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6.0

Mixed or average reviews- based on 1665 Ratings

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  1. Feb 28, 2014
    3
    Feels more like garbage man than thief, rummaging through drawers stealing ink bottles.
    No cool factions, no hammerites, no pagans, burricks and lobstermen replaced with dogs and birds. It's not cool with kids if modern game doesn't have doge.
    Freeform climbing and rope arrow usage replaced by scripted dev-approved location movement only. Combat blows, press X to not take damage from
    Feels more like garbage man than thief, rummaging through drawers stealing ink bottles.
    No cool factions, no hammerites, no pagans, burricks and lobstermen replaced with dogs and birds. It's not cool with kids if modern game doesn't have doge.
    Freeform climbing and rope arrow usage replaced by scripted dev-approved location movement only. Combat blows, press X to not take damage from guards slow telegraph attack, no sword. Bopping guard on head from behind with blackjack replaced with scripted takedowns, doing it yourself too hard for consoles.
    Technically weak, linear small levels, loading every 2 minutes. Level design very meh. Mandatory 4-5 per level advancing forward in cutscene, cutting off previous part of level, because having level accessible fully and non-linear would be too hard for consoles.
    Prologue cutscene - zomg, you killed him, how could you, thieves don't do that!!!one. Chapter 1 - bonus objective, score 4 headshots on guards for extra money, because nothing spells thief quite like bow headshots. If you shoot guard from far enough, arrow flying will play out in slo-mo so cool kids can put 360 noscope thief videos with wubwub music on youtube.
    All in all, disappointment on the same level as Deus Ex HR, but I guess Squeenix ran out of money to pay off journalists this time, dxhr PC metacritic: 90, IGN: 90. Thief PC metacritic: 69, IGN: 68.
    Uninstalled after chapter 2, searching drawers in small dark rooms repeatedly is more boring than my real life work that I get paid for, no thanks.
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  2. Feb 26, 2014
    2
    Thief takes all the proven mechanics of the previous games and deliberately breaks them in order to make the game appeal to a wider audience, it's a disgrace to the already established and much loved Thief series, Eidos Montreal should be ashamed of ruining a legendary franchise.

    The only benefit this game manages to leverage over its predecessors is better graphics, literally every
    Thief takes all the proven mechanics of the previous games and deliberately breaks them in order to make the game appeal to a wider audience, it's a disgrace to the already established and much loved Thief series, Eidos Montreal should be ashamed of ruining a legendary franchise.

    The only benefit this game manages to leverage over its predecessors is better graphics, literally every other aspect is worse by a significant degree, most importantly the actual gameplay, but it's also plagued with incredibly small and linear maps, fundamentally broken AI, bad art direction, a completely unbelievable world, bad voice acting and lip syncing, utterly dislikeable characters, long load times a bland and uninteresting story, and crammed to the brim with performance issues, bugs and glitches.

    It's a first person shooter where you cannot even jump, you're literally stuck into a first person rollercoaster Thief ride which takes you on a first person animated ride of a Thief theme park ride.

    Absolute disgrace, 2/10 - that's the best I can do.
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  3. Feb 25, 2014
    3
    After watching all of the trailers, reading the developer interviews, learning about the features they wanted to implement, seeing the community managers interact with the community, I had one thought; "This is going to be a **** sandwich," and Eidos Montreal, you did not disappoint!

    This abortion is brought to us by the same studio who made Deus Ex: Human Revolution, but sadly they
    After watching all of the trailers, reading the developer interviews, learning about the features they wanted to implement, seeing the community managers interact with the community, I had one thought; "This is going to be a **** sandwich," and Eidos Montreal, you did not disappoint!

