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6.3

Mixed or average reviews- based on 1790 Ratings

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  1. Mar 15, 2014
    3
    OK, so I recently bought this game on an impulse. It was fun for the first 4 hours and then a sudden pang of deathly boredom clouded any further possible enjoyment. Great concept, great parkour, Titans are cool but the game is fundamentally unfinished and lacking the content demanded by it's $60 entry fee. Not pleased, not pleased at all. Getting the game refunded.
  2. Mar 16, 2014
    6
    A good game, entertaining for a few hours however its lack of promised content and playability ( at least for me). I mean its not a bad game, but it isn't gods gift to the world as the critics seem to be saying.
  3. Mar 11, 2014
    4
    First of all let me state that Titanfall is mechanically and conceptually a brilliant and exhilirating game. It's responsive and fun to play, and adds a lot to the FPS genre from the perspective of game design, and for that all credit where it is due.

    The issue is that for a 60$ title the lack of content that comes upon release is unjustifiable. There are free to play shooters that give
    First of all let me state that Titanfall is mechanically and conceptually a brilliant and exhilirating game. It's responsive and fun to play, and adds a lot to the FPS genre from the perspective of game design, and for that all credit where it is due.

    The issue is that for a 60$ title the lack of content that comes upon release is unjustifiable. There are free to play shooters that give more content than Titanfall does, and this makes the price an instant refund for me, as while I enjoy the game immensely it is not worth the price and I do not want to encourage such prices on products that are not worth it from a content perspective.

    This took it from an 8 to a 6 for me, two other aspects about the game bothered me, the first and most important being the lack of something new from a game mode perspectve, and general generic design of said game modes and weapons (appart from attrition and the smart pistol) Respawn could have leapt forward but it feels like much of what they did was playing it safe.

    The last and less important point are the visuals, while they are of course not very important it shocks me that infinity wards most talented are incapable of working on anything else than an outdated and simplistic engine that is definately showing its age. Wether graphics are important or no after near a decade of use its time to put that old thing to rest, and use newer engines enabling more divergent and complex gameplay, as well as visual fidelity.
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  4. Mar 11, 2014
    5
    I have mixed feelings about this game so I'm just gonna list the pros and the cons.

    Pros: + Titans feels pretty fresh and are fun to play with + Gun play is great even though it's almost too much CoD over it + Fast paced game with mobility is just what I want after all the CoD, MoH, BF games + Burn cards Cons: - The so called campaign is more or less a joke. Regular MP with some
    I have mixed feelings about this game so I'm just gonna list the pros and the cons.

    Pros:
    + Titans feels pretty fresh and are fun to play with
    + Gun play is great even though it's almost too much CoD over it
    + Fast paced game with mobility is just what I want after all the CoD, MoH, BF games
    + Burn cards

    Cons:
    - The so called campaign is more or less a joke. Regular MP with some added voice overs
    - Content wise this game feels like a scam. Less weapons, maps, perks and so on than any random CoD game
    - Lack of any kind of auto balance
    - Retarded AI

    All in all I find the game average, nothing more nothing less
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  5. Mar 16, 2014
    4
    First the good things: The pace of the game is nice, unlocks happen daily if you play a couple of hours a day, the games are not too long, usually around 15-20 minutes. and the controls are really good, there is a nice feel to piloting a titan or, moving in various way through the infrastructure of the maps, and the soundscape is rather well done too... Sadly, that is where the good thingsFirst the good things: The pace of the game is nice, unlocks happen daily if you play a couple of hours a day, the games are not too long, usually around 15-20 minutes. and the controls are really good, there is a nice feel to piloting a titan or, moving in various way through the infrastructure of the maps, and the soundscape is rather well done too... Sadly, that is where the good things end.

    The bad things:
    -Matchmaking is simply terrible, trying to unlock 2 of the titans(you absolutely have to complete both IMC and militia campaigns to get both) is an absolute pain in the ass. Not only are the teams missmatched most of the time(average level of the opposing team being 15-20 levels higher is not uncommon) But due to people not wanting to play the campaign more than the bare minimum, you are forced to back track ALOT!, joining lobbies that take you back 2,3,4 sometimes 5 maps, just to advance 1 map later on. And the lack of possiblity to do said campaign solo, is just adding salt to the wounds.

    -The Graphics, are just fugly, and if you try to improve them on an older generation graphics card, say, a GTX 285, GTX 480 or GTX 580. You run a risk of making 99% of the textures disappear, by turning on the AA.

    -Ridiculous hit detection; Getting shot through walls with a projectile that does not pierce said surface, or getting jumpkicked when the person doing said kick is 2-3 meters away or through a wall, is common.

    -Limited selection of maps, and the map design is usually skewed in a way, that the first team to field 2-3 titans, will most likely dominate through the rest of the match. Also the maps are usually designed in a way that gives the other team a significant advantage, for example one of the maps is located in an area you could consider a "dragon graveyard" or their grotto, the other side, allways begins with the high ground advantage, while the other need to go uphill most of the time. Not a fun thing, when sides are chosen randomly in this game, and if you get thrown on one side multiple times in a row.

    -They nerfed the wrong things: The nuclear ejection has become a laughable thing. The radius of said blast, is now a titans fart, one dash, is all it takes to get out of the radius. While on the other hand, Smart pistol did not suffer a nerf. Does not look like we can assume respawn will make good choices in the future either.

    -The burnercard system, is not a situational as you think, You just have to experience it yourself. It is awfull.

