitable mediums to tell it like a movie or animation perhaps, because really, gameplay here is just dragging it down, slowing the story-telling pace or in case of bugs preventing you to progress, forcing you to reload and annoying you. Gameplay isn't any enjoyable here anyway, so there might be much better ways how to present this masterpiece of a story, but it is still highly recommended to check it out, because you don't want to miss such a beautiful tale. 8/10 Expand
  21. Jun 3, 2014
    10
    A man with a wish, a broken past, and a girl with a funny name. To The Moon is a 16 bit game with brilliant story telling, a wonderfully amazing and beautiful soundtrack that you have to listen to, characters so deep and relatable. A must play, with its subtle yet amazing references to pop cultures, including Animorphs Dragon Ball Z and Street Fighter in its dialogue. Dr. Neil Watts andA man with a wish, a broken past, and a girl with a funny name. To The Moon is a 16 bit game with brilliant story telling, a wonderfully amazing and beautiful soundtrack that you have to listen to, characters so deep and relatable. A must play, with its subtle yet amazing references to pop cultures, including Animorphs Dragon Ball Z and Street Fighter in its dialogue. Dr. Neil Watts and Dr. Eva Roseline are the perfect odd duo. This game is not one to be missed, and is immensely satisfying. Expand
  22. Jun 2, 2014
    8
    Game: To The Moon
    Genre: RPG-Adventure
    Developer: Freebird Games System: Steam (PC) Total Score: 75/100 Value Score: 7.5/10 • Story: 10/10 • Characters: 8/10 • GamePlay: 7/10 • Graphics: 7/10 • Sound: 7/10 • Music: 10/10 • Length: 3/10 • Replay Value: 5/10 • Player Value: 8/10 Pros +Great emotional and original storyline +Modern style cliches, jokes, etc which is rare
    Game: To The Moon
    Genre: RPG-Adventure
    Developer: Freebird Games
    System: Steam (PC)
    Total Score: 75/100
    Value Score: 7.5/10

    • Story: 10/10
    • Characters: 8/10
    • GamePlay: 7/10
    • Graphics: 7/10
    • Sound: 7/10
    • Music: 10/10
    • Length: 3/10
    • Replay Value: 5/10
    • Player Value: 8/10

    Pros
    +Great emotional and original storyline
    +Modern style cliches, jokes, etc which is rare in games these days
    +Fantastic soundtrack which fits perfectly with each and every aspect of the game

    Cons
    -Too short
    -Feels like a fetch quest of a game
    -Controls feel sluggish
    -Should of been an anime like Clannad rather than a game (lol)
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  23. May 19, 2014
    10
    I'm so pleased to see this game has such a good reception because on the face of it, it is certainly not a game for everyone. That being said, gameplay aside, this game is for everyone. It took about 20 mins for me to get drawn in but once I reached that point I couldn't stop until I'd finished the whole thing through, it is absolutely enthralling.

    The gameplay is very simple but where
    I'm so pleased to see this game has such a good reception because on the face of it, it is certainly not a game for everyone. That being said, gameplay aside, this game is for everyone. It took about 20 mins for me to get drawn in but once I reached that point I couldn't stop until I'd finished the whole thing through, it is absolutely enthralling.

    The gameplay is very simple but where it excels -REALLY excels- is in it's storytelling. The story itself is fairly cliché and there are moments in the game itself where it breaks the fourth wall to accuse itself of being cliché so it is not taking itself too seriously. The music though, incredible. The music in this game takes control of you, it dictates every emotion you experience while playing to the extent that the slow fading out of the melodious piano playing to be replaced with silence broken only one deep and heavy note repeated systematically sends chills down your spine and you dread what might be coming next.

    Interspersed throughout the story even in the middle of some high tension scenes are moments of genuine humour. This game's sense of humour is really excellent and it's the perfect counter-weight to the sombre backdrop that is the overall story taking place.

    There's not much else to say other than that you shouldn't expect a traditional game if you buy this but you should expect and you will get a fantastic, moving and charming creation. Couldn't recommend picking this up any more even if you only use it to while away a single evening. It will stick with you long after that.
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  24. May 12, 2014
    6
    Dr. Wyatt and Dr. Rosaleane are scientists that can recreate memories in order to enable dying people a chance to live out their final request through their dreams. As the game starts the pair arrives at the house of a dying, elderly man whose last wish is to visit the moon. In order to grant this wish they must travel back through his memories to discover the roots of his desire.Dr. Wyatt and Dr. Rosaleane are scientists that can recreate memories in order to enable dying people a chance to live out their final request through their dreams. As the game starts the pair arrives at the house of a dying, elderly man whose last wish is to visit the moon. In order to grant this wish they must travel back through his memories to discover the roots of his desire.

    Whether or not you enjoy To the Moon will depend entirely on whether you become invested in the story of a dying man and his last wish of going to the moon. There is virtually no 'gameplay' to speak off and, aside from a few simple puzzles that bookend each memory, players will spend most of their time just clicking on objects in the game world in order to progress whilst listening (well reading) the conversations of the NPCs. There aren't even any decisions to be made like there are in games such as The Walking Dead.

    Fortunately however the story, while in some ways clichéd, is heartfelt and a real step above what you'll find in most video games. At around four hours long it is also just the right length to ensure it doesn't out stay its welcome.

    To the Moon won't be for everyone, I can certainly understand some of the negative reviews, but those after a more sedate and thoughtful experience should give it a try.
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  25. Apr 24, 2014
    3
    Totally disappointed.

    The story is bland, not the eloquent tearjerker everyone says it is. It tries to be moving and thoughtful, but it's at the complexity level of a 7th grade creative writing assignment, and I found the comic relief segments irritating. Playing through to the end was a chore, and the finale wasn't worth the effort. I had to play in short sessions because it became so
    Totally disappointed.

    The story is bland, not the eloquent tearjerker everyone says it is. It tries to be moving and thoughtful, but it's at the complexity level of a 7th grade creative writing assignment, and I found the comic relief segments irritating. Playing through to the end was a chore, and the finale wasn't worth the effort. I had to play in short sessions because it became so tedious. A 4-hour game took me a couple weeks to finish up.

    There isn't much to the game play. There's no challenge, no puzzles. You wander around locating the people and items needed to progress the story and they're only there to give you something to do.

    I believed the hype and was let down by Gone Home, and wasn't surprised to find hundreds of user reviews sharing my sentiment. This time I payed attention to the hundreds of 9s and 10s from users rather than critics and now I'm baffled by the responses. I really do want to find a game with a moving, emotional story with characters I can get to know on an intimate level and empathize with, and I just can't seem to find it.

    I'm 30-something. If I had played this game in 5th grade I might have been more moved. I think someone that age might get more out of it than I did. Show it to some kids and see what they think.
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  26. Apr 18, 2014
    9
    With a great storyline, classic RPG graphics and what could possibly be the best music design in gaming, To The Moon is an unforgettable experience.
    Throughout the 5-6 hour campaign, the player will really feel for the characters - they aren't just part of the job by the end. They're almost like family.
    You begin by meeting a man named John on his deathbed. You're part of a company named
    With a great storyline, classic RPG graphics and what could possibly be the best music design in gaming, To The Moon is an unforgettable experience.
    Throughout the 5-6 hour campaign, the player will really feel for the characters - they aren't just part of the job by the end. They're almost like family.
    You begin by meeting a man named John on his deathbed. You're part of a company named Sigmund corp who travel through people's memories to implant artificial memories of their life's goal.
    In this case, your subject is John. His wish? To go to the moon.
    I won't spoil any further, but it's a truly incredible game and a must for any classic RPG fan - or anyone, really.

