User Score
6.0

Mixed or average reviews- based on 1665 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Aug 26, 2023
    8
    Very good game. I enjoyed playing this game a lot. I strongly recommend this.
  2. Aug 11, 2023
    6
    ----------------------------------
    I am giving this game 6/10.
    ----------------------------------
  3. Jul 2, 2023
    6
    Ok... it's not a bad game per se... but it's NOT a Thief game! Where are the Hammerites? The pagens? The Keepers? All they just dissapeared? **** - and that girl, whatever-her-name, is a pain in the side!
  4. Apr 21, 2023
    9
    Thief
    Geliştiriciler: Eidos-Montréal, Looking Glass Studios, Eidos Interactive, Ion Storm Inc., Feral Interactive, IOMO
    Oyunu 2. defa oynuyorum ve oldukça karanlık şehirde ve fazlasıyla gizli olunması gereken ve bu atmosferi oyuncuya hissettiren bir yapısı var. unutulup tekrar oynanacak bir oyun. Oynanış: 801/100 Efekt ve Atmosfer: 95/100 Hikaye: 70/100 Tekrar Oynama Durumu: 75/100
    Thief
    Geliştiriciler: Eidos-Montréal, Looking Glass Studios, Eidos Interactive, Ion Storm Inc., Feral Interactive, IOMO
    Oyunu 2. defa oynuyorum ve oldukça karanlık şehirde ve fazlasıyla gizli olunması gereken ve bu atmosferi oyuncuya hissettiren bir yapısı var. unutulup tekrar oynanacak bir oyun.
    Oynanış: 801/100
    Efekt ve Atmosfer: 95/100
    Hikaye: 70/100
    Tekrar Oynama Durumu: 75/100
    Oynama Süresi: 30 Saat

    Thief
    Developers: Eidos-Montréal, Looking Glass Studios, Eidos Interactive, Ion Storm Inc., Feral Interactive, IOMO
    I'm playing the game for the 2nd time and it has a structure that makes the player feel this atmosphere in a very dark city where you have to be very secretive. it's a game to be forgotten and replayed.
    Gameplay: 801/100
    Effects and Atmosphere: 95/100
    Story: 70/100
    Replay Status: 75/100
    Play Time: 30 Hours

    Translated with www.DeepL.com/Translator (free version)
    Expand
  5. Mar 30, 2023
    6
    Bana göre sinir edici düzeyde kötü bir oyun ama ilk oyunları güzel oyunlardır.
  6. Mar 9, 2023
    8
    Стильно, модно, молодежно. Прекрасный стелс, интересная история. Обязательно пройду еще раз.
  7. Nov 29, 2022
    7
    Neden bu oyunun pek sevilmediğini bilmiyorum ama önceki oyunları oynamadım.
  8. Sep 4, 2022
    0
    Honestly, one if not the most boring game I have ever played in my life. It was so boring it took me years to write this review because I never felt like I cared enough but finally, after nearly a decade at 1am at night I have found the time to write this. Do not waste your time. You will wish you could have this time back. Trust me.
  9. Aug 30, 2022
    8
    I really like this game. It suffers in a comparison to Dishonored but it's a well crafted game nevertheless with some well intentioned design ideas that don't quite pay off the way they should. The most noticeable shortcoming is the slightly clunky player movement that seems deliberately calibrated for console controllers and can make precision difficult. It certainly doesn't ruin theI really like this game. It suffers in a comparison to Dishonored but it's a well crafted game nevertheless with some well intentioned design ideas that don't quite pay off the way they should. The most noticeable shortcoming is the slightly clunky player movement that seems deliberately calibrated for console controllers and can make precision difficult. It certainly doesn't ruin the whole game though as it's dripping with atmosphere and has some very impressive graphics and environments to make it immersive. It's worth your time if you like stealth sims and have played Dishonored to death. Expand
  10. Jul 11, 2022
    4
    This game is incredibly forgettable, and I do mean that I forgot the entire story and levels

    if you really like stealth games, you might like it, but I found the gameplay to be mediocre and levels to be mediocre and very linear
  11. May 10, 2022
    5
    qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq
  12. Apr 29, 2022
    3
    Оптимизация не очень, пару раз видел просадки. Атмосфера мрачная, депрессивная. В этой игре слишком много пафоса заложено в понятии "вор". Стелс выглядит нелепо. Враги не видят тебя вплотную только потому, что ты стоишь в тени. Средненькая игра для своего времени и хреновая игра для нашего времени.Оптимизация не очень, пару раз видел просадки. Атмосфера мрачная, депрессивная. В этой игре слишком много пафоса заложено в понятии "вор". Стелс выглядит нелепо. Враги не видят тебя вплотную только потому, что ты стоишь в тени. Средненькая игра для своего времени и хреновая игра для нашего времени.
  13. Feb 15, 2022
    3
    You mean, are you serious? After the 2012's Dishonored?

    (on a special difficulty; keyboard+mouse) combat mechanics [guards are nuts] 5/10 stealth [bad shadows, bad AI, scripted animations] 4/10 atmosphere [bad sjw-npc influence, scripted animations] 5/10 Gameplay as im.sim [there is no immersion, bad variability]: 3/10 Story 1/10 Graphics [why are the shadows so bright?] 8/10
    You mean, are you serious? After the 2012's Dishonored?

    (on a special difficulty; keyboard+mouse)
    combat mechanics [guards are nuts] 5/10
    stealth [bad shadows, bad AI, scripted animations] 4/10
    atmosphere [bad sjw-npc influence, scripted animations] 5/10
    Gameplay as im.sim [there is no immersion, bad variability]: 3/10

    Story 1/10
    Graphics [why are the shadows so bright?] 8/10
    Sounds & music: who cares?

    Eidos, why the hell?
    Expand
  14. Dec 5, 2021
    4
    As a standalone game Thief would be a good game with a solid rating of 8/10. Unfortunately it's not a standalone game. No matter what Square Enix claimed the game was supposed to be a new chapter in the thief universe that was well established. Instead they chose to remake the universe to their liking which doesn't really work, since they weren't ashamed to copy the basics of lore such asAs a standalone game Thief would be a good game with a solid rating of 8/10. Unfortunately it's not a standalone game. No matter what Square Enix claimed the game was supposed to be a new chapter in the thief universe that was well established. Instead they chose to remake the universe to their liking which doesn't really work, since they weren't ashamed to copy the basics of lore such as the city and it's locations. However they chose to completeley ignore or re-write the rest of the lore. The Baron now present, his general ( your arch nemesis that you don't really care about since you have no connection to him what so ever ). Pagans are gone, Hammerites are gone, The awesome steampunk is gone, the great techno/punk music is gone. Instead you get some orchestral music that might be good for a movie but not for a game. In the original trillogy you had fun playing around the "dumb" city watch and there was always some form of humor present. Thief 2014 takes itself way too seriously and has more edge than bismuth. Garet who is no longer voiced by the great Stephen L. Russell who really brought the character to life for 3 games, is now a complete boring emo edgelord. As a fan of the original series I felt betraied when I played this game, since it has little to no replay value unlike the previous games. the total gametime for this game can be 8 hours or maybe even less if you really want to. There is just no fun playing it.

    This game was a BIG MISTAKE
    Expand
  15. Oct 27, 2021
    7
    Played in 2021. It's alright. Swoop is very fun, story is meh, side missions are good. Fine stealth overall.
  16. Oct 14, 2021
    6
    the potencial is not realized. perfect atmosphere. .
  17. Sep 2, 2021
    1
    ⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣
  18. Aug 27, 2021
    5
    Thief simulator, fully meets all expectations, good stealth and so-so plot.
  19. Apr 25, 2021
    6
    Мне непонятно зачем в игре подобие открытого мира можно было сразу переносить на новую миссию а не бегать от точки А до точки Б. Воровать не очень интересно игра вроде про вора странно да? Много разных видов стрел ,не удобно то что Гарретт может носить только по 1 бутылке. Система стэлса странная к примеру: если враг ничего не подозревает то ты можешь у него перед носом прокрасться а еслиМне непонятно зачем в игре подобие открытого мира можно было сразу переносить на новую миссию а не бегать от точки А до точки Б. Воровать не очень интересно игра вроде про вора странно да? Много разных видов стрел ,не удобно то что Гарретт может носить только по 1 бутылке. Система стэлса странная к примеру: если враг ничего не подозревает то ты можешь у него перед носом прокрасться а если он начал что то подозревать то у него сразу пнв врубается странно как то. Сюжет не очень интересный! Expand
  20. Dec 17, 2020
    10
    Some things were missed, some things were done beautifully. The ending left the impression that the story was not fully told. But as for a new player to this world, it was great for me.
  21. Oct 21, 2020
    6
    O jogo têm um bom gráfico e mecânicas legais mas como joguei os anteriores, não achei tão legal quanto.
  22. Jun 29, 2020
    7
    Non mi ha salvato la recensione, gesù arpione. Col caccio che la riscrivo.....
  23. Apr 15, 2020
    4
    Это такой перезапуск, который даже дифибриллятором не спасти. Симулятор мастера ложек.
  24. Apr 6, 2020
    8
    I really liked it. It was hard to get used to the FirstPerson view, but I liked the many side quests and other different options. What wasn't good is the free roam part. You could easily get lost on the map. It was pretty frustrating. I liked the story too, although it wasn’t a whole story.
  25. Mar 15, 2020
    0
    This game has been produced with 0 respect towards the the source material.
    Thief series has some simple elements that made him a classic:
    A strong in game world A protagonist with a strong personality A challenging open map level system that makes exploration and stealth important. The remake developers became angry when asked if they were gonna maintain the game world, claiming
    This game has been produced with 0 respect towards the the source material.
    Thief series has some simple elements that made him a classic:
    A strong in game world
    A protagonist with a strong personality
    A challenging open map level system that makes exploration and stealth important.

    The remake developers became angry when asked if they were gonna maintain the game world, claiming they removed many classical elements because they did not want to be compare with the old game.
    They also ruined the protagonist portraying him as a imbecile ... like, Gareth whole persona was greed and cynicism, the new Gareth is... not that. Not to mention they refused the get the original voice actor and lied on why.
    Not content with having ruined the soul of the game they decided to replace the huge open world level maps with a stupid claustrophobic hub system and the levels are horribly linear.