    -The game encourages people to roam the opposing teams spawns, and there is no spawn protection, the moment your feet touch ground(you respawn) you are free game.

    -The customization options for weapons and titans, are rather humble. considering the price of the game, and how small repertuar of maps you have, you would think they would have more of something.... Oh wait, over 30 gigs of the game is soundfiles(closer to 40 gigs actually).

    -The game unlocks, even though they happen at a steady pace, are not necesarily what you were gunning for, and it is somewhat gimicky, for example, trying to get the 20 titans killed with the 40mm cannon, sounds simple enough, but when you realize, you have to destroy them, BEFORE they blow up after getting doomed, that task became so much more complicated, and seeing as how everyone is equipping nuclear ejection, well, good luck.

    In overall, the idea of the game is awesome, but execution is poor at best, and it does not cash in on the promises it made with the beta, if anything, beta was just there to get people open up their wallets.

    4/10, for a game that fails to deliver what it promised.
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  6. Mar 11, 2014
    6
    The only reason this game has so much praise is because it was made on the hype of ex COD people developing it. If any other developer made this, it would be getting mediocre reviews of "been there, done that" and no one would care.

    It basically just feels as if COD got a new fun mode like it did with Zombies and whatever else over the years. The Gunplay is exactly like COD, the camera
    The only reason this game has so much praise is because it was made on the hype of ex COD people developing it. If any other developer made this, it would be getting mediocre reviews of "been there, done that" and no one would care.

    It basically just feels as if COD got a new fun mode like it did with Zombies and whatever else over the years. The Gunplay is exactly like COD, the camera movement animations are the same, even the UI and the x on the crosshair when you hit someone is the same. There are barely any modes, what is there is just what FPS games have been doing for 20 odd years now, just really boring. I was hoping for some innovation, just something more than what is just a new COD mode.

    The only differences come in with having wall running, double jumps and the mechs. These abilities are hardly worth full price for, especially seeing as it lacks content everywhere else. The mechs do not feel like mechs either, they just feel like playing a tall soldier with a texture around the outside to make it look like you're in one. When I play as a mech, I want to feel it, but in Titanfall they still feel more mobile than most soldiers in FPS games these days.

    All the maps are really bland, only one or two are memorable and there is no SDK for custom maps and mods, there is no server browser either, the whole thing is Lobby based. I just don't get why they would do this one PC, there is just too much downtime between matches as you wait for these stupid lobbies to count down and find players. I also hate how you cannot select what map you want with lobbies, at least with a server browser you can just play 24/7 servers which just play your favourite map.

    There is no single player, there is just very little to this game, it doesn't innovate and it just feels so meh, there is just nothing to it. I was hoping the inclusion of story into the multiplayer would pay off as well as L4D, it just isn't there however. They made a big deal about it all and yet there is barely anything..

    Very disappointed, I have no idea why it is getting such high scores.
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  7. Mar 11, 2014
    6
    Titanfall. First off i'm going to agree with many of the others that mechanically the game is pretty solid. The titans feel great the moment is great. (I LOVED THE PARKOUR.. LOVED IT) Everything else though is really lackluster. Many of the game modes are just cut and paste or a different spin on older styles. Hell even the supposed "campaign" mode is just a giant multiplayer game with aTitanfall. First off i'm going to agree with many of the others that mechanically the game is pretty solid. The titans feel great the moment is great. (I LOVED THE PARKOUR.. LOVED IT) Everything else though is really lackluster. Many of the game modes are just cut and paste or a different spin on older styles. Hell even the supposed "campaign" mode is just a giant multiplayer game with a standard drop and some voice over and small video in the corner ala small box. You do not have many weapons to do much with and it gets stale soon.

    And the small amount you get is sold to you at a full retail price of $60. What's really crazy is that it feels that they programmed many other guns in the game but they ripped it out to do as dlc, along with mappacks.