    To the Moon has an amazing music design.
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  27. Apr 3, 2014
    10
    I've never played a better indie game than this. The story and the O.S.T. are fantastic.
    If you want a game with a awesome story and really good music you should buy this but if you want more action, you should choose another game!
  28. Mar 7, 2014
    9
    Simply put, this game is the most beautiful indie game experience I've ever had. Words cannot describe the powerful feelings this game evoked within me. The story is from the perspective of two doctors. These doctors possess a device that allow them to traverse the very memories of a person. They can manipulate those memories to make the patients dying wish come true. It is a five hourSimply put, this game is the most beautiful indie game experience I've ever had. Words cannot describe the powerful feelings this game evoked within me. The story is from the perspective of two doctors. These doctors possess a device that allow them to traverse the very memories of a person. They can manipulate those memories to make the patients dying wish come true. It is a five hour journey, but one many should take. It allows you insight on a condition certain people have to live with throughout their lives, as well as the bonds between two souls and how tragedy and circumstance cannot make them falter. I cried so hard. I was crying because of the beauty of the message and the happiness of the finale, but also the emanating sadness of the whole story. When you go to the moon you will feel joy, sorrow, and compassion. Expand
  29. Mar 1, 2014
    9
    To The Moon is something of a masterpeice; its not quite perfect but it is without a doubt one of the best indie games ever made.
    The story follows Dr. Watts and Dr. Rosalene as they go about their daily job, fulfilling the dying's last wishes by altering their memories. However when they meet Johnny Wyles, whose wish is to go to the moon, their job is made more difficult die to him not
    To The Moon is something of a masterpeice; its not quite perfect but it is without a doubt one of the best indie games ever made.
    The story follows Dr. Watts and Dr. Rosalene as they go about their daily job, fulfilling the dying's last wishes by altering their memories. However when they meet Johnny Wyles, whose wish is to go to the moon, their job is made more difficult die to him not knowing why he wants to go there.
    So the duo jump into Wyles' memories to search for the reason why he wants to go to the moon and presenting a deeply emotional & incredibly well told love story.
    To The Moon delves into some very dark themes and isn't afraid to make you feel a little uncomfortable at times, however the game is littered with uplifting humour & happy moments that will make even the most cold hearted smile.
    It is a point & click game of sorts, collecting items to use on others and the such, but it is a very story driven experience and puzzles are never too complex.
    In all To The Moon takes around 4 hours to complete with little replay value beyond experiencing the excellent story again.
    The game's biggest problems are its comedic timing, which is very jarring when it makes jokes in some very sad moments of the game and that you can occasionally have a little lack of direction as there are no indicators of what to do and where to go, though these times are few and far between due to it being a very linear experience.
    To the Moon is a game that everyone, young and old should experience.
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  30. Feb 21, 2014
    9
    This game did everything right, and honestly, I have no idea where I even got this game, bought it from some random bundle site for a $1 and just happened to play it one day. The emotion they put into this game and the characters just take a toll on you, its deep its good, its REAL. The two main characters often argue back and forth, its quite entertaining, really keeps the game alive.This game did everything right, and honestly, I have no idea where I even got this game, bought it from some random bundle site for a $1 and just happened to play it one day. The emotion they put into this game and the characters just take a toll on you, its deep its good, its REAL. The two main characters often argue back and forth, its quite entertaining, really keeps the game alive. Would definitely have loved it to have been a longer story or some sort of sequel.The style of graphics really weren't my thing either but by the end of the game really grew on me. Expand
  31. Feb 21, 2014
    10
    Incredibly touching, emotional and sincere story of life which won't leave you indifferent. An excellent example of how important is attachment the soul into the game. Developers of AAA titles constantly forget about it.
  32. Feb 3, 2014
    8
    Such a beautiful and well written story that really hits the spot, despite occasional parts where rather bad dialogue flatten the mood, the beauty is not tarnished. Not much of a game, but the story has every bit of redeeming value. Enjoyed the art style and soundtrack as well to complement the emotions and scenes portrayed.
  33. Feb 1, 2014
    10
    If you want to play a game with good story, this is the game for u. this game will never let u get bored and this game never let you know what will happen next until u finish this game.
  34. Jan 29, 2014
    10
    When I started playing this, I didn't expect much from it. I though it was going to be a sort of puzzle RPG about some boy's dream of going to them moon. I was so wrong.
    This is one of the best games I have ever played. It's not as much a game as it is an interactive story that will blow you off your feet and cry like a 2 year old. Everything in this work of art is pure perfection: the
    When I started playing this, I didn't expect much from it. I though it was going to be a sort of puzzle RPG about some boy's dream of going to them moon. I was so wrong.
    This is one of the best games I have ever played. It's not as much a game as it is an interactive story that will blow you off your feet and cry like a 2 year old. Everything in this work of art is pure perfection: the story, the setting, the characters, the plot twist and above all the soundtrack which make everything come together perfectly.
    If there was a Nobel prize for gaming perfection, this would be the winner. I recommend it to anyone who loves a good story. Don't be discouraged by the 2D graphics or whatever else because this game will surprise in you and keep you glued to the screen up to the very end!
    This games deserves a 50 out of 10!
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  35. Jan 28, 2014
    9
    This isn't so much a game as it is an interactive book or movie. But boy is it an experience. I'm one of those people who never cries due to a movie or anything, but To The Moon brought me very, very close. If there's one cheap PC game you get, it should hands-down be this.
  36. Jan 24, 2014
    7
    This is a pretty simple game made in RPG Maker, but the real focus is on the story. You won't level up, there's only one instance of a battle screen, and you won't hunt monsters, but if you're like me "To the Moon" will surprise you with its characters and its heart. It's a game that made a cynic like me consider believing in love, if only for a moment.

    The text-boxes and pixelated
    This is a pretty simple game made in RPG Maker, but the real focus is on the story. You won't level up, there's only one instance of a battle screen, and you won't hunt monsters, but if you're like me "To the Moon" will surprise you with its characters and its heart. It's a game that made a cynic like me consider believing in love, if only for a moment.

    The text-boxes and pixelated graphics may be a turn-off to some, but let me assure you that this game was more immersive that many of the AAA titles I've played. The writer's craft here is truly astounding. Lines of text aren't wasted, effects are always used with a purpose. I played the entire experience in a single sitting and was engrossed from start to finish.

    The story is about two people from an agency that can enter and alter people's memories. They provide this as a service to the dying to give them the memories (and make them plausible) of whatever their life's ambition was. The dying man in this case has no idea why, but since he was a boy he wanted to go to the moon. What seems like a typical boyhood dream becomes a story of trauma, life-long love, and an exploration of the human psyche. But it does all of this without getting preachy or keeping a single tone. Through the game you'll laugh at its surprisingly varied humor, you'll feel like shutting down the game because of the sorrow, and you'll be on the edge of your seat for the ending sequence as you struggle with very real questions about your obligation to the dying man whose head you are inside.

    To the Moon is a great emotional ride, and even if like me you only take the ride once, you'll remember the experience for a long time to come. I myself am writing this review a year after having played it, but its impact on me is a fresh now as it was then.
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  37. Jan 22, 2014
    9
    When this game initially released I completely missed it, gamer radar did not even pick it up. I randomly purchased it from gog.com for some reason when it was on some sale at some point in the late half of 2013 and did not pay much attention to it until I saw it pop back up again in one of the recent Humble Bundles. Since I finally got around to playing and finishing it I figured I wouldWhen this game initially released I completely missed it, gamer radar did not even pick it up. I randomly purchased it from gog.com for some reason when it was on some sale at some point in the late half of 2013 and did not pay much attention to it until I saw it pop back up again in one of the recent Humble Bundles. Since I finally got around to playing and finishing it I figured I would post some thoughts here.

    For a game created with RPG Maker (I want to say XP) it stands out as something worth paying for. Perhaps the nostalgia factor plays a role here what with my personal love of 16-bit RPGs and all but that is just a cosmetic item. This could have been a point and click adventure style game, a quick time event based game, or even a full 3D game utilizing Unity or Unreal or some other popular 3D engine but I give a thumbs up to FreeBird because they knew where they stood with budget and likely other items and did not attempt to bite off more than they could chew in terms of execution. Instead we have a game that emphasizes story and music and one which executes both very well.

    Gameplay:
    Repetitive is the best word I can use to describe it. Mostly point and click on objects of interest or that cause the cursor to change and you do some moving around. There are a few fun ones thrown in that I do not wish to spoil but they do not last long and the repetitive portion returns. But it is not a game with the promise of a thrilling or inventive combat system so it should not be judged for lacking such, nor is it meant to be a game that pushes the boundaries of what a mouse and keyboard can do so judging it based on that is also a bad decision. While repetitive, the gameplay itself is solid and does in fact have varying mechanics at times.

    Music:
    Solid and at times I daresay perfect for some of the scenes.

    Graphics:
    zomg! it looks like pewp! this game was made in 2011!!!!!! That seems to be the attitude of some people and that is rather upsetting. Not every game has to be full 3D with high resolution textures to be considered good or even great. It is not about what it looks like unless that is a selling point. And retro style games are making a strong showing for now so downplaying a game or lowering its rating simply because you want it to look prettier is a rather poor argument. That being said it looked great for what it is.

