- Publisher: Shark Punch
- Release Date: Jun 4, 2015
- Critic score
- Publication
- By date
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Jun 25, 2015The Masterplan succeeds in making everything from the triumphant heists, close scrapes and complete wash-outs, interesting – you’ll just have to work for them.
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Jun 22, 2015The Masterplan is based on an interesting concept and is only held back by no particular effort put into creating interesting or diverse gameplay mechanics. Nevertheless, it remains quite an enjoyable game, as long as you are not expecting more than it can deliver.
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Jun 19, 2015In the end, while the gameplay and repetition required can be frustrating, The Masterplan is very well put together from an aesthetic standpoint.
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Jun 8, 2015Shark Punch makes its debut in the real-time tactics genre with some charming ideas, starting with an original setting and some well-crafted levels. Unfortunately, some questionable design choices, a less than average AI and a poor technical production clip the wings of a potentially nice title.
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CD-ActionSep 18, 2015Decent fun spoiled by poorly designed, frustrating controls and lack of depth. [09/2015, p.47]
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Jul 8, 2015The Masterplan cries the tears of its wasted potential. When it is working as supposed, it is a pleasure to play. But unfortunately it does not happen often enough.
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Jun 19, 2015Though not exactly fast-paced, it works best when decisions are made on-the-fly and risks are taken for monetary distractions. Overall, The Masterplan is not a bad game, just one that misses some tricks because of scaled back designs.
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Jun 11, 2015A stronger emphasis on an overarching narrative, more flexible range of actions on the field and a proper save system could have made “The Masterplan” into an excellent game. Without all that, it’s merely serviceable.
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Jun 24, 2015The Masterplan feels like the most tragic kind of missed opportunity: a set of viable ideas rendered inert in practice.
User score distribution:
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Positive: 13 out of 24
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Mixed: 8 out of 24
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Negative: 3 out of 24
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Jun 15, 2015
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Jun 15, 2015
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Jun 16, 2015