    This game is too generic to attract new players and its too dumb down to attract the Thief series fans.
    Expand
  26. Dec 9, 2019
    7
    Первая игра про вора в которую я играл. Интересно, атмосферно, увлекательно, красиво. Но само воровство можно было реализовать и получше
  27. Nov 9, 2019
    0
    The worst disaster of my video-gaming life. To see such a strong franchise SYSTEMATICALLY stripped of everything that made the franchise A: That franchise, and B: Good.

    Perfect example of a project ruined by comittee. An unmittigated disaster and a warning siren to the industry. This simply isn't Thief. The only similarity to the fantastically imagined Thief Universe of old is that
    The worst disaster of my video-gaming life. To see such a strong franchise SYSTEMATICALLY stripped of everything that made the franchise A: That franchise, and B: Good.

    Perfect example of a project ruined by comittee. An unmittigated disaster and a warning siren to the industry. This simply isn't Thief. The only similarity to the fantastically imagined Thief Universe of old is that things are stolen. It's like something is a 'Fight Club' game because there's fighting in it. No magic, no factions, no mystique, no awe inspiring pagan zones. This is seperate thing entirely and we deserve more of the actual Thief Universe.
    Expand
  28. Oct 31, 2019
    9
    Скучный пролог с беганьем по крыше с девахой. Но сама игра и выглядит и играется отлично, мне понравилась не меньше, чем Дисоноред первый. Всем советую, тем более на распродаже копейки стоит. Возьмите, если любите стелс и иммерсив симы, не разочаруетесьСкучный пролог с беганьем по крыше с девахой. Но сама игра и выглядит и играется отлично, мне понравилась не меньше, чем Дисоноред первый. Всем советую, тем более на распродаже копейки стоит. Возьмите, если любите стелс и иммерсив симы, не разочаруетесь
  29. Jun 1, 2019
    6
    Story: 5, Gameplay: 6.5, Graphics: 7. This game has potential, but somehow turned out mediocre
  30. Nov 24, 2018
    4
    Unfortunately, Thief is pretty much the epitome of a soulless cash-grab reboot. Much like the reboot of Syndicate and (IMO) the newer Tomb Raider games, it loses the essence and special spark of the original and keeps only a veneer of similarity on the surface.

    Possibly my least favourite significant change lies with the main character, Garrett. Garrett was an enormous part of what made
    Unfortunately, Thief is pretty much the epitome of a soulless cash-grab reboot. Much like the reboot of Syndicate and (IMO) the newer Tomb Raider games, it loses the essence and special spark of the original and keeps only a veneer of similarity on the surface.

    Possibly my least favourite significant change lies with the main character, Garrett. Garrett was an enormous part of what made the original three Thief games so entertaining and interesting. He was an intelligent, cold and calculating master criminal, living his life as a loner in a cruel, uneducated and corrupt world. Yet despite his profession as a thief, his intellect, self-awareness and his cutting observations of the flaws of other characters put him firmly into likable anti-hero territory.

    Over the course of the games it was shown that deep down he also possessed a surprisingly strong sense of morality (showing disgust for widespread abuse of the poor, corrupt lawmen and needless physical violence) and had a strong loyalty to his friends and allies. This gave the feeling that The City's dystopian environment had moulded Garrett into a pragmatic isolationist from a young age, and he was actually a pretty decent guy when it came down to serious tests of character.

    In the reboot, Garrett looks like an extra from an Assassin's Creed game wearing Goth eyeliner. He speaks mumbly growly macho nonsense with none of the searing wit or cynical self-interest as the original character and his most likable characteristics have mutated into this kind of tacked-on caring tendency to some girl they shoehorned into the plot. Garrett walks around angst-ily brooding to himself with all the subtlety of a sledgehammer and they combined this by turning The City (itself a really atmospheric environment in previous games) into a bland copy of Dishonored's setting, complete with the same sort of plague and cartoonishly evil police officers.

    Long story short, the game butchers the characters and setting of previous Thief games, which is pretty unforgivable given how those two things were huge strengths of the IP. I dearly hope in future we will get the game Garrett deserves, but frankly this game isn't really worth stealing.
    Expand
  31. Jul 20, 2018
    10
    The Thief series is one of my favorite stealth games.
    The 2014 installment is my personal favorite.
    +Great graphics (Unreal engine did a perfect job)
    +Story
    +Tools
    +Game mechanics
    +Lockpicking
    +Challenges
    +Playstyle score
    +Great setting
    +Open world
    There is only one very small con,i prefer opening doors manually instead of Garrett doing it.
    But its still a great game.
  32. Jun 24, 2018
    8
    It's good game, but it's not good thief.
    It's brand is it's curse. Play it as a nameless game and you will have your fun. Play it as a next thief and you are going to feel bad.
    It's not thief [insert next number]. It's new game with new gameplay inspired by thief. Definitely more than actual user score (5.9).
  33. May 25, 2018
    6
    In spite of what appear to be good intentions, and honestly a very well developed polished game in its own right, it fails as a stealth game, it might oversell its tone, and it is most certainly a bastard child of its predecessors.

    IF i had to TLDR for those of you on a time constraint, or illiterate add fools, i would say that the game is fundamentally a good game, but lacks identity,
    In spite of what appear to be good intentions, and honestly a very well developed polished game in its own right, it fails as a stealth game, it might oversell its tone, and it is most certainly a bastard child of its predecessors.

    IF i had to TLDR for those of you on a time constraint, or illiterate add fools, i would say that the game is fundamentally a good game, but lacks identity, and proves that Eidos trusts more in their hivemind than the integrity of the brand they revive. This is sometimes the case with the deus ex reboot too, but not even close to how bad thief disrespects the soul of the series.

    The gameplay sells itself as a competent stealth title, and it would be, if not for oddities with AI, lack of context clues and sound development, and a few too many funnels towards scripted cinematic hands off or limited interaction sequences. Ill admit they were almost selling me on those moments, if not for the fact that i know eidos montreal is capable of delivering those moments with actual gameplay.
    In the places where they wanted to tribute the series roots they appear to step on them with some form of arrogance that is only the shadow of artistic integrity. The franchise could have kept its incredible lore roots with some minor modernizing that only the most staunch would critique...but they decided to actually scrap all but the general structure of what they THOUGHT a thief game was. Instead of reimagining these pillars of the series they knocked them down....completely.
    No factions. Just guards and thieves and some arcane goofsters. And by removing some of the high fantasy elements those factions brought with them they also cut down the tone from being dark but charming, to crass and grimdark....why do that? edgy sells i guess.
    Garrets trademark metal eye. nope thats magic now. new backstory for how he gets it. New daughter like figure we actually DONT GET TO CARE ABOUT because we spend one moment with her basking in her stupidity before 90% of the game goes by without hardly seeing another woman and when we are reintroduced to her shes not really a character....the story skirts on with a few idignities but nothing really compelling. Even the games chief antagonist is a one note angry evil guy who you can hardly really learn about. Hes just a sadist aparently. And the behind the scenes evil bad guy overlord the baron...yeah you dont learn much about him either.

    There is a reason why the user score for this game is so mediocre, because this game and its contemporaries owe homage to some of the greatest games of all time, a real sacred cow of games. Thief 2, system shock, and deus ex. the holy trinity of late 90s genius that influenced EVERYTHING YOU KNOW AND LOVE!
    Looking glass studios may be gone, and this might have been an attempt to keep the series from stagnation, but its not...its a way to keep an IP making money for the current incarnation of EIDOS. And i guess its got some value as a game on its own...its just painfully hollow and insulting to bare that this game could have been so much more. Its fine, but it would BE GREAT if it just never existed or was actually a thief game.
    Expand
  34. May 10, 2018
    8
    Знаю за что ругают Вора и согласен с ними. Но мне понравилось, втащила игру атмосфера стимпанка и мрака.
  35. Feb 21, 2018
    6
    Thief (2014) has tons of stuff to loot and intricate mazes for level design. However, the narrow city streets, linear missions, stupid AI and pathetically thin side-quests reveal there is little of the classic Thief dna present. Still a decent stealth game that tries to throw some action into the mix. High production values, some decent levels, fluid gameplay and great atmosphere makeThief (2014) has tons of stuff to loot and intricate mazes for level design. However, the narrow city streets, linear missions, stupid AI and pathetically thin side-quests reveal there is little of the classic Thief dna present. Still a decent stealth game that tries to throw some action into the mix. High production values, some decent levels, fluid gameplay and great atmosphere make Thief (2014) worth a purchase when discounted.
    Total size on my hard-drive (Master Thief edition): 25GB

    ++ Customizeable difficulty that goes beyond the usual Easy-Normal-Hard (though these are present as well). Thief uses a points system that lets you create your own level of difficulty. Want to have only one life? Killed in one hit? Limited / no ammo? It’s up to you.

    + Graphics. It takes some horsepower to crank the settings, but when you can, the result looks amazing.
    + Save anywhere, any time.
    + Rhythmic stealth gameplay. Spending too much time calculating the next move destroys the flow of the world around you. Save often, and take chances. I found a high risk / high reward style the most enjoyable way to play.
    + Horror elements. It needed more of this, but what we got is great. The asylum level (Chapter 5) is fantastic.
    + Every level design is a maze. Acquiring different tools can open up new paths.
    + From church windows to Ector’s “metal man” to the name of the inn, tributes to the older Thief series abound.

    +/- Decent story that is frustratingly open-ended. Yes, there are supernatural elements, but an attempt was made to keep things “realistic” - or at least based in a believable reality. It’s a personal tale of Garrett and a job that he messed up. Presentation is very Hollywood – complete with stereotypical shady characters and the occasional cheesy one-liner.
    +/- Soundtrack is decent, though it seems more suited to Batman than Thief.
    +/- Excellent sound design in general, but ambient npc conversations frequently glitch, triggering multiple instances at the same time over the top of each other.