    Story:
    The important part of this game. While the repetitive actions of gathering memory links from a given memory to solve the rather simple puzzle to get to the next memory might make you want to take a break from this game around Act 2 the story itself is what keeps you interested. And no, there is absolutely no way that anybody can guess the actual story without playing well into the game or reading about it/watching videos/etc because that hand is not played or even remotely revealed until after you are close to and for other items even past the midpoint. Certain aspects of the story may be telegraphed early on but that's no different than any other form of media. Whether or not this game touches your heart is going to be a pretty subjective thing, much like whether or not you still enjoy Disney movies or ever did. The game is not for everyone. I have friends I would not suggest this game to as they would miss the point entirely but having said that, personally I really enjoyed this game. I just wish it would have been longer.
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  38. Jan 14, 2014
    10
    I really like the story and absolutely love the music. The graphics is a bit lacking, the game runs in a really low resolution, but this game isn't about gameplay or beautiful graphics. Playing this game feels a little like reading a story book with pictures and a little bit of interaction.
  39. Jan 13, 2014
    9
    To the Moon is one of the best games I have ever played. The music is beautiful and the plot makes you think of the people and things closest to you. Absolutely beautiful game.
  40. Jan 11, 2014
    8
    It's common to see a game with really fun, solid gameplay to have a really weak, pointless story, but it's far less common to see the opposite. That's exactly what we have in "To The Moon". We have an expertly-crafted narrative with great art, atmosphere, and music, but the gameplay is shoehorned-in, tedious, and doesn't serve the narrative in any significant way. This game would have beenIt's common to see a game with really fun, solid gameplay to have a really weak, pointless story, but it's far less common to see the opposite. That's exactly what we have in "To The Moon". We have an expertly-crafted narrative with great art, atmosphere, and music, but the gameplay is shoehorned-in, tedious, and doesn't serve the narrative in any significant way. This game would have been far better without the gameplay constantly slowing down the pacing. Still, the story is so good that I can't in good conscience give this a score any lower than an 8. The fact that I can care so much about this story in spite of gameplay that literally had me groaning for hours is a testament to just how strong a story it is. Perhaps it would have been a better book or movie, but even if this isn't the ideal medium for it, it's still a strong enough story to deserve praise and make it worth playing. Expand
  41. Jan 9, 2014
    7
    To be honest, I am a bit disappointed by To The Moon. I have heard only the highest praise for its story, but when I actually got the game it seemed to be only an above average story. The game is meant to be a sad story about a dying mans last wish, but they put it way too much cheesy humor that ruins the flow of the story. The gameplay is very basic, and there really isn't much of it. YouTo be honest, I am a bit disappointed by To The Moon. I have heard only the highest praise for its story, but when I actually got the game it seemed to be only an above average story. The game is meant to be a sad story about a dying mans last wish, but they put it way too much cheesy humor that ruins the flow of the story. The gameplay is very basic, and there really isn't much of it. You go around finding items in a level and solving simple flip puzzles. The controls are a bit awkward and you often don't go to where you click. However, I do appreciate a game that focuses on a good story and To The Moon does that well. the addition of an excellent soundtrack is a great bonus as well. If you're a fan of story based games, then you'll want to give To The Moon a look, if you're looking for stellar gameplay, then look elsewhere. Expand
  42. Jan 9, 2014
    8
    To the Moon...an interesting review. Its about as much of a game as a movie is. Its linear, with virtually no gameplay. So, all it really has going for it is the story and the music (both of which are excellent). It really is a good piece of media.

    However, i'm not so willing to forgive the game's shortcomings as others. I'm not comfortable calling it a game. Games have gameplay, and
    To the Moon...an interesting review. Its about as much of a game as a movie is. Its linear, with virtually no gameplay. So, all it really has going for it is the story and the music (both of which are excellent). It really is a good piece of media.

    However, i'm not so willing to forgive the game's shortcomings as others. I'm not comfortable calling it a game. Games have gameplay, and are more than just interactive. Gameplay is integral to the experience, whereas this 'gameplay' just feels tacked on.

    Dialogue from certain characters feels questionable at best. Neil was not funny in the slightest. He completely ruined the atmosphere and made me very aware that I was playing a game. He seemed less of a scientist and more of a teenage anime pedophile. I understand the benefits of comic relief but this hurt the game without helping at all.

    Also, while the pixel graphics were good and implemented well, I don't really understand why that style was chosen for this game. It has nothing to do with the story or gameplay. I would have expected some type of dreamy style, or even just normal hand drawn sprites. Again, I like the graphics, they just don't feel right for this game.

    Regardless, the story was moving, and the music is very fitting and well done. I foresee listening to the soundtrack for years to come. I would recommend this game to the refined, open minded gamer. Anyone who wants good gameplay needs to skip this one.
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  43. Jan 8, 2014
    1
    This review contains spoilers, click expand to view. It might be because I actually have the condition River has and I was able to tell what was going on right from the moment Isabelle mentioned 'neurotypical', but I found the game to be incredibly boring. I did play it through to the end, but I was getting more and more frustrated as it was turning out that nothing major was going to happen.

    The puzzles are extremely easy, there's one spot that is not intended to be difficult to get over but it is (the end of the horse-riding scene) and the rest of the game play consists of running around the screen finding places where the cursor changes shape, then clicking them. That's it.

    Also, I've found the dialogues of the two doctors very annoying towards the end. They just keep talking and talking.

    Overall, it's really nice that someone out there made a game featuring Asperger's (although it's never directly mentioned), but I still think the game sucks.

    Major spoiler: River died because she demanded that her husband use the money for her treatment to finish the house that she won't be able to live in and keep the lighthouse (which she named Anya) company? Really??? WTF!? The ending was, for me, 'meh', so the only tears I'm crying right now are of frustration over spending an afternoon playing this game.
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  44. Jan 8, 2014
    10
    10 tacky chunders out of 10. carnage game. no strip clubs tho so 0/10 cant go to fattys either. tbh this game is just carnage, jim approves too. IT LOOKS LIKE DERRIK MADE THIS GAME BUT HE DIDNT SO ITS GOOD FATTYS MAN SO EXCITED. beatbox alex and soup bowl head colin
  45. Jan 8, 2014
    9
    Wow, this is a stunningly beatuiful game. A definite tear jerker. It will have you laughing and crying. This is what storytelling is all about. A Definite must play if you like story based games. I played it in one sitting, and it was an amazing experience. Don't let the style hold you back, it is all about storytelling, and this game does it perfectly. The writing for the children is aWow, this is a stunningly beatuiful game. A definite tear jerker. It will have you laughing and crying. This is what storytelling is all about. A Definite must play if you like story based games. I played it in one sitting, and it was an amazing experience. Don't let the style hold you back, it is all about storytelling, and this game does it perfectly. The writing for the children is a bit off, but is still great. 9/10
    Definite must play.
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  46. Dec 26, 2013
    10
    If you expect the following, DO NOT play this game Frenetic action, shooting around, scary horror, extreme hard puzzles, super 3d graphics, first person view. Why play it Incredible music, fantastic scenario and story, old-school adventure style, relaxing pace. Congratulations to the designers.
  47. Dec 23, 2013
    10
    Seeing this outranked by things like "Gone Home" just doesn't make me want to live on this planet anymore.
    This masterpiece is the greatest video game love story ever told, and you will cry. End of story.
  48. Dec 23, 2013
    2
    This review contains spoilers, click expand to view. A game that is desperately trying to be deep and moody, is held to the ground and beaten mercilessly by shoe-horned Adam Sandler dialogue.

    Controls: Acceptable
    Music: Good
    Graphics: Decent retro
    Story: Flimsy

    Notes to the creators [If they happen to be reading]:
    - Hospice related workers that are unprofessional and disrespectful toward the client/patient are usually fired.
    - People who make it a job to help others do not treat people they help as burdens.
    - Young children do not all talk like the kids in Talladega Nights.
    - Momentos should have had descriptions of WHY they were important. A little effort here would have really helped the story.
    - The random shouting of "HADOOKEN" during dramatic moments was not acceptable.
    - The Final Fantasy style encounter with the squirrel was not acceptable.
    - Do not use names from Sci-Fi characters to name people in a somewhat modern time.
    - *SPOILER* Building a two story [+basement] stone mansion is not cheap, even though the elderly man did it by hand in two years. So, having the wife demand one built for her stuffed platypus [or she would refuse expensive treatments] is a poor plot when they argue that they could barely afford the treatment.

    FINAL THOUGHT: Stopped playing after 90 minutes. Biggest disappointment for me since Fable 3. Glad it was on sale.
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  49. Dec 12, 2013
    5
    I really didn't like the dialogue in this game. A good example that summarises the problem is this; there is a character who has clocks in his house that never tick. Later on, you witness an earlier memory in which he asks to have a clock switched off because the ticking sound is annoying his girlfriend. Then, other characters, witnessing the memory, say "Oh, so that's why the clocks don'tI really didn't like the dialogue in this game. A good example that summarises the problem is this; there is a character who has clocks in his house that never tick. Later on, you witness an earlier memory in which he asks to have a clock switched off because the ticking sound is annoying his girlfriend. Then, other characters, witnessing the memory, say "Oh, so that's why the clocks don't tick!"

    We didn't need that last bit of dialogue. I wish the game in general had been a lot more "show, don't tell" as the characters comment on literally everything. It could have been a more interesting game if it was more like something akin to Gone Home where the player is able to interpret and explore the objects, rather than having everything over-narrated by the player characters. It made the writing feel amateurish, and lacking in confidence. Also, the timeline of the game is confusing; all the clothes and objects seem to be intended to have this timeless quality, but then the dialogue is referencing things like Animorphs and Street Fighter. This in particular doesn't make any sense; the present era of the game is meant to be 60-70 years after Animorphs books were popular, but characters still reference things like Dragon Ball Z. Is anyone really going to care about DBZ and Street Fighter that long from now? It just feels like the writer inserted things from their own pop cultural frame of reference than really putting effort into the dialogue. It should have either stuck with that timeless quality and not have any pop culture references, or be more consistent about it.