    I just have a very bad feeling about this.
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  8. Mar 30, 2014
    6
    I gave Titanfall a 7 in my original review. But I’m perplexed. This is an mp only game that doesn’t deliver mp elements all that well. Games are regularly stacked, so one team is always crushing the other. And lobbies don’t shuffle players. So the imbalances will last until the losing players leave (which they will). Respawn is working on a fix. But it’s already too late. Anticheat wasI gave Titanfall a 7 in my original review. But I’m perplexed. This is an mp only game that doesn’t deliver mp elements all that well. Games are regularly stacked, so one team is always crushing the other. And lobbies don’t shuffle players. So the imbalances will last until the losing players leave (which they will). Respawn is working on a fix. But it’s already too late. Anticheat was missing at launch, which is inexcusable. Titanfall is not a next gen game. It’s a decent shooter, not a ground breaker. And I’m tired of games having to be fixed weeks/months after launch. By the time Titanfall is patched up, I will have moved on to the next shooter. If you have $60 to spare, this is still a worthy title to own. But the lack of content leaves me scratching my head. Why can’t EA simply launch a game with everything intact? I think many players will leave before the Titanfall project matures. That’s understandable with a game that squandered so much potential. The following is my original review with a few tweaks.
    Overall, Titanfall isn't a bad game. I'm impressed with its smooth launch. But Titanfall has several mech-sized flaws. Foremost, the game is huge at 50gb; and nearly 35gb's of that are just sound files. For all that heft, the visuals and sound don't really blow me away. The textures are bland and random pop ups plague the environments. In fact, the game looks merely average. Despite the average graphical fidelity, the game will require most machines to work extra hard to pump out max graphics. COD Ghosts is huge as well, and it doesn't look great either. I hate to say it, but Titanfall doesn't look like a next gen game. But it's certainly a resource hog. And considering many PC gamers will install it on expensive (and limited capacity) SSD drives, a 50gb game is nuts.
    Next flaw: the game modes are little boring. The "campaign" is a series of team death match rounds with a half-baked, forgettable story. There are a handful of other game modes, but not the variety you'll see in Black Ops 2 or Insurgency. Respawn may add more game modes, but that's a big if. I think the developers where hoping that players would be blown away by giant mechs and parkour combat. It's fluid, but Crysis and Mirror's Edge still deliver the best parkour experiences to date.
    The maps are large enough, but I'm surprised by the complete lack of destructibility. Giant mechs running around and they can't overturn a car or shipping crate. This absence is extremely disappointing for a next gen game. Environmental chaos would have given Titanfall a tremendous edge and probably allow it to put BF4 and Ghosts to rest. Without destructive power, the Titan's are nothing more than metal suits with big guns. And that absence is so obvious I'm left wondering why Respawn left it out. So what if a pilot can jump high? I would have more fun punching thru walls and kicking trucks on my opponents while trudging around in a Titan.
    And obviously, the lack of skill based matchmaking and anticheat is a huge knock against Titanfall. Is this another example of EA pushing games out the door too soon? Or are the developers at Respawn that clueless?
    So what's good about the game? It runs smooth. Titanfall easily puts BF4 and Ghosts to shame. BF4 is still buggy months after launch, whereas I put 10 hours on Titanfall with only one crash. Titanfall also offers in game voice chat. So players won’t have to find third party alternatives. Considering all the baddies running around, I'm hoping more players will use chat. The gunplay is tight. The hit detection is darn accurate too. In fact, it’s impressive. But weapon balance is merely OK. One hit melee kills, powerful shotguns, and auto lock pistols rankle nerves. Most players run with the same 3 guns. Much like COD. And the guns lack punch. Crysis 3 offered better weapon selection/upgrades that felt powerful. Finally, everyone gets a Titan! No building up a killstreak to drop a Titan. You get one simply by playing. This is a welcome divergence from COD's camp and build your killstreak formula. This should encourage players to move about more since death won't prevent them from hopping into their mechs.
    Final verdict. The game delivers a bigger rush than COD or Battlefield. Titans and random AI controlled grunts running around really pump up the pace. Additionally, I think many gamers will agree that BF4 and COD Ghosts are disappointing. Titanfall changes the formula enough while delivering gameplay we’re all familiar with. I agree that the game is a too streamlined, but it’s certainly fun to play. Titanfall trims the fat off shooters, a risky move. But despite its high production values, Respawn didn't quite deliver the game we hoped it would. The graphics are surprisingly average. The gunplay is tight, but boring. And the static, indestructible, environments are hard to process when piloting a walking tank. On the upside, the game runs smoothly. It's a blast to play. Controls are fluid and the parkour elements are easy enough to master.
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  9. Mar 15, 2014
    4
    Once again I am baffled by the glowing critic reviews for this game. Admittedly I was having fun but after logging 8 hours into the game so far and unlocking everything there is to unlock and beating the campaign both Militia and IMC (hour and a half only) I am getting bored. Calling in a titan was AWESOME the first hundred times I did so, the next hundred times I've done so I findOnce again I am baffled by the glowing critic reviews for this game. Admittedly I was having fun but after logging 8 hours into the game so far and unlocking everything there is to unlock and beating the campaign both Militia and IMC (hour and a half only) I am getting bored. Calling in a titan was AWESOME the first hundred times I did so, the next hundred times I've done so I find myself yawning. There isn't a lot to keep me playing the game, sure it's pretty but it really does feel like Call of Titan Duty Fall.
    The campaign was just laughable, I have no idea what the actual story is or why these two groups are even fighting each other. The narrative was drowned out because I was busy trying to shoot people not listen to generic characters talk about...whatever the hell they were talking about. MacAllen I believe was a character? One I cannot put a face to. That's the only named character I can remember off the top of my head. Not only that but the hour and a half of campaign levels (both campaigns) are the same levels just playing them on different sides (boring). An issue I ran into was when I played through the militia campaign and then halfway through the IMC but stopped. Finding a matchmaking game for the mission I was on was dreadful. It took a crazy amount of time. On top of that when I did find a game it put me two mission back. So maybe I played through both campaigns in an hour without the backtracking.
    In conclusion the game does not offer a substantial amount of content for me to still be playing this even in a months time. After playing online for 8 hours and unlocking everything, what's the point now? The campaign is laughably horrid. Something I really wish I hadn't spent $60 on.
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  10. Mar 12, 2014
    3
    I'm going to save everybody the effort right now, Titanfall is not a game worth getting for the PC in my opinion. There are just so many detractors to the game. Starting with the most obvious, the install is 50GB due to uncompressed audio, taking up 34GB of the download. Right off the bat this is an indicator of a lazy PC Port. This is literally just a port. The textures are horrible, theyI'm going to save everybody the effort right now, Titanfall is not a game worth getting for the PC in my opinion. There are just so many detractors to the game. Starting with the most obvious, the install is 50GB due to uncompressed audio, taking up 34GB of the download. Right off the bat this is an indicator of a lazy PC Port. This is literally just a port. The textures are horrible, they did NOT optimize for PC, and the graphics are, considering that this is a $59.99 supposedly AAA title, mediocre.