    This abortion is brought to us by the same studio who made Deus Ex: Human Revolution, but sadly they used the D squad and it shows. The contextual movement, which is "totally not even a big deal" according to every community manager, is horrible. It could have potentially worked, if EM was really that good at level design, but they aren't. Instead, they've effectively made a series of long corridors that that you may take one of two paths to finish, but you end up at the exact same place anyway. If that seems like a daunting number of choices, don't worry:

    Garrett will pipe in periodically to tell you where to go! Speaking of Garrett's new voice and his dialogue, pass. I didn't realize that the City was part of Boston! Because the only exit isn't obvious enough, even with Focus and waypoints and a minimap. Speaking of annoying sounds, the music does not fit at all and get's highly repetitive. Which reminds me, did you guys think of maybe not giving NPC's one line to just loop over and over again? To further continue about sound, a key component in the original games was being aware of what surfaces you walked on. Tile, metal, stone could all be quite loud. Now, as long as you're not jumping in puddles and stomping on broken glass, each surface is treated the same: as quiet as walking on plush carpet made of baby seals.

    And Steven Gallagher, you are a hack! While the storyline of the originals would never win a Pulitzer, the amount of clichés you threw at this piece of garbage answers why you're a video-game narrative writer, and not an author of any note. Also, please fire all of your writers, because they are terrible.

    Do not buy this trash.
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  4. Feb 26, 2014
    0
    A prime example of the disgraceful simplification of video games today, thanks mainly to devs pandering to majority which is casual console gamers. This game is an insult to the original series, everything from the simplistic, linear gameplay, to the terrible script and voice acting.

    Pathetic
  5. Mar 30, 2014
    0
    This new release is an absolute insult to the Thief series, Where do these 7-10 scores come from? they either getting paid to review or know nothing about video gaming and like spending there money on rubbish!
  6. Feb 25, 2014
    2
    Now, to start off with, get rid of the notion that games should not be judged on their predecessors; that's just an idiotic concept. Although if you were to judge it as its own game, you'd be equally unimpressed. The AI is somehow worse than that of a game made in 1998; I've had it where I've been in the light and in a guard's line of sight for about 3 seconds before they even went into aNow, to start off with, get rid of the notion that games should not be judged on their predecessors; that's just an idiotic concept. Although if you were to judge it as its own game, you'd be equally unimpressed. The AI is somehow worse than that of a game made in 1998; I've had it where I've been in the light and in a guard's line of sight for about 3 seconds before they even went into a searching phase. The rest of the gameplay is lackluster too. The combat is broken and all around terrible, and not the intentional kind of terrible seen in the first 2 games, and The Dark Mod. It's closer to the Deadly Shadows type of terrible. The stealing and hand movements, while impressive from a technical standpoint, actually do the opposite of what they intended to do, and actually break immersion. On the topic of stealing, nowhere is there a requirement to steal anything not related to the story. That's right, YOU DON'T NEED TO STEAL AT ALL IN A THIEF GAME. The levels somehow manage to be split into smaller chunks than Deadly Shadows, and the levels themselves are more linear than ever; gone are the days where you can rope arrow wherever you want, or even JUMP wherever you want. The graphics, while all new and shiny, are rather lackluster. The City is your generic steampunk Victorian setting with no colours except for teal, brown, and grey. The story and writing is absolutely abysmal. Without getting into too many spoilers, the game features 'brilliant' lines such as "I'VE ALWAYS BEEN A GHOST'," "I'M NOT A FAN OF DOORS," and, of course, "COCKRINGS." The story is about as predictable as this game being a disaster is.
    And that's just judging it on its own merits. While it's disastrous as a game in and of itself, it's the absolute worst possible Thief game.
    Take my advice; buy Thief 1 and 2, and play The Dark Mod. Already have them? Play them again, and keep your mind off of this. I couldn't recommend it to even people who enjoy playing bad games.
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  7. Feb 25, 2014
    4
    Extremely linear, the color scheme is reduced to desaturated blacks and browns, the cast is extremely bland, Garrett himself barely wisecracks and never really feels like a Master Thief... But this game's greatest mistake is that it is, quite simply, not fun to play. Doing anything in the game is boring as sin, and the low-FoV tunnel vision makes it not only boring, but also nauseating to play.
  8. Feb 27, 2014
    0
    The worst Thief game ever made. The story is laughable, the AI is stupid, the game is horribly linear, the protagonist sucks. Nope, it's not Thief, it's CoD with stealth. The "reboot everything" trend is gotta be stopped someday and I hope they won't make a sequel for this garbage.
  9. Feb 25, 2014
    3
    Well I preordered this game on steam because of all the hype and the trailer made the game look so diverse and interesting...little did I know how linear and clunky this game is...u cant even create your own path to an objective...you choose between maybe 2 sometimes only 1 path to your objective... u can only climb objects that marked as climbable.. theres no exploration whatsoever inWell I preordered this game on steam because of all the hype and the trailer made the game look so diverse and interesting...little did I know how linear and clunky this game is...u cant even create your own path to an objective...you choose between maybe 2 sometimes only 1 path to your objective... u can only climb objects that marked as climbable.. theres no exploration whatsoever in this game. I couldn't even get into the story at all...the ai sucks....and theres like a cutscene every 5 mins its like this game tries more to be a movie than a game....the combat controls are horrid not that it really matters though because the ai isn't smart enough to attack effectively. total waste of my 45 dollars. Expand
  10. Feb 26, 2014
    1
    I was hoping for a stealth game. I got a linear theme park that has some sneaking in it. Its not what I hoped/wanted/expected, I was hoping for freedom, I got clumsy mechanics, poor gameplay. Where this game tries to get ahead is character and story....which is sad, I have had more immersion from smartphone games that were free. Wait till this game is on the very cheap 5+ years from now,I was hoping for a stealth game. I got a linear theme park that has some sneaking in it. Its not what I hoped/wanted/expected, I was hoping for freedom, I got clumsy mechanics, poor gameplay. Where this game tries to get ahead is character and story....which is sad, I have had more immersion from smartphone games that were free. Wait till this game is on the very cheap 5+ years from now, just in case you lose interest after 10 minutes.