    There are other things I didn't like, but I do want to admit that I did find some aspects of this game quite poignant and sweet, and it is only 4 hours long so you can burn through it in an afternoon. That's why I'm nitpicking it so much; I wanted to like it more than I did.
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  50. Dec 7, 2013
    9
    To the moon was an amazing game with a beautiful story and soundtrack. Despite the relatively weak and repetitive game play. Overall it is a absolutely fantastic game.
  51. Nov 28, 2013
    10
    Its much better then I ever expected. I expected some kind of asian RPG game. But its a great story, told by the tools of an old RPG like game. I couldnt stop playing it untill I finished it. Its a real treasure, I would really miss the experiance if I never bought that game.
  52. Nov 26, 2013
    8
    This game is one heck of a tearjerker. To the Moon is all about it's fantastic story. Not much game play is present. It will make the men weep the sweetest tears and make the women shed the manliest tears.
  53. Nov 25, 2013
    6
    Okay, let's say you download an eBook of the graphic novel "Scott Pilgrim vs. The World." The style of the graphic novel kind of looks like a video game. And to turn the page, you have to click on the "next page" button, so it is interactive. The eBook requires you to take an action before you can see more of the story.

    Is that a video game? No. No one would call that a video game.
    Okay, let's say you download an eBook of the graphic novel "Scott Pilgrim vs. The World." The style of the graphic novel kind of looks like a video game. And to turn the page, you have to click on the "next page" button, so it is interactive. The eBook requires you to take an action before you can see more of the story.

    Is that a video game? No. No one would call that a video game. They'd call it an eBook.

    To the Moon is an eBook. It is more "on rails" than any game I've ever seen. There's virtually no player choice; there's virtually no interaction with the environment. Basically it's "Here's a scene. Enjoy that? Good. Now walk to the next one." All the gameplay is just a glorified "Next Page" button.

    This game has received "Universal acclaim." That's because it's an outstanding graphic novel. And it really is. I teared up just like everyone else. It's beautiful without crossing the line into saccharine. It's thought-provoking and heartfelt and touching. The soundtrack is breathtaking.

    But why was it released as a game?? What about this story makes it best told as a game?? It seems it would have been just as good, if not better, as a novella. Or movie. Or graphic novel. Or play. Or puppet show. Why is it a game??

    I tend to think that a "game" needs to meet a few minimum qualifications. Maybe "It is possible to fail"? Well, here, no, it's not. Maybe "The player must make choices"? No. No choices are made. Maybe "Some degree of skill is required to progress"? Nope! Pretty much zero.
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  54. Nov 20, 2013
    10
    Sometimes a novel, movie or tv show resonate on such a personal level. Not everyone will have the same experience with the same pieces, but I imagine most people can name a small handful of their own. "To the Moon" is certainly in that handful for me. An interactive story with some minor puzzle/game pieces and a fantastic original soundtrack, the characters' history is revealed slowly,Sometimes a novel, movie or tv show resonate on such a personal level. Not everyone will have the same experience with the same pieces, but I imagine most people can name a small handful of their own. "To the Moon" is certainly in that handful for me. An interactive story with some minor puzzle/game pieces and a fantastic original soundtrack, the characters' history is revealed slowly, building into major inflection points. Things that initially seem silly become critical and emotional.

    It is hard to praise this game enough without either seeming platitudinous or spoiling the things that make it great.
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  55. Nov 19, 2013
    7
    Single Player/Multi Player (1/2)

    (If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player) Gameplay (0/2) Visuals/Story (2/2) (If the visuals are better than the story, review this section as if it had no story) (If the story is
    Single Player/Multi Player (1/2)

    (If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player)

    Gameplay (0/2)

    Visuals/Story (2/2)

    (If the visuals are better than the story, review this section as if it had no story) (If the story is better than the visuals, review this section as if the visuals didn’t matter)

    Accessibility/Longevity (2/2)

    (Review this section only on Accessibility if the game has no longevity) (Review this section only on longevity if the game isn’t accessible)

    Pricing (2/2)

    Wildcard (0)

    This is a guideline for how to properly review games. Many reviewers like to get a “feel” for a game, and arbitrarily give a game a score that they believe it deserves. This results in wildly different scores between different reviewers, and vastly different scores between similar games. This guideline addresses these problems and scores games fairly and consistently. This guideline also gives scores that are usually similar to the metacritic score.

    The review score is based out of 10 points. There are no “half” or 0.5 increments. It is impossible to have a score above 10 or below 0. The review score will change as the game gets new dlc, drops in price, or if more secrets are found through the game increasing its appeal.

    The scoring is split into 6 sections. The first five sections can add a possible 2 points to the final score. The first 5 sections are Single Player/Multi Player, Gameplay, Visuals/Story, Accessibility/Longevity, and Pricing.

    Notice that 3 of these sections have two parts. These particular sections will be scored based on the stronger part of the game of the two. For example, if a game has a lousy single player campaign, but an excellent multiplayer component, that section will be based solely on the multiplayer as if the single player did not exist. This allows games to be based on their own merits, as many unnecessary features are shoehorned into video games by publishers to reach a “feature quota”. Games that excel in both areas of a section don’t receive should be noted in the written review, but cannot increase the score past 2 in that section. However, it can be taken into account in the final section

    The final section can add 1, add 0, or subtract 1 to the final score. This final section is the “wildcard” section. This section is for how the reviewer “feels” about the game, but limits this only to this section, rather than the entire 10 point review. This section can include any positive or negative point that was not covered in the previous 5 sections.
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  56. nop
    Nov 16, 2013
    10
    Rating of 11 should be reserved for games with story as masterfully crafted and written, as this one. Music is top notch too. Maybe some people will say "this is not game", and call it "low-tech interactive movie" or something like that, but who cares? It's still awesome.
  57. Nov 16, 2013
    5
    I'll admit, this is a great indie title. It has an emotional story that will definitely make you cry. But, there are quite a few flaws that I have found throughout the game. For example, the puzzles. The puzzles (or should I say "puzzle") is the same puzzle throughout the entire game. Other than giving you a variety of puzzles, it just gives you one, cliche' puzzle. Also, the game thinksI'll admit, this is a great indie title. It has an emotional story that will definitely make you cry. But, there are quite a few flaws that I have found throughout the game. For example, the puzzles. The puzzles (or should I say "puzzle") is the same puzzle throughout the entire game. Other than giving you a variety of puzzles, it just gives you one, cliche' puzzle. Also, the game thinks it's much more funny than it really is. The dialogue is full of easter eggs and jokes which, to be honest, aren't really that funny. And lastly, the gameplay itself. The gameplay really is not that good. All you do is witness Johnny's memories, solve cliche' puzzles and find "orbs" throughout each memory.

    But, the story, yes is good. But try to buy this game when it's on sale, 9.99 seems a little too overpriced for a game like this.
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  58. Nov 5, 2013
    10
    I stumbled upon this game last night, wading through the reviews of "Different" RPGs, looking for something fresh. I looked at the trailer for this game and thought that the concept was compelling, but I wasn't sure if it would be worth the money on steam. Against my initial judgement, I decided to try it out.

    What a decision. The game took me 4 hours to complete, short by RPG
    I stumbled upon this game last night, wading through the reviews of "Different" RPGs, looking for something fresh. I looked at the trailer for this game and thought that the concept was compelling, but I wasn't sure if it would be worth the money on steam. Against my initial judgement, I decided to try it out.

    What a decision.

    The game took me 4 hours to complete, short by RPG standards, but it was 4 of the most heart-wrenching, loveably inspiring hours Ive ever had in gaming. Now to be fair, this "game" is less of a game and more of a point and click interactive novel, but it does what it sets out to do flawlessly. The graphics are appropriate, the writing is clever, funny and gut-twistingly sad and the musical score is nothing short of a masterpiece. .

    I may have gotten on the shuttle to the moon a little later than most gamers, but I have never been more satisfied with my ticket. This game won my heart, and is easily the most touching game I have ever played.

    10/10 Would pay more than triple the price for.
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  59. Nov 2, 2013
    10
    A pixelated game that can make you cry is saying something. This game had phenomenal music and story. So much more than you would expect. Highly recommended for anyone who likes very story centered games.
  60. Nov 1, 2013
    9
    An incredibly touching story. Although some parts are predictable, it manages to twist the story enough to keep you wondering what's going to happen next. Only recommended for people who really get into the story of their games. The most "gameplay" this game has to offer is a few easy puzzles, everything else is just story telling. A really, really good purchase that I recommend for thoseAn incredibly touching story. Although some parts are predictable, it manages to twist the story enough to keep you wondering what's going to happen next. Only recommended for people who really get into the story of their games. The most "gameplay" this game has to offer is a few easy puzzles, everything else is just story telling. A really, really good purchase that I recommend for those who enjoy reading a good book. Expand
  61. Oct 28, 2013
    10
    Absolutely fantastic story that will likely remain with me forever. Beautiful music, witty dialogue, well-crafted story. You simply must experience this. One day I'd like to see this adapted into a book or movie.
  62. Oct 28, 2013
    7
    The game seems to have done a good job wringing the most that it can from it's 16-bit graphical style of gameplay. Now obviously this game is one based largely on story telling and emotion than gameplay or any kind of RPG elements. And that's where the game ultimately succeeds but not without some glaring flaws.

