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7.3

Mixed or average reviews- based on 2213 Ratings

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  1. Oct 30, 2019
    6
    This game could have been much more but it's not even better than Fallout 4, the only things they did better with this game than Bethesda does with their games was make the game run better with barely any bugs and having skill checks of their own categories (Which barely matter in this game) but other than that, meh. People like to pretend that this game is 80+ hours long, but that onlyThis game could have been much more but it's not even better than Fallout 4, the only things they did better with this game than Bethesda does with their games was make the game run better with barely any bugs and having skill checks of their own categories (Which barely matter in this game) but other than that, meh. People like to pretend that this game is 80+ hours long, but that only happens if alt tab and go do something else with your life or go around aimlessly doing absolutely nothing inside the game, which can be done in any game.

    People made fun of Fallout 4's story for being "Find your son" but in TOW is "Find dimethyl sulfoxide" as part of one of the most uninteresting stories of any RPG that I've ever played. The skill checks barely matter, there are no big consequences to anything outside of killing people which makes their faction hostile, but other than that, certain decisions only made someone angry at me. The only "consequence" that I found was the big decision in the first planet, but I didn't really have to do anything there again so it didn't matter at all.

    Companions don't seem to care about what you do unless you kill someone close to them and I don't even know if this applies to all of them. Their side quests are boring and one of them in particular is very cringy.

    Character creation is pointless because you don't get to see your character outside the inventory menu or when you go idle. Equipment in general, from armor and weapons is lacking, all the corporate factions have the same exact uniforms, just in different colors, the non-corporate factions have one outfit with the exception of the Iconoclasts and the Marauders. Perks are very uninteresting, I ended up taking the more carrying capacity as soon as I could because nothing else seemed too interesting.

    The world is so small and empty without any interesting in it whatsoever that Fallout 76 does a much better job at it. There's nothing interesting to find, no multiple side quests, no random encounters and locked rooms where I needed high lockpick to gain access to ended up having just a handful of bits, some consumables and maybe a weapon. NPCs are for the most part static, they don't have daily schedules and just stand in the same spot you find them, with a few here and there just moving from A to B and then maybe to C and then repeat. Some of the NPCs don't even acknowledge changes within their own faction.

    There's a lot of loot but a lot of it is nothing but clutter, plenty of consumables that give you some buff for 30 seconds or 2 minutes, very short time that made me ignore 95% of the loot I found.

    Many of the quests seem to be straight out of the MMORPG playbook, go here and kill this enemy, kill 10 of these, 3 of these and 1 of these, go here and click this, go there and click that, go fetch this and bring it to me/to someone else, etc and you get a thank you and here's some money for your troubles.

    Combat is the same as every first person shooter ever, but with less weapon variety. Enemies are also lacking in variety, once you reach Monarch you would have seen all of them.

    It took me around 31 hours to beat the game with the Phineas good ending without the use of fast travel and completing almost every quest in the game, perhaps I missed one or two but it wouldn't have given the game even another hour.

    Some people have said that this is the perfect combination of Mass Effect and Fallout, but that's an insult to those franchises, even considering that they have Andromeda and 76.
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  2. p_l
    Oct 29, 2019
    6
    5 stars for a functional game, +1 for witty dialogue. More like half a point because the actual story writing is a complete snooze.

    The game over-advertises its scope (many of the planets on the map can never be accessed, likely they chopped them from the game to sell as DLC later, and most buildings and NPCs can't be interacted with). Despite some funny conversations, is boring boring
    5 stars for a functional game, +1 for witty dialogue. More like half a point because the actual story writing is a complete snooze.

    The game over-advertises its scope (many of the planets on the map can never be accessed, likely they chopped them from the game to sell as DLC later, and most buildings and NPCs can't be interacted with). Despite some funny conversations, is boring boring boring to play. I did finish it but the ending wasn't really an ending, more like the game just stopping (if anyone remembers how stunted F:NV's vanilla ending was, it's essentially like that).

    Items are everywhere, but picking them up is boring because they're all essentially the same and none of them are useful.

    The game is not open world. It is linear. You cannot progress to new areas until you complete stages in the main quest. The zones you progress to are hilariously small and are all carbon copies of each other (one large corporate town with a store, a clinic, a workshop, and a palace, with a few pointless buildings outside the town and a couple locations for quests to send you to). This is a linear game with backtracking for fetch quests.

    Fetch quests.
    Fetch quests.
    Fetch quests.

    Even the main story is 99% fetch quests. In fact, the whole premise for the story is a fetch quest, and the game abruptly ends when you complete that fetch quest.

    The combat is very barebones. If you get sent to fight anything, it'll be a group of 3-5 generic mobs that you've seen before, and then the quest is over and it's time to go back to the NPC. There is only one boss in the entire game.

    The extensive character trait and skill choices make promises they can't keep. There's no point taking stealth because every quest just hands you a disguise that lets you walk, in plain sight, past guards and enemies. I had a stealth of 3/100 and still beat the game without killing anyone in cities (except those I explicitly chose to murder). I would say that with the exception of the dialogue and gun skills, none of the skills make a difference to gameplay at all.

    Without the humor, this would be magnificently bland as a whole. The game seems to realize this because it injects goofy one-liners into every conversation to the point where I couldn't tell characters apart anymore. Everyone spoke with the same snarky voice, my character included.

    This would be a decent game to pick up for $20 once there's a Complete Edition for 70% off, play for a weekend, then forget all about it. At its current price it's an absolute joke, and the worst Obsidian game I've played.
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  3. Nov 3, 2019
    7
    Pros:

    * Good performance * Nice visuals * Feels very polished in genral * Voice overs are very good * Very fast loading times Cons: * The world is very small with only 2 planets plus an asteroid. * The enemy variatey is severely lacking * The weapon/armor variaty is severly lacking * The game is quite short with the main story taking only around 8 hours to complete.
    Pros:

    * Good performance
    * Nice visuals
    * Feels very polished in genral
    * Voice overs are very good
    * Very fast loading times

    Cons:

    * The world is very small with only 2 planets plus an asteroid.
    * The enemy variatey is severely lacking
    * The weapon/armor variaty is severly lacking
    * The game is quite short with the main story taking only around 8 hours to complete.

    Verdict:

    The game is very polished compared to Fallout 4. However the game is very small, with very few areas to explore. It feels like the game is over before it even starts. It is much smaller in scope than Fallout, which is to be expected considering it's been developed by a small team. I thought it would be bigger with more planets, more areas to explore, bigger variatey of weapons/armor and more interesting enemies, so it is a bit of a dissapointment. Hopefully they get a bigger budget so that they can fully realize the games potential in a sequel.
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  4. Nov 2, 2019
    5
    This game has definitely been overrated as a result of the recent Bethesda nonsense. It is a wholly average game once the novelty of it washes away. The world is quite beautiful but there isn't much to explore. The skills and perks are just okay. There are a lot of fetch quests. The gun play is fine but limited in choice as there is only 3 ammo types which means many of the guns you areThis game has definitely been overrated as a result of the recent Bethesda nonsense. It is a wholly average game once the novelty of it washes away. The world is quite beautiful but there isn't much to explore. The skills and perks are just okay. There are a lot of fetch quests. The gun play is fine but limited in choice as there is only 3 ammo types which means many of the guns you are using pull from the same ammo stock. The modding system is boring to use and you can forget its even there. One thing I did find pretty good was the writing, but it's too bad that most of the characters are uninteresting. You can persuade, lie, etc. and there's no real consequences to your actions.

    In short, it's an average RPG that doesn't live up to the Fallout of old.
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  5. Oct 29, 2019
    5
    My god, what a mess. It says something about the state of RPGs if this gets such high praise.

    This game is a pale shadow of Bioware/Obsidian greats like KotoR, Fallout NV or even Mass Effect. - Setting: very inconsistent, it starts out genuienly funny in a sarcastic/dark humor sort of way but then turns into a semi-serious sci-fi setting with some very shallow social commentary.
    My god, what a mess. It says something about the state of RPGs if this gets such high praise.

    This game is a pale shadow of Bioware/Obsidian greats like KotoR, Fallout NV or even Mass Effect.

    - Setting: very inconsistent, it starts out genuienly funny in a sarcastic/dark humor sort of way but then turns into a semi-serious sci-fi setting with some very shallow social commentary. Corporations = BAD mmmkay?

    - Visuals/art direction is so hilariously bad you wouldn't believe it's an Unreal Engine 4 game. Character models/animations are straight from 2010, the colours are all burned out and there is a heavy post-process filter that makes it all blurry and washed out on to of assets simply being ugly.

    - Itemisation/character progression: as boring as it gets. There are maybe 4 or 5 basic weapon types and everything else is just better versions or different damage types. Damage types are simply annoying, you see an enemy of type X you have to use damage type Y. Add to that that light ammo weapons are pretty much useless and all you have to do is cycle between an assault rifle and an energy weapon. Weapon and armor mods are even more boring and can safely be ignored. I don't think I've ever used a consumable other than the healing thingies because they're all so worthless.

    - Combat: very basic first-person shooter with few very tactical options. 99% of the time you just mindlessly shoot the same 4-5 enemy types over and over.

    - Quests/choices: inconsequential. Quests are all go to a navpoint kill/fetch something. There was a point at the start of the game where a very kind/good character follows you and you can just walk in and murder her boss in cold blood and she will help you without batting an eye, then will randomly go "OMFG you psychopath what did you just do???"... but 10 seconds later she's like "lol nvm can I come with you pretty please?".

    The game sometimes does things for you that you don't mean to. In particular there is a quest where you have to recover research data from an overrun research facility (fetch quests...) and you technically have a choice to keep it for yourself, but half of the dialog options will simply give it away to the NPC when you absolutely don't mean to.

    In 2000s this game would be absolutely panned, but I guess compared to what goes for an RPG these days (cough cough Bethesda cough) you at least have some dialog choices and skill checks?
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  6. Oct 28, 2019
    5
    I saw another reviewer describe pretty much every aspect of the game as average, and I can't but agree.
    All in all it's a repetative and forgetful experience.
  7. Nov 2, 2020
    6
    A good game. Graphics can be nice, but quite muddy. The planets are incredibly bland and not at all beautiful or atmospheric. No bugs. Most characters are trash and lack the interesting depth you find in games like DA Inquisition amd ME Andromeda. Combat is very dull like FO4 and Skyrim. There is not a lot of content, I could easily need a couple of more planets. It's very similar to aA good game. Graphics can be nice, but quite muddy. The planets are incredibly bland and not at all beautiful or atmospheric. No bugs. Most characters are trash and lack the interesting depth you find in games like DA Inquisition amd ME Andromeda. Combat is very dull like FO4 and Skyrim. There is not a lot of content, I could easily need a couple of more planets. It's very similar to a bugfree FO4 only in space. Cant remember much of the music and there are too few cinematics. Also the ending feels like a midgame hurdle, rushed and not good. A mediocre game, 6.5/10 Expand
  8. Nov 7, 2019
    6
    I am really surprised by negative scores. I am a big fallout fan and this game is solid fallout without all unnecessary crap.
    BUT...
    the game gave my headache and made me motion sick for some reason. I turned off some options and it was better but still lurking. I find it weird. Maybe I am just allergic to huge amounts of estrogen- game is full of it. Most of the engineers are women.
    I am really surprised by negative scores. I am a big fallout fan and this game is solid fallout without all unnecessary crap.
    BUT...
    the game gave my headache and made me motion sick for some reason. I turned off some options and it was better but still lurking. I find it weird.
    Maybe I am just allergic to huge amounts of estrogen- game is full of it. Most of the engineers are women. The one guy who is an engineer actually suck at it.
    They even put Queen Zoe in the game (-1 to score for that).
    Shame
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  9. Nov 6, 2019
    7
    This game is great.... for a while. It reminds me a lot of Fallout New Vegas, too much like fallout new vegas. They both shared the same thing for me that by the time I got to finding out what the main plot was I really didn't care to participate. I didn't want to participate in the hover dam in FNV and I'm not going to spoil outer worlds but I felt the same. I felt blah once I gotThis game is great.... for a while. It reminds me a lot of Fallout New Vegas, too much like fallout new vegas. They both shared the same thing for me that by the time I got to finding out what the main plot was I really didn't care to participate. I didn't want to participate in the hover dam in FNV and I'm not going to spoil outer worlds but I felt the same. I felt blah once I got to that point. So New Vegas fans you found a good game for you. Everyone else this is an ok game you probably will play only once. Expand
  10. Oct 28, 2019
    7
    This review contains spoilers, click expand to view. A great start, but they really needed to implement the stuff that are also bad about Fallout? Also, there's a lot of silly quests, like, you speak to the NPC, then you go to the next room, read a document that is conviniently right there, go back and talk again to the NPC. Wow, mission acomplished! There are some graphical glitches, but in general it's a good game. Far from perfect, but fun. Expand
  11. Nov 2, 2019
    6
    Good RPG, not so well shooter, and story which...imo is not interesting very much.
  12. Dec 6, 2019
    5
    I expected a lot from this game, because everyone praises it so much. But I was very disappointed. I did not like almost everything in this game: graphics, fights, characters, characters, atmosphere, etc. I think this game would be great if it was released 10 years ago ... but not in 2019. For me, the score for this game is zero. But I’ll put 5, because many people liked it (maybe I didn’tI expected a lot from this game, because everyone praises it so much. But I was very disappointed. I did not like almost everything in this game: graphics, fights, characters, characters, atmosphere, etc. I think this game would be great if it was released 10 years ago ... but not in 2019. For me, the score for this game is zero. But I’ll put 5, because many people liked it (maybe I didn’t understand something). Expand
  13. May 21, 2020
    5
    I was really excited about this game, as Fallout New Vegas and KOTOR 2, both from Obsidian, are two of my all-time favorite games. And boy was I disappointed! It is a poor imitation of New Vegas, in space. In bullet points:
    - The inventory system is horrible. Midway through the game I stopped swapping the weapons and armor of my character and those of the NPCs and I stopped opening any
    I was really excited about this game, as Fallout New Vegas and KOTOR 2, both from Obsidian, are two of my all-time favorite games. And boy was I disappointed! It is a poor imitation of New Vegas, in space. In bullet points:
    - The inventory system is horrible. Midway through the game I stopped swapping the weapons and armor of my character and those of the NPCs and I stopped opening any containers for loot. Also, every nook and corner in the game is full of loot containers, it is crazy.

