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5.7

Mixed or average reviews- based on 2703 Ratings

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  1. Apr 24, 2014
    3
    This is a painfully bad MMO that is skinned with excellent Elder Scrolls lore. The environment is pretty nice, the soundtrack is good, the art design is good if uninspired, and the voice acting ranges from cringeworthy to excellent. That's all the good stuff. Here's the bad: there's no active combat, there's no open exploration, and of course it's priced above every other MMO offeringThis is a painfully bad MMO that is skinned with excellent Elder Scrolls lore. The environment is pretty nice, the soundtrack is good, the art design is good if uninspired, and the voice acting ranges from cringeworthy to excellent. That's all the good stuff. Here's the bad: there's no active combat, there's no open exploration, and of course it's priced above every other MMO offering (game cost + subscription + cash shop). It will be free-to-play soon, which will bring in its own problems I'm sure, but I don't see any fixes for the lack of combat or exploration. If you ever shot an arrow into an enemy from a distance in Skyrim, don't expect anything like that here - you target an enemy and click, there is no aiming involved. You can't explore, either, since if you try to leave the area you're in you'll find the next area has much higher level mobs, so you have to grind, move on, grind, move on, etc. Also, the mob AI is laughable. Enemies don't attack you unless you're 5 feet away from them. There's limited instancing, so when you enter a dungeon everything is already dead and dozens of bots and other players are camping the spawns. This is a mess of an MMO that could only be recommended to masochists or people who are willing to put up with awful gameplay just to experience Elder Scrolls lore. I thought I was one of the latter, but it turns out that I'm not. I think anyone interested in this would be better off playing either WoW or Skyrim (or The Secret World, which has lots of its own problems but does what ESO tries to do in a much, much better way). Avoid this mess of a game. Expand
  2. Apr 23, 2014
    3
    I love MMORPGS, i love ES franchise for years. I preordered, played in beta, early access, the regular game many days after its launch. But deleted my character and uninstalled the game yesterday. I’m totally disappointed to experience a total mediocre, sadly avarege game. Elder Scrolls Online is a BROKEN GAME. Even they somehow manage to fix all those terrible bugs, fix the economy,I love MMORPGS, i love ES franchise for years. I preordered, played in beta, early access, the regular game many days after its launch. But deleted my character and uninstalled the game yesterday. I’m totally disappointed to experience a total mediocre, sadly avarege game. Elder Scrolls Online is a BROKEN GAME. Even they somehow manage to fix all those terrible bugs, fix the economy, THEY'LL NOT BE A ABLE TO FIX A BROKEN STRUCTURE!!

    This game is boringly linear, most of the time it’s NOT fun, exciting, surprising and challenging. It’s tedious and lame! We’ve been waiting for this game for years but unfortunately it’s a total disappointment for me and my friends. I believe hundreds of thousands of people are angry and sad to have paid for this mediocracy!
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  3. Apr 23, 2014
    1
    Quite literally the worst MMO I've ever played. Generic, mediocre, bland experience. Extreme amount of bugs. Duping glitches. No AH. A publisher hell bent on milking the last dollar out of you. Single-player experience that DISCOURAGES grouping. Certain classes/specs will find it very difficult to kill anything, compared to others that will 1-2 shot anything in their path. I made it toQuite literally the worst MMO I've ever played. Generic, mediocre, bland experience. Extreme amount of bugs. Duping glitches. No AH. A publisher hell bent on milking the last dollar out of you. Single-player experience that DISCOURAGES grouping. Certain classes/specs will find it very difficult to kill anything, compared to others that will 1-2 shot anything in their path. I made it to level 8 before quitting. The worst MMO experience I've had. Expand
  4. May 1, 2014
    1
    I literally lost interest in 5 minutes, not even kidding it's so boring. Just stick with Skyrim I'm gonna cancel my sub for this game, biggest waste of money in my whole entire life.
  5. Jul 28, 2014
    3
    I played Until Veteran 4.

    Combat system is MEH. Archaic class mix and match system where 75% of people end up being useless in a group . Healers are forced to rely on the AI to know who to heal and ward. You can't select the main tank and heal him for example. There are no true power siphon classes, hybridization is forced on you. Loot / reward system is mediocre and generic. Randomly
    I played Until Veteran 4.

    Combat system is MEH. Archaic class mix and match system where 75% of people end up being useless in a group . Healers are forced to rely on the AI to know who to heal and ward. You can't select the main tank and heal him for example. There are no true power siphon classes, hybridization is forced on you.
    Loot / reward system is mediocre and generic. Randomly generated loot was past it's prime even in diablo 2.
    The game engine is simply bad and passé. 50% of what made the last 3 TES games was the engine. This is not one of those games. Period.
    Definite lack of raiding.