    My only real complaint about the game was that the writer of the story
    The game seems to have done a good job wringing the most that it can from it's 16-bit graphical style of gameplay. Now obviously this game is one based largely on story telling and emotion than gameplay or any kind of RPG elements. And that's where the game ultimately succeeds but not without some glaring flaws.

    My only real complaint about the game was that the writer of the story seemed to be intent on breaking immersion at every given opportunity! This centers largely around the male doctor character of the game (Dr. Neil) and how he has the maturity of a 10 year old. He's constantly trying to make jokes which are bad 90% of the time.

    Perhaps this was the writer's attempt at some levity to what is a deeply moving overall story? If so, I can do without that levity. It's extremely hard to believe (even though we are supposed to suspend belief) that this doctor has the intellectual prowess and dedication to become a scientist capable of helping create, or at least navigate a machine that can enter the memories of the human mind and alter them, all the while he's making jokes that Bart Simpson would find immature and needless.

    At times this alone almost caused me to stop playing, but I decided to try to shrug this character off and I'm glad I did, because underneath lies a story that pulls on the heart strings like few others in gaming. If you don't get a little watery eyed at the game's final scene you might want to check your pulse.

    Overall it was worth the time put into it, but it's hard to ignore the glaring fact that Dr. Neil's immersion breaking lack of humor continuously injects itself into the situation.
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  63. Oct 22, 2013
    8
    If you are looking for an emotional story, nice pictured but not that deep characters and a story that keeps you guessing till the end look no further. This game has it all.
    Yet there are some aspects you should know before starting this. It is more like reading a novel then actually playing a game. The few gameplay parts are pretty standard and repetitive Sequences where you are looking
    If you are looking for an emotional story, nice pictured but not that deep characters and a story that keeps you guessing till the end look no further. This game has it all.
    Yet there are some aspects you should know before starting this. It is more like reading a novel then actually playing a game. The few gameplay parts are pretty standard and repetitive Sequences where you are looking for pieces of memories that will let you continue in the story. Which means you are running around ingame trying to interact with every object there is which is maybe the weakest part of the game.

    Yet the story is just brilliant. Exploring the life of a person and finding out which events lead to other events is just so much fun.

    At the end this game left me with a deep sense of satisfaction and some sadness as the story finally unwinds.

    In my opinion this is a must play.
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  64. Oct 20, 2013
    10
    To the Moon does an amazing job telling a poignant, complex story without becoming convoluted. Music was absolutely fantastic, setting the mood and truly enhancing the dialogue. I cannot wait to play more from Freebird.
  65. Oct 12, 2013
    10
    Discovered the game thanks to a friend who said me to try it.
    Incredible work: so beautiful, touching, sublime, just perfect... I swear i've never cried for a book/film/videogame, but this game changed myself.
    poor gameplay, but the soundtrack and storyline are so amazing.

    Hands down, the most beautiful and emotional love story EVER.
    An unbelievable masterpiece. try to believe
  66. Sep 16, 2013
    10
    I had to make a quick account on here for the sole purpose of letting you know how good this game is. It is one of the best stories and most well written games I've ever played. Very original story on top of well written dialogue as well as fantastic music. Some people are saying the game play was too slow and boring, personally, I never noticed. I was so invested in the story and theI had to make a quick account on here for the sole purpose of letting you know how good this game is. It is one of the best stories and most well written games I've ever played. Very original story on top of well written dialogue as well as fantastic music. Some people are saying the game play was too slow and boring, personally, I never noticed. I was so invested in the story and the characters that nothing else mattered besides finding out what happens. Anyways I'll wrap this up and simply say, it's an amazing experience and at a very reasonable price. Buy this game! Expand
  67. Sep 15, 2013
    10
    The best indie game for me.
    I love this oldschool-graphic game. I love this story very much and I hope that Freebird Games will make second chapter soon.
  68. Sep 14, 2013
    10
    I just couldn't stop playing it! It's firmly an adventure game, which is a genre I don't often enjoy, but the story was so gripping...I had to keep going...

    Granted, it took less than 5 hours to complete, but it's great!
  69. Sep 13, 2013
    10
    Beautiful, lack of gameplay but the most immersive heart warming stories I have ever seen in a video game. You might complain there is a lack of depth and gameplay itself, so if you are one who expects all that then please this is not a game for you. All I can say is that this has made me appreciate the values of memories and love to a whole new scale, please, just give it a go, you won'tBeautiful, lack of gameplay but the most immersive heart warming stories I have ever seen in a video game. You might complain there is a lack of depth and gameplay itself, so if you are one who expects all that then please this is not a game for you. All I can say is that this has made me appreciate the values of memories and love to a whole new scale, please, just give it a go, you won't be dissapointed. Expand
  70. Sep 10, 2013
    3
    People seem to be very impressed with this game, especially the story.

    First of all, the story in this game is not sad/tragic/beautiful. I think the amazing storyline hype comes from few people overreacting to mediocre storyline and rest just hopping on the train tossing their thinking caps out the window. If you've read more than 5 books or are older than 15, you probably heard/read
    People seem to be very impressed with this game, especially the story.

    First of all, the story in this game is not sad/tragic/beautiful. I think the amazing storyline hype comes from few people overreacting to mediocre storyline and rest just hopping on the train tossing their thinking caps out the window. If you've read more than 5 books or are older than 15, you probably heard/read sadder stories or have experienced much more tragic events than this game has to offer. Story is a very generic "love story" with repressed memory playing a major role. While the game can take you about 4 hours, you can accurately guess how the story will pan out after about 20 min of play. I can see how some people might find this story really sad and beautiful but I assume these are the same people who would break down sobbing if they ever saw a roadkill. I admit, the story is slightly better than typical fps shooters that seem to dominate the market but this isn't really saying much for a game that supposedly has an amazing storyline.

    The gameplay is a very simple 16-bit game that you might find in your gameboy but with more details and vibrant colours.. Most of gameplay is talking to significant characters and solving a series of very simple puzzles. No fights and no real puzzles to get you thinking. Searching for items and solving puzzles are mostly there to give you small breaks throughout the game. Also, the game is story-driven and is very linear. You cannot go back to place you visited earlier for check for foreshadowing or re-read some lines to clarifies some details.

    Sound has always been very important aspect of game for me and I was mildly intrigued by the soundtrack and bought it off the main website. After thoroughly listening to them all for a while, only one track is decent/memorable enough that I will occasionally look back on it. The track is called 'For River' and feels like a mix of 'Thousand Words', 'Tifa's Theme' and one more track from FF series I can't remember.

    Recommended if you've never played a game with a decent story and are interested what current gen has to offer. However, if you have experience with sad/tragic/beautiful stories and expect to find it in To the Moon, you will be very disappointed.
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  71. Sep 3, 2013
    10
    -To The Moon's story is the best I've ever encountered in my 25 years of gaming. It deals with mature themes that make you think about memories, regrets, life, love, and what it means to be human. At times, it can get very melodramatic, but Gao balances that perfectly with some great comedic moments. The dialogue is witty, and the characters, and plot are well developed.

    -The soundtrack
    -To The Moon's story is the best I've ever encountered in my 25 years of gaming. It deals with mature themes that make you think about memories, regrets, life, love, and what it means to be human. At times, it can get very melodramatic, but Gao balances that perfectly with some great comedic moments. The dialogue is witty, and the characters, and plot are well developed.

    -The soundtrack is excellent as well. It may not be everyone's cup of tea, but I really like how Gao uses one song as a motiff that perfectly fits the story at hand.

    -The graphics are a throwback to the 16 bit era, although to me it looked like an early PSX rpg game since the color palette exceeds the 256 on screen palette of the SNES. The graphics are really lush, and fit the story's purpose. I really hate it when people say that retro 16 bit graphics are bad. That is just a stupid notion. Would you say that Picasso's paintings are bad? Of course not. It's just a different style.
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  72. Aug 27, 2013
    3
    It's all about the story! The problem is it's extremely overrated. When I read reviews of people who played this game who say they were so touched tears came to their eyes I think they need to get a life outside their computer. Trying not to spoil it, the resolution in the end is stupid. It *might* have worked as a movie where real actors could interject human emotions, but ultimately it'sIt's all about the story! The problem is it's extremely overrated. When I read reviews of people who played this game who say they were so touched tears came to their eyes I think they need to get a life outside their computer. Trying not to spoil it, the resolution in the end is stupid. It *might* have worked as a movie where real actors could interject human emotions, but ultimately it's a video game about dreams and memories... the premise is basically "your mind and memories can be manipulated to make you happy, just like a video game." Stupid premise because it's not meaningful at all. In the end I was like uh what was the point of all that? The guy just got played.