    - The story is bland. You can still get a taste of the good writing Obsidian is known for, but the overall story so uninteresting and your protagonist is so lacking in background that you simply don't care. The NPCs were also mostly one-dimensional caricatures: the sweet, insecure engineer, the drunk boisterous hunter, the swashbuckler doctor and so on. There wasn't a single piece of dialog with them that interested me. Compare this to the NPC interaction on KOTOR 2 for instance.

    - The combat is in a CRPG for me very secondary, however I still found it extremely tedious here. You keep on fighting three types of enemies, they all have similar tactics, you only click the left mouse button....

    - The gameworld (physical interiors and exteriors plus politics, belief system etc.) is very shallow. Except for some colorful exteriors all of the graphics seemed to be copied from KOTOR. The socioeconomic and political structure is one-dimensional. All your decisions as the protagonist fall somewhere within this single dimension.

    - The abilities you and the NPCs obtain are, in my opinion, pretty much irrelevant to gameplay. I spent some points on speech skills early on, afterwards starting distributed them randomly. The perks are basically useless. I never used a single companion ability.

    Overall, Obsidian simply repeated itself instead of coming with some innovative and new concepts, regarding storytelling, game design, role playing, player advancement etc. It is a pity that in 15 years they did not move the bar one bit.
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  14. Dec 4, 2019
    6
    It's basically a lesser/incomplete version of Borderlands and Fallout: New Vegas.

    I felt like this game was rushed to release as the game gets repetitive and the depth gets shallower in the later game.
    There's nothing special in the game as there are no unique features like interesting skills, weapon effects, graphics.
    Dialogues and voice acting are fairly good but the plot is very dull.
  15. Dec 4, 2019
    6
    Quests feel like there is always 1 more thing to do, world feels empty and not interesting and way too much talking to npcs to my liking. Not a bad game, but also not something that pulls you in. I will probably not finish it.
  16. Oct 28, 2019
    7
    Good game. Only real complaint is that it is too short. Hopefully, we will see something similar of a grander scale from Obsidian, in the future.
  17. Nov 7, 2019
    7
    Outer Worlds is a passable but dated RPG. If you loved New Vegas, you will be in familiar territory here. From the art direction all the way down to the music it all feels so very Fallout 3 / Beth soft RPG. The throw back dated nature is almost certainly a design choice yet... even compared to stand out RPGs of yesteryear it doesn't fully stand up. If you dare to compare it to a moreOuter Worlds is a passable but dated RPG. If you loved New Vegas, you will be in familiar territory here. From the art direction all the way down to the music it all feels so very Fallout 3 / Beth soft RPG. The throw back dated nature is almost certainly a design choice yet... even compared to stand out RPGs of yesteryear it doesn't fully stand up. If you dare to compare it to a more modern RPG like Assassins Creed Odyssey, the Outer Worlds shortcomings are as plain to see as the nose on your face.

    At the core Outer Worlds is a very dialog heavy RPG. On the plus side of the equation, diverse outcomes can come about based on your decisions. There are plenty of different load outs and perks for your character so replay appeal could be pretty high . Trying the game with a character with low IQ and low dialog skills for instance would be an interesting experiment.

    Graphically it's all a bit meh. The biome designs of the levels are all very video gamey. They don't feel like real places, more like stylized sets. Again this is most likely a design choice, the developers want this to be a retro style RPG. Sadly though the characters are kind of boring and forgettable. Because of this I'm finding myself dreading asking more questions of a character than absolutely necessary. The more I play the less I talk. This is bad news for a game that doubled down on dialog as a core mechanic.

    Combat in all honesty kind of sucks. If you love bouncy floaty controls and gun play that lacks ooomph, you will love the combat. Sure, the combat is leaps and bounds better than say, Vampire the Masquerade Bloodlines from 15 years ago. But VTMB was an infinitely more memorable and groundbreaking experience. VTMB had a great story with strongly designed characters who had interesting things to say. Outer worlds has little to none of those qualities. The combat is so lack luster you can see why dialog became a bigger part of the experience.

    The loot system on hard mode is the most broken loot system I have ever seen. You will find countless vending machines and sales folk with no shortage of things to buy. But, you will never really need to buy or sell anything. I'm halfway through the game and I only purchased one or two things. I only even bought those because the plot wouldn't move forward without them.

    It is entirely possible that playing on the hardest mode (super nova) is the way the good lord (or at least Obsidian) intended you to play this game. If I don't die of boredom on my first play through or if something changes in an amazing way I will play the game again and maybe regret giving the game only a 7.

    I can only guess the Outer Worlds is getting such great reviews because 1. It's not made by Bethesda. 2. It's not entirely broken and 3. Because it's not made by Bethesda.
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  18. Dec 20, 2020
    6
    My personal Review for The Outer Worlds
    Story:5/10
    Graphics:6/10
    Music:7/10
    Gameplay:6/10
    Sound:6/10
    If you like Sci-Fi RPGs give it a try but I would best buy it when its on a discount.
  19. Oct 28, 2019
    7
    It’s……alright?
    It’s all just alright, okay, vanilla. The characters have different agendas and personalities, but they are all quite tame. Nothing like Fallouts over the top quirkiness at all. Even the ones trying to be over the top seem…dulled in comparison to anything from Fallout.
    Is it enjoyable to play? Yes. Is it something I’ll throw over 100 hours into and play several
    It’s……alright?
    It’s all just alright, okay, vanilla. The characters have different agendas and personalities, but they are all quite tame. Nothing like Fallouts over the top quirkiness at all. Even the ones trying to be over the top seem…dulled in comparison to anything from Fallout.

    Is it enjoyable to play? Yes. Is it something I’ll throw over 100 hours into and play several times? No.
    Kinda glad it’s part of Microsofts live plan, I can play it without owning it for 1/10th of the cost of buying the game. One playthrough will be enough with this title anyway.

    The game reminds me most of a weird Fallout, mass effect, borderlands mashup without its own distinct style. The differing zones, each with its own loading sections and the mostly tame yet still different personalities of companions is very much Mass Effect. The mobs you encounter in the zones are basically just like borderlands, Skag type mobs or bandit and psycho type mobs. Very few that feel unique to this new IP. Fallout with the dialogue, tons and tons of it, all pretty interesting but nothing….great.

    It has a number of typical problems that all these games suffer from, the biggest as ever, the inventory:
    Inventory management: it has a value to weight ratio filter, which is something all RPG type games need. But it also has like 40+ consumables, with a good 2-3+ different items that do the same stuff. I get these are different corporations etc selling different wares so the “need” to have their own versions of everything is there to go with the canon but my god a basic filter to split them into what they do would have been nice, or a search box where you could type names of items (if you are keen to memorize 40+ things names) or affects you want e.g. +stealth or +hack to show all consumables/armour that would give you those bonuses. Seriously these things are always added in by modders, why can’t a game dev just make it standard for a change?

    Time dilation (VATS): This is fun to read the text on people and mobs, it seems most of the comedy went into these descriptions, but how it works is a bit yanky. You activate it, shoot a mob, then it jumps position to an ‘after hit’ position (if you shoot a person in the face, they suddenly move about 1m with their head back looking up or down meaning you have to then move your sights to shoot again to hit the face again). It’s not huge but its annoying, time should be going very slowly, things shouldn’t break neck change position after the first hit.

    Quest tracking: one at a time. So when you have 8 quests in 1 zone and want to work out which is nearest, you’ll be flicking between journal and map 8 times!....yay…. Plus, when in a town not all quest trackers work properly. If you track a quest which is outside the town, then change from local to regional map to see where you need to go, the markers just show the town gates. You have to leave the town to see the actual destination.
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  20. Oct 28, 2019
    7
    Dialog is well written, and provide lots of choice to the player. You always feel like you are in charge of your own path. However that's all that's great about this game. Here is a list of things I believe aren't that good or can be easily improved or fixed.

    1. No third-person camera. If this is a game like Bioshock or CoD, I can understand why the game is first person only. But in a
    Dialog is well written, and provide lots of choice to the player. You always feel like you are in charge of your own path. However that's all that's great about this game. Here is a list of things I believe aren't that good or can be easily improved or fixed.

    1. No third-person camera.
    If this is a game like Bioshock or CoD, I can understand why the game is first person only. But in a RPG game (which can you actually customize your character's face), no third-person camera is simply not acceptable. If you stand still for a moment, the game actually show your character in third-person view in idle animation, so why not allow us to play in that view too?

    2. Skill system way too simple
    With Fallout's SPECIAL system I thought outer world's character system is either going to be as complex or at least unique. However skill system in this game feel so simplify to a point there is basically 3 option: melee, range, talk your way out. I can't believe they group all range weapon into one thing.

    3. Perk design like a mobile game
    Just look at the perk page, and tell me this doesn't looks like a mobile game. And those perks doesn't provide you with any interesting game changing action or passive. Think about sandman, nerd rage, mystery stranger...Outer Worlds' Perk give you 25% head shot damage....+20 carry weight...

    4. Load Load Load
    Go play GreedFall, and see what an small studio can do with Loading time, and look at Outer Worlds long and frequent loading screen is just too funny. The idea you have to go out a dungeon to the world map, and then load to your ship or another location is such a terrible design in 2019. If we kill/ finish the mission in a dungeon, we should be able to fast travel in the dungeon (unless the loading time is less than 2 seconds)

    5 World is simply to simple
    Many people talk about how great they feel when they first enter the Groundbreaker, however, when i first enter it the only feeling i have is this: This is a shopping district? where are the people?
    Everywhere you go the world feel so empty, and I can understand that in New Vegas, but in Outer World? no. Why will they open 10 shops in a location where only 1 traveler are walking around? and that person is you.

    6 Color Choice
    Personally the color in this game hurts my eyes. (maybe great for other players, but not me)

    With all those complains, I still enjoy this game, with lots of the same reasons like everyone else. I just wish they can do better, and I know they can do better, so why not just do it?
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  21. Oct 28, 2019
    6
    I want to preface this with saying I played the game on PC via Xbox Game Pass. I played on Normal, and I speed-read all dialogue.

    That said, let's begin. You're probably wondering "Wow, why has this jackass given this masterpiece 6/10?". Well, that's easy: This game is short. It lacks content in a variety of areas, including story and character development. There's limited
    I want to preface this with saying I played the game on PC via Xbox Game Pass. I played on Normal, and I speed-read all dialogue.

    That said, let's begin. You're probably wondering "Wow, why has this jackass given this masterpiece 6/10?". Well, that's easy: This game is short. It lacks content in a variety of areas, including story and character development. There's limited weapon/armour crafting/modification. The stats and perks are just about varied enough to be able to create a new character with a specific playstyle.

    I feel this game is meant to be played on a harder difficult to pad out and fluff the content. Maybe that was my mistake, but - referring to Obsidian's previous work - I should be wanting to play this game again. Differently, on a harder difficulty, with a different character type. Maybe a Melee/ Heavy armourer, stating into leadership for team play with my companions. But...I don't want to.