    - Kleptomania simulator is the bulk of the gameplay. There’s important loot to be found, but most of the time you’ll be opening every drawer and cabinet in a house, hunting for silver spoons and gilded mirrors. And half of the time, the drawers that you open are empty anyway.
    - Only two major clients besides Basso, each of which provides three small missions.
    - Stupid AI. Guard paths are very predictable. Patient players will have little trouble ghosting the levels.
    - No fast-travel. Maybe this shouldn’t be a requirement in a Thief game, but it would have saved me the trouble of traveling from one end of the city to the other, using the same alleys and rooftops I’ve used many times before while enduring half-a-dozen loading screens. Fast-travel between inns / hideouts would have been appreciated.
    - Reused NPC character models. EVERYWHERE.
    - Reused ambient conversation. It’s not unusual to hear the same conversation between different pairs of guards twice within five minutes.
    - Small levels, usually more typical of ports of mobiles games (which Thief is not). Loading screens everywhere.
    - Pre-rendered cutscenes are oddly choppy.

    I enjoyed the time spent in Thief (2014), but those hoping for a modern embodiment of the classic Thief games will be very disappointed. A competent stealth adventure that is best in small doses – as the small scope and limited story cannot hide what eventually becomes repetitive gameplay.
    Expand
  36. Dec 24, 2017
    2
    клон дисхоноред первого.
    тут почему то нельзя вступать в драку со стражниками, что делает игру крайне унылой, скушной и однообразной. также отсутствует проработанный мир в котором есть смысл
  37. Jan 31, 2017
    10
    I have to start by saying that i barely remember Thief : Deadly shadows, and i take it people often try to compare game play with that one. So i can say i went into this without expentations.
    Thief 4 is overall a good game. I LOVE stealth games, especially when it take place in a broken down, gloomy , 1800"s world. I love the atmosphere, i love that you have to stay hidden in order to
    I have to start by saying that i barely remember Thief : Deadly shadows, and i take it people often try to compare game play with that one. So i can say i went into this without expentations.
    Thief 4 is overall a good game. I LOVE stealth games, especially when it take place in a broken down, gloomy , 1800"s world. I love the atmosphere, i love that you have to stay hidden in order to progress. Well, not HAVE to but it makes the game so much better and you arent a good fighter anyway. I also like the side quests, exploring and just go in whatever direction my nose points at to see what i might find.
    What could have been better is the map system, it can be very confusing sometimes. There are different levels on the map and combined with when entering a new area, it is confusing to say the least.
    As far as the story goes..Well it could have been better. Voice acting is not the best and who the fukk dropped all that cash all over the town? Things like that dosnt really matter to me. Its a fantasy world where nothing seem to make sens.
    And i love it.
    Expand
  38. Aug 24, 2016
    10
    No cool factions, no hammerites, no pagans, burricks and lobstermen replaced with dogs and birds. It's not cool with kids if modern game doesn't have doge.
    Freeform climbing and rope arrow usage replaced by scripted dev-approved location movement only. Combat
  39. Aug 16, 2016
    6
    1- GENERAL

    Thief is a stealth action game that I've bought in a sale when I was playing Dishonored. I thought it was alike... well, it is, but is not as good as it could be. As the title suggests the game is based in stealing stuff, but we do it with no purpose. We are not Robin Hood, we just steal... maybe that's the purpose, but I think all this theft could have a meaning. It has
    1- GENERAL

    Thief is a stealth action game that I've bought in a sale when I was playing Dishonored. I thought it was alike... well, it is, but is not as good as it could be.

    As the title suggests the game is based in stealing stuff, but we do it with no purpose. We are not Robin Hood, we just steal... maybe that's the purpose, but I think all this theft could have a meaning. It has not.

    The game goes in Victorian London, now ruled by a tyrant for some reason. After the opening scene we spend most of our gameplay trying to explained what happened then and after that. Not much of a plot, but it seems all the story is kinda weak. The voice acting and character building was not very good also.

    2- GAMEPLAY

    But the game is about stealing and stealth, and in that aspect it's great. We are often confronted with hard sections where it seems impossible to go through without being noticed by the guards. So most of the times I just knock them or put an arrow on their heads. The game is very difficult, and even on normal it was clearly hard for me to go through. Despite that, the AI is bad, with some bugs that I've learn to exploit. That does not ruin the fun.

    The game is not open world though, and we have a lot of loading screens between sections. That takes some of the immersion, since some of those could take up to 10 seconds on my laptop.

    The controls are just frustrating, since we never know how to do something. Sometimes we are able to do an action just jumping, others we have to press a determined button...

    The graphics are good, and I have no problems running the game in medium setup, that helps a lot.

    The score mechanism gives the game some replay ability, but I warn that I do not know how can someone go through the game unnoticed. Well, maybe I'm just bad.

    3- CONCLUSION

    I've enjoyed the game, but I've never have that feeling of immersion. I've quit before the ending also. The problem was that I was always comparing the game to dishonored, and he always lost. If you are able to ignore the bad story and the loading screens you will have a rather good stealth game where you will love to steal everything. But I've noticed the €29.99 price tag, and even knowing that the game is on sale a lot of times, it's annoying that the producers keep it at so high prices, it's just unreal and that's the reason I thumbed it down.
    Expand
  40. Aug 8, 2016
    6
    FAIL.

    Terrible voice acting - lacks any emotion and character. Very weak story line - starts nowhere, ends nowhere. Confusing, anticlimactic ending to say the least. Superficial, forced, heavy handed boss fights. Confusing map, annoying map-transitions, boring side missions except for two mediocre ones. Game has nothing to do with stealing. Whatsoever. After Deus Ex Evolution -
    FAIL.

    Terrible voice acting - lacks any emotion and character.
    Very weak story line - starts nowhere, ends nowhere. Confusing, anticlimactic ending to say the least.
    Superficial, forced, heavy handed boss fights.
    Confusing map, annoying map-transitions, boring side missions except for two mediocre ones.
    Game has nothing to do with stealing. Whatsoever.

    After Deus Ex Evolution - i was shocked at this complete blunder that tries to pass itself for a "game".

    FAIL.
    Expand
  41. Jul 9, 2016
    4
    The game graphics are just nice enough!
    The characters are really ugly!
    The gameplay is bored and make me uncomfortable and cramped.

    Killing people or guard is not interested. Why don't they give us a bow or knife which can do damage to people.

    This is a failure of "assassin game"!
  42. Mar 17, 2016
    10
    The way I see it, The games perfectly fine. Not once have I found a glitch, or an exploit, but I do know this: Whatever is stopping you from liking this game must be either 1:You just don't like the series, or even played it so it would look bad, or 2: You computer must be very slow, so it won't run very fast
  43. Jan 3, 2016
    7
    I was a fan of the earlier games, especially Thief 3. And while this is definitely a thief game, its attempt at being noob-friendly and story-driven detract from an otherwise good stealth game.

    PROS -stunning graphics with crisp textures, detailed environments, and good lighting -tons of exploration -stats on all levels that are accessible at any point in the game -customizable
    I was a fan of the earlier games, especially Thief 3. And while this is definitely a thief game, its attempt at being noob-friendly and story-driven detract from an otherwise good stealth game.

    PROS
    -stunning graphics with crisp textures, detailed environments, and good lighting
    -tons of exploration
    -stats on all levels that are accessible at any point in the game
    -customizable difficulty and hud elements
    -"collectible" loot sets
    -bonus mission achievements
    -player skill and equipment improvements
    -aerial takedowns
    -unlike predecessors, can only jump when effective, so as not to create noise from failed jumps
    -"swooping" is fun and useful

    CONS
    -expansive but linear missions that don't allow backtracking to find all secrets. forced replay?
    -tedious but somewhat infrequent quick-time events
    -inexplicably inconsistent and limited saving leaves you frequently either unable to return to a specific part of a mission or redoing long sections because of one screw-up
    -unusual sound positioning causes some sounds (especially dialogue) to seem like they're closer than they are
    -occasional crashing
    -guard NPCs sometimes get stuck in place from loads, interrupted conversations, or disturbances
    -consolitis buy/sell interface
    -boss fights and action sequences that have no place in a thief game
    -the amount of clutter and environmental detail makes the focus mechanic a necessity
    -dumbed-down light levels mean you're either completely visible or mostly invisible
    -arbitrary lore and voice actor changes
    -cliche asylum mission that tries to be "The Cradle" from Thief 3; starts creepy but ends weird
    Expand
  44. Dec 9, 2015
    4
    Not worth it unless you have a fetish for boredom.

    Very limited, heavily scripted, barely stealth game. Basically just climbing all over the (small) city, which is not even open and has a loading screen for every small apartment, you'll be stealing more money and valuables from poor citizens than having any exciting treasure lootery. Full life of a mediocre cutlery burglar guaranteed.
    Not worth it unless you have a fetish for boredom.

    Very limited, heavily scripted, barely stealth game. Basically just climbing all over the (small) city, which is not even open and has a loading screen for every small apartment, you'll be stealing more money and valuables from poor citizens than having any exciting treasure lootery. Full life of a mediocre cutlery burglar guaranteed.

    All the equipment will be available to you fairly soon, so there will be no incentive to gauge the money or steal at all. Which leaves you hunting for collectibles. Useless, boring, copypaste collectibles to store in dusty cases at your base. That you will barely even ever visit.

    What are the collectibles? Oh why, a great variation of them, ofcource! I.e. Ring with blue stone, ring with red stone, ring with white stone, ring with green stone, ring with purple stone, ring with light blue stone... (as you guess the model stays the same, its just the skin) Then we have a brooch with blue stone, brooch with red stone, brooch with green stone...

    What exciting treasures to hunt for, huh? You bet.

    The story and characters are a perfect match.
    Garrett is boring as all hell, an **** and a... nothing. I can't find anything to describe him with, since the game didn't give me anything. Garret is just a boring **** Thats it.