    I will admit some of it was very compelling. There's a lot of breadcrumbs and allusions/foreshadowing where I couldn't put it down because I was dying to know what came next but in the end was let down. There was no plot defining twist, all pretty predictable. I did think the dialogue was clever and fine though. I did like the music but it wasn't like oscar worthy as many would make you think. It's just catchy little piano pop songs. Nothing special, but enjoyable.

    The gameplay is awful. Clicking was very not responsive. Controls are bad. I don't mind a full story driven game with little game play, but this game should've just been an E book/video game animated movie because the game play gets in the way of the story and becomes an annoyance. Gameplay is also non consistent. Some plot points require you to do a bunch of mundane junk while others breeze right through with cutscenes (my preference).

    Thankfully the game is short and cheap. I'm not upset I played it, more upset at the lavish praise it's getting because it's simply not deserving.
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  73. Aug 26, 2013
    4
    I think it became a trend to say they cried at this game. I don't get why, they probably haven't played Shadow of the Colossus yet. It was ok, I had some fun with it but I wouldn't ever play it again.
    The dialogues are cheesy, especially the funfair part with those drawings, the music gets annoying after so many repetitions. And the story is the mix of Inception and a Eternal Sunshine of
    I think it became a trend to say they cried at this game. I don't get why, they probably haven't played Shadow of the Colossus yet. It was ok, I had some fun with it but I wouldn't ever play it again.
    The dialogues are cheesy, especially the funfair part with those drawings, the music gets annoying after so many repetitions. And the story is the mix of Inception and a Eternal Sunshine of the Spotless Mind.
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  74. Aug 25, 2013
    9
    First time playing this type of game. A game purely based on story with little game play. The story and the soundtrack is amazing.

    However, the repetitiveness game play could get a bit boring. There were parts where I just wanted the game play to end and for the story to continue on.

    Wish the resolution was higher. It caused my second screen to shifted due to the low resolution full screen.
  75. Aug 25, 2013
    10
    Melhor experiência que já tive com um "game" no decorrer dos 26 anos da minha existência. Simplesmente fantástico. A história, a trilha tudo excepcional, nunca imaginaria isso de um "game" feito no rpgmaker. Merece a atenção de todos.
  76. Aug 22, 2013
    10
    This game holds a special place in my heart. This is one of those games that is truly unique. There are no points or lives or enemies to battle. It's a game driven purely by the storyline. And the story is both interesting and well-told. I can't remember if I cried when I played this game the first time, but it wouldn't surprise me. I think another reviewer said it best whenThis game holds a special place in my heart. This is one of those games that is truly unique. There are no points or lives or enemies to battle. It's a game driven purely by the storyline. And the story is both interesting and well-told. I can't remember if I cried when I played this game the first time, but it wouldn't surprise me. I think another reviewer said it best when describing this game, "I can't tell you what makes this game so great without spoiling it." This game isn't for everyone. You have to value storyline over button-mashing, and you probably have to be an adult to appreciate the themes addressed in the story. A truly remarkable game. PS the music is awesome. Expand
  77. Aug 21, 2013
    9
    Beautiful in a reto-style, To the Moon features hauntingly beautiful music and a story that is surprisingly moving. It's a novel clad in SNES-era Final Fantasy style graphics and gameplay, but without the combat. Instead, it features a personal and emotional story of a man, his wife, and his lifelong dream, along with the suffering and disappointments attendant to them. I continue to thinkBeautiful in a reto-style, To the Moon features hauntingly beautiful music and a story that is surprisingly moving. It's a novel clad in SNES-era Final Fantasy style graphics and gameplay, but without the combat. Instead, it features a personal and emotional story of a man, his wife, and his lifelong dream, along with the suffering and disappointments attendant to them. I continue to think about the game and its story, and look forward to the next one. Expand
  78. Aug 11, 2013
    10
    Best game I have played in a very long time! It connects with the player and shares a bond with the player in the game, and is exciting and funny and sad, its a must.
  79. Aug 4, 2013
    10
    Any other game like this, one with less of a magnificent story, I would be tempted to rate it less than a 10, merely because there isn't much "game" in the actual playing here, it IS visually similar to 16-bit style RPG's of yesteryear, but lacks any real inventory (the one in the game is useless to game-play, just exists for a little extra reading material), no stats here, no characterAny other game like this, one with less of a magnificent story, I would be tempted to rate it less than a 10, merely because there isn't much "game" in the actual playing here, it IS visually similar to 16-bit style RPG's of yesteryear, but lacks any real inventory (the one in the game is useless to game-play, just exists for a little extra reading material), no stats here, no character advancement, no combat, etc..the game play involved basically talking to characters and solving very easy little quick puzzles flip board puzzles as you unlock new memories/sequences in the games progressing story.

    Sound dreadful? I certainly hope not! This "game" has one of the greatest soundtracks I've ever heard, it's truly GORGEOUS and moving, and the story is incredibly deep and satisfying, don't be surprised when you tear up, man or woman, it's having that affect on so many for a reason! this is not a random crises of cry-babies among a ton of video game nerds, the story really IS that good.

    Call it a game or an 'interactive story', whatever you want, BUT BUY IT NOW and support this true work of art. I eagerly away the episode 2 and "a Bird Story" by freebirdgames, just take my wallet already!!
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  80. Aug 1, 2013
    10
    To me, a game, a book, a piece of music, or a movie they are all the same. Although technically different, they are nevertheless products of the human creativity. We can create and enjoy it however we want it to be. If I were blind, a book to me is not much different from a song: they are just thoughts and emotions brought to the inside my mind. If I can play a game that its song is soTo me, a game, a book, a piece of music, or a movie they are all the same. Although technically different, they are nevertheless products of the human creativity. We can create and enjoy it however we want it to be. If I were blind, a book to me is not much different from a song: they are just thoughts and emotions brought to the inside my mind. If I can play a game that its song is so beautiful and its story is fascinating, that it makes me a better person, despite the boring game-play, or a 90s-graphic, I would still give it a 10/10. That's what I think of To The Moon. Expand
  81. Aug 1, 2013
    10
    Don't play this game around other people. Play it alone. It will be a very personal experience, and one that you won't want to share. Emotions you feel will be reminiscent of Final Fantasy 7. The writer/developer is a master storyteller, and the music/song complete the artwork. Well done.
  82. Aug 1, 2013
    10
    To tell you what makes this game so good, would be a spoiler. Now, don't watch any trailer of To The Moon, just go get the game and enjoy!!!!!!!!!!!!!
  83. Jul 18, 2013
    10
    This review contains spoilers, click expand to view. This game was truly something. I remember hearing about it from PewDiePie's play through in my suggested videos on Youtube. Apparently it was "sad". I didn't see a reason to buy it though. Suddenly, a wild Steam Summer Sale appeared! It was $3. THREE DOLLARS. I bought it and I guess it was pretty funny! I liked all the characters even the ones we get to know nothing about. I didn't see why it was so good yet. So funny funny blah blah. Then... The adventure truly begins. And after a quick conversation we're on our quest take him to the moon! So we go backwards through his memories. I thought they were kinda cheesy. But as I went back and see the setup I realized that it wasn't cheesy. It was more like walking into the end of a movie. "What could've happened to make this cheesy end?" Suddenly as we go to his teenage years I got to the point where I was HOOKED. HOOKED I TELL YOU. Then Act 1 ends. Act 2 ends. Act 3 commences. I was sort of interested in what would happen... I had no idea what was going to happen. After that part of the game I don't know how I didn't fall out my chair crying my eyes out. I might have overreacted because I could relate to some of the characters pretty well. I won't say what happens but I cried. ;_;
    There is no way to summarize this game in one word. The least is two.
    Funny and *SOB*
    BUY THIS GAME.
    It's a MUST PLAY!
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  84. Jul 18, 2013
    8
    The main characters occasionally clash with the story they are observing and sometimes plot elements get contrived to keep the story moving, but if you're looking for a moving story and don't care too much about the graphics or utter lack of gameplay, then look no further.

    I usually criticize games for adopting retro graphics. Touted too often as an artistic choice, in most games the
    The main characters occasionally clash with the story they are observing and sometimes plot elements get contrived to keep the story moving, but if you're looking for a moving story and don't care too much about the graphics or utter lack of gameplay, then look no further.

    I usually criticize games for adopting retro graphics. Touted too often as an artistic choice, in most games the presence of retro graphics is most likely the result of the developer's laziness. In some, such as Minecraft, it compliments the nature of the game quite nicely and perhaps nicer than more modern graphics would. I can thankfully add this game to the latter list, as the presence of 3D graphics or voice-acting (all dialog is in text form) would actually take away from the characters and story. It is meant to be simple but elegant, and the graphics do suit it in this case.