    The game play was fun *at first*. But after a while I realized... I hadn't really picked up the new debuff types, I wasn't informed (without specifically looking for it in the codex) about the viability of the elemental types. There wasn't many enemy types to mix up the gameplay either. Leading to a lot of sigh-inducing mission endings where I thought I'd fight a unique enemy as a boss. But nope, just a reskin. Or even the same old enemy I'd killed dozens, if not hundreds, of at that point.

    The crafting/modification/tinkering system is just... like a last second edition? There are not many weapon variations. I found possibly a dozen special weapon/armour pieces. Probably a few more. As well as a select few science weapons. And.... they're crap. Not in practice, but they cost so much to 'tinker' (i.e. level up, which gives increased dps) that they're not worth using after a few levels. Again, maybe on Supernova you'd use them. But it'd be an expensive investment because, as much as you can get lots of money in the game. You can only get it *once* via the quests because most drops arent' worth a damn. Armour/weapons barely sell for anything, and are better for breaking down for weapon or armour parts to be able to repair your items.

    There are only about a dozen or so mods types between guns and melee weapons. The modifications is very bare bones. And that's exactly the best way to describe a lot of mechanics in this game: barebones.
    Your companion quests, side quests, even the main story quests, enemy types, weapons, clothes, armour, mods... there's just enough of said mechanic or feature.
    Which is hilarious, because there's a huge variety of consumables and junk items. Too much even. To the point that it's a pain in dick to specifically search for an item. There are multiple consumables that all have the same exact effect. Be it + to mind/body attritube. Or +1 to personality, but -1 to 3 other stats. +25% health.
    DAMNIT, you need only 1 item with said effect, not 3 or 4. So your consumables become a confusing mess.

    Which leads me onto the menus. There's no sort option to seperate heavy/medium/light armour. Or to seperate light guns, heavy guns, 1 handed melee, 2 handed melee. Or a lock feature to stop you selling/scrapping certain guns. You have to be very meticulous in your menus when you're faffing around with gear. It could certainly be improved, it's one of the worst I've ever encountered in a game.

    Now, let's talk about the space map. You can travel to certain planets or satellites. But most of them are a *1 mission* area, which you won't have to visit again. Specifically, there's maybe 3 huge areas to explore (mostly hub areas) with 1 massive world, 1 large world and several small hub spaces that won't take long to explore. AND THERE ARE PLANETS ON THE MAP THAT MAKE IT LOOK LIKE YOU COULD GO THERE LATER, GIVING A FALSE SENSE OF VASTNESS.

    That's why it took me only 21hrs to complete this game. completing all but 1 mission (I botched a mission due to the order I did a specific set of missions in, no biggie though).

    Sorry to unload my disappointment with this game. It has fun gameplay, I enjoy the companion abilities and orders you can give them. The story is quite well written, along with the character dialogue. It's such a beautiful and extraordinary game. But I feel like it's lacking in nearly all aspects.
    I was raging about it being a "Game of the Year" contender. It certainly puts Bethesda's FO and TES series to shame, that's for sure. But I don't feel it reaches the heights of FO:NV. They tried to copy a formula but somewhere along the line they fell flat on their face. I would love a sequel where they improve. DLC or any form of expansion to this game would be insulting UNLESS they're going to improve all those areas I've mentioned.

    I did enjoy the game, it was fun and nearly a day well spent. And looking forward to eventually owning a little Sprat plushie. IF THEY EVER MAKE 'EM!
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  22. Oct 26, 2019
    7
    Good fun RPG. It's nothing mind-blowing but it's a solid RPG that will feel familiar to anyone who has played older Fallout games. When looking at the scores, factor in that it's NOT Fallout 76 and therefore, it scores a little bit higher than it should. It's like when The Division 2 came out and got an extra couple of points because it wasn't Anthem.

    Having said that, I'm having fun
    Good fun RPG. It's nothing mind-blowing but it's a solid RPG that will feel familiar to anyone who has played older Fallout games. When looking at the scores, factor in that it's NOT Fallout 76 and therefore, it scores a little bit higher than it should. It's like when The Division 2 came out and got an extra couple of points because it wasn't Anthem.

    Having said that, I'm having fun playing it and would definitely recommend people trying it on Game Pass.
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  23. Oct 27, 2019
    5
    I know, all you are asking yourself is: Is this game better than Fallout 76? I've never played it, sorry.

    And, looking at the other reviews, of course you want to hear all about how "The outer worlds" compares to games that were popular 10 or 15 years ago. Well, believe or not, this game has a player character, and it's in first person. It also has guns that you can use to shoot people.
    I know, all you are asking yourself is: Is this game better than Fallout 76? I've never played it, sorry.

    And, looking at the other reviews, of course you want to hear all about how "The outer worlds" compares to games that were popular 10 or 15 years ago. Well, believe or not, this game has a player character, and it's in first person. It also has guns that you can use to shoot people. So yes, it's just like Call of Duty 2, that you did like, back in 2005. But with better graphics.

    Slightly better graphics that, at least on the pc, come with stuttering and pop-ups, especially after every kind of transition. You'll be glad to hear that those will happen no matter how good your pc is, it's a very inclusive game, and you and your high-end rig will no longer have to stand on the sideline while everyone has so much fun bickering about the performance issues. They are not too bad, though, at least if whatever you are planning to do doesn't require precision.

    You know, like when you are aiming. Really, no problem at all, since enemies will come to you. In a straight line. Fire one shot, and it's like a magic spell that turns enemies into friends, creatures, robots, bandits, they'll forget their animosities and join together to be as close to you as possible. You know, like in that game you liked in 1997, Turok, or that game on steam that some kid made, with zombies in it.

    No lootboxes, like in that game you all did like in 2018, but still a lot of boxes. You'll find everything you need in those boxes, including mods for your weapons. Not mods for the game, I'm afraid, like in that game you liked in 2006, Fallout New Vegas, but you'll only use shops because you have a limited inventory, and you'll spend a lot of time there since comparing weapons and armor and mods is just like in those games that you did like before someone had the idea that it doesn't have to suck.

    You also have skills, like lockpicking, in case you looted all the other boxes in every place, including homes and shops. Yes, that should be considered stealing, but no one's going to stop you from doing that, since people don't really move all that much, not even to follow you around like in that game you liked in 2002, Morrowind. Guards have far too much work standing in circles and repeating the same three lines over and over again, so they can't be bothered. In case you still manage to get caught you can intimidate them, that's one skill-check that's guaranteed to work. Your skills might not prove to be that useful in other dialogues, since there's only three choices. You know, like in that game you did like in 2012, Mass Effect 3, except that it's not color-coded.

    It's a science-fiction game, you know, like that game you liked in 1982, Zaxxon. With total, unrestricted capitalism, like in that game you did like in 1994, Transporter Tycoon. You can chose to be critical about that capitalism, or commit monstrous acts, or mix it up a little, like helping the hippies once and then selling everyone into slavery. It's deep like that.

    Maybe you should also look for reviews that describe the game itself, it's strength, it's weaknesses, and where it has actually managed to be *better* than that game you liked in 2005, or even different. Where it innovates, what the actual story is, if it has interesting characters, what the quests are like.

    And I can guarantee you, if you have played all the games that are just like this one, and you loved them, you will find this one tiresome, and why wouldn't you. It has nothing new to offer, and it mixes gameplay and story elements that do not necessarily fit together. It fails to find it's own ground, and while it's functioning on every level, you might have a hard time to care about anything or anyone here since you've been there, and you've done that.

    It's a reminder that a straight story and open world elements don't always work well together, and that exploration and loot are not just depending on quantity, but quality. It shows that dialogue choices and skill checks mean nothing without balancing, and that characters need to be refined beyond the three "choices" that lead up to that one fetch-quest they give you.

    A 10/10 game is perfection. This one is ok. It could be improved on every level. If you haven't played one of those games everyone liked in 2005, I would advise you to play one of those instead, but you can add +2 points to my score.
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  24. Nov 4, 2019
    7
    The game overdoses SJW. The characters are too caricatured. Play is boring. Expected much more.
  25. Oct 31, 2019
    7
    Fallout New Vegas 2.0
    But waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay too easy.
  26. Oct 26, 2019
    6
    The Outer Worlds is just another dull, soulless, type of game like Fallout 3, NV or 4.
    People who adore the games I mentioned, probably will like this one too. If not, read below.
    It is a pity that suitable plot, script, humor, characters and dialogues are not delivered. Nor an interesting setting or the world. Or space flights and battles in a space game (sic!). Many things are
    The Outer Worlds is just another dull, soulless, type of game like Fallout 3, NV or 4.
    People who adore the games I mentioned, probably will like this one too. If not, read below.
    It is a pity that suitable plot, script, humor, characters and dialogues are not delivered.
    Nor an interesting setting or the world.
    Or space flights and battles in a space game (sic!).
    Many things are directly "inspired" from Mass Effect and Borderlands Pre-Sequel. But it falls short of either one or the other very much. Absolutely dead and non-interactive world, reminiscent in this sense of RAGE and RAGE 2 (rembemer the dead and boring towns in the games? yes).

    Final score: 64 out of 100
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  27. Oct 25, 2019
    5
    It was a good game, really. Obsidian did a very good job making something that should appeal to the broadest audience without compromising their integrity. The universe they've created is astoundingly deep and intricate, the characters are all well thought out, the gameplay is fantastic, the gun play feels good, etc etc.

    However this is where I diverge. I did not like the game as much
    It was a good game, really. Obsidian did a very good job making something that should appeal to the broadest audience without compromising their integrity. The universe they've created is astoundingly deep and intricate, the characters are all well thought out, the gameplay is fantastic, the gun play feels good, etc etc.

    However this is where I diverge. I did not like the game as much as I thought I would.
    I enjoyed it for what it was, but it just felt like more of the same. Go here, do this. Go there do that. Kill these enemies, collect this thing, follow the checkpoint marker, talk to this npc. It just felt like they took what made New Vegas really great, took out the not so good, and overemphasized what people thought was the best parts of it. The acting is colorful if samey, the guns feel good but sometimes they just don't hit when they should. Exploration is pretty okay, but the places start feeling the same over and over. The quests felt like something I would have had in Fallout. And so much more.
    Don't get me wrong, you should try this game, but wait for some kind of sale or get it with the Xbox Game pass (I payed $1 and played at max on PC).

    No matter what I did or how much I tried to get into it I couldn't help but become more and more bored as I played. I may come back to it one day in the future, maybe after some content updates.

    Take note: I mostly play stuff like racing games, CoD zombies (NOT the multiplayer), Roller Coaster Tycoon, LOTS of Dark Souls (2 and 3), etc. RPGs were never my thing, but this was especially mediocre. I finished Fallout 3 in a day, what happened here?
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  28. Dec 14, 2019
    7
    Graphics are good, weapon and armor variety is good, sounds and musics are okay. The story begins boring, I haven't played all of the side quests because of it. Companion quests were good though, I think everyone should play them. Main story begins slow, but I liked the ending. End boss was challenging and took quite a time for me on the hardest difficulty. Ending scenes were not perfectGraphics are good, weapon and armor variety is good, sounds and musics are okay. The story begins boring, I haven't played all of the side quests because of it. Companion quests were good though, I think everyone should play them. Main story begins slow, but I liked the ending. End boss was challenging and took quite a time for me on the hardest difficulty. Ending scenes were not perfect but it was better than a plain wall of text I guess.

    The world that Obsidian build in this game in the end was quite appealing and I would like to play a sequel. Just don't make it store exclusive again please.
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  29. Jul 26, 2020
    5
    Every aspect of this game is botched. Once you get past the hype, there is nothing that this game offers. Combat is too easy, skills don't matter, the story is painfully boring, you can beat the main quest in literally a couple of hours if you wanted to ignore the rest, etc.

    This is a genuinely bad game. All of its predecessors are better, including even Fallout 4, which was also bad.
  30. Oct 26, 2019
    6
    One of the most mediocre experiences I've had in quite some time. Obsidian has been given this inflated reputation of being the reincarnation of Black Isle studios and lets be honest, New Vegas has been their best in show. This game takes every side quest story from every RPG and tries to work them into this title awkwardly. Companions are very generic and forgettable, same with theOne of the most mediocre experiences I've had in quite some time. Obsidian has been given this inflated reputation of being the reincarnation of Black Isle studios and lets be honest, New Vegas has been their best in show. This game takes every side quest story from every RPG and tries to work them into this title awkwardly. Companions are very generic and forgettable, same with the NPCs and lore. I expected more and what I got was Fallout 4 on a budget. Expand
  31. Oct 26, 2019
    5
    The game is a cheap copy of Fallout in space where pretty much everything is average.

    Even though the game is not open world but instantiated, the graphics is average at best with few stutters and FPS drops here and there; textures and models are ok but the maps are small, repetitive, not memorable and with very few NPCs. Rocks and trees are sparse, they are all identical, 1 model
    The game is a cheap copy of Fallout in space where pretty much everything is average.