    Looks like Eidos is paying people to set 10's on this game, so many generic "Best game evar" - 11/10 Comments.

    This game should lose money, no one should take something good, make it bad and still profit.
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  11. Feb 26, 2014
    4
    Another garbage, another boring and repetitive game, what is this? another rip off of the old game? I don't recommend this trash, please don't waste your money on this piece of trash.
  12. Feb 25, 2014
    0
    Eidos Montreal killed Thief franchise by this game. Deadly Shadows wasn't perfect game but far better than Thief 2014. For me it is simple preying on the brand created by Looking Glass, and nothing more. Small levels which lead player for hand, trivial storyline written on knee, poor artificial intelligence opponents, Garrett without soul and voice of the original character and finallyEidos Montreal killed Thief franchise by this game. Deadly Shadows wasn't perfect game but far better than Thief 2014. For me it is simple preying on the brand created by Looking Glass, and nothing more. Small levels which lead player for hand, trivial storyline written on knee, poor artificial intelligence opponents, Garrett without soul and voice of the original character and finally uninspiring world without the magic of the trilogy. I'm very disappointed. Expand
  13. Feb 26, 2014
    0
    Please, for the love of god. Support good video games in the industry by NOT BUYING THIS!!! This is such a mess I don't even know where to begin.

    Okay, so they ripped almost the entire sound element of Thief out the window, the only things on the floor that make any more noise than complete silence are shards of glass and water. Every NPC's voice volume is at the same level to the point
    Please, for the love of god. Support good video games in the industry by NOT BUYING THIS!!! This is such a mess I don't even know where to begin.

    Okay, so they ripped almost the entire sound element of Thief out the window, the only things on the floor that make any more noise than complete silence are shards of glass and water. Every NPC's voice volume is at the same level to the point where you can't tell if someone is right beside you or two rooms away. It's a fascinatingly large **** in the sound department, to say the least.

    Now on to the marketed "amazing immersive AI" that was in the Steam Store Page feature list, a FLAT OUT LIE. This game has some of the worst AI I've seen in a modern video game, you can get seen by guards and hide in a **** cupboard and they will forget you are there and go back to their business. You can do this six times in a row and they'd be as surprised to see you as they were the first time, and as entirely clueless at knowing where you are hiding as every consecutive time you had hidden in the same place.

