User Score
6.0

Mixed or average reviews- based on 1665 Ratings

User score distribution:
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  1. Feb 27, 2014
    2
    - poor level design
    - poor AI
    - cliché story
    - dubstep (I **** you not)
    This game is a mockery of its predecessors.
    This game is only "Thief" in name.
    Do not buy it.
  2. Feb 28, 2014
    0
    Stealth, if when you enter a room there's nobody there to hear your footstep, whats the point. You can just barge right in, 99% of the time there is nobody there. So, no threat, no danger, no challenge, no fun.
    Also you can see other door in those area but no action can be done there, the only thing you can do is take the utensil and get out.
    Combat if you are noticed by the guard or
    Stealth, if when you enter a room there's nobody there to hear your footstep, whats the point. You can just barge right in, 99% of the time there is nobody there. So, no threat, no danger, no challenge, no fun.
    Also you can see other door in those area but no action can be done there, the only thing you can do is take the utensil and get out.

    Combat if you are noticed by the guard or bounty hunter run or reload last save, taking on multiple enemy is too difficult, because of the pour combat mechanic. The bow shoot like a firearm straight no curve trajectory like it should be realistically.

    Story, Mission and the Map of the city all together is a real mess that make no sense at all. Frequent loading time, confusing how did I get here moment. Its a real pain to go from point A to point B.

    Conclusion there not that much good to say about this game. If the people that worked on this game had had half the conviction as they do now on Metacritic, trying to salvage the sell of this new release. Maybe there would be a decent fourth instalment of the Thief franchise to enjoy. After one day of playing and realized there was no point, that it was not going to get better. I returned it back to the store and I got $30 with the trade in program, soon you wont even get $5 for this.

    Keep padding yourself on the back, Eidos
    Good work, you made the worst game that I ever played!
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  3. Feb 28, 2014
    4
    This game is a shadow of the glory that once was thief.

    Its not a "bad" game in the sense that its not entirely broken or you cannot have some fun with it but its a huge letdown of a franchise that deserves so much better than this reboot The worst is perhaps the downright horrible plot, the voice acting, and the characters that really ruins the experience. I would not recommend
    This game is a shadow of the glory that once was thief.

    Its not a "bad" game in the sense that its not entirely broken or you cannot have some fun with it but its a huge letdown of a franchise that deserves so much better than this reboot

    The worst is perhaps the downright horrible plot, the voice acting, and the characters that really ruins the experience.

    I would not recommend this game to everyone for this price.

    You want to spend 50£ on a high quality Stealth game you buy dishonoured

    You want to spend 10$ on a high quality stealth game you buy Thief:Deadly shadows

    Thief is a bland game that's should have been given to better developers so it could stand the test of time.
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  4. Feb 27, 2014
    4
    I am semi disappointed, 30 hours of gameplay so far, and I would much rather have saved my money. The story is bland I lost interest after the first mission, which was pretty kick ass.

    I started exploring the city and jumping in houses, the reward was usually a gold coin and a brooch or candlestick. NONE OF THESE ROOMS WERE OCCUPIED! creating a 'challenge' of press SQ button to open the
    I am semi disappointed, 30 hours of gameplay so far, and I would much rather have saved my money. The story is bland I lost interest after the first mission, which was pretty kick ass.

    I started exploring the city and jumping in houses, the reward was usually a gold coin and a brooch or candlestick. NONE OF THESE ROOMS WERE OCCUPIED! creating a 'challenge' of press SQ button to open the same cabinet, desk, safe, and night stand as the last room. Lockpicking requires no skill, once you get the hang of it you're set, your lockpick does not break. A few missions I tried ran approximately 2 minutes, that includes running down the same path you've previously been, jumping in a room the size of a kitchen, and opening the cupboard to retrieve your loot, possible ambush? nope you're fine, nobody is ever home.... good thing you extinguished all the candles. This bothered me the most about the game.

    Your stealth skills are put to the test on the ground level with the city watch, which isn't very challenging to begin with. Quite decent sneaking action on a few levels, this is the Thief I've cherished way back in the day. +1 here

    Cutscenes are the same exact thing - you take someone down, pass through a window, steal loot, knockout a guard, ect.. its all the same cutscene per action, not a huge problem but I guess I'll deal with it.

    Graphics are alright, even though the environment is solid and most objects can't be broken. The AI toons have the IQ of a potato, its fun to shoot an arrow in their head and run, but once they are all dead you can come out and explore unharmed.

    Thief feels like a flashback to 2000, it is a much fancier version of deadly shadows, I would highly suggest waiting for the price to drop, I wouldn't pay more than $25 for this game.
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  5. Feb 28, 2014
    0
    Thief : Master of NONE.

    Thief is a disaster the likes of which we could not fathom. There is no easy way to say it; we just did not think the game would be this bad. So we must ask: how did this happen? Is the game’s five years in development, with multiple restarts and lead creative churn, the key factor here? Is Eidos Montreal misguided in its attempt to focus on narrative when
    Thief : Master of NONE.