    Even though the game is not open world but instantiated, the graphics is average at best with few stutters and FPS drops here and there; textures and models are ok but the maps are small, repetitive, not memorable and with very few NPCs.

    Rocks and trees are sparse, they are all identical, 1 model per planet, and they don't blend in with the rest of the environment. The sky is awful, the clouds are very low res and blurry and they even managed to place them behind planets..how can a cloud stays behind a planet, I have no idea.

    Cities feel empty due to the lack of NPCs, compared to games like GTA V or the upcoming Cyberpunk, they are laughable. The same goes for enemy locations, there are at best 4-5 enemies per location putting this game on par with that piece of crap of Fallout 76..even Rage 2 has a better enemy/location ratio and it is not instantiated like this one.

    The character creation is on par with a 15 years old Korean MMO..you have 4 decent male faces (2 western and 2 Asian) and that's it, because the rest are too ugly to be fixed with the fews slider at your disposal..and of course you can't even swap eyes, nose or mouth, you can barely move them around..but guess what, you can put beards on female characters..and finally don't even think about modify the body of your character because you can't..not that really matters considering they didn't even bother to add a 3rd person mode..lazy and cheap.

    The armours look ok, but there are very few models, at level 20 you still find the same models than you found at level 1. The equipment is ridiculous, you only have two pieces, helmet and armour..Fallout 4 had SIX pieces, Skyrim and Oblivion FOUR..this game has TWO..no gloves, boots, shoulders pads, bracer, jewels or some new original gadget considering it's a space game..nope, just two pieces..cheap, lazy and pathetic.

    What about weapons..there are many models here, though their stats are always the same..they could have added some special bonuses to add some variation but nope. Also there are no explosives or grenades or mines, nothing at all, and you can bind only four weapons..similar games allow PC players to bind up to 10 weapons/items, this game allow you to bind 4..they went the cheap way even in this..it's a crappy console port.

    Combat..melee is very basic, you can only swing your weapon or block, I don't think there is even a light/strong attack, let alone special abilities, and most of the time you don't understand if you have hit the enemy or not..you can hit en enemy three times and the guy doesn't even flinch, like nothing has happened.

    Ranged combat is ok, nothing special or fun like Rage2 or Doom. The crosshair is offset for no reason..and you have only three types of bullets, light, heavy and energy..again they picked the cheap and lazy way, at this point they could have made just one type and call it" ammo"..

    What about the enemy AI..it's dumb, very dumb: either they walk/run toward you or stand still. If you pick a long range rifle you can kill them one by one with zero effort.
    There are also companions you can hire but their AI is dumb too..if they switch to a melee weapon and the next enemy is far away, they don't switch back to their ranged weapon but they charge all the way with their melee one..I have no words, really..also, at the moment, if you assign an helmet to a companion, you can't remove it..good job, did they even test it!?

    Music and sound effects are ok; voice acting is great, very well done.

    Dialogue are fine but the options you pick don't really matter most of the time..you have additional choices if your dialogue skills are higher, but they still don't matter because if you pick them or not the ending is still the same..either you accept what they want you to do or leave the conversation.

    The main story is nothing special, honestly you won't give a damn about it.
    Side quests are average, as usual go fetch this, go kill that, pretty standard and boring stuff.

    The loot is very repetitive, same armours, same weapons, same consumables, same junk over and over..there is nothing exiting about it and after 1 hour of game you will already start to automatically pick stuff up with out bothering to check what it is.
    They managed to make even hacking and lock-picking boring by not implement any mini-game..you just have to hold a button, might as well remove them completely.

    What else, the UI is clunky, compare items is a chore, you have push a button to save the item you want to compare and them move over to another item and when you're done you have to go back to the old item to cancel the previous selection..they tried to reinvented the wheel and failed. Also there is no tooltip with descriptions and explanations when you mouse over stuff you don't know.

    So..for a AAA 60 euro/dollar game it falls short by a big margin.
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  32. Oct 28, 2019
    6
    I'm about 10 hours in and it is very disappointing so far. The writing is good, the dialogue options are a good touch but I feel as if the only focus was to show up Fallout 4's dialogue system. Aside from that, there's nothing really going on here. I don't mind that it plays exactly like Fallout, that's what I wanted, but the point was to blow Fallout out of the water and it only reallyI'm about 10 hours in and it is very disappointing so far. The writing is good, the dialogue options are a good touch but I feel as if the only focus was to show up Fallout 4's dialogue system. Aside from that, there's nothing really going on here. I don't mind that it plays exactly like Fallout, that's what I wanted, but the point was to blow Fallout out of the water and it only really scrapes past it.

    -Very Limited amount of guns
    -3 ammo types, which gets annoying when most of your guns take the same ammo type
    -Weapon mod system is lacking, I rarely use it.
    -Extremely bland worlds with not much going on outside of the towns
    -Terrible PC optimization (30 FPS on a 2080 at mid settings???)
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  33. Nov 7, 2019
    7
    Почти полная копия Mass Effect 2 (причем именно второго), лишь косметика от Fallout New Vegas. Не скажу, что это плохо, но ожидался правопреемник вселенной Fallout, а по факту вылез внук Шепарда. Сама игра в целом понравилась, но очень короткая (прошел за 19 часов, включая абсолютно все побочные квесты, поручения и т.п., читая все терминалы, заметки и т.д). ИИ просто... ну его нет, вообще.Почти полная копия Mass Effect 2 (причем именно второго), лишь косметика от Fallout New Vegas. Не скажу, что это плохо, но ожидался правопреемник вселенной Fallout, а по факту вылез внук Шепарда. Сама игра в целом понравилась, но очень короткая (прошел за 19 часов, включая абсолютно все побочные квесты, поручения и т.п., читая все терминалы, заметки и т.д). ИИ просто... ну его нет, вообще. Все поведение настолько линейно, что по мере прохождения приедается. НПС там делают 3 вещи - стоят, сидят, лежат - в баре сидят как по струнке и не двигаются, говорят-стоят одни и те же личности между собой одни и те же вещи, опять же, по струнке смирно. Реакции на твои действия почти отсутствуют, привел бы вопиющий пример, да спойлер будет. В общем для B-сегмента игра отличная, но цена говорит о претензиях именно на А. Очень крепкий середнячок и в какой-то мере бальзам на душу фанатам серии Fallout, к коим и я отношусь, но, к сожалению, пока точно не выше. Expand
  34. Oct 28, 2019
    6
    I am struggling to get into the game. I dont blame the outer worlds. I just thingk I am dont with the bethesda/fallout style gameplay. Its just so uninteresting. If you like fallout you will like this.
  35. Oct 25, 2019
    7
    This is what I wanted from fallout 4 for years.. If you like RPGs then this game is just for you! Bethesda you better take some notes.
  36. Oct 26, 2019
    6
    This is a Fallout 4 reskin with a couple more years of development. It's fine.
  37. Oct 25, 2019
    5
    Don't listen to the shiils that give 10 scores and try to overhype this travesty. Dated graphic from the 2010 era with clunky animations and a very stupid enemy AI that can't even kill you even if you are standing still. Even some of the weapon sounds are really bad quality. The game overall feels like a Fallout modification and the game universe is similar to Borderlands with some cheapDon't listen to the shiils that give 10 scores and try to overhype this travesty. Dated graphic from the 2010 era with clunky animations and a very stupid enemy AI that can't even kill you even if you are standing still. Even some of the weapon sounds are really bad quality. The game overall feels like a Fallout modification and the game universe is similar to Borderlands with some cheap jokes in a cowboy B-movie sci-fi setting .This is an average game at best Expand
  38. Oct 25, 2019
    6
    Хорошо ,что такой игрой не стала Фаллаут 4
  39. Nov 9, 2019
    7
    It's an okay-ish game.
    Nothing shines throught the 30 or so hours you'll need to get to the ending (doing every side quest you can).
    Speaking of side quests, most of them are just glorified fetch quest and even when the player has some agency is usually pretty lackluster. Perks and skills are kinda boring. There are no perks for unique dialogues and such. Some mechanics, like
    It's an okay-ish game.
    Nothing shines throught the 30 or so hours you'll need to get to the ending (doing every side quest you can).
    Speaking of side quests, most of them are just glorified fetch quest and even when the player has some agency is usually pretty lackluster.
    Perks and skills are kinda boring. There are no perks for unique dialogues and such.
    Some mechanics, like pickpocketing, are really underutilized in the game. At the point that i don't even get why they did put them in to begin with.
    There are stealth section totally unbalanced by the fact that are braindead if you use the cloak and (almost) impossible if you don't.
    Why doing them like that? IDK.

    Companions are hit and miss, and their quest too.
    It's a shame tbh.

    OST is great and so the space cowboy of the first half of the game.

    The game's is really too easy.

    Enemy and weapon variety is lackluster too. BUT science weapons are a nice inclusion to the game.

    Dialogues are good and well written most of the time.
    Plot is meh and falls apart if you start thinking to much about it.

    It is still a decent RPG and even well polished for obsidian standard.
    I'd recomend it to non fan of the genre.
    It is a lot recomended to everyone that is looking for an rpg for first time players of the genre tho.
    Easy, not complex and kinda generic.
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  40. Oct 31, 2019
    7
    The Outer Worlds is essentially Fallout, but located in space and is a bit faster paced. That's really all the game boils down to, and pretty much sums up the entire review.

    The game's core focus is freedom, and you're allowed to do as much or as little as you'd like. The story is straightforward and the people in the game frequently test your morality when it comes to decision making.
    The Outer Worlds is essentially Fallout, but located in space and is a bit faster paced. That's really all the game boils down to, and pretty much sums up the entire review.

    The game's core focus is freedom, and you're allowed to do as much or as little as you'd like. The story is straightforward and the people in the game frequently test your morality when it comes to decision making. This adds to the immersion of giving you the freedom to choose how you want to play the game and how you want the story to end up.

    The game does has a slight indie feel to it and it doesn't try to introduce anything new, but it does give a decent experience. I wouldn't advise buying it at its launch price of $60. It's really a $30 game at best. You can play it for dirt cheap with an Xbox Game Pass right now, so you might want to look into that while the offer still stands.

    Comparatively, Prey (2017) felt like a better space shooter experience. It had more depth in pretty much every aspect. Despite a name like "The Outer Worlds", there wasn't really as much exploration as I expected. This game is well-rounded and solid, but that's all it is. Sadly, it's not a very long game either (you can get it done in two days), and there isn't much replay value.
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  41. Nov 2, 2019
    7
    I was having more fun playing Mount and Blade: Viking Conquest than I did playing this game. That said, it's not bad at all. I decided from the very start to play by murdering everyone I see, and it was completely doable. The story even accommodates such psychopathic behavior. In fact, the game is incredibly easy if you just kill everyone you see. I have too much money to spend and tooI was having more fun playing Mount and Blade: Viking Conquest than I did playing this game. That said, it's not bad at all. I decided from the very start to play by murdering everyone I see, and it was completely doable. The story even accommodates such psychopathic behavior. In fact, the game is incredibly easy if you just kill everyone you see. I have too much money to spend and too much ammo to use, along with top of the line guns by my 5th hour in. It's all just a bit inconsequential. It's too easy to run around murdering a whole city, even off the very start of the game. Expand
  42. Nov 1, 2019
    7
    This review contains spoilers, click expand to view. Wasted Potential

    Ok first of all what the **** to put it simply this game is like the Game of Thrones TV series, 99% of it is ****ing amazing, the best **** ever, nothing can compete with it, then you get to the ending and it's utter crap, and completely ruins the entire thing.

    All of my work is for nothing, everything I did was for nothing. The game lead me to believe that I was going to be the one witnessing the revival process and helping restore everything, heck the game had 4 planets on my map that was supposedly unexplored, yea no, they're not even an option.

    I play games like these so that my choices actually have an impact on the world around me, in this game, everything, every decision i made essentially was pointless. In games like Fallout, or Skyrim, I actually get to witness what the world around me changes into after I finally finish it, and I like that, it gives what I do a meaning. In this game you just get everything explained to you through a slide show, and best of all you are stuck, forever, you can't even explore the world once you're done, any places you forgot to visit or quests you didn't do, or even just wander around the world as a maxed out character, you're just stuck in a room with a quest to free Phineas, an endless loop. These are the guys that created Fallout New Vegas, so how is that this game design and decision is so unbelievably stupid.