    The loot aspect is entirely downplayed, Garrett is no longer a master thief, but a petty hoarder. He grabs absolutely everything, from metal cups and cutlery to scissors and magnifying glasses worth 1-5 gold each. This is the stuff that Garrett would quickly gloss over while looking for precious golden candlesticks and expensive wines in the old games.

    Not only this but loot doesn't even factor into the objectives of the damn game, and why would it, since the Garrett character has been so butchered and he's been put to live in an abandoned clock tower. He has no need for loot to pay the rent just to stay alive like our previous Garrett.

    On top of all this, and the rest about Garrett's character being butchered, which is far too much for me to fit into this 5000 word maximum review, the levels are linear as all-hell. Everything is a straight corridor, every place you have to break in to has one way that the developers planned for you to use, gone are the days of open-ended Thief levels, now it plays like a mix between Call of Duty and Uncharted as far as level design goes.

    Rope arrows have also been butchered, if you thought their removal from Deadly Shadows was bad, you're going to wish you had the Climbing Gloves. The Rope Arrows in this new Thief game can only attach to very specific roped wooden beam spots, not any wooden surface, they may as well not be a rope arrow at this point.

    The dialogue is atrocious, even if you don't count the two main characters acting like they're in a emo teen angst movie. The guards are constantly mumbling about extremely stupid **** like "cock-rings".

    Please, save your money and help the industry by not buying this excrement. If you really can't stand the old Thief games because you feel they're dated and want to try a game like old Thief then the closest you're going to find is Dishonored. Buy and play that instead.
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  14. Feb 25, 2014
    2
    Disappointed.

    It is called Thief yet you are magically transformed into a whiny dull hero. He must be Garrett's cousin, because this new Garrett is the lamest we've had so far. Nowhere to be found is the shine of the original writing. It must have been left behind with the idea of the protagonist being a master thief, instead of a boring hero of a cliche story. There's no free play,
    Disappointed.

    It is called Thief yet you are magically transformed into a whiny dull hero. He must be Garrett's cousin, because this new Garrett is the lamest we've had so far. Nowhere to be found is the shine of the original writing. It must have been left behind with the idea of the protagonist being a master thief, instead of a boring hero of a cliche story. There's no free play, just a couple of rails here and there. There's no creative player solutions.The open world to explore is an utter joke (or an outright lie).

    A game with no soul and a distasteful generic flavor with steampunk art and a "but you can steal stuff too!" does not make it Thief. Judging by the end result, their idea of appealing to new audiences is to treat everyone as retards. Decent eye candy tho. Shame.
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  15. Feb 25, 2014
    2
    Game play is 4.yrs ago handling at best, its such a try to be like Dishonored with even less effort. This game is played and they play that other game and your like.. *uninstall* its to bad, Thief has a great story following and this company single handily put it to the grave.

    I was really shocked when I got this game, There is not much to say but that this game is one of the few I
    Game play is 4.yrs ago handling at best, its such a try to be like Dishonored with even less effort. This game is played and they play that other game and your like.. *uninstall* its to bad, Thief has a great story following and this company single handily put it to the grave.

    I was really shocked when I got this game, There is not much to say but that this game is one of the few I will be getting a refund back with. I am happy at the very least many places that sell these badly made games will in-fact give you refunds and then in turn go back after the game developers with charge backs and sending back the unused and returned copies.