    Getting into the core gameplay for multiplayer, pretty much using your Titan at all puts you at a disadvantage. The maps are too small/crowded in order to warrant actual Titan battles without having to constantly swivel yourself around in one of the game's many narrow corridors. There is maybe 2 maps that this isn't a huge issue on. Maybe if the Titans had a jump or something like that this could have alleviated the problem somewhat, but as is, piloting your Titan is practically useless. You're better off calling a Titanfall and then just having your Titan guard you.

    The game apparently has 15 maps? But only cycles through maybe 5 of them at a time. It feels like it's more limited than it should be, I thought the addition of bots would make the game better but it's TERRIBLE; the bots are incredibly incompetent. They add nothing to the game, they're not tough, and they come in abundance; you can skip killing people and kill only bots and get a decent score... but where is the fun in that?

    One of the other things is that the game doesn't even have a good campaign mode, all you know is the Militia and the IMC are fighting because... ??? When playing campaign, you constantly have people talking via mic and then the game itself speaking to you at the same time, while you're fighting players. It's nearly impossible to multitask, making split-second decisions while having to listen to other people as well as the game taking to you about the lore.

    Speaking of which I couldn't care less about whatever the story is while I'm trying to pilot a Titan and fend off another all the while someone is climbing on my back. I feel like the campaign mode could have been so much better and more engaging if it was just a sort of co-op story where you're fighting NPCs, and had actual cut-scenes between combat and worlds to enlighten your group to the lore. Campaign is literally pretty much Multiplayer... but you don't get to choose what game mode you're playing.

    Nextly, lobbies. There is no such thing as a truly private lobby. You can't create a game to play JUST with your friends. In addition, you get kicked from your private lobby after just 5 minutes of not choosing a game mode.

    Next thing that REALLY grinds my gears is the lack of skill matchmaking. I couldn't tell you how many times I got into an Attrition, i.e. Death Match (which honestly is pretty much the only game mode anybody is playing), only to have my team consist of six members between level 2 and level 14, while the enemy team consisted of approximately level 32 to level 45. Extremely disappointing because they have exponentially more powerful Titans and gear unlocked.

    Oh, speaking of gear. The game boasts 33 weapons, and what a troll that is because that statement neglects to mention its talking about cumulative weapons, including your Titan's weapons. Not counting Titan weapons, you get 1 Shotgun, 2 Sniper Rifles, 2 SMG's, 1 LMG, 2 Assault Rifles, 1 Rifle and last but not at all least, the worst gun of all the Smart Pistol, which is the worst item in the game, pretty much easy mode the pistol. It does all the work for you, and I understand why they put it; in theory: to seem more advanced, more technological. Because a gun that automatically locks onto heads and to people when youre in range and the bullets turn on an automatic trajectory? That sounds advanced to me. This feels like Wanted (the movie) the game. But wheres the fun in that? There is none. One thing I love about the weapons is the EVA Shotgun, because that shotgun works and it is the rudest shotgun I've ever used in a game. That shotgun is the only thing I love in this entire game to be completely honest. You can't customize your guns for how you play, like the EVA-8 Shotgun, it comes with Iron Sights... but you can't change out the sights for anything else. Same thing goes for all the other weapons with their specific perks. And when you create a custom loadout, you can't name it, it literally just sits in "Custom Loadout 1", or 2-5 or so.

    Overall, I am honestly very disappointed with the amount of hype that Titanfall had going for it. I was expecting a lot more. I'm not completely shutting my door to Titanfall, but it is not worth $60, especially with the amount of issues that they have right now. I'll probably wait until they get their **** together and possibly until it goes on sale, but for now I'm just going to shake my head and spend my money on a different game.
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  11. Mar 11, 2014
    7
    This game is great. I played the beta for almost a day straight and thought it had potential.

    Pros : - Mech Gameplay is fantastic. - Multiplayer is fast paced. - The ability to make everyone feel welcome and enjoy the game because its really hard to bad at this game. Even if you are not very good you can still kill bots to feel better about yourself. Cons: -Repetitive game play
    This game is great. I played the beta for almost a day straight and thought it had potential.

    Pros :
    - Mech Gameplay is fantastic.
    - Multiplayer is fast paced.
    - The ability to make everyone feel welcome and enjoy the game because its really hard to bad at this game. Even if you are not very good you can still kill bots to feel better about yourself.

    Cons:
    -Repetitive game play is the name of the game. If you're a CoD fan and love running in circles all day and doing the same thing over and over you might enjoy this. The problem is all you're doing in this game is killing bots/pilots in order to get your titan. Rinse and repeat that's 100% of the game.
    - The bots are a absolute joke to the point where you can run into a room of 6 of them and slowly shoot them all in the head without taking any damage.
    - The smart pistol aka The biggest noob weapon ever released in video game history. Literally all you have to do is have someone in your field of view, wait a couple seconds and shoot.