    The ending didn't even feel like an ending, it was cool as **** with everyone I helped storming the station with me, but it felt as if it was just getting started, as I mentioned I still felt as if I had 4 planets to explore, that there was still more. And lets talk about that Boss Fight against the giant Robot? Really that was the final boss? Almost as original as the Helicopter boss fight from The Division. I thought the big bad guy was Chairman Rockwell, even when I saw him at the end, I didn't kill him, I left him alive because I expected there to be a big boss battle with him, I thought I was only halfway done with the game, and then it just ends?! The ending of this game is rushed, that is obvious, and it is so disappointing, considering you're the developers of one of the best Fallout games, it is sad to see this amazing game ruined by stupid game design.

    In conclusion, everything up until the end slideshow is a masterpiece, some of the best stuff I have ever played in a while, but the "ending" felt like it was only half done, the game was only 50% complete, that I had so much more to do, but no, my experience is ruined, everything done seemingly pointless if I don't get to witness it. Hopefully there is a PC mod in the near future that lets me explore the game post-ending with my maxed out character, and one that actually makes my objective complete. Why couldn't this game have pulled a Breath of the Wild and let you continue on after you're done, with the quest complete and let you keep any EXP and loot you acquired from the final boss area, and just act as if you're not done, but still able to play.

    Disappointing and rushed, hopefully the sequel fixes these issues and brings Obsidian to the top spot once more. Would be a 10/10 if it wasn't for the ending, 7/10.
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  43. Nov 13, 2019
    7
    Me esperaba algo peor, pero me está gustando más de lo que pensaba. La jugabilidad es decente, los diálogos son variados y algunos son de risa. El desarrollo de los personajes podría ser mejor, pero no le voy a pedir más a un rpg. Es cierto que, en muchos momentos, el juego no te incita a explorar el mundo y se queda muy vacío en cuanto a la experiencia. "El sistema VATS" que tiene, no esMe esperaba algo peor, pero me está gustando más de lo que pensaba. La jugabilidad es decente, los diálogos son variados y algunos son de risa. El desarrollo de los personajes podría ser mejor, pero no le voy a pedir más a un rpg. Es cierto que, en muchos momentos, el juego no te incita a explorar el mundo y se queda muy vacío en cuanto a la experiencia. "El sistema VATS" que tiene, no es del todo profundo, lo intenta, pero se queda a medio cocer, una lástima, podría haber dado más.

    Pese a los fallos que posee, los mundo tan vacíos y la IA tan limitada que, básicamente, puedes acabar con ellos sin moverte del sitio en ciertas ocasiones, es el RPG al que más horas le estoy echando sin duda. Los conflictos entre bandos, el transfondo de las ciudades recogidas en terminales, la variedad de armas (que es decente) y la cantidad de opciones que tienes para hablar con alguien, me gustaría decir que me ha gustado.
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  44. Nov 13, 2019
    7
    Хорошая игра ,но жалко что коротенькая. Есть небольшие недочеты по инвентарю и перевод не совсем точный иногда.
  45. Oct 28, 2019
    7
    A good game with a fun and adventurous atmosphere. Good story, world and characters.

    This is not an open world game like fallout. It is far more linear. Instead of having one big world it has several small ones, and they are are introduced in order. I personally prefer one big world where you are free to explore as you want. I also would like more gunplay and interesting places to
    A good game with a fun and adventurous atmosphere. Good story, world and characters.

    This is not an open world game like fallout. It is far more linear. Instead of having one big world it has several small ones, and they are are introduced in order. I personally prefer one big world where you are free to explore as you want. I also would like more gunplay and interesting places to explore. The game feels very cramped and small. Personally I prefer the fallout formula.

    Also, I noticed that if I kill someone without any witnesses I still loose standing with the faction. I feel like that should not be the case as no one knows the person is dead and no one knows I killed the person.

    I would recommend this game, but do not buy this expecting fallout new vegas, you will get disappointed. I really hope obsidian continues to develop the idea and further expands on it in future releases.
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  46. Nov 3, 2019
    7
    Весьма достойная РПГ от создателей Fallout в космо-ретрофутуристическом сеттинге с пузатыми ракетами и ламповыми компьютерами. По игровой механике - практически New Vegas. По стилистике - ярко, пёстро, с большой долей дурачествастёба. Продолжительность - около 25 часов.

    Что не понравилось: -Всего одна снайперская винтовка в игре. Отыгрывать снайпером получается очень слабо. -Несмотря
    Весьма достойная РПГ от создателей Fallout в космо-ретрофутуристическом сеттинге с пузатыми ракетами и ламповыми компьютерами. По игровой механике - практически New Vegas. По стилистике - ярко, пёстро, с большой долей дурачествастёба. Продолжительность - около 25 часов.

    Что не понравилось:
    -Всего одна снайперская винтовка в игре. Отыгрывать снайпером получается очень слабо.
    -Несмотря на формальное наличие нескольких планет, около 2/3 игрового времени приходится всего на одну планету (Монарх), притом довольно однообразную. Я ожидал фишки с разной гравитацией, ледяные гейзеры и прочее.
    -Ограничение на максимальный уровень. По достижению сильно падает мотивация что-либо делать.
    -Куча абсолютно бесполезных навыков. Чтобы просто заполнить дерево навыков.
    -В квестах очень много беготни по миру туда-сюда ради практически никакой выгоды и без особого интересного сюжета. "Привези три шкуры зверей с разных планет".
    -Субъективно мне сильно не хватило секретных баз/научных бункеров и подобного.
    -Слабоватая атмосфера. Кроме как "Вы на другой планете, здесь два новых зверя и новая фракция" особо ничего нет. По мне, так одна история Убежища 11 из New Vegas уделывает большинство здешних историй по атмосфере и сюжету.

    В целом всё весьма достойно, критических огрехов нет. Местами было интересно. Но явно не шедевр.
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  47. Apr 22, 2020
    7
    This game is very much like Fallout because game mechanics are similar,graphics are similar, humor is Fallout like, load screens look like from Fallout.There is just a lot of resemblance to Fallout games. Which is not necessarily bad if you like Fallout. It is just more of the same with different story, characters and somehow more colorful graphics. There are tons of missions / sideThis game is very much like Fallout because game mechanics are similar,graphics are similar, humor is Fallout like, load screens look like from Fallout.There is just a lot of resemblance to Fallout games. Which is not necessarily bad if you like Fallout. It is just more of the same with different story, characters and somehow more colorful graphics. There are tons of missions / side missions to do, combat is cool, there are many different worlds to explore. companions are interesting and some of the conversations between them are hilarious. The game is good but it is not ground breaking. If you like Fallout type of games then you will enjoy Outerworlds. Expand
  48. Aug 17, 2020
    7
    It doesn't do anything new but what it does is solid enough up to the end. If it was a little bigger and with a bit more variety it could be great, so maybe if it gets sequel one day.
  49. Aug 10, 2021
    5
    I see so many reviews saying that this game is like Fallout. I don't agree, it's only a bit like Fallout but without the epicness. The game feels lacking like it's missing something which is probably that the world is so tiny with nothing much of interest in it. What there is to explore is mostly bland and uninteresting, all the buildings look the same and there are a lot of buildings thatI see so many reviews saying that this game is like Fallout. I don't agree, it's only a bit like Fallout but without the epicness. The game feels lacking like it's missing something which is probably that the world is so tiny with nothing much of interest in it. What there is to explore is mostly bland and uninteresting, all the buildings look the same and there are a lot of buildings that are boarded up with a evicted sign that you can't enter. Everything from the NPCs, enemies, world, quests, story, combat and even the items are very limited.
    The writing is nothing great and the game feels flat like it doesn't have any depth to it. You don't feel like you care about any of the NPCs. And most females seem to all look the same with short hair. There's not enough diversity.
    It just feels boring and rather meh, it's just not fun or exciting.

    The companions are sort of interesting.

    It's short for an RPG which is probably the only good thing as you wouldn't want to play this for long anyway. This is a mediocre very average game. Nothing amazing or fantastic about it. I am not sure how long I played it for as I often left the game running when I wasn't playing.

    The game is sort of alright but I mostly felt bored playing it. I sort of like the game but also don't like it. I feel like I don't care if I never played it and would not be missing out on anything if I didn't excpet not knowing that it's not worth playing.
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  50. Dec 7, 2019
    7
    Nothing really new. Personally, I wish this style of game had better graphics, so it left a bit of a mediocre feel. However, I played it through, so I give it a rating of 7.
  51. Aug 18, 2020
    5
    DON'T BE FOOLED BY THE TRAILERS! This game is mediocre!

    I bought this game on EGS with an awesome discount code coupon + regional pricing, and the great price I got is the only thing that makes me not regret buying this game! First things first: the dialogues are mostly amazing in this game. If this game was supposed to be only a dialogue simulator, I would probably rate it 9/10.
    DON'T BE FOOLED BY THE TRAILERS! This game is mediocre!

    I bought this game on EGS with an awesome discount code coupon + regional pricing, and the great price I got is the only thing that makes me not regret buying this game!

    First things first: the dialogues are mostly amazing in this game. If this game was supposed to be only a dialogue simulator, I would probably rate it 9/10.
    But this is not.
    This was advertised as a FPS/RPG that had at least a minimally deep trope but it all just came out as one of the most hypocritical and shallow plot argument that I've ever seen in any RPG game. It is filled with teeganer edgyness in what could actually be some valid points on their arguments of anticorporations or anti-anarcocapitalism, but then the game goes against itself bringing "cool edgy" anarchists who fight against capitalism, yo! And all that with the most shallow arguments ever, which are the ones coming from ignorance of people that confuse capitalism with anarco-capitalism and welfare state with socialism (or communism). Too bad the plot argument creator of this game clealy missed his science politics classes.
    The FPS is also very weak - not only because it is clunky but also because there are less than 10 different kinds of guns and the general weapon upgrades are way too limited.

    With all that edgyness and shallow arguments one can easily understand how blatantly weak is the plot.
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  52. Jul 2, 2020
    7
    The Outer Worlds — новая однопользовательская научно-фантастическая ролевая игра с видом от первого лица, над которой работают Obsidian Entertainment и Private Division.

    В The Outer Worlds вы пробуждаетесь после гибернации на корабле поселенцев, пропавшем по пути к Альциону — самой дальней земной колонии на краю галактики. Вы оказываетесь в центре масштабного заговора, который угрожает
    The Outer Worlds — новая однопользовательская научно-фантастическая ролевая игра с видом от первого лица, над которой работают Obsidian Entertainment и Private Division.

    В The Outer Worlds вы пробуждаетесь после гибернации на корабле поселенцев, пропавшем по пути к Альциону — самой дальней земной колонии на краю галактики. Вы оказываетесь в центре масштабного заговора, который угрожает существованию всей колонии. Созданный вами персонаж сможет повлиять на ход этой истории, исследуя глубины космоса и встречая многочисленные группировки, которые сражаются за власть. В системе уравнений корпоративной колонии возникает новая непредсказуемая переменная — это вы.
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  53. Jul 6, 2020
    6
    I love RPG's, I love open-worlds (Or semi in this case), and I love Obsidian. I don't get why I don't like this game, It's all there, I couldn't even finish It because of how bored I was.
  54. Dec 3, 2019
    7
    It's an okay average game, more similar to many top-down RPG games Obsidian has been doing rather than Fallout New Vegas itself, but rating it 5 is too unfair for it. It's a really enjoyable game regardless, but it has problems of it's own that prevents this game from being the amazing game we've been expecting for years.

    Outer Worlds has great art-style with interesting colors that
    It's an okay average game, more similar to many top-down RPG games Obsidian has been doing rather than Fallout New Vegas itself, but rating it 5 is too unfair for it. It's a really enjoyable game regardless, but it has problems of it's own that prevents this game from being the amazing game we've been expecting for years.

    Outer Worlds has great art-style with interesting colors that makes it real eye candy. Even though maps are small for the sake of not being empty, but they still feel empty regardless.

    It has funny dialogue lines and a good story, as expected from obsidian studios. However, conversation skills are way overpowered in this game as you can mostly always use either persuasion, intimidation or lie in any dialogue or during combat.

    Companions are below average, they're half hit and half miss. Without spoiling, favourite companion is the poster girl as she's one of the most unique characters Obsidian has ever created imo. There are 1-2 other companions which I kinda like (Ashley Burch? yes please) but the rest of them... They're simply boring and uninteresting. Which is a shame.

    In combat, companions are not useful outside of being meat shields for the player. They each have special abilities with cutscenes, but they're all the same which deals some damage with cooldown. Also they're impossible to keep alive, but unless you're playing on survival difficulty they get back up after each fight.

    Gameplay is the main problem with this game. Economy is broken and it's absolutely insane easy to get rich real quick. Enemies are very easy and stims (healing items) are everywhere so I recommend playing the game on at least Hard Mode. Melee is terrible and almost unplayable.

    Leveling up lets you increase your skills and unlock perks, which give you stat boosts. They aren't quirky and character defining like in the fallout series, and leveling up isn't really that exciting other than having more hp and damage and stuff.