    Bearing in mind that this game is not trying to be a game so much as an interactive story, I won't really critique the gameplay elements so much. They mostly consist of searching for items with relevance to the story itself, and so fall under the story category. There are a few very simple puzzles that seem a bit out of place.

    Since this game takes the role of an interactive story, most criticisms of it must be based on that aspect. Fortunately, To the Moon really does pull its weight in that category. The setup is simple a man is on his deathbed two years after his wife passed, and his last wish was to go to the moon for some uncertain reason. The two main characters, who act as observers most of the time, are doctors with the ability to enter the man's unconscious mind and alter his memories such that he believes he actually did. In order to do so, they must trace their way back through his memories until his childhood to find out why he wants to go to the moon. The emotional story centers itself primarily around the man's relationship with his wife, and builds to a climax that is both startling and heartbreaking.

    The two main characters sometimes clash with the plot in a non-productive way, however. One of them is meant to provide comic relief and admittedly, there were some pretty fantastic moments in that field but on occasion the comedy will come in contrast to the serious tone of the story which you are observing at the moment. Also, many of the elements of the story feel made up, out of place, and contrived simply to provide a reason for the story to continue in the manner the developer wanted. This is a sign of poorly thought out writing.

    But overall, To the Moon will provide you with about 3 hours of the most powerful writing I have ever seen in this medium.
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  85. Jul 12, 2013
    10
    This game may not be fantastic in a graphic way, but it's absolutely BEAUTIFUL I haven't heard such an emotional and immersing story in a long time. The main characters are incredible. You play as two scientists who give dying people a last wish, Joey's wish is going to the moon, the two main characters have to accomplish that wish. You go into the mind of Joey and starts when he wasThis game may not be fantastic in a graphic way, but it's absolutely BEAUTIFUL I haven't heard such an emotional and immersing story in a long time. The main characters are incredible. You play as two scientists who give dying people a last wish, Joey's wish is going to the moon, the two main characters have to accomplish that wish. You go into the mind of Joey and starts when he was around 50 and it ends when he was 5. During the story you go taking objects that all have a relationship with his memories, discovering his mysteries, the main reason of his wish of going to the moon, his family problems, and what has to change in his memories so he could go to the moon.

    The controls are pretty obnoxious, you control the game with both keyboard and mouse, but instead of using the "WASD" keys, you use the arrows, and it makes you be in weird uncomfortable position. The puzzles aren't challenging, point and click.

    The OST is one of the most beautiful i have ever heard, it has a really deep, sad piano music, that go just in the right moment when its most needed, which make this game more engaging.
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  86. Jul 5, 2013
    10
    Amazing, beautiful, brilliant. Riveting storyline. Very easy to become emotionally attached. Heart wrenching.

    It takes a person who can appreciate art, who is not overly serious all the time. Some people might not consider it a 'game', because it plays more like older RPGs without the battle system (and just the town exploration/social stuff).
  87. May 28, 2013
    9
    I really enjoyed the story and fell in love with this game. I know it doesn't renovate gaming and at times can be cheesy. But that's what i liked about it.

    The graphics were Ok, maybe something like a anime graphic novel could have been really cool too. The music at times were sometimes intense but only added to the emotion the team was hoping for the user to feel during some of
    I really enjoyed the story and fell in love with this game. I know it doesn't renovate gaming and at times can be cheesy. But that's what i liked about it.

    The graphics were Ok, maybe something like a anime graphic novel could have been really cool too.

    The music at times were sometimes intense but only added to the emotion the team was hoping for the user to feel during some of the story.

    The only thing i can knock if i had to are the controls. At times it was a little frustrating trying to move with the mouse. I ended up using the arrow keys to get around to finish the game.

    I hope to see more from this team both in narrative and music.

    Thanks Freebird

    -Eno-
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  88. May 10, 2013
    10
    Let me just preface this review by saying, I had never heard of this game nor was I fully prepared for what I was about to embark on.

    Alright with that out of the way... This game is amazing, the story is by far the best aspect. Accompanied by the music and dialogue you have one of the best adventures you could possibly have in a video game. You're constantly enthralled, and the
    Let me just preface this review by saying, I had never heard of this game nor was I fully prepared for what I was about to embark on.

    Alright with that out of the way...

    This game is amazing, the story is by far the best aspect. Accompanied by the music and dialogue you have one of the best adventures you could possibly have in a video game. You're constantly enthralled, and the simplistic game mechanics only lend your mind even further into what's going on in the story as opposed to the gameplay. Most people would think this would be a bad thing, simple game play and an emphasis on story. But if you're a true lover of a great epic such as this then you need to play this game. It has a perfect culmination of flowing storyline that will keep you guessing until the very end.

    It can make you laugh, it can make you cry, and it can make you angry. Everything a good "Role Playing" game should be. Kudos Metacritic for showing me this amazing game. I will never forget it.
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  89. Apr 29, 2013
    4
    Being a 40 year old gamer, I don't understand why this game is rated so high. I support independent games, many are quite good despite minor flaws, but this one's feeble attempt at humor is particularly groan-worthy. I may let my 7 year old niece play to see if she thinks it's funny. Apart from the poor dialog perhaps lost in translation, the gameplay is ok with only a few nuances and theBeing a 40 year old gamer, I don't understand why this game is rated so high. I support independent games, many are quite good despite minor flaws, but this one's feeble attempt at humor is particularly groan-worthy. I may let my 7 year old niece play to see if she thinks it's funny. Apart from the poor dialog perhaps lost in translation, the gameplay is ok with only a few nuances and the story is nice so I give it a 4 for that. Expand
  90. Apr 28, 2013
    10
    I just finished the game and it's just amazing, when I first read about the game in my head I really thought it was going to be a very serious game, but it actually really had its funny moments and I loved that. The story turned out beautifully and the music is also really nice. Loved the game!
  91. Mar 29, 2013
    9
    This game is absolutely amazing. The retro style does fit very well and though it is not much of a 'game' in the traditional sense, it is a wonderful story and an adventure of fabulous imagination. This is definitely a piece of art.

    My only complaint is with the ending and its ultimate message, but I won't spoil anything. Everyone has to decide for their own and everyone who loves
    This game is absolutely amazing. The retro style does fit very well and though it is not much of a 'game' in the traditional sense, it is a wonderful story and an adventure of fabulous imagination. This is definitely a piece of art.

    My only complaint is with the ending and its ultimate message, but I won't spoil anything. Everyone has to decide for their own and everyone who loves intelligent storytelling should play this game. Now.

    - Cazy
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  92. Mar 21, 2013
    10
    Pleaso read it all. I am not judging "To the Moon" as a game because that would be a mistake. I am judging it for what it is. I'll explain...

    I've cryed four times during this game. I can't tell at which parts whitout spoiling it, but, what I can say is basically I suffered something very similar to what the main character did. I will argue for days with people that say that "To the
    Pleaso read it all. I am not judging "To the Moon" as a game because that would be a mistake. I am judging it for what it is. I'll explain...

    I've cryed four times during this game. I can't tell at which parts whitout spoiling it, but, what I can say is basically I suffered something very similar to what the main character did. I will argue for days with people that say that "To the Moon"s story lacks of depth or originality. George R.R. Martin himself sayi that, these days, is not about telling a original story, but about telling a story in a way that has never been told. "To the moon" told me a story in a way that I was never told before. I would not call To the Moon as a game precisely, it's more of an interactive novel, with a few puzzles, very simple ones by the way. To the moon is a piece of art for me. It's basically a story told in a very beautiful way. I was sincerelly touched by this "game" and if you ever lost someone dear to you, I promisse you will be touched too.

    This is currently 3 bucks at Steam. Please don't draw yourself away from this game just because somepeople are complaining about graphics or not allowing themselfs to be touched by simple things. Anyway, that's my opinion
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  93. Mar 12, 2013
    10
    Brilliant narrative. Lately I have been getting sick of the go go go, kill kill kill games mixed with sparse storyline. This game is pretty much just story with small puzzles along the way. This game is definitely not aimed at those who are still in the young and invincible mindset, as the primary focus is on mortality and exploring the memories of one man throughout his life, so if youBrilliant narrative. Lately I have been getting sick of the go go go, kill kill kill games mixed with sparse storyline. This game is pretty much just story with small puzzles along the way. This game is definitely not aimed at those who are still in the young and invincible mindset, as the primary focus is on mortality and exploring the memories of one man throughout his life, so if you have not yet acknowledged the reality of death and the uncertain, tragic and beautiful nature of life, then they will not enjoy this game. Ignore the negative reviews, play it alone and with headphones late at night. I am not the type who cries often, but this title brought tears to my eyes at a few points and really makes you look at your own life, and your own memories of past and future. How everything was linked together was done in an incredible matter, especially the use of objects to tell a story in how things change, but yet some things always remain the same. Brilliant game, well written story. It's $2.99 on Steam, buy it and support the developers. Expand
  94. Mar 9, 2013
    9
    This review contains spoilers, click expand to view. I'm a bit late to the party, but I just recently 'beat' the game and thought it was great overall. I do have some (hopefully) constructive criticism to share in hopes to make it, or the next episode, an even better game:

    • The music was, imo, stellar and was the driving force of the game. I can't even listen to any of the songs without getting all misty eyed and I'm not ashamed to say it. ^_^ So please keep that the main focus!