    Overall its a game I'll play every once in awhile because its just too damn repetitive to play often. I would of rated it even lower on Xbox One but I'm running this game at 2560x1440p at 80fps so even if the graphics are not amazing, they are 3 times clearer then Xbox =D.
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  12. Mar 19, 2014
    4
    My biggest purchasing regret in living memory. Don't be fooled by the hundreds of millions they spent on marketing, this the pinnacle of gaming mediocrity.
  13. Mar 11, 2014
    4
    Now before you decide to just look away from this review based on the score, I'll let you know that I'm being fair in weighing everything up. At first Titanfall looked like a great game and I couldn't wait to see what they would add to it. And that's the thing. They didn't. Now I'm not going to say that anyone who likes this game is 'a Microsoft fanboy' because you could just fire aNow before you decide to just look away from this review based on the score, I'll let you know that I'm being fair in weighing everything up. At first Titanfall looked like a great game and I couldn't wait to see what they would add to it. And that's the thing. They didn't. Now I'm not going to say that anyone who likes this game is 'a Microsoft fanboy' because you could just fire a 'fanboy' post right back at me. Fair dues to people who like this game. However I bet that those people like the Call of Duty franchise. Again, fair dues to you if you do, I'm not going to criticise you on that. However, I'm talking from the point of view of a Battlefield and open world loving gamer. For me, this game didn't add anything I hadn't seen before. I get more satisfaction out of blowing stuff up in Battlefield with massive 64 player teams than I do wandering around in a mech killing what were mainly AI with 6v6 teams. And this is one of the main reasons for this rating. After playing games like Battlefield, by comparison these maps feel cramped, the combat feels archaic and while the graphics aren't an eye sore they just don't have that step up above the rest that I for one have come to expect from games with this much hype. I can see people disagreeing with me and saying 'well the graphics don't matter, only the gameplay' and usually I would agree with you. I loved Prototype and at the time that it was released the graphics were nearing the quality of the last generation of consoles. The same goes for Star Wars Battlefront and so on. But I didn't care because the gameplay was just so good and for me that made the game. But with Titanfall I often found myself aiming at the floor because the recoil that I have come to expect from other first person shooter games just wasn't there. And believe me, when there's a crowd of four plus people in front of you and you're standing there shooting the concrete, it can get a little frustrating. But even with all of this mediocrity the game would have usually scored around a 5 or a 6 or even 7 (with a push) with me for being an average shooter with few new mechanics. But I digress, the main reason why this game scored so low is because of the disease that seems to be plaguing many decent games recently. I am of course talking about the dreaded 'Always Online Connection' or 'Always Connected DRM'. This means that if you lose connection to the internet, this wonderful new shooter you just bought... well... you can't play it I'm afraid. If this was the case with a studio such as Crytek or Activision I would say "sure, let's give it a chance!". But it's not. It's with EA. The studio that turned SimCity from my game of the year to that large pile of dust in the corner. I experienced first hand this always online, and there's no other way to put it, catastrophe and let me tell you that I thought EA had learned after this and would put the always online feature to bed. But no, they obviously haven't learned at all and that is why it has scored so low. My advice for this year is to get whatever console you want, they're both great consoles, but be aware that The Order 1886 and The Last of Us, two games I cannot wait to play, are both only on PS4 and that is what I shall be getting. Expand
  14. Mar 13, 2014
    4
    CoD with mechs and parkour. Bad port from the Xbox version. Its hard to imagine how could you make such a poorly optimized PC game with the Source engine. I had to turn off vsync to play "properly".

    The game is fun but after 4 hours (+14 from beta) I realised I saw all the content the game could offer. Same quality as the beta, with just some more stuff. I got my Great Game
    CoD with mechs and parkour. Bad port from the Xbox version. Its hard to imagine how could you make such a poorly optimized PC game with the Source engine. I had to turn off vsync to play "properly".

    The game is fun but after 4 hours (+14 from beta) I realised I saw all the content the game could offer.

    Same quality as the beta, with just some more stuff. I got my Great Game Guarantee refund on Origin.
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  15. Mar 11, 2014
    2
    Probably entertaining for a few hours. It kinda plays like CoD and the parkour mechanic barely do any difference, level design is poor, they tried to make maps for parkour, but then remembered they had to make it practicable for Titans. So every map feels not good enough for Titan play or pilot play. Overall it's really disappointing. They obviously have been restricted in the processProbably entertaining for a few hours. It kinda plays like CoD and the parkour mechanic barely do any difference, level design is poor, they tried to make maps for parkour, but then remembered they had to make it practicable for Titans. So every map feels not good enough for Titan play or pilot play. Overall it's really disappointing. They obviously have been restricted in the process because I think the game could have been really good only by tweaking some game modes/rules. Expand
  16. Mar 11, 2014
    8
    Titanfall is exactly as advertised, especially when based on the gameplay trailers, but most likely overhyped to death. It feels quite similiar to Call of Duty, but somehow it felt different at the same time. It's something a fan of first person shooters can tell, even if it isn't readily apparent to others. Things such as gunplay, sense of recoil, first person animations, and firstTitanfall is exactly as advertised, especially when based on the gameplay trailers, but most likely overhyped to death. It feels quite similiar to Call of Duty, but somehow it felt different at the same time. It's something a fan of first person shooters can tell, even if it isn't readily apparent to others. Things such as gunplay, sense of recoil, first person animations, and first person camera movement can alter how a shooter "feels" to some gamers. Is it a bad thing that Titanfall is similiar to Call of Duty? That depends on your perspective on shooters or games where multiplayer is the selling point!

    Titanfall's strengths lie in a few key areas. Which I'll try to summarize here: The Titans, of course, are the most obvious selling point, and are pretty much as awesome as advertised. We get at least fifteen maps in the base game, and each one takes advantage of both pilot movement and Titan combat. The pilot, which you play as, has excellent and extremely entertaining parkour or jump jet movement. This is all tied together with extremely fast paced, snappy combat that somehow manages to outdo Call of Duty's fast paced combat! Overall, it's super fun, and very competitive without the pain (as the game makes you feel good even if you aren't "doing well" at the game).