    Apparently there's a crafting system in the game, but the game is designed so that you don't need to do so. Wherever you go, enemies with higher levels drop better items and loots which is similar to Borderlands in that regard. You could craft a really good weapon for your level, and 2 levels later a random average weapon that a bandit drops will be superior.

    Story is okay but very short. You can choose sides with various companies, and there's a reputation system but it's only for getting discounts on whoever you sided with. Lack of 3rd person view bothered me considering the depth of character creation but it's acceptable.

    Overall it's definitely an enjoyable game, don't let all the 5 ratings discourage you, and don't make up your mind without giving the game a shot as it deserves it. Final rating: 7/10
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  55. Dec 3, 2019
    7
    The game is okay. It's main selling point would be it's writing. Characters are written pretty well and are full of personality. But after a while, your interactions with them become very limited. The combat is okay and is far from exceptional. Side quests are interesting, but are utterly pointless as they reward you with nothing but more currency, which you won't really need a lot of byThe game is okay. It's main selling point would be it's writing. Characters are written pretty well and are full of personality. But after a while, your interactions with them become very limited. The combat is okay and is far from exceptional. Side quests are interesting, but are utterly pointless as they reward you with nothing but more currency, which you won't really need a lot of by the time you finish the game. Plus, there aren't many things to spend it on, either then weapon mods, which you can completely ignore using or buying if you want. Being a game with open areas, I expected there to have been a larger variety of environments, but they were overall somewhat boring. There is not a lot of content in these environments. In other RPG games, such as Fallout and Skyrim, there are plenty of small details put into the world that makes the player want to explore. In this game, I personally didn't feel that there was any point in exploring. There is no endgame. This game is an adventure RPG, so there are quests to do, things to find, areas to explore. So not being able to leave the final area after completing the game, like in Undertale, is a highly questionable decision. This game does a lot right, but is overall somewhat underwhelming, especially since my expectations had been set to the standards of Bethesda's open-world RPGs, where I feel there is much more depth to the RPG elements and where exploration is rewarding. Where The Outer Worlds lack in when compared to these games, they shine in performance. NO BUGS. Every single open world RPG Bethesda title has always been well thought out worlds that were built by highly creative and imaginative individuals. These worlds have captured millions of hearts in such away that people fan over them despite the absolute horrendous performance of these games. Skyrim launched a broken mess, and yet is now considered to be one of the best games to have ever existed. But The Outer Worlds? All the bugs squished. Of course I have ever encountered a few minor issues, but nothing overwhelmingly game breaking. Overall the experience was enjoyable, but not the best RPG that I have played in my opinion. Many elements of the game are simply "eh", from the shooting, to the quests, to the worlds and are simply outshined by games that I have already played. I am unable to vouch for whether or not you will enjoy this game, but I feel like there are other games that you can buy for $60USD that are simply more enjoyable. The Outer Worlds is an average game, but it's writing is charming and interesting enough to land it a 7/10 Expand
  56. Dec 31, 2019
    6
    The Platonic Ideal of mediocrity. I would genuinely love to meet the mushy scrambled egg-brained video game journalists hailing this phoned-in cookie cutter experience as a "masterpiece"
  57. Oct 13, 2021
    7
    7 / 10 - Good
    (after 46 hours of playing & completing the game)

    Short, addictive, not very extensive.
    Average fun fight, average graphics, nasty colors.
    It was fun to play :)
  58. Jul 21, 2020
    5
    A good looking, fallout like adventure RPG game with choice options, create your own story.
    At least this is what the trailer was telling us. I will not lie, the game glued me to the chair, i was exciting to play it, i wanted to explore every bit of map, do every missions.
    But sooner or later you will start noticing that the game lacks content, although while gametime wise it can be a
    A good looking, fallout like adventure RPG game with choice options, create your own story.
    At least this is what the trailer was telling us. I will not lie, the game glued me to the chair, i was exciting to play it, i wanted to explore every bit of map, do every missions.
    But sooner or later you will start noticing that the game lacks content, although while gametime wise it can be a fine 30-40 hours or more, but there's really not much.
    The game has like 10-15 generic NPC faces (what is slightly change by hair color and such), and maybe only some story related character's face can be remembered.
    The goomd soon falls in the boring, because you meet with the same enemy, the same loot, the same buildinds, structures, the same animals on every planets, the loot is also starts to be boring because there are like 10 different gun and the rest is the same, just the name and properties differ.

    It would be a good game, you can choose between the better and the worse side what is casual but at least you have a choice, but soon you will just do the missions for achievement or completion wise, not because you care. The planets are abandoned, plain, After a while you just jump from fast travel point to another to do fetch quests, watch loading screens half the time. The skill tree is lacking creativity. After choosing 2-3 perks i didn't care about it anymore because none of them made too much usefullness, and the fighting system is very weak, the AI is not soo bright.

    I recommend it to those who likes discovering and adventures in places or just the Fallout feeling, but those who looks for complicated story, RPG it's not the game you are looking for.
    As an Xbox Gameplus game it worths it.
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  59. Dec 26, 2020
    5
    The Outer Worlds is made by technically competent programmers and artists. It has a bug-free gameplay, a working interface, a soundtrack, a plot, an original setting, sound effects, different weapons and outfits and items, etc. Yet somehow it doesn't click. Characters are bland and forgettable. The story is ok but nothing that will make you remember it for long. In the end, it tries toThe Outer Worlds is made by technically competent programmers and artists. It has a bug-free gameplay, a working interface, a soundtrack, a plot, an original setting, sound effects, different weapons and outfits and items, etc. Yet somehow it doesn't click. Characters are bland and forgettable. The story is ok but nothing that will make you remember it for long. In the end, it tries to emulate the dystopic future vibe from Fallout, but it ends up being too sad and boring to continue playing. I've stopped at around hour 20, because the main quest didn't get me. Side quests are also forgettable fetch-me-this/kill-that basic trivialities. Expand
  60. May 31, 2022
    5
    Summary: Great concept, but that's about it. A retrogame that isn't particularly well executed, has graphics about 15 years out of date, and isn't nearly as good as I thought it would be, but pleasant enough if you like the Fallout in Space idea. Very uneven writing. Very disappointing for Obsidian. It's ok. Barely. But not great, or even good.

    Cons: 1. Graphics are AWFUL. I have no
    Summary: Great concept, but that's about it. A retrogame that isn't particularly well executed, has graphics about 15 years out of date, and isn't nearly as good as I thought it would be, but pleasant enough if you like the Fallout in Space idea. Very uneven writing. Very disappointing for Obsidian. It's ok. Barely. But not great, or even good.

    Cons:

    1. Graphics are AWFUL. I have no idea what people are talking about when they say it's a beautiful game. The artwork is nice but this is graphically on par with KOTOR or maybe Fallout 3. It's so bad it's beyond distracting. And I like retrogames like Wasteland 2 but it doesn't work as well in a FPS.

    2. Writing is very uneven. Some things are very funny, others are painful to read through, especially a lot of the "relationship" quests.

    3. Crashes frequently. Hard crashes, that require full restart.

    4. On Hard, I had unlimited money, just didn't feel that challenging overall.

    5. 30 Hours in, still disappointed with all the corporate intrigue. Maybe it gets better but not very exciting so far. Also, missions themselves are usually very simple and boring.

    6. Monsters respawn too quickly making walking through the same areas unnecessarily annoying. There's no reason to respawn them at all.

    7. Companions always run into your line of fire. Awful AI.

    8. Interface is far wonkier than it should be. I'm looking at armor at one character, switch to another, and instead of seeing their armor, it goes back to the default inventory screen, sigh.

    9. Some of the stat options are confusing. They hit you with a lot of info early without going into it. And then you realize that enhanced stats (like from a character boost) do not trigger special stat bonuses (i.e. you actually need a hard number in the stat to get the bonus like seeing what's in a container from lockpicking, before you add in bonuses from armor etc.).

    Pros:

    1. Fallout in space. AWESOME concept. Would have loved for this game to be well made.

    2. Sometimes the writing is very funny.

    3. Surprisingly fluid gun play, with occasionally good voice acting.

    4. Cute companion interplay.

    5. Quick load times.

    ***
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  61. Dec 30, 2020
    6
    It's a game about an extra-solar human colony dominated by evil corporations who don't seem to produce anything and have no customers. It's made by Obsidian corporation, which might soon also be deprived of any customers.
    TOW is a strange animal. It's well-acted, but full of situations where real human beings wouldn't react the way the characters do. While keeping reality at a distance is
    It's a game about an extra-solar human colony dominated by evil corporations who don't seem to produce anything and have no customers. It's made by Obsidian corporation, which might soon also be deprived of any customers.
    TOW is a strange animal. It's well-acted, but full of situations where real human beings wouldn't react the way the characters do. While keeping reality at a distance is an acceptable literary form, TOW doesn't know how seriously to take itself. I can't tell if it's a satire of its subject matter or of the type of person who would be entertained by it. It hits you over the head with it's anti-corporate theme until you suffer a concussion, or otherwise start wondering if the employees at Oblivion are trying to tell us something about their working conditions. The target audience of this game is in the early teens, has a pigeon's attention span and is going through a really embarrassing communist phase. Another reviewer likened it to Bioshock: Inifinite, and that's a very apt comparison. It's full of useless power ups, bells and whistles designed to stimulate the reward centre of the brain, campy vending machines at regular intervals, fights that mostly feel the same, and moody and aloof characters who don't suit their dire scenery. The artistry in the game is a visual stomachache that repeats itself ad nauseam because the enemies respawn and the quest markers make you go back and forth across Monarch around thirty times. To give the game credit, it does actually give you some level of choice. I finished it twice, and the second time I sided with the Board all the way to the end. At least a pro-board playthrough is possible, even if there are no grand revelations to be had by doing so. That playthrough was also done on the hardest mode, where your stiff and dull companions can die permanently. The hardest part was keeping them alive to the end. I'm not sure if I'll keep my fondness of Obsidian alive though. I'll think twice before I buy another Obsidian game.
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  62. Jul 19, 2022
    7
    A solid action RPG from Obsidian. While impossible to live up to the hype and expectations from previous games, this is an enjoyable game while maybe missing some of the charm of similar games in the genre. Worth playing, but at times feels forgettable.
  63. Dec 23, 2019
    6
    There is plenty of fun to be had in The Outer Worlds, but the game has some seriously annoying flaws that really keep it from being a great game. Below I have outlined just the parts of the game that I think could have brought this game into an 8-10 category if they had been executed better.

    I'll start with the worst part. The atrocious dialog. The writers seemed singularly focused on
    There is plenty of fun to be had in The Outer Worlds, but the game has some seriously annoying flaws that really keep it from being a great game. Below I have outlined just the parts of the game that I think could have brought this game into an 8-10 category if they had been executed better.

    I'll start with the worst part. The atrocious dialog. The writers seemed singularly focused on one thing, get the 'f' word in there as much as possible. The uses of the word become so laughable and it doesn't nothing but distract from every character in the game. The character voices also seem flat, as if there are just two or three voice actors trying to sound like different people. There's hardly any variety in the voices or expressions of the characters. Dialog trails can go on forever if you want them to with really no purpose. I guess if you really want to play the game much longer than necessary you can follow the dialog rabbit trails that usually end up with the same outcome. The dialog alone brings this game down so much more than anything else.

    Next up is combat. Nothing about the combat is memorable. It's always the same kind of thing. Run backward and keep shooting until the enemy dies. Sure there are some sniper rifles in the game and some of the weapons are actually kind of interesting. But the combat itself just doesn't have any flare. Where are the grenades? Where are the weapons that could really change how the game plays by setting up traps or at least planning a little combat strategy. The only combat strategy here is do I attack and run backward and shoot, or take another route where I don't have to attack. It gets the job done, but don't expect combat strategy.

    Performance could be better. I won't go into detail, but there is a lot of texture pop in that should not be there considering my system specs. I run the game in ultra and most of the time the game is running at +60 fps (outdoors much faster indoors), but there are time the fps dips into the 40s. That doesn't bother me so much, but it seems like when I try to compensate, like turning shadows down to high instead of ultra, I get weird results. There also seems to be this glitch with some of the screen effects (the one that makes things look hot) where I get this weird bright shiny lights and black dots. I'm still trying to figure out what is causing it. I have made it go away by adjusting my resolution down and then back up. But also by turning shadows from high back to ultra. I don't really know what the problem is. I haven't seen it yet running the game fully in ultra settings.