    • The humor was a welcome surprise and really helped give contrast to the game so you weren't just constantly having your heart strings pulled to exhaustion. Please consider that balance for the next episode but I encourage the developer to include more 'mainstream' references for the non-gamers who will inevitably play your game.

    • The pacing of the story and revealing of key plot points was done rather successfully, but I had hoped there was some additional information for those who seek it. Not story line essential info but 'extracurricular' information for the ones who were curious about various details. Maybe further flesh-out characters with optional details that are not important to the story line as long as it didn't risk muddling the flow of the main story.

    • The ending wasn't obvious (thank you) and was one of the most bitter-sweet I've experienced. But I admit that the 'action sequence' near the end (with the zombies) felt out of place when juxtaposed with the rest of the game. I guess you could say it felt a bit rushed, I felt that too much was happening 'behind the scenes' to get to the ending and should have had a bit more player interaction (with the story line itself, not zombies).

    • The game was categorized as a 'Role-playing game', which I realize nearly every game you 'play' a 'role' in the 'game', but most gamers were expecting a bit of what was joked at (final fantasy style battles). To The Moon was more of an interactive story that, frankly, I'd love to see be made into a feature-length movie to both expose more people to this wonderful story but also raise awareness about autism and other personality effecting disorders.

    • The game-play was perhaps it's 'weakest link'. I understand there's only so much that can be done but I did find myself a bit frustrated in a couple points of the game. Finding some of the clues/memory-links felt a bit tedious, maybe adding a visual cue (a glow or sparkle) would help, or incorporate it into the story by adding an in-game 'scan' option that the main characters have access to (while they're in someone's thoughts) that the player can choose to use if they want to.

    • The 'flip puzzles' were both difficult and easy. Some were painfully obvious, others I just got lucky. An effort was made to point out the "ideal" number of moves but the puzzles lacked some sort of reset button if you messed up, and was there wasn't any obvious benefit or prize for actually figuring out the puzzles within the ideal range anyways. The 'overall' counter seemed like the only score in the game, yet it was quickly forgotten about near the end of the game. I think these puzzles should have been optional for those who aren't keen on puzzle games, which brings me to my last point...

    • The difficulty of the game, while subjective to everyone, seemed to be all over the map. The casual point-and-click stuff was obviously very easy, the puzzles were hard, the (only) action scene near the end of the game could be very difficult for non-gamers, etc. I would suggest to add in difficulty options, ranging from "Tell me a story..." which automates the action sequences and removes the flip puzzles (leaving only the point-and-click stuff), to some sort of a 'hardcore mode' that turns up the difficulty on the puzzles, etc. (for those who like a challenge)

    • The graphics may be a turn-off to some, and while those people may be somewhat shallow for judging a book by it's cover, it would be a good investment to try and improve on them a bit. Personally I enjoyed the 16-bit style but I'm also over 30 years old and grew up on SNES games. I liked how the lack of detail allowed people to, more or less, imagine what the main characters looked like so it was more to their ideals. Perhaps they even linked the likeness of the characters to people they know in their actual lives. So while better graphics would be a boon to the game overall (especially in inspiring interest probably more sales) don't let it get in the way of other more important things, like the story music.

    Thanks for reading.
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  95. Mar 8, 2013
    8
    To the Moon is a awesome story but I could be a good game if the gameplay wasn't so "basic". Like I said, the story is realy well writen, like a short novel or a manga. Very smoothy. It's rare in a game, but not just in video game. Personaly, I hope there is a sequel (as it seems to be at the end of the game) but with more gameplay. Music is also greeat.
  96. Mar 5, 2013
    10
    It doesn't offer very much in terms of gameplay or graphics and it's not a very long game either, but the story telling is just amazing and very touching. There are very few games out there which manages to cause intense emotions like this game. This is perhaps the most valuable game I ever played.
  97. Feb 23, 2013
    10
    Stories in most games are pretty much actions and adventures, but this game has the most lovely drama. This game will make you enjoy storyline instead of gaming experience. I guess it is what indie game is. I know graphic is old, that makes the game sorta lame in the beginning, but when you start to get in to the storyline, you will be watching a movie.
  98. Feb 17, 2013
    9
    It takes a lot of courage to create a game that has a primary focus on story. It takes even more courage to limit your gameplay because of that same focus. To the Moon apparently has a lot of courage. Is the story of To the Moon strong enough it to stand on its own? Short answer, yes. Yes it is.

    Now, let me get something out of the way. No, this game does not have revolutionary
    It takes a lot of courage to create a game that has a primary focus on story. It takes even more courage to limit your gameplay because of that same focus. To the Moon apparently has a lot of courage. Is the story of To the Moon strong enough it to stand on its own? Short answer, yes. Yes it is.

    Now, let me get something out of the way. No, this game does not have revolutionary graphics. No, this game lacks gameplay mechanics of a traditional adventure RPG. There is no combat. There is no leveling up. To the Moon is not that kind of game. I wouldn't even call it a game, really. To the Moon is an interactive story. And it was intended to be. And yet I can't explain the story without ruining it. This is an experience that cannot be told. If you want to understand why this story is worth telling, you're going to have to pay your money and watch it unfold with your own eyes. The soundtrack to this game is also extremely emotional and is one of the more memorable scores. Piano segments seriously brought me to tears at some points in time, simply because of the pure emotion behind every keystroke. Every song matched the mood it was trying to portray. I have never really been moved by a soundtrack quite like this one. Now, unfortunately, there are some flaws that keep this game from being perfect. Some parts of the game have pointless comedic one-liners from Dr. Neil Watts, who can ruin a mood in an instant. He makes a wisecrack in almost every scene. Mind you, there are some times when his interactions are actually needed and enjoyed. But the number of bad interactions outweigh the good. However, I must say that his personality straightens out in the final half of the game, so he's not all bad. Also, the puzzles in the game seem to be quite out of place. I don't think the game was extremely hindered by them, but at the same time they shouldn't have really been there. All in all, To the Moon is not a game. It's a story. It's an experience. And what an experience it is. There are a couple hiccups down the road, but the sheer amount of emotion put into this game's story and music completely makes up for the flaws of the game. There are few original games out there nowadays, and I'm ecstatic to say that To the Moon is an experience worth enjoying. You'll laugh, you'll cry, and you'll most definitely fall in love with this game just as I have.
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  99. Feb 9, 2013
    8
    Perhaps it's only as you get older that this game resonates so much. Do you risk messing with loving memories, even if it's to get rid of painful ones. Lovely story, brought tears to the eyes.
  100. Feb 9, 2013
    9
    When I booted up this game I had high expectations because of reviews. It started off really well with beautiful music playing in the menu. However, because of the terrible controls and movement combined with annoying and unnecessary puzzles and weird sense of humour, I was soon apt to quit the game. But I persisted and it was well worth it. The game does an outstanding job of pullingWhen I booted up this game I had high expectations because of reviews. It started off really well with beautiful music playing in the menu. However, because of the terrible controls and movement combined with annoying and unnecessary puzzles and weird sense of humour, I was soon apt to quit the game. But I persisted and it was well worth it. The game does an outstanding job of pulling you in, empathise with the characters and feel all kinds of emotions. I couldn't stop playing, had to finish the game in one sitting. The writer knows how to emphasize small things and make them stand out in emotional importance. Expand
Metascore
81

Generally favorable reviews - based on 26 Critic Reviews

Critic score distribution:
  1. Positive: 22 out of 26
  2. Negative: 0 out of 26
  1. Oct 27, 2012
    100
    To The Moon is one of those games you instantly fall in love with. With it's simple, but elegant design, incredible writing, and thrilling, heartfelt tale, To The Moon is more story than game, but what a story it is.
  2. Oct 23, 2012
    80
    To The Moon's charming sense of humor and unabashed ease with tossing around pop culture references (from Dr. Who and Animorphs down to Dragon Ball Z) kept the serious, and at times quite gloomy overtones from feeling too self-serious. And so, with John and River's tale being told, restructured and sent to the moon in a heartfelt and memorable way; I am able to walk away from To The Moon satisfied, and looking forward to the next installment in this world.
  3. Sep 3, 2012
    60
    If you're into having your tears tugged at, this will definitely be a change from nights spent curling up on the couch spectating those romance flicks that no one else gets. If you're someone who winds up stuck with the aforementioned individual, originally promised beer and tricked into the awkward Kleenex duty, no guilt will be harbored from missing out.