    The weaknesses of Titanfall: Depending on how you view repetition, Titanfall can be repetitive, as gameplay ends up falling into a cycle or a pattern. Matters are confounded by the lack of truly unique or new game modes besides the usual material, such as TDM, CTF, and a conquest style game mode. The PC version is wonky for a few gamers too, with the performance for myself ranging from smooth to suddenly bad, and other fairly minor issues (because it is a nicely designed PC game). Do these flaws hurt the game? Maybe. But they don't do that much to fatally wound the game!

    The progression system: We get a nice number of goodies to unlock in the normal progression format. It's fun and addictive, with a very extensively large "challenge" system which act as mini achievements that give you tangible rewards (you unlock weapons, "perks", and weapon attachments). I just wish there was way more to unlock, especially for the pilot weapons and Titan weapons. There isn't nearly enough unlockables at the moment, but that might be a strength to the game, as gameplay matters more than dangling carrots in front of our faces!

    The unusual aspects of this game: Titanfall has "Burn Cards", which act as a one round long buff to your pilot's abilities. You can unlock these burn cards by playing the game, but you have to be careful once you use them, because dying will immediately erase your Burn Card effect! But that isn't the only unusual thing about Titanfall. To some degree, this game is like League of Legends, Smite, or DOTA 2. All allied or enemy AI bots are often referred to as "minions", and actually attempt to take objectives which is very cool. They give much less experience points or objective points (in TDM) than actual players, but they offer a very good way to distract enemy players so you can go in for the kill! Also, at the end of every round, you chase after the retreating and remaining enemy players, and you get to bust up their only method of escape (but they can escape, earning bonus points)! All these things feel somewhat unusual, and are welcome changes to the usual FPS formula.

    Alright. Titanfall, when viewed in comparison with multiplayer shooters that have been coming out recently, is a great game. Is it revolutionary? No, I highly doubt it. But it gives us a great science fiction setting with nice music, audio, action, and visuals. It's definitely more "involved" than most shooters I played lately that had the main character having a useless "jump" button.

    I highly reccomend it for fans of multiplayer shooters! Everyone else, consider this game carefully before buying it.
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  17. Mar 11, 2014
    4
    COD with Mehc's that feel like nothing more than large humans. The A.I running around is the most boring unchallenging thing I have ever experienced, and most the time you end up killing 5-10 A.I for each and every person you run into. What a let down.
    Really hope they do a better job of Titanfall 2. This game had sooooo much potential.
  18. Mar 11, 2014
    4
    played fps games for decades.. don't believe the over-hyped ads and reviews..
    "winner of over 75 awards" really.. before the game was even released..
    - next gen graphics? disappointingly not even close.. - mechs? go play Hawken on steam for FREE.. LOL - 50gb download.. (35gb required download of multi-language voice packs.. really?) - no server browser - no single player - the
    played fps games for decades.. don't believe the over-hyped ads and reviews..
    "winner of over 75 awards" really.. before the game was even released..

    - next gen graphics? disappointingly not even close..
    - mechs? go play Hawken on steam for FREE.. LOL
    - 50gb download.. (35gb required download of multi-language voice packs.. really?)
    - no server browser
    - no single player
    - the multi-player campaign mode with the voice-overs is.. a joke right?
    - definitely plays and feels like a modded COD game.. correction: a poorly optimized COD game..

    thank god i purchased from origin.com and was able to get my money back earlier today!

    going back to BF4.. waiting for naval strike expansion.. still the most entertaining multi-player fps today..

    hooah!
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  19. Mar 11, 2014
    0
    I can only play against 6 people at a time? Me and my friends started a match and we were pitted against players MANY times our level? You call that matchmaking? Graphics are nothing to brag about either.
  20. Mar 12, 2014
    0
    I cannot beleive the brainless behaviour people are showing with this game already. People are literally buying all the lies from Respawn Entertainment and even EA god damn it. Game which combines Call of Duty, Mirror's Edge and Tribes is considered new all the sudden? This is the same old. You have to stop and Aim Down The Sights with iron sights inorder to have the best accuracy. There'sI cannot beleive the brainless behaviour people are showing with this game already. People are literally buying all the lies from Respawn Entertainment and even EA god damn it. Game which combines Call of Duty, Mirror's Edge and Tribes is considered new all the sudden? This is the same old. You have to stop and Aim Down The Sights with iron sights inorder to have the best accuracy. There's no fastpaced skillbased action like in Quake3:Arena or Unreal Tournament. You have regenerating health just like in Call of Duty and every other modern FPS. You have short sprint just like in Call of Duty and every other modern FPS. Even the Titans can't run and shoot, they also have to sprint to move fast. You have weapon limit like in Call of Duty and every other modern FPS. You have reqular weapons just like in Call of Duty and every other modern FPS. This is another GENERIC MODERN FPS. What point do you not understand? There are no freezers, biorifles or shrinkrays. All the weapons are just reqular bullet weapons without any imagination. There is no skill involved since this gameplay is the same Call of Duty one hit kill. You shoot people in the back and they have no time to turn since they die from one shot to head, one shot to leg, one shot to toe and one shot to finger..

    This is not an Competitive FPS by anymeans. This is nothing compared to true Competitive FPS like Unreal Tournament, Quake3: Arena, or Counter-Strike. This is another generic Console Shooter. Not even close to being a true PC FPS.

