- Publisher: PostMod Softworks
- Release Date: Dec 3, 2014
- Critic score
- Publication
- By date
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Dec 24, 2014I believe the game is way too demanding of the audience and even if that’s what the developer intended in the first place, the philosophical concepts it comes up with are less suitable for a game and more appropriate to be introduced in a book.
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Dec 22, 2014In its best moments, The Old City: Leviathan toggles seamlessly between enchanting dreams and dark realities, tragic memories and tragic futures, and deeply touching realizations on what is actually happening. But they’re all never really meant for the player; they’re meant for the protagonist.
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Dec 11, 2014There’s no strong sense of place, and nothing to anchor the high falutin ponderings that make up so much of the game. And even if we were to take it at face value, which seems to be impossible, it’s only a snapshot, a vertical slice of this world without much context, making it hard to reach any solid conclusions.
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Dec 3, 2014Putting a solid score on a game whose overriding ideology is a rejection of certainty is an act of high absurdity. But it’s also somewhat appropriate for The Old City: Leviathan’s other persistent theme of reconciling incompatible truths.
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Dec 5, 2014As a philosophical stroll in the park The Old City sparks your interest. But where Dear Esther manages to draw me into the world, this one tries very hard to lock me out.
User score distribution:
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Positive: 13 out of 35
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Mixed: 10 out of 35
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Negative: 12 out of 35
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Dec 16, 2014
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Jan 28, 2015
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Jan 25, 2015