    The most interesting part of the game is that your choices really do seem to have some weight. They make a difference in how the game story goes and turns out. And you can off any character in the game, essentially that most just leads to closed story threads. But the game does have a lot of freedom of choice.
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  64. Dec 26, 2019
    6
    I love all the Fallouts (well, I haven't played 76) and was hoping for some coherent story, evolved game mechanics, meaningful interactions with consequences and emotional involvement. I was disappointed. I value humor in a game, but this game does not take itself seriously to the point that there is no immersion (at least for me). Everything is pretty simplistic - humor, mechanics,I love all the Fallouts (well, I haven't played 76) and was hoping for some coherent story, evolved game mechanics, meaningful interactions with consequences and emotional involvement. I was disappointed. I value humor in a game, but this game does not take itself seriously to the point that there is no immersion (at least for me). Everything is pretty simplistic - humor, mechanics, interactions, equipment managing, quest and side quests. I barely got myself to finish it. It is a very very average game. Expand
  65. Oct 7, 2020
    7
    If you are a fan of good old RPSs, it's your choice. I spend 30 hours in and enjoying it rly bad.
    As we sad: "It's not the best choice - It's Spacer's Choice!".
  66. Feb 6, 2020
    7
    The first 10 hours are a blast. The rest is basically the same as the first 10. Goal: Complete the game as quick as possible and you will have a blast!
  67. Jun 1, 2022
    6
    It's a good game and you can see where the idea came from as it's basically a story with many Fallout and Bioshock ideas but it's one of those games that will bore you quickly unless you play it for 2-3 hours, stop then come back to it another day to put in another 2-3 hours.

    I really can't see anyone giving this a favourable review if they played the full 30 hour campaign in one or two
    It's a good game and you can see where the idea came from as it's basically a story with many Fallout and Bioshock ideas but it's one of those games that will bore you quickly unless you play it for 2-3 hours, stop then come back to it another day to put in another 2-3 hours.

    I really can't see anyone giving this a favourable review if they played the full 30 hour campaign in one or two sittings. Take it slow with this one and you'll enjoy it a lot more.
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  68. Oct 24, 2020
    5
    I'm actually rather disappointed that I have to give this game a 5 out of 10.
    It should be noted that I'm not the kind of person who likes to or tends to overhype Games. But this was disappointing even from the perspective of what I was expecting.
    The game was Overhyped and that's not its fault, people really nostalgia goggle New Vegas hard so this game was always going to have that
    I'm actually rather disappointed that I have to give this game a 5 out of 10.
    It should be noted that I'm not the kind of person who likes to or tends to overhype Games. But this was disappointing even from the perspective of what I was expecting.

    The game was Overhyped and that's not its fault, people really nostalgia goggle New Vegas hard so this game was always going to have that issue.

    But the game itself has.
    Boring gameplay, this is a FPS with more or less the same system as New Vegas which was a poor FPS system then and its a worse one now, the AI is also basically useless. The game world is interesting but shallow, with about 20 hours of gameplay if you go to everything. And it's pretty technically bad, if this was a small indy studio I would be nicer to it. But its not.

    People keep forgetting that Obsidion is a mid sized professional game studio.
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  69. Mar 30, 2020
    6
    Technically it is not a bad game. It has interesting graphics, a just not so mediocre story line and an above average game mechanics. Nothing is so good at its own, but the mixture is excellent. The guys clearly have talents.

    My two biggest issues are the following: 1. Sudden FPS drops, which are very annoying. 2. The walking / fighting mechanics is seriously outdated. It is about
    Technically it is not a bad game. It has interesting graphics, a just not so mediocre story line and an above average game mechanics. Nothing is so good at its own, but the mixture is excellent. The guys clearly have talents.

    My two biggest issues are the following:

    1. Sudden FPS drops, which are very annoying.

    2. The walking / fighting mechanics is seriously outdated. It is about 10 years old. You literally can not play the game after playing Far Cry 5-6, or Dying Light. This is a very big issue and it completely ruined the game for me. This is why I gave it a 6 score, and not 8.
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  70. Dec 15, 2020
    6
    The game is quite good, maybe the graphics or the mechanics are not next-gen like but passable. But the story did not suck me in like it did in many other RPGs. I played it for roughly 10h and left it unfinished.
  71. Oct 9, 2021
    5
    Sadly only half of the game is good. The first half is like...9/10 after that it turns into a 0/10 thus = 5/10.

    Very sad, considering I loved the first half. Things that got real bad after the first half: -Story -Characters -Dialogue -Lore -Quests -Difficulty curve. Difficulty curve being that you need stats to be say....40/100 half the game and then suddelny you need
    Sadly only half of the game is good. The first half is like...9/10 after that it turns into a 0/10 thus = 5/10.

    Very sad, considering I loved the first half.

    Things that got real bad after the first half:
    -Story
    -Characters
    -Dialogue
    -Lore
    -Quests
    -Difficulty curve.

    Difficulty curve being that you need stats to be say....40/100 half the game and then suddelny you need 100/100 for a dialogue option. Pretty dumb. Countless things like that.
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  72. Apr 21, 2020
    5
    Посредственность в боевке, дизайне квестов, структуре мира. Хотелось бы чего-то свежего и оригинального. Лучше перепойти New Vegas.
  73. Mar 14, 2023
    6
    No interesting story and characters, long time to beat, easy to play even with the first-run hard difficulty.
  74. Dec 17, 2019
    5
    Absolutely mediocre game. It seems that Obsidian did not evolve since release of NV, but rather degraded.The RP system was completely failed, there were never any options unavailable in the dialogue, all the safes and locks were opened. The perks are divided into boring and useless. Companions are made of cardboard (only vikar is at least somewhat interesting).Ada seemed interesting,butAbsolutely mediocre game. It seems that Obsidian did not evolve since release of NV, but rather degraded.The RP system was completely failed, there were never any options unavailable in the dialogue, all the safes and locks were opened. The perks are divided into boring and useless. Companions are made of cardboard (only vikar is at least somewhat interesting).Ada seemed interesting,but no.Quests are mostly boring and monotonous. Something interesting appeared at 25 hours of the game.Craft are terrible. Thank you for the need to raise level of weapons with money, otherwise you have nowhere to put them. And yes, the in-game economy does not exist. By the time I had the option to pay 10,000 I already had 20,000.
    I did not have high expectations after PoE2, but damn it is the level of Alpha Protocol.
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  75. Oct 31, 2019
    7
    Fun game, funny characters and a nice scifi world to explore. This game is best enjoyed on hard mode. Really enjoying this game. Well done obsidian.
  76. Jan 17, 2022
    7
    인디와 AAA 그 사이 어딘가.. 세세한 사이드퀘스트만 신경써서 만들고 전체적인 메인스토리가 오히려 겉도는 느낌이라 아쉽다. 세계관은 매력적이라 속편을 기대해볼수도?
  77. Dec 18, 2019
    6
    Cons : No replayability, linear gameplay, poor roleplaying gameplay, your choices mean literally nothing. Pro: Combat was fun, characters are fleshed out and are fun.
  78. Dec 21, 2019
    7
    It's far from perfect, but overall an enjoyable experience. It doesn't reach the level of the best Fallout games like New Vegas and Fallout 3, but it's great to see Obsidian have an IP and an engine they can use to produce more Outer Worlds games.
  79. Sep 21, 2020
    7
    The game has its problems but overall its an rpg that is well worth playing through, certainly not a fallout killer though!
  80. Jan 4, 2020
    7
    Men, i was enjoyed with this game 'cause this game remember skyrim that my favorite game. But the history is nothing awesome. Score 7 because your freedom who you have
  81. Jan 27, 2020
    7
    Really good experience with this one. Good story, great gameplay and nice looking. This game is something that people wanted from Fallout but we all know how that ended xD.
  82. Jan 29, 2020
    7
    I did enjoy this game a lot, it was like a mix from Mass Effect 2 & Fallout 3. Awesome dialogues, perfect satire in news and in computer records, and this was the first game on my memory that told us about right of the workers (that's not a small thing in my eyes). This was a bright side. As for the dark side - companions didn't have enough dialogues, game often lagged (even though graphicI did enjoy this game a lot, it was like a mix from Mass Effect 2 & Fallout 3. Awesome dialogues, perfect satire in news and in computer records, and this was the first game on my memory that told us about right of the workers (that's not a small thing in my eyes). This was a bright side. As for the dark side - companions didn't have enough dialogues, game often lagged (even though graphic was not exceptional, not like in the Witcher 3 - which didn't lag btw), and the story at the end seemed a bit hasty. Also, there were no romances (which was odd, considering the setting). Expand
  83. Jan 4, 2021
    7
    It's an amazing game, look's like fallout 3 but in a better version, good game, but not perfect.
    In this game is missing some mechanics that u can find in all rpg games,eat drink sleep needs to be in all difficulty's, npc are very static and no active, I don't like the fact that u can't play in third person That's very sad.
  84. Nov 14, 2020
    6
    The Outer Worlds es el nuevo intento de Obsidian de tomar la corona de Fallout de las manos de Bethesda, aunque sin la licencia del mismo. Y, sinceramente, lo han hecho mejor que Bethesda en sus útlimos intentos, igual que New Vegas era mejor que Fallout 3. Pero eso no significa que el juego no tenga carencias. Las mecánicas principales del juego son buenas, desde el combate al sigilo,The Outer Worlds es el nuevo intento de Obsidian de tomar la corona de Fallout de las manos de Bethesda, aunque sin la licencia del mismo. Y, sinceramente, lo han hecho mejor que Bethesda en sus útlimos intentos, igual que New Vegas era mejor que Fallout 3. Pero eso no significa que el juego no tenga carencias. Las mecánicas principales del juego son buenas, desde el combate al sigilo, aunque algunas podrían haber dado más (la selección de perks disponibles, por ejemplo). El problema, como ellos mismos explican en los documentales de NoClip, es que el juego tiene que lidiar con numerosas limitaciones por cuestiones como hacer que funcione en consolas o las limitaciones de personal y tiempo. El resultado es que, en muchos sentidos, The Outer Worlds es un juego relativamente pequeño para el género: los mapas son pequeños, la variedad de armas y enemigos es relativamente pequeña, el número de quests y cosas a hacer es relativamente escaso, etc. Esto hace una experiencia más intensa y concentrada, lo cual en muchos sentidos está bien, pero también deja un cierto regusto a querer más. Y luego, para mi gusto, se han pasado con el humor, de manera que al menos a mi me ha sido difícil conectar con lo que ocurre en el juego, los personajes y demás, porque no me los puedo tomar suficientemente en serio.

    Gráficamente el juego está bien, aunque no es nada del otro mundo, especialmente en la estética. En esas zonas con más feeling de "western" (casi a lo Cowboy Bebop) creo que el juego tiene mucha personalidad, otras zonas son algo más genéricas. El sonido cumple bien, aunque tampoco de un modo especialmente destacado. Y, al menos en mi experiencia, el juego no ha tenido grandes bugs ni problemas.

    Por todo ello, sin duda The Outer Worlds es un juego que está bien, aunque a mi personalmente no me ha satisfecho tanto como esperaba. Un 6,5.
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  85. May 19, 2020
    7
    I feel a little weird rating a game I haven't finished--but that's exactly the problem. I was intrigued by the opening world with its morally ambiguous choices, funny dialogue, all mixed in with combat. But then somehow the game devolved into a never ending sequence of fetch quests, backtracks, and boring dialogue with characters I do not care about. The companions are reasonably wellI feel a little weird rating a game I haven't finished--but that's exactly the problem. I was intrigued by the opening world with its morally ambiguous choices, funny dialogue, all mixed in with combat. But then somehow the game devolved into a never ending sequence of fetch quests, backtracks, and boring dialogue with characters I do not care about. The companions are reasonably well written, but I care so little about the locals it hurts. The combat is also really low quality. It is slow, floaty, lacks impact, and the AI is truly horrible. The level of immersion is also very low--inside a space ship where multiple people have referenced how dangerous it is to fire a gun? Well, go ahead and shoot at the giant window. Absolutely nothing happens. No explosive decompression, no gasps of horror, no reaction from the security force. After leveling up dialogue, I can talk my way out of every possible situation, until I can't, then the combat is bad. So I'm stuck either avoiding combat, in which case the game might as well be a novel, or I don't, and I slog through boring combat with no enemy variety or good AI. The one positive is that the hammer is kinda funny at first. I spent 40 bucks on this, and after 16 hours, I'm genuinely disappointed. It takes a lot for me to uninstall a game I paid good money for, but somehow this game did it. Expand
  86. Sep 24, 2020
    6
    So yea, I liked Parvati a lot and Vicar Max, I didn't like Felix but that's ok.

    It's a very safe game still. While your sidekicks are neat and your talking ship is nifty, NPC's are all very much "safe". Nobody says or does anything outrageous or surpiring. It's not too bad, but it's all just very safe, it doesn't push the envelope. At least Parvati and Vicar Max weren't obnoxious, I
    So yea, I liked Parvati a lot and Vicar Max, I didn't like Felix but that's ok.