    The story is some simple go-on-search-for an unrelated character without any proper exposition, makes you wonder why the heck are you even moving on, and that paranormal sauce all over it made me cringe god knows how many times throughout the playthrough.
    Expand
  45. Dec 1, 2015
    7
    I enjoy in this game it s OK ........................... .
  46. Sep 12, 2015
    7
    Thief's gameplay mechanics are fairly conventional when it comes to modern stealth games. Level design is not too shabby when it comes to the actual missions themselves, however the city hub has a senseless layout and is littered with loading screen transitions. Navigating it using the same routes over and over again becomes a tedious affair. Audio is another prominent issue, with volumeThief's gameplay mechanics are fairly conventional when it comes to modern stealth games. Level design is not too shabby when it comes to the actual missions themselves, however the city hub has a senseless layout and is littered with loading screen transitions. Navigating it using the same routes over and over again becomes a tedious affair. Audio is another prominent issue, with volume levels all over the place and repetitive one-liners from NPCs. Writing is poor, side characters are lacking in depth as are many of the side missions excluding the client jobs. The story starts off somewhat intriguing but eventually turns to **** towards the ending.

    It's also quite obvious there was a clash of creative vision during the game's development, which ends up giving the impression that the Thief reboot isn't quite sure what sort of game it wants to be. A slow, methodical stealth game, or a bombastic and cinematic experience. Thief ultimately tries to be both and ends up not quite hitting the heights it aspired to reach. Despite all these flaws and areas of improvement, I still somehow managed to enjoy it for the most part. Give Thief reboot a go you've run out of stealth games to play. It's not too bad, but know that it's not particularly memorable and there are better games out there.

    Overall rating - 6.7/10
    Expand
  47. Aug 15, 2015
    3
    Its not awful, but its definitely not that good either.

    The basic gameplay aspects are just very underwhelming. If there was ever a game where stealing/looting should feel epic and fun this should be it, right? Sorry. Most of the time you steal stuff worth less than the value of a single arrow. The major scores you acquire you are generally forced to horde in your collection gaining you
    Its not awful, but its definitely not that good either.

    The basic gameplay aspects are just very underwhelming. If there was ever a game where stealing/looting should feel epic and fun this should be it, right? Sorry. Most of the time you steal stuff worth less than the value of a single arrow. The major scores you acquire you are generally forced to horde in your collection gaining you no money. Most major missions after requiring a huge effort also bank little if any cash. Loot a huge, massively defended vault; get a shard of something or other that makes you hallucinate and vault is otherwise empty.

    Stealth is also weak. This is another critical element for this type of game, and it just doesn't work all that well. Mostly it comes down to the mechanics just feeling inconsistent. Sometimes when your character is behind cover AND in the dark he still gets seen by random non-alert NPCs. Sometimes he doesn't.

    The graphics look great in general. Scenery is bleak but fairly realistic. Sound and dialogue are also decent.

    Upgrades feel sorta lackluster. There is some choice but skill points are few and far between, and total available options are minimal.

    Overall, its another case of all the development effort going to the console version. The PC version is not optimized to play to its strengths and suffers from awkward controls that are poorly translated from the console version.

    This could have been so much better.
    Expand
  48. Aug 12, 2015
    7
    Pretty good game given its price on sale. It looks good, movement and combat is fluid and fun. AI is OK.
    Stealthy and opportunistic plays are reasonably rewarding - balancing it for people who aren't as patient.
    The thieving mechanics are pretty braindead though, it makes you feel like a chinese goldfarmer looting everything that is available. lockpicking goes into the same category.
    Pretty good game given its price on sale. It looks good, movement and combat is fluid and fun. AI is OK.
    Stealthy and opportunistic plays are reasonably rewarding - balancing it for people who aren't as patient.

    The thieving mechanics are pretty braindead though, it makes you feel like a chinese goldfarmer looting everything that is available. lockpicking goes into the same category.
    It has no unique elements or mechanics going for it. It is, however, enjoyable enough for a single playthrough without too high expectations, definitely not at full price though.
    Expand
  49. Aug 8, 2015
    6
    It has some worthwhile moments, but it never reaches the heights of its predecessors and I never felt invested in the story. I found the missions a lot more enjoyable than navigating around the 'city' with its lifeless inhabitants. I feel it would have been a better game if they'd dropped that part completely and concentrated on creating more interesting missions like in the original.
  50. Jul 25, 2015
    0
    This game is a disgrace to Thief: The Dark Project's legacy.

    I bought it on the pre-order, excited for, and expecting, an open world environment, where I could climb and clamber anywhere with the help of my trusty rope arrows and progress through the quests as I chose. What I received was a scripted nightmare, where you are only allowed to progress down the developers' boring
    This game is a disgrace to Thief: The Dark Project's legacy.

    I bought it on the pre-order, excited for, and expecting, an open world environment, where I could climb and clamber anywhere with the help of my trusty rope arrows and progress through the quests as I chose.

    What I received was a scripted nightmare, where you are only allowed to progress down the developers' boring avenues, despite the roof tops, crates and beams all around you begging to be utilised by any true Thief gamer.

    Please don't make the mistake I did, DO NOT BUY THIS GAME!
    Expand
  51. Jun 8, 2015
    0
    WOW i was impatient and all since it's a so long time i awaited the sequel from the last one of the serie. Oh my *** gosh it looks like a console game !!?? It feels like too, and oh wait it's made for console, right?
    Totally scripted and BORING I didn't even passed the second level. Hop trashcan. SO deceived. I'm gonna reinstall thief 2 and try the fan missions instead. complete lost of time.
  52. May 17, 2015
    6
    I have not played prior versions of the game so this is a standalone game review.

    The plot in Skyrim has more "oomph", and I don't think Elder Scrolls IV and V had much plot, just an excuse to go full bore sandbox. In Thief, more of the same, a loosely held premise to keep you going, somewhat cryptic. I love rogues. Period. The more points I can get for avoiding combat, the
    I have not played prior versions of the game so this is a standalone game review.

    The plot in Skyrim has more "oomph", and I don't think Elder Scrolls IV and V had much plot, just an excuse to go full bore sandbox. In Thief, more of the same, a loosely held premise to keep you going, somewhat cryptic.

    I love rogues. Period. The more points I can get for avoiding combat, the better. But this gets repetitive, sadly.

    The atmosphere is fantastic. The catwalks and eyeballing the area to figure your pathing is fun, but there is little change in atmosphere. There's an underground ruin that seems to be an homage to Kingdom Hearts given the stained glass windows, that was neat. The stairway swivel bits were a nice touch. The asylum scared the crap out of me...I kept expecting Silent Hill static (think original) to fill my ears. Excellent atmosphere...no damn plot, so, no real replayability. I played it to the end, but, meh.

    I guess I need more motivation. A reason to propel the character forward beyond some loose, cryptic bits and a guy offering you "work". I really don't care about sandboxing it, what's the story? What does Garrett want that I would give one rock hard turd of a care about? Mass Effect...you need to save the world. Dragon Age...ditto. Dishonored....just vengeance and the well-being of a little girl who adores you. These are all good reasons to play. Garrett doesn't really have one.

    Also, how many silver ashtrays does a guy who doesn't smoke need? Ditto on the fountain pens. Even if he is writing a memoir, I don't think Garrett will need that many.

    A full +1 for the godawful ridiculous of the paintings you can pilfer and keep in your private collection.
    Expand
  53. Mar 24, 2015
    4
    Totally generic and uninspired. It tries to copy so many other games that it completely fails to make its own identity. The setting interested me and, initially during the prologue, the looting interested me. That's it. Everything else was a disappointment. There's absolutely no reason to play this travesty when you can get Dishonored instead.
  54. Feb 23, 2015
    7
    It's OK! Not great, but ok. The game slams you into the action with little or no background history, but you slowly develop a kinship if you will with the master thief. The side missions are enjoyable if a bit routine. Getting from one area of the city to another took some figuring out, and there are no fast travels anywhere. Spend your coin early in the game on the first two mostIt's OK! Not great, but ok. The game slams you into the action with little or no background history, but you slowly develop a kinship if you will with the master thief. The side missions are enjoyable if a bit routine. Getting from one area of the city to another took some figuring out, and there are no fast travels anywhere. Spend your coin early in the game on the first two most important items...the wire cutter and the screw driver. After that, the razor blade and then additional space for more arrows and such. It's entertaining, not sure if I will play it again soon but perhaps in a year. Would be interesting to see if any DLC's pop up. Good buy if the price is reduced. Expand
  55. Jan 18, 2015
    0
    Yet another classic franchise ruined by AAA publisher "sensibilities."

    I grew up with the Thief games. And to see it turned into this hackneyed abomination is just heartbreaking. They lobotomized the city by removing the interesting factions. The removed the majority of the color. They removed ALL of the humor. They... Ugh, you know what? Just google some reviews of this turd on
    Yet another classic franchise ruined by AAA publisher "sensibilities."

    I grew up with the Thief games. And to see it turned into this hackneyed abomination is just heartbreaking. They lobotomized the city by removing the interesting factions. The removed the majority of the color. They removed ALL of the humor. They...

    Ugh, you know what? Just google some reviews of this turd on stealth gaming websites. They'll explain it better, without a 5000 character limit.
    Expand
  56. Jan 1, 2015
    5
    Well... this is frustrating. Let that be the headline for this review.

    I played Thief back in the day and I still recall trembling with glee as I saw its cover and realized that someone had really made the game I always dreamed they would. And it was everything I hoped for and then some. I've played them all since then and even though Thief III started to lean towards the dull precipice
    Well... this is frustrating. Let that be the headline for this review.

    I played Thief back in the day and I still recall trembling with glee as I saw its cover and realized that someone had really made the game I always dreamed they would. And it was everything I hoped for and then some. I've played them all since then and even though Thief III started to lean towards the dull precipice of console gaming, I still enjoyed a lot of it and preordered this reboot. I shouldn't have and I'm never paying for something they haven't made yet again. Ok so:

    Good things:
    The graphics capture the atmosphere really well. Certain parts of the city feel exactly like I imagine old London or something felt and that' very cool.

    Bad things:
    And that's why this is so bloody frustrating. They had the tools, they'd made the setup for this game and then they dropped it on the floor. The story is weak and not particularly engaging. Garret isn't his old self and a bit too emo. The level design is far from inspiring and you're mostly dragged along a linear course with no planning and few options. Moving the character around feels a bit clumsy and ancient which was fine in 99 but not so much now. Worst of all though: the sound is utterly messed up. You can't tell where voices come from and that's just not ok in a stealth game. It breaks immersion and makes it really hard to navigate the darkness in a stealthy way.