    When will game makes start making games truly worth while, I have seen such a huge decline lately and its sad. :( well good luck who ever keep this game I for one will not.
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  16. Feb 28, 2014
    3
    I want to report a crime, a case of murder to be more precise. They really killed him! They murdered Garett! And it's the worst kind of murder, not for reasons of self defense or out of a state of mental confusion, but planned and executed in cold blood and for purely financial reasons! It's true that Garett wasn't an innocent by any means, he was a thief after all. Yet this he did notI want to report a crime, a case of murder to be more precise. They really killed him! They murdered Garett! And it's the worst kind of murder, not for reasons of self defense or out of a state of mental confusion, but planned and executed in cold blood and for purely financial reasons! It's true that Garett wasn't an innocent by any means, he was a thief after all. Yet this he did not deserve! Shame on you Squenix and Eidos! Expand
  17. Feb 26, 2014
    3
    This is the "Godfather 3" of the Thief series. In case you don't get the reference, it means that the game is a huge disappointment. I have played the game for about 2 hours now, and it is buggy as hell. For instance, you climb on a rope and then can't jump off. Or you will go to an edge of a roof, and not be able to jump off. The graphics are great, but you feel like you can'tThis is the "Godfather 3" of the Thief series. In case you don't get the reference, it means that the game is a huge disappointment. I have played the game for about 2 hours now, and it is buggy as hell. For instance, you climb on a rope and then can't jump off. Or you will go to an edge of a roof, and not be able to jump off. The graphics are great, but you feel like you can't inhabit the world- instead, you are essentially led were to go. It really harmed the game to have a different voice actor play Garett. Expand
  18. Feb 25, 2014
    4
    The game is good for the beginners, but NOT for the old Thief fans. AI is really a piece of s**t, and the game is just too linear. Technical problems make the game even worse.
  19. Feb 25, 2014
    4
    This is a heavily scripted game with heavy emphasis on hand holding and baby sitting. I remember when the Thief games were immersive because you had to be immersed to win. You had to look at the ground and watch every flicker of a torch light, and when you knocked out a guard, it didn't play a cut scene.

    This new Thief game has detective vision, you know, like in Batman: Arkham Asylum.
    This is a heavily scripted game with heavy emphasis on hand holding and baby sitting. I remember when the Thief games were immersive because you had to be immersed to win. You had to look at the ground and watch every flicker of a torch light, and when you knocked out a guard, it didn't play a cut scene.

    This new Thief game has detective vision, you know, like in Batman: Arkham Asylum. This technique has been copied and pasted numerous times and it completely detracts from the Thief experience. To the game's credit, this can be disabled, but only at the start of every new game, it cannot be changed on the fly. This game has been made far too easy, enemy guards can easily be dispatched, meaning players have no reason to avoid and or fear them.