    Avoid at all costs if you have any brain left.
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  21. Mar 11, 2014
    1
    A half finished game that fails to tell a story through multiplayer. Think of the failures brink had and then add dumb ai with larger maps. There are far too few choices of weapons and titans. Pc game is a lacking console port. Typical EA garbage of selling half a game and stretching out 1/4 as dlc and never adding in the rest. Not worth more than 29.99 in the current state.
  22. Mar 11, 2014
    3
    The game is overhyped and overpriced and does not deserve anything beyond a 7.0 score. First of all there is no single player it has only a multiplayer mode, second the graphics are a joke they are average to poor with a lot of low quality textures the game feels like a 2004 generation game, third it gets repetitive and boring really fast the gameplay is so freaking shallow it is only runThe game is overhyped and overpriced and does not deserve anything beyond a 7.0 score. First of all there is no single player it has only a multiplayer mode, second the graphics are a joke they are average to poor with a lot of low quality textures the game feels like a 2004 generation game, third it gets repetitive and boring really fast the gameplay is so freaking shallow it is only run and shoot all the time. I do not believe that this piece of crap costs 60 dollars Expand
  23. Mar 13, 2014
    0
    So, I bought into the hype, I installed Origin despite my distrust for EA and waited as a gigantic 50 gigabytes download finished (it took 2 days and crippled my home internet connection in Australia). I was expecting huge map, massive content and staggering texture details but It turned out that most of the download was audio. I kid you not -- AUDIO. What the ****?

    After all this,
    So, I bought into the hype, I installed Origin despite my distrust for EA and waited as a gigantic 50 gigabytes download finished (it took 2 days and crippled my home internet connection in Australia). I was expecting huge map, massive content and staggering texture details but It turned out that most of the download was audio. I kid you not -- AUDIO. What the ****?

    After all this, knowing it was a multiplayer only game, I tried to connect to the servers and they were all being hammered... understandable. Then, hours later when things calmed down I finally got to enjoy Titanfall.

    For about 5 minutes.

    Yeah, it crashed and not just a small crash, whatever origin did ruined the main partition on my SSD that I use for both the main OS and my games. So I can't exactly review this game, at least not on PC. It could be great but it cost me more time than I'll probably be able to play it. My 0 rating is an indication of this. Tread with caution -- you may as well get the Xbox One version though the graphics are absolutely crippled compared to PC version which I admit looked quite good.
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  24. Mar 11, 2014
    4
    Minimal storyline, no single player campaign, "full" game (or "expansions", depending on whether or not you're an apologist) is $80 if you buy it up front, $85 if you buy the "season pass" (what seasons have to do with anything is beyond me), and probably $90 if you buy each of the 3 slated "map packs." The multiplayer mode has only 12 players, six per team, at least in "campaign" mode.Minimal storyline, no single player campaign, "full" game (or "expansions", depending on whether or not you're an apologist) is $80 if you buy it up front, $85 if you buy the "season pass" (what seasons have to do with anything is beyond me), and probably $90 if you buy each of the 3 slated "map packs." The multiplayer mode has only 12 players, six per team, at least in "campaign" mode. The inclusion of a bunch of bots attempt to make it feel larger. Another game that doesn't come close to living up to its hype. Expand
  25. Mar 11, 2014
    4
    Ok so here we go ...

    - good but dated graphics. - many good ideas that make this shooter A BIT different. - inclusion of AI opponents is surprising and yet disapointing. - sound is great. - netcoding seem stable with some very minor hiccups. But then again ... - not worth 60$ ... Maybe 40$ but even then ... - lack any kind of innovation ... - AI is downright stupid ... Free
    Ok so here we go ...

    - good but dated graphics.
    - many good ideas that make this shooter A BIT different.
    - inclusion of AI opponents is surprising and yet disapointing.
    - sound is great.
    - netcoding seem stable with some very minor hiccups.

    But then again ...

    - not worth 60$ ... Maybe 40$ but even then ...
    - lack any kind of innovation ...
    - AI is downright stupid ... Free experience points though.
    - 50 gig for that ? ...
    - Campaign through multiplayer ... I'd rather have MW2 singleplayer campaign than what I was given in Titanfall.
    - 6 vs 6 ? I'd rather see this game with 64 players.
    - Too little weapon choice.
    - Yet again, can't choose servers ... And many times over, it'll take you a while to get in game because the servers are too slow to connect and then disconnect for no reasons.
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  26. Mar 11, 2014
    9
    Very refreshing game. Sure, there is nothing really groundbreaking there, but the way all the small details of the game fit into each other perfectly is just amazing.
    Even for people who have been fed-up with Call of Duty's simplistic and repetitive gameplay, this game might be a great way to get back into fast, competitive multiplayer FPS.
    Your really have to experience the mobility
    Very refreshing game. Sure, there is nothing really groundbreaking there, but the way all the small details of the game fit into each other perfectly is just amazing.
    Even for people who have been fed-up with Call of Duty's simplistic and repetitive gameplay, this game might be a great way to get back into fast, competitive multiplayer FPS.
    Your really have to experience the mobility aspect of the game for yourself to understand why this game feels great. Plus it is well balanced at release, that's some great QA here.

    Only two complaints tarnish the picture : the stuborn reliance on matchmaking rather than server browsing on PC is a shame, and the game modes are simple and could have been more immersive (dynamic objectives/map progression as in TF2, for instance), which might reduce replayability.