    In the end we needed more missions, more planning, less moving back and forth over the same (admittedly fairly gorgeous) cityscape. We needed a protagonist with a cynical story and his good old sarcastic approach to everything and one that felt like you were moving around a master thief and not a clunky dude from 99.

    This game was a big let-down. It wasn't all bad, it's playable, but it had SO much potential and could so easily have been a lot more. Frustrating.
    Expand
  57. Dec 31, 2014
    4
    This review contains spoilers, click expand to view. Its not thief.
    Its qte console trash.

    Good gfx
    Horrible sound (bugs, no environment sounds and, etc)
    Horrible music (into what music?)
    A.I. - Artificial idiot

    What is it?
    Expand
  58. Dec 6, 2014
    5
    I never played the original, so my review is nostalgia-free... But, seriously... albeit the universe of the game is really nice and charming, well... the gameplay kind bored me. I really don't know what else to say. I wasn't engaged by any part of this game, other than its atmosphere. The gameplay and story just bored me, and I still did not finished it. And, honestly, I don't think I will...
  59. Dec 3, 2014
    5
    This is not a Thief game as you know it. This is something much worse. There's a lot of polish here, but at the end of the day it's just not fun. The Thief mythos has been redefined and the core mechanics have been changed.

    Did you enjoy making a pile of bodies on each level in previous Thief games while slowly progressing through? Gone; now the levels are extremely linear and
    This is not a Thief game as you know it. This is something much worse. There's a lot of polish here, but at the end of the day it's just not fun. The Thief mythos has been redefined and the core mechanics have been changed.

    Did you enjoy making a pile of bodies on each level in previous Thief games while slowly progressing through? Gone; now the levels are extremely linear and encounters tend to act as a checkpoint through which you'll pass and immediately forget.

    Enjoyed collecting loot and meeting those value goals each level? Gone as well. The loot will literally obstruct your path. Levels feel more like a Mario game than Thief--the loot will jump out at you (especially now that it shines *and* you have focus vision to make it pop). Sure you can go slightly out of your way and grab a few more coins, but it's hardly worth it.

    Did you enjoy finding secret areas and the rewards within? Also gone. The secrets in this game are designed to be readily found so that everyone can find every secret during every playthrough. Worse still, the rewards inside tend to be unique loot which will go to your hideout to be stacked on each on a shelf or hung on a wall. Absolutely no gameplay rewards here.

    Did you enjoy the variety of enemies in the previous games? Gone again. There are two. TWO! types of enemies in the entire game. One of which is just a lazy version of the other, with sensitivity to noise and other triggers turned way up.

    Did you enjoy the AI of the previous games? Probably not, I know I didn't. Yet still it's worse here. Enemies rarely alert each other of events. Wandering civilians have been exchanged for caged birds and dogs. Yes, caged. They couldn't be bothered to make the dogs wander, so they just sit in a cage and bark.

    Did you enjoy using a variety of arrows to take down enemies? Pretty much gone. There are fewer arrow types, you can hold less of them (especially starting off), and they're extremely rare. Expect to use one or two a level.

    Did you enjoy knocking out opponents? Backstabbing them? Stealing arrows from an archer so he can't fight back? Gone. Gone. Gone. You have only a black jack now and there's no distinguishing knockouts from kills.

    Did you enjoy collecting keys and progressing through the level? Yup, gone. No keys here, just linear progression triggered by scripted events.

    I could go on, but i think you get the point. Is this a good Thief game? Definitely not. Is this a good game when not compared to the rest of the series? I'm afraid not. It does have a couple genuinely enjoyable moments, but those are few and far between, and they certainly don't make the between bits worth playing.

    Do yourself favor and skip this game. Fingers crossed that the Thief series doesn't end with this stinker.
    Expand
  60. Nov 11, 2014
    10
    this is the worst game i've played , i play 15 min and this game don't have any reason to let me continue , i think tomb raider is more better than this game .
  61. Oct 28, 2014
    4
    My mistake. I'm sorry but this game is really broken. Two important thing in this game - surround sound, and other thing is that levels are broken when you can't go back to some places and find all the loot. You can't jump in many silly places or use rope arrows to go back for loot. Then ropes are placed by developer in many stupid places sometimes in front of guards. You must repeatMy mistake. I'm sorry but this game is really broken. Two important thing in this game - surround sound, and other thing is that levels are broken when you can't go back to some places and find all the loot. You can't jump in many silly places or use rope arrows to go back for loot. Then ropes are placed by developer in many stupid places sometimes in front of guards. You must repeat levels many times. Even this can't help because you have counter for all loot to whole level and you don't know where to look. It's really frustrating. Maybe if you do not want to look for loot this game is for you but for me this is most important thing. And this is just first level !!!! I don't want to look further and lose my nerves. Game have many good things but the most important are broken. Sound is broken too. Many things you can't hear at all or you hear a person in building miles away from you and you thinks that person is standing in front of you. Sound is looping suddenly or disappears. Expand
  62. Oct 18, 2014
    0
    So here I am, playing thief because I loved the previous titles and although I'm fairly disappointed by the action elements in it (When did Thief become a platform game?) I was enjoying the game....
    Until I hit an actual boss fight (Yes in Thief!, next boss fight in Civilizations, Settlers or the Sims?) where you're not able to save at all.
    Considering I turned on a lot of options off to
    So here I am, playing thief because I loved the previous titles and although I'm fairly disappointed by the action elements in it (When did Thief become a platform game?) I was enjoying the game....
    Until I hit an actual boss fight (Yes in Thief!, next boss fight in Civilizations, Settlers or the Sims?) where you're not able to save at all.
    Considering I turned on a lot of options off to come closer to the real thief experience I find it impossible to continue the game.
    So after 7 chapters playing I found out that I should have kept those options on because Thief has turned into an action game with un-savable boss fights.
    Now I understand all those negative reviews.......R.I.P Thief franchise
    Expand
  63. Sep 19, 2014
    8
    This game has plenty to offer to both new players and old fans of the franchise. However; the game is best played on Master level regardless of your prior experience with the series. Master difficulty level actually forces you to play with the spirit and intent of the original Thief series. Stealth, loot, and no killing...after all; the mark of a good thief is nobody knowing you wereThis game has plenty to offer to both new players and old fans of the franchise. However; the game is best played on Master level regardless of your prior experience with the series. Master difficulty level actually forces you to play with the spirit and intent of the original Thief series. Stealth, loot, and no killing...after all; the mark of a good thief is nobody knowing you were there in the first place which makes killing irrelevant. If one approaches this game from a twitch/FPS playing perspective, they will most likely wind up disappointed; which is where I suspect many of the poor reviews come from. Thief is extremely enjoyable when played correctly. Expand
  64. Sep 15, 2014
    7
    I don't know why they decided to turn this into some (partially though) action/platform game, this ruined the experience for me.
    Too bad really because otherwise I think it's a pretty good game and I would have rated it a 9 otherwise.
    The many options and cleverly hidden loot are definately 2 major plusses for me. Level design, AI, graphics, atmosphere are all very nice as well. If you
    I don't know why they decided to turn this into some (partially though) action/platform game, this ruined the experience for me.
    Too bad really because otherwise I think it's a pretty good game and I would have rated it a 9 otherwise.
    The many options and cleverly hidden loot are definately 2 major plusses for me.
    Level design, AI, graphics, atmosphere are all very nice as well.
    If you like the previous Thief games or simply want to try it , I'd definately recommend it if you can handle the occasional frustrating action sequences
    Expand
  65. Sep 1, 2014
    5
    Overall, this is a pretty bad game. The story is so weak and bland that it's almost laughable. Maps are confusing and difficult to read. I've also encountered lots of glitches, which was not fun at all. The stealth gameplay is enjoyable up to a point, but it gets repetitive quite quickly. A waste of time.
  66. Aug 31, 2014
    7
    I enjoyed the new Thief quite a bit, is it as good as the original? Of course not, it definitely has some serious issues, but I would still classify it as a good game. Could have been MUCH better, but at least it's not a total embarrassment to the Thief series. Visuals are great, I love the art style, dark city in the vein of old London or Prague with grey skies, rain, dirt, the atmosphereI enjoyed the new Thief quite a bit, is it as good as the original? Of course not, it definitely has some serious issues, but I would still classify it as a good game. Could have been MUCH better, but at least it's not a total embarrassment to the Thief series. Visuals are great, I love the art style, dark city in the vein of old London or Prague with grey skies, rain, dirt, the atmosphere is really good. In some levels such as the brothel underground the mood is fantastic, and in the Moira Asylum it's basically a horror experience, those were the 2 highlights of the game for me. Stealth mechanics are mostly working well, spending most of the time in shadows, avoiding light, using sounds and darkness to your advantage, but the main problem for me was the lack of freedom. You are too restricted, no longer you have tons of options how to solve the level, you can't even jump, only on the scripted places, where developers want you too, the same with rope arrows that you can use on just a few prepared spots. Instead of running around the city freely in the night, jumping on rooftops as a true master thief, you are just searching for those scripted places where you can jump, it's restricting as hell and this basically killed all the potential of being a great game. The map is also pretty terrible and ugly. I heard many negative comments about the story and honestly I didn't really mind... until the end. The end is really bad, cheesy and feels like some bad cliche b-movie. Also, I didn't appreciate the bugs, the optimization in some places, bad audio balance, volume off pretty often, cutting off early, subtitles out of sync, even half a year after the release and still not patched, amateurs. But for the most part I had a good time and I still enjoyed my play-through that took me about 15 hours including all the side missions. 7/10 Expand
  67. Aug 25, 2014
    5
    This game fails in the same way as Hitman Absolution and Splinter Cell Blacklist. It is boring not because of lacking an open world. It is a linear stealth game because everything is scripted or with frequent cut scenes breaking the flow, and the game is just like a corridor based FPS with waypoint marking where you should go first. Basically, it lacks the sandbox environment and theThis game fails in the same way as Hitman Absolution and Splinter Cell Blacklist. It is boring not because of lacking an open world. It is a linear stealth game because everything is scripted or with frequent cut scenes breaking the flow, and the game is just like a corridor based FPS with waypoint marking where you should go first. Basically, it lacks the sandbox environment and the multiple approaches available to solve problem. Without such kind of decision making, a stealth game is boring. This is the consequence of console stealth games nowadays. And thief doesn't mean a garbage collector, why does the character have to open drawer or chest to steal a pen or ilk during his missions? Expand
  68. Aug 4, 2014
    6
    It's how a stand alone rebooting should be done but as a modern stealth game it is terribly linear. For those wanting to look for the old Thief universe you are in for a shocking disappointment. There are no Keepers, Pagans, Hammerites, Undead, or Creatures. All there all to fight are the guards and the light. On the flip side of the coin, it nails the lifting of goods and pickpocketing.It's how a stand alone rebooting should be done but as a modern stealth game it is terribly linear. For those wanting to look for the old Thief universe you are in for a shocking disappointment. There are no Keepers, Pagans, Hammerites, Undead, or Creatures. All there all to fight are the guards and the light. On the flip side of the coin, it nails the lifting of goods and pickpocketing. It grants a very satisfying feeling when picking a place clean. The upgrades are actually helpful and the open end gameplay leaves the sadly small city to be picked dry and ability to replay missions to acquire loot that couldn't be obtained before after buying upgrades.

