- Publisher: DreamCatcher Interactive
- Release Date: Mar 19, 2003
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Not many developers would take the time and energy needed to recreate these famous sites with the care and attention that they require or conduct the many hours of research that this game calls for. Not many games can claim to give you the feeling of actually being there.
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The Omega Stone is an imaginative tale that is more ambitious than its predecessor and manages to weave into the story a shadowy brotherhood that seems to have links to the Templars, and hints at further ambiguous, if not sinister motives.
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The game was obviously made by people who love the subject matter, and that affection comes across in every element.
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The blurry graphics and amateur acting detract from what is otherwise a very immersive gaming experience, but seasoned adventure gamers should still find a lot to explore and discover in this latest offering from The Adventure Company.
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An interesting adventure that is a little short on story, but offers plenty of head-scratching puzzles and problems to work out.
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The interface isnt very friendly. Thats something people can work around, but the problem here is that the puzzles are complicated enough on their own.
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The generally high production values combined with the unending series of coherent brain-stretching enigmas make this worth a serious look.
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The difficulty of the game's puzzles (aggravated by a poor interface), combined with tedious mazes and trudging back and forth through emptiness killed my enjoyment of the game.
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The graphics and interface are vastly improved and the puzzles more organically connected to the game world; the game as a whole is far more compelling.
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Computer Gaming WorldAn exciting puzzle game, and the ending creatively explains the link between the locales you've visited. Despite Stone's imperfections, this nicely improved sequel is worth digging up. [Aug 2003, p.86]
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PC GamerA slide-show adventure, so it's required to have at least one confounding maze in it. Skip it unless you were a fan of the original. [July 2003, p.93]
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Simply stated, TOS is a mediocre puzzle game at best. It really is a shame because the designers came so close to crafting a game that would forever reside on your shelf with the classics.
User score distribution:
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Positive: 5 out of 11
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Mixed: 3 out of 11
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Negative: 3 out of 11
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S.JohnsonAug 12, 2003
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JaeJun 15, 2003Running back and forth became tedious. The patch worked fine for a partial install. Overall story and puzzles okay - I would have liked more humour.
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JoK.Jun 2, 2003