    Other than that, if you like old school FPS with a fresh polish and some nicely thought details, give it a try !
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  27. Mar 17, 2014
    4
    Sadly, all the good game designers are quitting business, such as Valve who made Half-life, the folks that made Unreal Tournament and now the folks that made Bioshock. What you're left with is half-baked multiplayers such as Call of Duty with tons of lag and inaccurate shooting and now this. Game designers want to give you the smallest content they can for the money. Another example is theSadly, all the good game designers are quitting business, such as Valve who made Half-life, the folks that made Unreal Tournament and now the folks that made Bioshock. What you're left with is half-baked multiplayers such as Call of Duty with tons of lag and inaccurate shooting and now this. Game designers want to give you the smallest content they can for the money. Another example is the latest Resident Evil, Resident Evil 6, which was like one level of RE4. Save your money, rent this game and enjoy it for a few hours then buy it when it comes out in the bargain bin. Expand
  28. Mar 11, 2014
    9
    The Xbox One, Xbox 360 and PC versions will all share the same exact experience. The only advantage PC users will see is the graphical one, where TitanFall can run at a native 1080p on most modern mid-range cards with many of the details turned up/maxed. It's not the most beautiful game you'll find on the market but that's not what makes a game great. It's the constant pacing of theThe Xbox One, Xbox 360 and PC versions will all share the same exact experience. The only advantage PC users will see is the graphical one, where TitanFall can run at a native 1080p on most modern mid-range cards with many of the details turned up/maxed. It's not the most beautiful game you'll find on the market but that's not what makes a game great. It's the constant pacing of the multiplayer and the cool ways in which you can move through levels that make TitanFall a bit like Call of Duty, but with less calculation and more artistic expression. You can play the way you want as long as you don't think you can get away with persistent camping. In TitanFall, the battlefield constantly shifts. There are no real choke-points. There's high points to ground level, left and right flanks. You can be attacked at any moment, you just have to be constantly kinetic to avoid being an easy target. I love TitanFall, I just hope that it doesn't burn out quickly like the last couple Call of Duty games have for me as there's really just competitive multiplayer to be had here (even with the slight touches of story woven into the mix), because it really is a good game. Expand
  29. Jun 4, 2014
    4
    It's been a couple months since release and unfortunately Titanfall has turned out to be an utterly forgettable title that lost its luster within the first 45 days of release. I'm afraid my initial review must be changed to reflect the current realities of the game. Regeneration challenges aren't enough to keep players around. PC population fell off a cliff in the first month and neverIt's been a couple months since release and unfortunately Titanfall has turned out to be an utterly forgettable title that lost its luster within the first 45 days of release. I'm afraid my initial review must be changed to reflect the current realities of the game. Regeneration challenges aren't enough to keep players around. PC population fell off a cliff in the first month and never recovered. Matchmaking is STILL horrible. There's very little content for the asking price - even less now that there are modes removed from PC version that are still in Xbox One and Xbox 360 versions (Pilot Hunter, specifically). To address this, they'd like you to pay for more maps via DLC! The game is terribly optimized for PC with non-existent support (all Respawn support done through Twitter... what a laugh!). The final product ended up being a hot mess and that's truly a shame because this game seemed to have a lot of potential. Once the novelty of the Titans wears off, most people migrated back to COD for their twitch shooter needs, especially since COD caters to a wide range of players, not just those who want online multiplayer. Also, anyone who writes that the game has a "great story" is either trolling or a shill from EA or Respawn. The "campaign" mode in the game is a joke and the only way to find the backstory on the game is to read it from the Prima Guide! Seriously, the Prima Guide has almost 10 pages dedicated to the back story of the game world and the characters, most of which can't even be found on the official Titanfall site. Expand
  30. Mar 11, 2014
    10
    This game has taken me back to the magic days of first discovering Halo:CE...the thrill of competition and a really good multiplayer game. I haven't really enjoyed an FPS online since Modern Warfare 2. The thrills and fun this game brings are just great.

    Are the graphics the best? Nope. Is there a storyline? Not really. Are there a zillion million weapons? No. Is there an insane amount
    This game has taken me back to the magic days of first discovering Halo:CE...the thrill of competition and a really good multiplayer game. I haven't really enjoyed an FPS online since Modern Warfare 2. The thrills and fun this game brings are just great.

    Are the graphics the best? Nope. Is there a storyline? Not really. Are there a zillion million weapons? No. Is there an insane amount of fun that leaves me shaking after basically every round from adrenaline? You bet. It takes me back to a simpler time when we weren't worried about all the stigma the FPS genre has around it these days; back to just running around like mad and shooting things.

    If you are looking for an in depth, story-driven game, this isn't for you. However, if you are looking for a fun way to kill a few hours and not even realize it...pick it up!
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Metascore
86

Generally favorable reviews - based on 29 Critic Reviews

Critic score distribution:
  1. Positive: 28 out of 29
  2. Negative: 0 out of 29
  1. CD-Action
    Jun 28, 2014
    90
    I was waiting for a game that would blow me away and break the oligopoly of Battlefield and Call of Duty. Here it is. Titanfall shows that online shooting does not have to be confined to contemporary battlegrounds. [05/2014, p.42]
  2. May 14, 2014
    80
    In the mind-boggling question that tortures world's biggest gaming studios (how to refresh the competitive FPS genreĀ), Respawn answers by taking the Call of Duty core, enhancing it with elements from various sources and franchises (Mech games, Crysis , Tribes, Mirror's Edge etc.) and forging it in the Old School mold (Quake/Unreal Tournament) . Titanfall does not innovate. It manages, however, to leave a fresh taste by balancing nicely all components of its gameplay.
  3. Pelit (Finland)
    May 11, 2014
    85
    Titanfall is a highly entertaining online shooter, but it's a bit light on content for a full priced game. You quickly start to realize that Titanfall could desperately use more maps, more unlockables, more upgrades and more customization. [Apr 2014]