    The setting takes place as in a new world, Dark Project, Metal Age and Deadly Shadows never happened. This is a fresh start. As far as the story goes, don't even try to understand it and ignore the ending, easily the dumbest and confusing stories and lamest ending of a game I've seen in 2014. Once that is out of the way, the fun can begin of looting. It's a semi-sandbox that allows you to explore and take what you want.

    The hideout, while a new feature is not needed. There is not really anything to do here except look at the unique loot that you have acquired. The levels are designed well and the difficulty factor can be customized. One of the biggest down falls is the almost 1:1 ratio to Dishonored. The text, menu, challenges and some of the story is an exact copy, I'm surprised lawsuits were not filed. There are options to take on jobs from your fence and only two clients. The client missions are fun but far too short and there's only two people. There are a lot more fence jobs but they too are far too short.

    It's bland and rough around the edges but it gets the looting factor down. If there is a second it needs a lot of work such as more enemies, missions and much more jobs along with a customizable hideout. Old thieves might want to leave this on the shelf but it does a fair job for a new opening.
    Expand
  69. Aug 4, 2014
    8
    If you were a fan of Thief deadly shadows,you will definitely love this game. Thief is a dark game with good stealth elements.it had the potential to be a masterpiece as it was developed by Eidos Montreal,the developers who were responsible for getting Deus-Ex franchise out of ashes.
    The story of Thief leaves a lot to be desired. its does it job but never surprises you. gameplay is pretty
    If you were a fan of Thief deadly shadows,you will definitely love this game. Thief is a dark game with good stealth elements.it had the potential to be a masterpiece as it was developed by Eidos Montreal,the developers who were responsible for getting Deus-Ex franchise out of ashes.
    The story of Thief leaves a lot to be desired. its does it job but never surprises you. gameplay is pretty good all i care is feeling like a Thief and it does that...thats enough for me.
    you get multiple ways to approach a mission but still somewhere it feels little linear compared to Deus-Ex Human Revolution..
    The enemy A.I is quite good infact excellent and very smart..
    apart from the main mission you got various side missions as Thief is a semi-open world where you can ignore the main mission and explore the city and steal or eves-drop or do some side missions for various characters.but the map system in this game is terrible so you may have problems getting used to it
    Graphically this game is good as it very well captures the look and the vision of the developers.
    The sound is good quite atmospheric but not as memorable as it was in Thief deadly shadows
    overall this game is good...maybe not as great as its predecessors but if you compare it to other games coming out,its definitely worth it.
    If you loved Deadly shadows ,pick this up,you wont regret it
    If you despised Deadly shadows,don't think you will love this one
    But if you want a good stealth game...you should definitely buy this !!
    Expand
  70. Jul 31, 2014
    1
    This review contains spoilers, click expand to view. I've never been...and never will be a **** meaning those 30+ over people who worship old games as holy relics and despise everything made after the "Golden 90s".

    That's why, having played the first two Thief games in my youth: Dark Project and Metal Age, i was also able to play and love the third installment of the series, Deadly Shadows, which received a lot of hate from older generations at its release in 2005.
    Sure, Deadly Shadows was a different game regarding mechanics, but the charachters and especially the story fitted perfectly in the Thief's canon.

    As the main theme of the saga was the "balance" kept by the Keepers between Pagans and Hammerites, the third game related directly to the Keepers themselves, closing perfectly the cycle with an emblematic ending.

    Recently...i think i've developed a sort of "sixth sense" regarding newest games. I'm able to feel immediately if a new sequel or reboot would work or not. I was positive about the new installments of other stealth series, as Hitman and Splinter Cell, and their releases confirmed my impressions.

    The absolutely negative feeling i've got about this Thief reboot, also has proven to be correct.

    The new Thief is a work which fails in everything... the atmosphere, the gameplay (too influenced by the mediocre Dishonored, which in turn failed to mimic what was best in the Thief saga) and most especially the story.

    Deadly Shadows closed with Garret becoming the new leader of the Keepers, as he was always "predestined" to be. And he found a new apprentice, a young girl who tried to rob him in the same manner he did with his old Keeper mentor Artemius at the beginning of Dark Project.

    Then we found that in the new Thief he "died in an asylum", the Keepers, Pagans and Hammerites are long gone....and now a new Garret with a female apprentice tries to make a living in a world menaced by themes dear to the old "Deus Ex/Dishonored" clichès... a plague, a conspiracy, a mysterious entity.

    There's no explanation about how the world was supposed to develop in such a fashion....no explanation why there's a new "Garrett" with a new fence called "Basso" (why in the hell they took the names of people died centuries before and who probably even don't know!).....and the ending really makes no sense at all.

    The oldest saga also got its "voids" in the story or the environment...but they were used to amplify the mistery and atmosphere of the games.

    So in conclusion, Thief failed in the element which is the most important for me in a game: its soul.
    Expand
  71. Jul 24, 2014
    7
    I'm about halfway through playing this game, and I am enjoying it so far. Having played all of the earlier Theif games, I was however, disappointed that they did not get the same voice actor for Garrett. His voice had a wonderful dark sarcastic quality and seemed to give Garrett more life as well as a bit of a sense of humor. In this game, the voice of Garrett is too serious and ratherI'm about halfway through playing this game, and I am enjoying it so far. Having played all of the earlier Theif games, I was however, disappointed that they did not get the same voice actor for Garrett. His voice had a wonderful dark sarcastic quality and seemed to give Garrett more life as well as a bit of a sense of humor. In this game, the voice of Garrett is too serious and rather boring. Another element I'm missing is the drunken guards, they were always good for a chuckle in the game. Although, my biggest complaint has to be the worlds that Garrett explore. They are pretty generic looking...making it hard to distinguish one area from another at times. With that being said, I'm still enjoying the game, although not as much as the earlier Thief games. Expand
  72. Jul 21, 2014
    2
    I'm a big fan of Thief 1,2,3 series. I really waited for new series and I was a fool to buy on the first dya it was released on STEAM. I stopped playing this ****
    Instead I'm playing Dishonored and this is more similar than THIEF Reboot.
  73. Jul 17, 2014
    7
    Thief is a generally "alright" game, it's just that a few factors, like the map being poorly created and only being able to use rope arrows on certain surfaces, let it down. Also, for $19.99 on Steam, I'd expect more than eight quick chapters of game play and a better storyline.
  74. Jul 6, 2014
    3
    4 major problems with this game.
    1. No Jumping!!! or any movement outside of where the developers want you to go. This creates and extremely linear feel to the game. In a game where climbing and parkour is built into the mechanics free jumping is something that is a massive shame to be left out. I know Garret can jump but only where the developers want you to jump instead there are so
    4 major problems with this game.
    1. No Jumping!!! or any movement outside of where the developers want you to go. This creates and extremely linear feel to the game. In a game where climbing and parkour is built into the mechanics free jumping is something that is a massive shame to be left out. I know Garret can jump but only where the developers want you to jump instead there are so many opportunities where a jump could have been so usefull and made the game so fluid but instead you fall to the round off a not nearly fatal enough height and die so instead of jumping you have to sneak past the guards on the street, and when running from one end of the city to the other about 20 times this gets kinda dull.
    2. Stop trying to be like Dishonored. A deadly disease takes the city, the works of ancient magical beings, one assassin/thief against a evil tyrant/dictator.
    3. More diversity, and less emphasis on looting. I know the game's called thief but in no way should the game encourage someone to go through every room in a mission to find all loot items especially when they're valued at 3 or 4 gold a piece. Less loot items but more valuable is my suggestion.
    4 And finally fix the AI, At hard they can pretty much see you no matter what, and on normal you can swoop right past them.
    Expand
  75. Jun 30, 2014
    9
    Well, after reading a lot of reviews I went ahead and bought Thief during Steams summer sale. I figured for $15.00 it wouldnt be that big a loss if the negative reviewers were correct. Well im on chapter 5 now and am really enjoying it. Its actually one of the more enjoyable games Ive purchased in recent memory.

    My gripes - Town is too linear. I would like a bit more openness and
    Well, after reading a lot of reviews I went ahead and bought Thief during Steams summer sale. I figured for $15.00 it wouldnt be that big a loss if the negative reviewers were correct. Well im on chapter 5 now and am really enjoying it. Its actually one of the more enjoyable games Ive purchased in recent memory.

    My gripes - Town is too linear. I would like a bit more openness and the ability to travel across the town districts in an open world setting. Not a big fan of the loading screen moving between districts.
    Also while Garret has a decent arsenal, the use of much of it feels a bit too scripted and somewhat limited. for example Rope arrows are cool but I rarely find a "designated" place to use them. more of an open world could fix that.

    Other then that I really like it. I like slower paced strategy stealthy games like this anyway . Also I have never played the earlier Thief games so I didnt have any preconceived ideas of how I thought this game should be..
    Expand
  76. Jun 29, 2014
    2
    First off, for those who keep saying we shouldn't judge this based on its predecessors: Then they shouldn't have called it Thief.

