- Publisher: DreamCatcher Interactive
- Release Date: Mar 19, 2003
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An interesting adventure that is a little short on story, but offers plenty of head-scratching puzzles and problems to work out.
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The interface isnt very friendly. Thats something people can work around, but the problem here is that the puzzles are complicated enough on their own.
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The generally high production values combined with the unending series of coherent brain-stretching enigmas make this worth a serious look.
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The difficulty of the game's puzzles (aggravated by a poor interface), combined with tedious mazes and trudging back and forth through emptiness killed my enjoyment of the game.
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The graphics and interface are vastly improved and the puzzles more organically connected to the game world; the game as a whole is far more compelling.
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Computer Gaming WorldAn exciting puzzle game, and the ending creatively explains the link between the locales you've visited. Despite Stone's imperfections, this nicely improved sequel is worth digging up. [Aug 2003, p.86]
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PC GamerA slide-show adventure, so it's required to have at least one confounding maze in it. Skip it unless you were a fan of the original. [July 2003, p.93]
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Simply stated, TOS is a mediocre puzzle game at best. It really is a shame because the designers came so close to crafting a game that would forever reside on your shelf with the classics.
User score distribution:
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Positive: 5 out of 11
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Mixed: 3 out of 11
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Negative: 3 out of 11
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S.JohnsonAug 12, 2003
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JaeJun 15, 2003Running back and forth became tedious. The patch worked fine for a partial install. Overall story and puzzles okay - I would have liked more humour.
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JoK.Jun 2, 2003