    In the end, this game has been far too modernized for a Call of Duty audience, who all expect a scripted adventure where the puzzles are solved for them. As the game progresses, the levels do become more open and sanboxy, but the game already faltered from the beginning, by pissing on the Thief legacy.
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  20. Feb 25, 2014
    0
    Thief 1 & 2 are classics, forever changing what we thought video games were capable of. This ugly reboot gets Thief about as wrong as it is possible to get wrong. I kid you not, there is a sequence where you are chased rooftop to rooftop by dogs and if you screw up or slow down you are killed. This game is a total mess, watered down, linear, consolized and casualized for the ignorantThief 1 & 2 are classics, forever changing what we thought video games were capable of. This ugly reboot gets Thief about as wrong as it is possible to get wrong. I kid you not, there is a sequence where you are chased rooftop to rooftop by dogs and if you screw up or slow down you are killed. This game is a total mess, watered down, linear, consolized and casualized for the ignorant masses. There is such incredible content still being made for Thief on PC, The HD Mods, The Dark Mod with new levels being released constantly, there is absolutely no reason to pay for this garbage. Expand
  21. Feb 25, 2014
    0
    By far the worst Thief game ever made. It is not even Thief at this point. Skip this entirely and play the older ones if you need a good thievery game.
  22. Feb 25, 2014
    0
    Absolute garbage. The script is about as poorly acted upon as the English dubs of Japanese games from the 80s and 90s. The AI is just as, if not more laughable. This new release is an absolute insult to the franchise and absolutely violates the concept of the original games.
  23. Feb 26, 2014
    0
    I really enjoyed playing this game. I really hope they make another one so I can waste another 10 minutes of my life. $50 / 10 minutes = $5 a minute. They've really rewritten the genre. Thanks for polluting the gaming ecosystem with another piece of rubbish.
  24. Feb 26, 2014
    0
    EWW is a word that come to mine over this terrible game!. I paid $50NZD for a game that held my attention for 10 minutes!!. Worst Linear game play I have ever experienced, Master thief more like a ragging nut man magpie ... picks up everything that is shiny that instantly converts to gold in his inventory. the graphics of this game are terrible looks like they worked on 10% and left theEWW is a word that come to mine over this terrible game!. I paid $50NZD for a game that held my attention for 10 minutes!!. Worst Linear game play I have ever experienced, Master thief more like a ragging nut man magpie ... picks up everything that is shiny that instantly converts to gold in his inventory. the graphics of this game are terrible looks like they worked on 10% and left the rest hoping you wouldn't notice it. The AI ...... wont even go there you can stand right in front of them and they don't see you. THIS GAME WOULDN'T CHALLENGE A 5 YEAR OLD. DO NOT BUY PLEASE! Expand
  25. Feb 26, 2014
    3
    Before i start I would like you to know that i have never played any of the other thief games, and have not finished this one yet. Anyways, i wanted to like this game, i really did, but with a poor ai, and game play that isn't that much enjoyable it was hard to do. Being able to customize the difficulty is a nice option, and the graphics for the most part are gorgeous, but there are tooBefore i start I would like you to know that i have never played any of the other thief games, and have not finished this one yet. Anyways, i wanted to like this game, i really did, but with a poor ai, and game play that isn't that much enjoyable it was hard to do. Being able to customize the difficulty is a nice option, and the graphics for the most part are gorgeous, but there are too many flaws to this game. To start off the movement is ok, but i found Garret moving in ways i didn't want him to and sometimes it resulted in my death. The pathing is quite linear, sometimes you will find a side route, but these are usually just sewer or vent areas that bypass everything and leave little challenge. The ai in this game is more focused on the artificial side and less on the intelligent part. There are many parts when i should have been spotted and wasn't and when i shouldn't have been spotted i was. This brings me to my next point, the combat. I know this is a stealth game, and most people will go through this game avoiding as much combat as possible, but if you're going to put combat in this game at least make it decent. All you do after entering combat is dodge, bash, repeat. It is very repetitive and becomes very boring quickly. Throughout the game I came to find that it was filled with filler. For every time you go to steal an item or open a drawer there is a small, but lengthy animation. I find these interactions to be neat and they are cool, but when im stealing 5 or more items in a room and have to open at least four drawers on a desk it becomes extremely irritating. Finally my last point is that they point some things in this game that were unnecessary. For example when you are at the brothel there are about four places you can peek through the holes in the wall and see some special services being committed. I can see if they include sound, but the fact that they include multiple scenes made me feel like they were completely irrelevant to the game and they were included to try to bring in more people to buy the game. The other annoyance in the game which happens quite often is the screen flashing. When you move in and out of the light your screen flashes brightly and is quite blinding especially if you are playing this late at night. Even though you already have a small white orb in the bottom of the screen which tells you whether you can be seen or not. This blinding light also happens when lighting flashes, which almost makes sense to me, but it is just so bright and blinding it ridiculous! After all of this a can see why this game has the reduced price tag, and i hope you look up some game play and really think if you would want to be playing this game for hours and hours before buying. Expand
  26. Feb 26, 2014
    0
    Graphics 4/10
    Gameplay 3/10
    Story -6/10
    Atmoshphere 12/10
    Voice Acting -13/10

    This game is not the best game ever, in fact, it is not even the second best game ever or the third best game ever. It is, in fact, the four hundred and twenty three thousand, eight hundred and thirty ninth best game ever.
  27. Nov 24, 2018
    4
    Unfortunately, Thief is pretty much the epitome of a soulless cash-grab reboot. Much like the reboot of Syndicate and (IMO) the newer Tomb Raider games, it loses the essence and special spark of the original and keeps only a veneer of similarity on the surface.

    Possibly my least favourite significant change lies with the main character, Garrett. Garrett was an enormous part of what made
    Unfortunately, Thief is pretty much the epitome of a soulless cash-grab reboot. Much like the reboot of Syndicate and (IMO) the newer Tomb Raider games, it loses the essence and special spark of the original and keeps only a veneer of similarity on the surface.