    This game is emblematic of everything wrong with AAA game design at the moment to me. Don't get me wrong, its very very pretty. That means absolutely nothing, especially in terms of story telling, but its pretty. I stopped playing once I realized that I
    First off, for those who keep saying we shouldn't judge this based on its predecessors: Then they shouldn't have called it Thief.

    This game is emblematic of everything wrong with AAA game design at the moment to me. Don't get me wrong, its very very pretty. That means absolutely nothing, especially in terms of story telling, but its pretty. I stopped playing once I realized that I literally had nothing to fear when creeping high above a city street, you have to consciously make the decision to 'fall'. From what I've read of other reviews it doesn't get any better. No sword or dagger, just a quick time event to fight off guards. An apparent aversion to killing, but an achievement for 5 head shots with arrows.

    I rarely write reviews, but I hope this studio doesn't get its hands on any other beloved IPs.
    Expand
  77. Jun 29, 2014
    4
    What a disappointment. Every part of the game looks, feels and plays like every other part of the game. I was bored within one hour. The AI is tragically dumb ... I stopped playing and moved on to something better.
  78. Jun 23, 2014
    6
    Really wasn't that great. I'm kind of sad I bought it for it's opening price. It brings stealth and all that, but something just feels missing. Like a few other reviews say, if you're new to the franchise, go for it. It may be fun for you. But for those of us who have played the original Thief Gold and The Metal Age, I'd recommend you steer clear. It doesn't stay very true to the originals at all.
  79. Jun 20, 2014
    8
    This game is quite not bad and interesting. It has interesting storyline, realistic gameplay (it even anger sometimes, because you want that everything eould work faster), dark noir atmosphere. But there is some thing that angers me and one of those things is beggining of the game, playing first chapters was very booring no intrigue only walkin around and taking things it quite angered meThis game is quite not bad and interesting. It has interesting storyline, realistic gameplay (it even anger sometimes, because you want that everything eould work faster), dark noir atmosphere. But there is some thing that angers me and one of those things is beggining of the game, playing first chapters was very booring no intrigue only walkin around and taking things it quite angered me and i think that most of the people deleted this game from their computer in these first chapters, but who didn't those found the real spirit of this game. So overall i rate it like that because the game was good and really quite interesting. Expand
  80. Jun 20, 2014
    7
    Thief. People tell me it is bad because it doesn't have an open world. Well, it probably wouldn't hurt, but I didn't expect it to have one. I rather have the heavy-weight detail and nice uniquely looking interiors rather than having a repeating world with less detail just to make it seamless. Eidos Montreal plays this one safe, just like they did with Deus Ex: Human Revolution. The storyThief. People tell me it is bad because it doesn't have an open world. Well, it probably wouldn't hurt, but I didn't expect it to have one. I rather have the heavy-weight detail and nice uniquely looking interiors rather than having a repeating world with less detail just to make it seamless. Eidos Montreal plays this one safe, just like they did with Deus Ex: Human Revolution. The story is a little less interesting than the previous game, but the game-play and side-quests deliver and it is an interesting world. I had fun all the way, if a bit predictable. Expand
  81. Jun 17, 2014
    4
    **** graphics, terrible controls, low FPS even in cutscenes, and brainless AI. Also, gamma in game so dirty, that you feel how dog turd squeeze on your face instead NEXTGEN. Time and money wasted.
  82. Jun 17, 2014
    8
    What a great game. Lots of fun and quite a bit to do. Don't go believing all the negative reviews. Games have to move on.

    I've played them all. I felt the third game lost it's way, but still great to play. This one is different. A lot of fun with a reasonable story. But I can't give it 10. I was hoping for a more open world. More freedom. Cons: Some major issues with the
    What a great game. Lots of fun and quite a bit to do. Don't go believing all the negative reviews. Games have to move on.

    I've played them all. I felt the third game lost it's way, but still great to play. This one is different. A lot of fun with a reasonable story. But I can't give it 10. I was hoping for a more open world. More freedom.

    Cons: Some major issues with the climbing. What's with forcing the player to climb only certain object. That was a big mistake. The developers should really be looking a Dishonoured. Once you've played the competition this game feels like it is being held back. Trying to be something it is not allowed to be.

    But that is just me. I wanted more. Having said that it delivered in other areas and was good entertainment.
    Expand
  83. Jun 17, 2014
    9
    This game is not for old thief fans. The level design is lackluster the sound design is off and there's a lack of good humour and a good story. But, for people like me who want to get into a true stealth game that looks down on combat, then this is for you.
    Im only giving it a 9 due to personal preferences its actually a 7
  84. Jun 8, 2014
    7
    Characters, atmosphere are extremely powerful. Game is a little bit hardcore so get ready to spend some time to tune in. It is basically not shooter. Using gamepad is much more worthwhile experience than mouse and keyboard.
  85. Jun 5, 2014
    6
    I really had high expectations for this game since I am a fan of the franchise but wow quite a disappointment. I mean the game had its ups but they were mostly downs. Stealing items felt like a chore and not something exciting or an adventure. Predictable AI is so predictable. Hitman's AI blows this game out of the water. The graphics were pretty good which is probably the high point ofI really had high expectations for this game since I am a fan of the franchise but wow quite a disappointment. I mean the game had its ups but they were mostly downs. Stealing items felt like a chore and not something exciting or an adventure. Predictable AI is so predictable. Hitman's AI blows this game out of the water. The graphics were pretty good which is probably the high point of this game. The world also felt so restricted and empty. This game feels like they really rushed it and got an incomplete, unpolished game before the deadline. I just hope they next game, if there ever is one, to be a more polished and well-thought out Thief game. Expand
  86. May 29, 2014
    4
    On the surface, Thief (2014) looks like a solid stealth game and story-wise you don't know what to expect. But man, this game got the worst story-telling I've ever faced in any game before. It really killed the game and in aspects of game-play, I'd say it was mediocre or rather bad when it's such a big title.
    That's why I could not even force myself to like it, not even with Garrets bad
    On the surface, Thief (2014) looks like a solid stealth game and story-wise you don't know what to expect. But man, this game got the worst story-telling I've ever faced in any game before. It really killed the game and in aspects of game-play, I'd say it was mediocre or rather bad when it's such a big title.
    That's why I could not even force myself to like it, not even with Garrets bad one-liners...
    Expand
  87. May 28, 2014
    5
    The story is not interesting, the open world is pathetic and I wouldn't even call it an open world because it isn't open. The game has some issues on my AMD card and while the stealing is cool the combat needs work. All the arrows you have are interesting enough but the countering system is just plain bad.
  88. May 21, 2014
    6
    This game was'nt the best game in fact it's the 2nd worst in the series it's just a little open world that's really confusing and there's really not a lot stuff to buy with the money you collect. The 1st mission was fantastic it had a jewelry store and in it was guards a safe and a ton of loot and the best part is it's optional and felt right into the story then it all went down hill withThis game was'nt the best game in fact it's the 2nd worst in the series it's just a little open world that's really confusing and there's really not a lot stuff to buy with the money you collect. The 1st mission was fantastic it had a jewelry store and in it was guards a safe and a ton of loot and the best part is it's optional and felt right into the story then it all went down hill with bad voice acting clunking aminations and the open world got boring after the 1st hour and all of looked the same. Still it was a nice change of pace and the stealth was awesome i just wish that they went more in depth into the story the controls and the combat Expand
  89. May 18, 2014
    6
    Thief isn't a stealing my money

    Lets get this out of the way, I never played the original Thief games. Oh, I also didn't like Dishonored. So therefore, I should hate this game, right? Wrong(ish). In short, Thief is a good, fun, some times lackluster game that won't be redefining gameplay anytime soon. First off, I figure I should scream at the graphics. But instead of screaming, i'll
    Thief isn't a stealing my money

    Lets get this out of the way, I never played the original Thief games. Oh, I also didn't like Dishonored. So therefore, I should hate this game, right? Wrong(ish). In short, Thief is a good, fun, some times lackluster game that won't be redefining gameplay anytime soon.

    First off, I figure I should scream at the graphics. But instead of screaming, i'll be kissing them. Thief is VERY pretty. The city, shadows, and textures are just plain...beautiful. The game takes place nearly at night, but that very stops it from looking good. Running it at Med. settings, the textures look about 100x better than most of the next-gen games. The same goes for the shadows. I mean, I want to say how realistic these look. Granted, I ran these at the max settings, but they look truly life-like. The city itself hasn't seen better days, graphically that is. Views over the city are rivaling Far Cry 3, and that's saying quite a bit. I almost forgot, the fires look beyond amazing, too. In short, if you want one of the prettier games to come out this year, pick this one up.

    Now to the story. As I said, I've never played any of the other thief games, but here is my take on it:The City(Thats really what its called) has been overrun by a plague. Garret got some super powers, at the cost of your "girlfriends" life. You, for some reason, want to...uhh...save her or something? Frankly, after that. I really stopped caring. After a point, I just started to skip the cut-scenes and more or less zone out. So, if theres anything to be said about the story, it's that it's forgettable, annoying, and was a general waste of Development time.

    Now to the all important gameplay. Well, its like Dishonored, just bad. *I'm not saying Thief is a D. Ripoff*. So, like I said. It revolves around sneaking around various places, to, well, steal stuff. But the stuff you steal isn't gold, or anything like that. Its magical objects, and documents, and stuff that aids in the shallow story. Granted, from time to time, you actually steal gold and the like. These rare missions of sneaking around and doing what Thief's do are amazing, and fun. But then back to the stealing documents...they are sadly more like the latest CoD game instead of a steal&stealth game. Action sequences, dull,forced combat, boss battles, and well, again, a lack of stealing makes these missions seem...weak.

    About the Stealth. Its done decently well. If you are walking in water, or on glass, you will be louder, and the Ai will find you. The maps are laid out in a way where there is always quick and sneaky ways to get around, but the thing is that most levels are too small for me to bother with the stealthy road. Your bow will 1 hit kill every enemy(With a headshot) and unlike Dishonored, the game won't get harder if you go around killing everything.