    Thief is a disaster the likes of which we could not fathom. There is no easy way to say it; we just did not think the game would be this bad. So we must ask: how did this happen? Is the game’s five years in development, with multiple restarts and lead creative churn, the key factor here? Is Eidos Montreal misguided in its attempt to focus on narrative when Thief’s story is this flimsy? Has the developer’s attempt to cater to as many players as possible resulted in mechanics that work against the core experience of the series? Does the developer possess a completely different concept of immersion to us – theirs one of regular cutscenes, full animation and high detail visuals, and ours the more abstract sense of place that arises from the creation of whole and consistent locations? Does Eidos Montreal simply not understand what made the original Thief trilogy the masterpieces that they are?
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  6. Feb 28, 2014
    0
    Question: Whoa....how BAD is this game? Answer: How do I get a refund for a digital download? switch(category){ category 1: If you played Thief (originals) on PC and "enjoyed" them AND you are over 18y/o, you will probably not find the game enjoyable.

    category 2: If you have an xbox and are 8-11y/o you might enjoy this, if your mom buys this for you. category 3: If you enjoy
    Question: Whoa....how BAD is this game? Answer: How do I get a refund for a digital download? switch(category){ category 1: If you played Thief (originals) on PC and "enjoyed" them AND you are over 18y/o, you will probably not find the game enjoyable.

    category 2:

    If you have an xbox and are 8-11y/o you might enjoy this, if your mom buys this for you.

    category 3:

    If you enjoy "swooping" (are you serious?) and "running through" (do me a favour) an interactive, but super-linear, pile of junk-trash, then you might enjoy this, also.
    }
    Just sayin'.

    Very surprised by the heroic scores of "critic" reviews. Do not be blinded by the 10/10 or 90% scores...one imagines there are incentives for those people posting such reviews and scores.

    Since the dawn of time, mankind has struggled with difficult philosophical questions such as, "how did the universe begin?" and "is there a God?". Add to that list "how was this piece of amateur-code allowed to be part of the Thief franchise?"

    It shall remain unknowable.

    I am attempting to get a refund - that was no joke. I am a real human reviewer/gamer who played the original thief classic titles on PC.
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  7. Feb 27, 2014
    0
    What a shame, another game has been spoiled!

    I was never fan of the series, but in previous games there was an atmosphere, difficulty, mystery, some real stealth. And Thief 4 doesn't have anything worth looking at, doing with and thinking of. Game has "2010s standard graphics", and there is nothing special about style, artistic approach, anything else is just a mix of cliches,
    What a shame, another game has been spoiled!

    I was never fan of the series, but in previous games there was an atmosphere, difficulty, mystery, some real stealth. And Thief 4 doesn't have anything worth looking at, doing with and thinking of.

    Game has "2010s standard graphics", and there is nothing special about style, artistic approach, anything else is just a mix of cliches, another cliches, and bad ideas.

    It is anything but an interesting game to play.
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  8. Dec 24, 2017
    2
    клон дисхоноред первого.
    тут почему то нельзя вступать в драку со стражниками, что делает игру крайне унылой, скушной и однообразной. также отсутствует проработанный мир в котором есть смысл
  9. Feb 28, 2014
    0
    Ok, the game is not bad, it has a few cool things, it brings a lot of old good stuff. but it have at least 2 things i hate:

    1º Rope arrows only on pre-scripted places (with QTE), instead that on all wooden surfaces like on THIEF 2 2º cant jump .........., yes on 2013 someone release an FPS game in which the player character CANT JUMP! we are the master thief but we cant jump,
    Ok, the game is not bad, it has a few cool things, it brings a lot of old good stuff. but it have at least 2 things i hate:

    1º Rope arrows only on pre-scripted places (with QTE), instead that on all wooden surfaces like on THIEF 2

    2º cant jump .........., yes on 2013 someone release an FPS game in which the player character CANT JUMP! we are the master thief but we cant jump, ........

    Thats DUMB and IDIOTIC, i was waiting this game a lot but these mistakes are too stupid, and so ill be hard on it, add the jump ability and ill probably review it better.
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  10. Feb 15, 2022
    3
    You mean, are you serious? After the 2012's Dishonored?

    (on a special difficulty; keyboard+mouse) combat mechanics [guards are nuts] 5/10 stealth [bad shadows, bad AI, scripted animations] 4/10 atmosphere [bad sjw-npc influence, scripted animations] 5/10 Gameplay as im.sim [there is no immersion, bad variability]: 3/10 Story 1/10 Graphics [why are the shadows so bright?] 8/10
    You mean, are you serious? After the 2012's Dishonored?

    (on a special difficulty; keyboard+mouse)
    combat mechanics [guards are nuts] 5/10
    stealth [bad shadows, bad AI, scripted animations] 4/10
    atmosphere [bad sjw-npc influence, scripted animations] 5/10
    Gameplay as im.sim [there is no immersion, bad variability]: 3/10

    Story 1/10
    Graphics [why are the shadows so bright?] 8/10
    Sounds & music: who cares?

    Eidos, why the hell?
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Metascore
70

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 19 out of 37
  2. Negative: 2 out of 37
  1. Pelit (Finland)
    May 11, 2014
    81
    Not the best brand relaunch ever, but forgetting the great predecessors, it's a decent game of its own. [March 2014]
  2. Hyper Magazine
    Apr 9, 2014
    80
    It may not be a traditional Thief game and the story may be awful but there's still some great stealth to be had. [May 2014, p.66]
  3. LEVEL (Czech Republic)
    Apr 7, 2014
    60
    This new Thief does a lot things right but can still be rather clumsy at times. Definitely worth trying, though. [Issue #240]