User Score
7.3

Mixed or average reviews- based on 2213 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Mar 7, 2022
    7
    Забавные диалоги,возможность убить всех,Парвати,удобоваримая боевая система,хорошая продолжительность. Покупать не рекомендую,т.к сам скачал с торрента,но скачать,побегать,пострелять советую. От меня 7,5 из 10.
  2. Dec 18, 2021
    6
    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
  3. Apr 10, 2022
    7
    The Outer Worlds is a fun game, a good RPG with decent combat and some interesting plot points. Overall, I believe it's nothing less than a good game. On the other hand, it's also nothing more than just good, and where I have seen, especially in the professional critics space, the game often lauded as Obsidian's return to form, I would argue if you want to experience something close toThe Outer Worlds is a fun game, a good RPG with decent combat and some interesting plot points. Overall, I believe it's nothing less than a good game. On the other hand, it's also nothing more than just good, and where I have seen, especially in the professional critics space, the game often lauded as Obsidian's return to form, I would argue if you want to experience something close to KOTOR 2, or even the high moments of Neverwinter Nights 2 and Fallout: New Vegas, you will have to reach out for Tyranny or the Pillars of Eternity games instead.

    Another thing I have seen pop up several times is "Fallout: NV, but in space" - and you could not be further from truth. Perhaps the only things that tie the two games (aside from the studio itself) are the use of a simplistic and overtuned weapon durability system and a silent MC. TOW is not Obsidian's attempt to do a complete version of FO:NV in space, but rather, an attempt to make their own Mass Effect, more specifically a trilogy / series setup of Mass Effect 1, where you build a team of specialists and run around trying to save the galaxy (with two teammates at a time), or with the humbler TOW - one solar system.

    To be fair, it's pretty challenging to be completely original, if not impossible at this point, and the game does a lot to fix the issues of ME1. However, it also brings a couple new issues of its own, a lot of it due to Obsidian's attempt to make the game, especially in terms of the characters "quirky and original", and as a result, turning quite a few of them into some twitteresque morons. At the same time, the game often repeats some pretty stale tropes - and does it multiple times, sometimes within the span of couple minutes. For example, in the opening scene, which probably everyone already saw, as it is a part of the promotional materials for the game, the pre-teen cartoon trope of mad scientists gadgets not working so he has to push a button multiple times for it to miraculously work is used twice, in a span of some 4-5 minutes! I've lambasted Crackdown 3 for this recently, and I will say it again here: If you say or do something retarded, stating "Actually I was only pretending to be retarded!" afterwards doesn't fix or excuse your prior behavior, but makes you look even more retarded. "We were only doing a satire of stereotypes!" - Yeah, but you still flooded your game with characters based off of them, and in addition, you further made it worse by making them more fitting for a Tom & Jerry episode than an M rated game.

    That being said, there are some genuinely interesting things about most of the characters, and there are moments where they have really well written and believable dialogue, but this makes things even worse, because it really clashes with their dumbass behavior outside of these moments. Honestly, it reminds me of Guardians of the Galaxy, except the writers weren't really able to balance out and connect the wacky and serious moments, and so the game feels disjointed and goes from bat crap insane to noir thriller to realistic interpersonal relations drama and then back again all in the span of a few moments.

    This is probably the largest complaint overall, actually. The game is disjointed, because it tries to be multiple things. It's trying to be ME1, a wacky parody of ME1, and an original Obsidian game, and is neither as a result. In some cases, you make a really big decision, and in one affected place you see a huge change, and in another, which should have a similar large effect applied to it, you get a one-liner mention of the whole thing and then nothing else. Some individual rare weapons are really interesting and original, but the weapon roster in general is just heaps of the same crap with the occassional "+3 fire damage". There's a bunch of factions that supposedly focus on different things, but they all use the same armor and weapons, just different colors, and so on.

    The game does fix some issues of ME1 though - specifically, the "worlds" you visit are more condensed, there's much less running around tons of large and near completely barren maps, the pacing, especially in case of side content, is much much better as a result. The simplistic karma system is replaced with a much better one with individual relations with each faction, and your individual decisions themselves play a larger role, the dialogues are much better and most often not constrained to paragon/renegade/neutral/ask-question, and feel more natural, and so on.

    The game also has a very distinct graphical style, a retro-futuristic mix between wild west and art deco and a few other elements, all locations and planets are pretty distinct and well crafter from design perspective.

    Anyways, in the end, the game is saved by a few great moments and a handful of well thought out and implemented mechanics and design choices that stand well above the rest of the game, and I mean a lot above the rest of the game. Without them, solid 3/10.
    Expand
  4. Jan 23, 2022
    7
    The gun play is okay in general, same goes for the missions, character progression and the story are good, the music is great, the graphics and the performance on the other hand are just bad.
  5. Jan 10, 2021
    6
    The game overall seems decent, but a little over hyped. Voice acting is great, graphics I would call current. I felt the mood of the game to be kind of campy but fun. In my playthrough I didn't run into any major bugs and everything felt like it worked like it should.

    For the negatives, the game didn't have much depth. If you took out all the fluff with the dialogue it would just be
    The game overall seems decent, but a little over hyped. Voice acting is great, graphics I would call current. I felt the mood of the game to be kind of campy but fun. In my playthrough I didn't run into any major bugs and everything felt like it worked like it should.