    Then in forced to use my stick. Like in thief games past, you,Garret, have a blackjack, a glorified stick. You can sneak up behind enemies and conk them on the head, which is all fine and dandy. But then when you get detected, your forced to engage in a sort of turn based fighting system. Not really, its in real-time, but well...The enemies hit you, you hit them, then you die. Unless,of course, you buy the focus upgrade that allows you to kill enemies in focus time. But aside from this, the combat its dull. You really cant make an escape, so if you get detected, you die.

    So a summary:Thief is a incredible looking game that is quite shallow outside of that. Forgettable characters, a lackluster story, and bad gameplay make this really not worth while

    6/10. Skip it
    Expand
  90. May 18, 2014
    8
    The single thing that stopped me from playing this game. Was the inability to goto the church mid mission to buy upgrades. If that was fixed I am sure many people would happily play this game over and over. THAT killed it soon as i ran into it in what should have been a open world game at least to get to buy upgrades. . That killed it for me. I am sure that same thing caused tons of peopleThe single thing that stopped me from playing this game. Was the inability to goto the church mid mission to buy upgrades. If that was fixed I am sure many people would happily play this game over and over. THAT killed it soon as i ran into it in what should have been a open world game at least to get to buy upgrades. . That killed it for me. I am sure that same thing caused tons of people to stop playing. If they fixed that I would happily finish the game. Expand
  91. May 10, 2014
    3
    This being the first Thief game I've played, and having no knowledge about the last ones, I admit that I don't have past experiences with Thief games to compare this one to.

    I was so excited to play this game after seeing the trailer that made it look way better than it actually was. I was disappointed. The game has so many flaws, including the fact that you CAN'T JUMP. You can only
    This being the first Thief game I've played, and having no knowledge about the last ones, I admit that I don't have past experiences with Thief games to compare this one to.

    I was so excited to play this game after seeing the trailer that made it look way better than it actually was. I was disappointed. The game has so many flaws, including the fact that you CAN'T JUMP. You can only jump when there are certain objects, in a certain spot, of a certain height, right in front of you. Also, when you're standing on a roof or high wooden plank, you can't fall off. The game does this idiotic thing where Garrett just crouches over the edge and won't move unless you make him. That takes away any challenge or risk of falling off. It misses the whole point of being up high. The "tips" portion of the loading screen always hints to "search around the city, because you never know what you might find." Trust me, it's completely predictable what you'll find; useless gold coins and cheap cups and silverware that'll take hours of picking up to actually accumulate enough money to buy something. Also, do NOT get into a fight with the guards. Garrett is unrealistically weak, and you have almost no chance of winning if you're fighting more than one person without using food that you barely have enough of, because your inventory can only be so small.
    The graphics are terrible. We live in 2014!!! They could have easily made the graphics so much clearer. It looks like they just got lazy.
    The story line is weak, doesn't add up, and so many things don't make sense or are left out. You find yourself thinking "But what happened to ____?" or "What was the point of that entire scene?"

    What I disliked most about the game was probably the fact that guards can detect you, chase you, CLEARLY SEE where you ran off to, and then forget where you went just a second later. If someone watches you run and hide in a closet, they somehow have no idea where you went, and don't bother to check anywhere. Also, you can have the entire city after you one second, hide for a minute or two, go back outside, and everyone forgot that anything happened.

    Save your money and wait for an actual game that's worth what you paid for.
    Expand
  92. May 2, 2014
    7
    They took a classic, and tried making it better, Sadly they did not reach the glamour and feel of the original as well as intended nevertheless it is a fun and brilliant game.

    Pros: -The graphics are nice even if you run it on a bit lower settings, so there's eye candy even for 2-3 year old graphics cards, the graphics engine also seems to adapt really well to the situations, depending
    They took a classic, and tried making it better, Sadly they did not reach the glamour and feel of the original as well as intended nevertheless it is a fun and brilliant game.

    Pros:
    -The graphics are nice even if you run it on a bit lower settings, so there's eye candy even for 2-3 year old graphics cards, the graphics engine also seems to adapt really well to the situations, depending whether or not there is a lot of action on the screen. Albeit if you play on a 27" or a larger screen the texture's show a lot of saw/jagged edges. I myself use a 27" mainly, but when i hooked up my 32" they were more pronounced.
    -Soundscape is brilliant fits the theme of the game like a hand in a tailor made glove.
    -The controls work well and they feel responsive, no matter which hardware you use to play, keyboard and mouse or a mouse and small combo control device, or a pad.

    Cons:
    -The physics sometimes get a bit wonky.
    -Does not capture the overall feeling of the original game, the original game felt more intense, and you tended to die a lot faster in the original if the **** hit the fan.
    -The game itself is on the short side, not worth the full price as far as content goes, This is one of many games to follow this sad trend :S

    Overall 7/10, better than i feared it would be, worse than i wished.
    Expand
  93. May 1, 2014
    5
    At first sight, Thief 2014, might seem like the next badass thief-game, however it fails on many levels.
    The main problem with the game are the neverending loading screens, you can't even roam around the city without following predetermined corridors with a loading screen between every single one. When backtracking the enemies have all respawned as if it was a game of megaman back in the
    At first sight, Thief 2014, might seem like the next badass thief-game, however it fails on many levels.
    The main problem with the game are the neverending loading screens, you can't even roam around the city without following predetermined corridors with a loading screen between every single one. When backtracking the enemies have all respawned as if it was a game of megaman back in the day, not that megaman was bad but it really breaks the immersion.
    Another huge problem is the clunky feel of the character, you're supposed to be a master thief and you can even make a simple jump when you want to, have to wait for a certain prompt/place to execute a jump.
    Do yourself a favor and buy Dishonored instead, it's a much better game in all aspects.
    Expand
  94. Apr 28, 2014
    7
    The main problem with this game is the same that a lot of games are having, and that's the price tag for what it is. At 29.99 you probably aren't going to feel that you have got your moneys worth and quite rightly so.

    The game itself isn't terrible, compared to a lot of previous half attempted reboots. It's not a perfect AAA game by any means but the price tag suggests to gamers that
    The main problem with this game is the same that a lot of games are having, and that's the price tag for what it is. At 29.99 you probably aren't going to feel that you have got your moneys worth and quite rightly so.

    The game itself isn't terrible, compared to a lot of previous half attempted reboots. It's not a perfect AAA game by any means but the price tag suggests to gamers that they should have made an attempt in which case a lot of polishing should have been done.

    For one the AI is not perfect, in fact a long way from and very basic for today's standards. Such as a guy who is always taking a piss, he's always there pissing because the developers didn't program him to do anything else, not even walk around the bar for a bit before looping back around. Woman stood in the street checking there hair, and constantly doing it in a 5 second loop over and over again will annoy a lot of gamers. Some people don't get me wrong are walking around, just as watchmen patrolling and having conversations with one another (that being said if you go back to the same area later on they are having the same conversations).

    When a game includes a benchmark test I don't see that as a good sign, in fact that tells me throughout the development they have probably been having issues with things like FPS and the general performance at times. I've not really had an issue with it however.

    I remember the previous Thief games from years ago, however I was never drawn to them back then. In all fairness when you compare this remake to those of Shadow Warrior and Duke Nukem Forever this isn't a bad remake and they've done a half decent job, unfortunately a half decent job in this industry generally isn't good enough.

    The controller isn't too shabby and the dark setting is very nice, it's got a decent story behind it and quite a few hours of gameplay involved. For 19.99 you'll probably "just" get your moneys worth but I think Thief is going to be one of those games that's going to be on offer quite a lot so if you are mulling over weather to buy the game then I'd wait until then. You can actually buy it from certain licensing sites for under £10 in which yes, you more than get your moneys worth as was with the case for me.

    For as many things is has right, it has a number of things it just didn't manged to get across. I think anything under 5 is being over critical and anything over 7 is just being too generous. But each to there own. I'm unsure of what kind of deadlines the developers had to work with which is one thing that many people do not take into consideration. Perhaps another 12 months of development could have seen this game go much further than what it actually ever will, even so in that case it isn't the developers fault. If they had lets say 2-3 years to work on this then yes, disappointing outcome.

    As an experienced gamer I've generally enjoyed it so far, but it doesn't have the "can't pull myself away" effect. And once i've completed it I don't see myself ever going back to it, or rushing out to by any future DLC's for it.
    Expand
  95. Apr 24, 2014
    7
    This one is not a bad game, but it really looks like the were doing it in rush, many things are unfinished like AI, background story in second half of game, and story in general is full of blind spots. If only they had more time...
  96. Apr 24, 2014
    6
    My first thief game and it was pretty much just okay. Not so hyped playing it, not so addictive, got poor story line, but I liked the engagement gameplay though. Graphics wise it was awesome. Not a recommendable game especially to those old school thief gamers.
  97. Apr 23, 2014
    3
    Thief isn't polished enough , I'm hacking thru it as I got it free . It's clunky ,falls short on its story and well just isn't quite there . I was very tempted to buy this for the xbox , I'm glad I didn't . I would've been very disappointed .

    don't bother !
  98. Apr 20, 2014
    7
    The new Thief definitely has pretty looking graphics and the gameplay is generally solid, however the average plot, rushed ending, audio issues and other bugs may only have you playing the game once and never again. A reasonably fun steampunk stealth FPS for players who have never heard of the original games, but it might be a step too far for veteran fans of the franchise.
  99. Apr 20, 2014
    10
    So this is the first Thief game that i have played so i cant really compare with the older ones but i really enjoy this game, i really like the fact that you can play through the game the way you like. Either by stealh or just completely wipe everything clean!!
Metascore
70

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 19 out of 37
  2. Negative: 2 out of 37
  1. Pelit (Finland)
    May 11, 2014
    81
    Not the best brand relaunch ever, but forgetting the great predecessors, it's a decent game of its own. [March 2014]
  2. Hyper Magazine
    Apr 9, 2014
    80
    It may not be a traditional Thief game and the story may be awful but there's still some great stealth to be had. [May 2014, p.66]
  3. LEVEL (Czech Republic)
    Apr 7, 2014
    60
    This new Thief does a lot things right but can still be rather clumsy at times. Definitely worth trying, though. [Issue #240]