    It's a very safe game still. While your sidekicks are neat and your talking ship is nifty, NPC's are all very much "safe". Nobody says or does anything outrageous or surpiring. It's not too bad, but it's all just very safe, it doesn't push the envelope.

    At least Parvati and Vicar Max weren't obnoxious, I enjoyed their company.

    World itself is just kinda predicatble srry. Still, your sidekicks are better than Anthem where you have no sidekicks but a bunch of zombies with you in Fort Tarsis.

    Some likeable sidekicks, and some lighthearted banter, the world is just...eh...

    Could have implemented some romance options?? That would have elevated this game. But you played it safe. So six 4 U. Thank u next.
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  87. Apr 28, 2020
    5
    I am going to do this review by dividing it into pros and cons, and then giving an overall review.

    Pros- Writing is solid, with the dialogue and voice acting being great -Companions are fun and feel like real people -Settlements look like real people actually lived there -Multiple ways of going about doing one task -Solid story -Tons of ideas ripped from other games and slapped
    I am going to do this review by dividing it into pros and cons, and then giving an overall review.

    Pros- Writing is solid, with the dialogue and voice acting being great
    -Companions are fun and feel like real people
    -Settlements look like real people actually lived there
    -Multiple ways of going about doing one task
    -Solid story
    -Tons of ideas ripped from other games and slapped into this one
    -Good soundtrack

    Cons- Very boring gunplay
    -Lack of good looting system
    -Game looks dated
    -Your choices just ultimately do not matter, it just comes with multiple ways to do one thing
    -Lack of affect of choices
    -No real reason for you to feel obliged to do the main story
    -Swarms upon swarms of bullet spongy enemies
    -Lack of things outside of settlements
    -Tons upon tons of fetch quests
    -The outside environment is an eyesore and is awful to play in. Swarms upon swarms of enemies wait for you there

    Overall: 5/10
    The game just feels rushed, with so much potential it almost falls flat. Th environments feel stale and old after 3 minutes of being in them. The outside environments are horrible to play in and look at. The fantastic writing and dialogue is overshadowed by this huge smudge of bad gameplay and it brings the whole game down.
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  88. Nov 14, 2020
    7
    I had high hopes for this, considering it's obsidian. I walked away feeling a bit disapointed, don't get me wrong it's enjoyable and you get to love the characters in this game. I feel like if you're a fan of any of the fallout games, you should definetly play this. It just felt a bit short for me. It was 40 hours on my playthrough but it ended so abruptly and left me a bit at edge withI had high hopes for this, considering it's obsidian. I walked away feeling a bit disapointed, don't get me wrong it's enjoyable and you get to love the characters in this game. I feel like if you're a fan of any of the fallout games, you should definetly play this. It just felt a bit short for me. It was 40 hours on my playthrough but it ended so abruptly and left me a bit at edge with the feeling of that's it, written all up in my face. Expand
  89. May 7, 2020
    6
    I expected a game in the range of Fallout New Vegas and Mass Effect - Outer Worlds seemed to aim to target that action-RPG niché, which was left unsatisfied since Mass Effect 3.

    The graphics are nice and colorful, the combat, for the most part, was fluent and without major problems. The voice acting (English) was decent enough, so the game had lots of potential to be very immersive.
    I expected a game in the range of Fallout New Vegas and Mass Effect - Outer Worlds seemed to aim to target that action-RPG niché, which was left unsatisfied since Mass Effect 3.

    The graphics are nice and colorful, the combat, for the most part, was fluent and without major problems. The voice acting (English) was decent enough, so the game had lots of potential to be very immersive.

    Immersion:
    Sadly, this potential was not tapped into. The first city was probably the most fun in the entire game, with minor surprises, believable characters, and overall design. Over the course of the game, it deteriorated away to nothing, sadly. This is enhanced by the fact that the game has a very forgettable soundtrack.
    The companions stayed flat and boring, of which only two of the six have a meaningful storyline, the same problems were repeated over and over again, and the most obvious solutions were always the best ones.

    Even though the game wants to make you think that you have a choice, it really doesn't matter. To verify this, I killed the entire first town in a second playthrough right off the start, and it had virtually no impact on any of the following dialogs. Going so far as using the information you would've gotten from a character can still be used, even though I never talked to them.

    This led to the fact that I had the deepest bond in the entire game was made with my weapons, which leads to:

    RPG Elements
    The potential for your character customization at the start is great. You have a decent array of skills and perks. Perks are usually gained every couple levels. Sometimes you get the neat option to get a "flaw", a decrease in stats in certain situations for a bonus perk point, which was probably the most fun idea in the entire game, gameplaywise. Contrary to New Vegas or Mass effect, the new Dialogueoptions you get via skill points and level are very minor, and has the most effect on

    Combat:
    As stated, the combat was fluent and solid for the most part. But it is very soured by the fact that there are only 5 different kinds of enemies, which all have the same ~5 subclasses. (Brawler, ranged fighter, support, Boss, etc.) - with only one major bossfight with unique mechanics in the entire game.

    This makes combat really repetitive. And since you're "encouraged" by the tinkering tool, which gives you the option to enhance a weapon by pumping bits (the currency) into it, and the fact that you spend skillpoints to be better with certain weapons, you usually stick with very few weapons over the course of the game.

    Conclusion:
    Overall, the game just feels unfinished. Even though I had my fair share of fun in certain situations, when I saw the ending credits, it moved nothing in me. From the start of the game until the very end nothing really changes, no big plot twists (Well they tried, obviously, it just left me uncaring).

    If you really, really have a ME/Fallout itch, this is at least a placebo. It is playable, but dont expect to get the same kind of investment out of it.
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  90. May 14, 2020
    6
    The game could have had great potential but unfortunately due to lack of money and tight deadlines we got a rather boring and mediocre game. The plot is very simple. "Choice without choice" - that's what I want to say about rpg component of the game and quests in the game.
  91. May 19, 2020
    6
    A textbook definition of wasted potential. While nothing in the game was truly bad (I was genuinely having fun at points), combat was dull and mediocre, the dialogue was fine and yet unremarkable (not good enough to carry the game), and the world, while beautiful and full of possibility, ends up feeling very shallow and empty, honestly, due to a lack of things to do. What a shame, as thisA textbook definition of wasted potential. While nothing in the game was truly bad (I was genuinely having fun at points), combat was dull and mediocre, the dialogue was fine and yet unremarkable (not good enough to carry the game), and the world, while beautiful and full of possibility, ends up feeling very shallow and empty, honestly, due to a lack of things to do. What a shame, as this game could have truly been a masterpiece, but ended up being nothing more than mediocre. Expand
  92. Nov 29, 2020
    7
    It's a good game but honestly I found Fallout more immersive.

    This is a bit too cartoony and NPCs and the world are really kind of lifeless. But it still has a entertaining story, good mechanics and humor.
  93. Jul 24, 2023
    7
    I gotta be honest that I was really engaged in the story of the outer worlds. Almost every interaction with NPC it this game was fun to listen, often dialogs are funny or clever and it's just a joy to make a conversations in this game. Main story is really short and that was really shocking at first but honestly side quest are equally good as main story and there is a lot of them. AlthoughI gotta be honest that I was really engaged in the story of the outer worlds. Almost every interaction with NPC it this game was fun to listen, often dialogs are funny or clever and it's just a joy to make a conversations in this game. Main story is really short and that was really shocking at first but honestly side quest are equally good as main story and there is a lot of them. Although RPG mechanics aren't too complex and fighting mechanics are also not the best in the business and Sadly there wasn't any romances or deeply bonds with the crew or any NPC, overall experience was really enjoyable and definitely the other worlds is worth a shot! If you don't like wasting time just focus on main story and you will complete this game in no time. Expand
  94. Jun 19, 2020
    7
    Not bad RPG, good pumping, nice shooting, not bad teammates, normal quests, interesting weapons, well optimized, with good graphics, solid, but not enticing plot.
  95. Dec 31, 2020
    7
    This game was exactly what I wanted from Fallout 4, it has the same spirit, its a really good looter shooter rpg
  96. Sep 29, 2020
    7
    Marred by some lazy design, a boring story, and a bland setting this RPG falls short from greatness.
  97. Oct 26, 2020
    7
    I liked this game it was very fallout 4 feeling and I liked that game better than this because it was deeper and had a better cast, especially Nick Valentine. I'll never understand why they didn't expand the Valentine noir detective into a separate game it would have been an immediate buy for me, love noir. It's certainly pretty to look at and has a decent story of a dystopian corporateI liked this game it was very fallout 4 feeling and I liked that game better than this because it was deeper and had a better cast, especially Nick Valentine. I'll never understand why they didn't expand the Valentine noir detective into a separate game it would have been an immediate buy for me, love noir. It's certainly pretty to look at and has a decent story of a dystopian corporate space future, very much a marxist socialism loving theme we've seen since at least the Alien franchise. I would never personally be in any situation where my whole being was dependent absolutely, for long time periods, on a profit seeking "person" corporation/government and that includes all types of governments. Space would be one case, another submarines, airplanes, hospitals you name it. My biggest gripe is that it's not that big, there are only a few worlds but I suppose one of the big talking points is that it's not ponderously long game but to me FO4 wasn't that either, only jubisoft megagames like ac odyssey, later far crys etc would fit that description. Origins didn't even fit that, Just Cause games would if you are dull enough to play them past the main story, or at all really. People say it's very generic but that's just because it doesn't have the lineage of FO etc if they make sequel it would have that and be rated better. But yeah the story wasn't about characters it was about dystopian space corporations so characters are largely forgettable. These big devs are just neo-marxists, antichristians and purveyors of time wasting mind control products. You can see the SJW aspects in these types of games all over the place. Expand
  98. Oct 2, 2020
    7
    I really wanted to LOVE this game, but somehow it just doesn't capture me to keep going. It's mostly fine! Which maybe is the real issue? It feels way too easy, light on the roleplaying, and while combat can be somewhat satisfying, the weapon diversity isn't enough to keep me coming back. Some of the locales are fun, but they haven't been enough to keep me engaged in the experience.
  99. Nov 15, 2021
    7
    This is a suprisingly decent game with nice gameplay, unique design, the story was a bit dull for me
  100. Oct 29, 2020
    5
    Not as long a game as some people claim, finished it in about 15 hours doing most of the quests in the game. If you just do the main quest you can finish it in under 4 hours I think. Also companions feel rather lackluster, their back-stories are rather boring and dull. They are not really that engaging and I forgot that they were even there most of the time except when they chimed in withNot as long a game as some people claim, finished it in about 15 hours doing most of the quests in the game. If you just do the main quest you can finish it in under 4 hours I think. Also companions feel rather lackluster, their back-stories are rather boring and dull. They are not really that engaging and I forgot that they were even there most of the time except when they chimed in with some comment during conversations.

    Companions actually don't bring that much to the table and you will most likely choose your companions based on your play-style to boost the stats you need at a certain time.

    Environments are pretty neat but maps are rather small and don't really have all that much on them.
    Weapons are pretty meh and unfortunately most armors look exactly the same with just some color variations. As I've seen some people comment on the item list seemed to have been padded out with consumables and vendor items to fill out the rather lackluster weapon and armor selection.

    There really is no point in going melee either considering that ranged weapons are so much better and unless you manage to sneak up on your enemies you can get killed rather quickly trying to fight in melee.

    Overall though the game has a decent story, the game-play is solid and in this day and age that is high praise when compared to other games. Especially when you consider that most games released nowadays are a broken mess.
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Metascore
82

Generally favorable reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 30
  2. Negative: 0 out of 30
  1. Nov 16, 2020
    70
    The problem with this isn't that it is a bad game (far from it), but the fact that it failed to reach its true potential… or maybe the expectations were simply too high, because there's nothing here that anyone can point to and say that it is terrible. Sadly, there's almost nothing that's great either, apart from the role-playing element and the quality of writing. The gunplay? Ok. The exploration? Decent. The plot? Fine. The dominant feeling here is of a game that is good enough so that you won't hate it, but also not as good for it to be the flawless classic that it could definitely be - but again, that's probably those darn high expectations speaking, because flaws or no flaws, The Outer Worlds shouldn't be missing from any RPG collection.
  2. Dec 9, 2019
    85
    An excellent effort from Obsidian, and though The Outer Worlds doesn’t surpass its predecessors by offering a world worth visiting over and over, the adventure it presents is more than worth the time spent.
  3. Game World Navigator Magazine
    Dec 6, 2019
    84
    Usually, a planet has just one or two settlements and a bit of wildlands to explore. But that’s for the best – instead of exploring miles of filler content, Outer Worlds keeps you moving from planet to planet, from one tense situation to another. [Issue#241, p.34]