    Possibly my least favourite significant change lies with the main character, Garrett. Garrett was an enormous part of what made the original three Thief games so entertaining and interesting. He was an intelligent, cold and calculating master criminal, living his life as a loner in a cruel, uneducated and corrupt world. Yet despite his profession as a thief, his intellect, self-awareness and his cutting observations of the flaws of other characters put him firmly into likable anti-hero territory.

    Over the course of the games it was shown that deep down he also possessed a surprisingly strong sense of morality (showing disgust for widespread abuse of the poor, corrupt lawmen and needless physical violence) and had a strong loyalty to his friends and allies. This gave the feeling that The City's dystopian environment had moulded Garrett into a pragmatic isolationist from a young age, and he was actually a pretty decent guy when it came down to serious tests of character.

    In the reboot, Garrett looks like an extra from an Assassin's Creed game wearing Goth eyeliner. He speaks mumbly growly macho nonsense with none of the searing wit or cynical self-interest as the original character and his most likable characteristics have mutated into this kind of tacked-on caring tendency to some girl they shoehorned into the plot. Garrett walks around angst-ily brooding to himself with all the subtlety of a sledgehammer and they combined this by turning The City (itself a really atmospheric environment in previous games) into a bland copy of Dishonored's setting, complete with the same sort of plague and cartoonishly evil police officers.

    Long story short, the game butchers the characters and setting of previous Thief games, which is pretty unforgivable given how those two things were huge strengths of the IP. I dearly hope in future we will get the game Garrett deserves, but frankly this game isn't really worth stealing.
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  28. Apr 15, 2020
    4
    Это такой перезапуск, который даже дифибриллятором не спасти. Симулятор мастера ложек.
  29. Jul 11, 2022
    4
    This game is incredibly forgettable, and I do mean that I forgot the entire story and levels

    if you really like stealth games, you might like it, but I found the gameplay to be mediocre and levels to be mediocre and very linear
  30. Dec 5, 2021
    4
    As a standalone game Thief would be a good game with a solid rating of 8/10. Unfortunately it's not a standalone game. No matter what Square Enix claimed the game was supposed to be a new chapter in the thief universe that was well established. Instead they chose to remake the universe to their liking which doesn't really work, since they weren't ashamed to copy the basics of lore such asAs a standalone game Thief would be a good game with a solid rating of 8/10. Unfortunately it's not a standalone game. No matter what Square Enix claimed the game was supposed to be a new chapter in the thief universe that was well established. Instead they chose to remake the universe to their liking which doesn't really work, since they weren't ashamed to copy the basics of lore such as the city and it's locations. However they chose to completeley ignore or re-write the rest of the lore. The Baron now present, his general ( your arch nemesis that you don't really care about since you have no connection to him what so ever ). Pagans are gone, Hammerites are gone, The awesome steampunk is gone, the great techno/punk music is gone. Instead you get some orchestral music that might be good for a movie but not for a game. In the original trillogy you had fun playing around the "dumb" city watch and there was always some form of humor present. Thief 2014 takes itself way too seriously and has more edge than bismuth. Garet who is no longer voiced by the great Stephen L. Russell who really brought the character to life for 3 games, is now a complete boring emo edgelord. As a fan of the original series I felt betraied when I played this game, since it has little to no replay value unlike the previous games. the total gametime for this game can be 8 hours or maybe even less if you really want to. There is just no fun playing it.

    This game was a BIG MISTAKE
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Metascore
70

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 19 out of 37
  2. Negative: 2 out of 37
  1. Pelit (Finland)
    May 11, 2014
    81
    Not the best brand relaunch ever, but forgetting the great predecessors, it's a decent game of its own. [March 2014]
  2. Hyper Magazine
    Apr 9, 2014
    80
    It may not be a traditional Thief game and the story may be awful but there's still some great stealth to be had. [May 2014, p.66]
  3. LEVEL (Czech Republic)
    Apr 7, 2014
    60
    This new Thief does a lot things right but can still be rather clumsy at times. Definitely worth trying, though. [Issue #240]