    For the negatives, the game didn't have much depth. If you took out all the fluff with the dialogue it would just be fetch quests. This tried to be a 30 hour version of fallout 4 with a touch of mass effect, but without any real substance. There wasn't much variety when it came to enemies either.
    Expand
  6. Sep 8, 2023
    6
    Finally got around to playing this game. forgot it even came out. to be straight to the point. its a simple game that borrows fallout mechanics. story nothing to get excited about. no romance, no side missions that will really standout. its just a simple easy going game that you really dont need to pay to much attention to. i hope the second one has more to it.
  7. Sep 4, 2022
    6
    Good game to play. Suitable for Fallout fans. The impression was spoiled by a small variety of weapons and armor, as well as unjustified SJW characters. Solid 6/10.
  8. Dec 26, 2021
    7
    The game has decent rpg mechanics, you can choose a lot of different play styles and they're all viable and your decisions have a real impact on the narrative.

    There isn't a LOT of enemy variety but the ones you face are quite well designed, they're different enough and have their own strengths and weaknesses. That being said, the game lacked any challenging content on any of the
    The game has decent rpg mechanics, you can choose a lot of different play styles and they're all viable and your decisions have a real impact on the narrative.

    There isn't a LOT of enemy variety but the ones you face are quite well designed, they're different enough and have their own strengths and weaknesses.

    That being said, the game lacked any challenging content on any of the builds I have tried on the hard difficulty (full melee, sneak, guns blazing), the enemy A.I. is easy to overcome and the combat stats that you are able to get even early on end up overpowering them quite easily.

    Supernova difficulty makes you pay more attention in managing your consumables and taking certain fights more carefully because you can't save but in the end the unique mechanics of the difficulty make the game more annoying rather than challenging.

    Your companions have their own quest which is usually pretty good in terms of offering them character development but I wish they got more than just that.

    The main story is quite short but it does offer different endings due to its branching narratives, although to be perfectly honest I've only found a handful of decisions to be somewhat hard to make due to their morally grey characteristics. Unless you're roleplaying an overtly evil character without any moral consideration then it's pretty obvious what you would choose to do most of the time. It's worth mentioning that there are a few side quests and areas that contain some endearing or humorous stories, especially if you bother reading messages on terminals as well for more context. I do wish they had more of those and cut back on some of the standard fetch/kill quests.

    The dialogue is witty and creative most of the time. and the voice acting is quite good.

    The sounds, music and graphics don't stand out in terms of overall quality but the world they've crafted is brimming with color and style. The character models and face animations could benefit from more polish.

    There are some unique science weapons that can make the combat a lot more fun so I'd definitely recommend trying to find them.

    Overall, it's an enjoyable game especially if you like the setting and premise.
    Expand
  9. Mar 30, 2022
    7
    Very good rpg with solid gameplay. Know that this is not an open world but a collection of levels you move through with not many reasons to backtrack. Very short compared to other games of this genre I completed full story and all side quests in 27 hours, main story does have replay value though.
  10. Jul 9, 2023
    5
    I absolutely cannot recommend this game. Everything you do has a chance to botch the game for you. If you do a mission with insufficient reputation, mission botched; if you go to someplace earlier than the game intended you to, mission botched; if your companion kills mission related NPC by accident, mission botched; if you talk to some NPC without knowing all their conversion options willI absolutely cannot recommend this game. Everything you do has a chance to botch the game for you. If you do a mission with insufficient reputation, mission botched; if you go to someplace earlier than the game intended you to, mission botched; if your companion kills mission related NPC by accident, mission botched; if you talk to some NPC without knowing all their conversion options will botch some of your other missions, mission botched.

    -- All of this wouldn't be a big problem if this game has a decent autosave mechanism. Sadly, it doesn't. Autosave is next to non-existent. You rely on your own manual saves.

    This is truly a laughable piece of terrible spaghetti coding. I believe somewhere during the process of developing this game, the developer found out their open-world and open-end approach had just gone out of hand, so they invented this concept of "botched missions", so even if the player messed up all the missions, they can still "finish" the game. What a lame cop-out solution.

    If you do want to try this game, read guides [diligently] and [in detail]. The game will be spoiled for you, but at least you don't have to restart the whole game just because you went to the wrong place at the wrong time.
    Expand
  11. Mar 19, 2023
    7
    Fallout: NV was able to acquire a fairly huge fan base and of course after such a breakthrough product of its time, many expected The Outer Worlds as a Bethesda-like RPG killer as a maximum or a brand new and unique Fallout universe competitor as a minimum. But Obsidian did neither.
Metascore
82

Generally favorable reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 30
  2. Negative: 0 out of 30
  1. Nov 16, 2020
    70
    The problem with this isn't that it is a bad game (far from it), but the fact that it failed to reach its true potential… or maybe the expectations were simply too high, because there's nothing here that anyone can point to and say that it is terrible. Sadly, there's almost nothing that's great either, apart from the role-playing element and the quality of writing. The gunplay? Ok. The exploration? Decent. The plot? Fine. The dominant feeling here is of a game that is good enough so that you won't hate it, but also not as good for it to be the flawless classic that it could definitely be - but again, that's probably those darn high expectations speaking, because flaws or no flaws, The Outer Worlds shouldn't be missing from any RPG collection.
  2. Dec 9, 2019
    85
    An excellent effort from Obsidian, and though The Outer Worlds doesn’t surpass its predecessors by offering a world worth visiting over and over, the adventure it presents is more than worth the time spent.
  3. Game World Navigator Magazine
    Dec 6, 2019
    84
    Usually, a planet has just one or two settlements and a bit of wildlands to explore. But that’s for the best – instead of exploring miles of filler content, Outer Worlds keeps you moving from planet to planet, from one tense situation to another. [Issue#241, p.34]