    Positive:
    A new and fresh approach to multiplayer pvp in the form of tower/castle capturing.
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  6. May 4, 2014
    4
    I just want to write down my first impressions with the game. I'm a huge TES fan, played through Morrowind 10+ times at least and played a lot Skyrim too (Well I not really like Oblivion). I immediately jumped into ESO. Well, it was a big learning experience for me. :)

    What I liked in the game: - Voiced dialogues: hell yeah, all of the dialogues was voiced. It was awesome. - TES
    I just want to write down my first impressions with the game. I'm a huge TES fan, played through Morrowind 10+ times at least and played a lot Skyrim too (Well I not really like Oblivion). I immediately jumped into ESO. Well, it was a big learning experience for me. :)

    What I liked in the game:
    - Voiced dialogues: hell yeah, all of the dialogues was voiced. It was awesome.
    - TES world/story: yeah I really like the storyline of the TES games.
    - Hard: the game is not easy to play. (Yeah I got killed a few times when not paid enough attention.) This is pretty rare nowadays.

    What I disliked:
    - Quests everywhere: well, in this game I find quest everywhere what's really annoyed me. I don't want to play WoW or smthing like that (really dislike WoW), I want to play a real TES game. Morrowind/Skyrim was all about exploring. Yess, there was a few quest (I'll never forget the quest with the pillow lady in Balmora haha), but not quests to the max level. After like 3-4 quest I stopped listening to the npcs and just clicked all the dialogues randomly till I got the next quest stage. (This ruined the voiced dialogues part very quickly.) I got frustrated after like 15 quest so I went out to do some exploring. I started to search about random daedra shrines/barrows/caves/bandit strongholds etc, but haven't found any cool while in the old TES games it took me less than 5 mins to find a random Tomb/Cave etc! (Ok, I found a cave with a quest in it but thats it.) What i found is a hella lot more quests (what annoyed me even more).
    - World map: everything on the map is a scaled down version compared to the other games. I know its an MMO, but it's really ruining the TES experience for me. (I don't know if High Hrothgar is in the game or not but it would be something like 20 meter high max. Yeah that's what high mean in this game.)
    Vvardenfell is not in the game: SERIOUSLY WHY?

    I'm pretty disappointed with it. (Not because it's bad, but because it's only TES in it's story/name/world.) If you are liking the TES games because the same reasons as me, don't buy this. If you like WoW type questing stuff just go and play.

    Well, I missed the PvP. (Just tried it for a little. Too little to write anything about it.)

    Fortunately they responded to my chargeback pretty fast. :)
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  7. Apr 22, 2014
    1
    Many may ask why I voted a 1 when so many have given 10s. Well, it isn't just the impact of the game, but the impact on the whole series. I'm not one of the ones who overly lamented the more generic and simplistic movements that Elder Scrolls has made. I have to be brief, but Morrowind is what captured my imagination and Oblivion was a bit of a let down, but still good. Skyrim's modMany may ask why I voted a 1 when so many have given 10s. Well, it isn't just the impact of the game, but the impact on the whole series. I'm not one of the ones who overly lamented the more generic and simplistic movements that Elder Scrolls has made. I have to be brief, but Morrowind is what captured my imagination and Oblivion was a bit of a let down, but still good. Skyrim's mod community saved that one, but so far, there is little the mod community can do to save this one. The problems are systemic and intellectual. Systemically, the amount of gold spammers is just crazy. I've never had such a deluge of junk text and I've played every major (some minor) MMO since Meridian 59. There is no GM in game to be had. The fastest ticket response I can rely on was 12 hrs. Even a silent, invisible GM who can swing the ban hammer would be welcome, but all tickets must be reviewed and verified later. pfft. I have to turn off chat to not have to deal with constantly scrolling text bots (yes they spam on all channels). If I'm going to play a solo game, release it as a solo game. Advanced levels get a bit tedious since, outside the star level voice talent, all other characters are voiced by the same 5 people (or in some instances, a computer vox) While they are making strides forward with bugs, they are still behind on ones that have existed since beta. They finally fixed the Guild infinite gear glitch and banned 10k accounts for using it. Pretty fair considering it was reported months before the game went live, yet they still left the guild bank functional at launch. You actually have a limit to how many accounts you can ignore (either I've never hit those caps in other games and there are just THAT many gold spammers). Visually it is stunning, but visuals can't save it. The cash store I have a bit of a problem with. I'm paying $15 USD per mo for access to EVERYTHING, but there is still a cash shop. So they didn't want any pay gates and put up pay gates to things. Sure you can say that it's only the Imperial race and a horse, but cash shops never stay small. Look at the behemoth of SWTORs and consider that it's only been a year. Then again, it's a freemium model. So you have to spend the $60 for the game, $15/mo for access, and $20 for the Imperial and white horse, or $15 for a brown Palomino. The horses aren't "necessary" (something many people hide behind, but is a null argument when you have a sub model) and they cost 17,000 per horse (i.e. per character) While it is easier to get it at later levels, it basically prices itself out of anyone under level 20 (unless you like mindlessly grinding for money). We have that love/hate relationship with Elder Scrolls, you love the MASSIVE amount of explorable space, but hate that you actually have to cross it. The teleport shrines are handy, but too spread out and having a horse is almost a necessity, unless you have more than one monitor and watch TV while you set auto-run and loosely course correct until you are where you need to go. The other thing is that it isn't like the other games, in that the enemies don't level with you. I'm on the fence about that. I like that EVERYTHING was a threat, but also understand that sometimes you wanna feel like a beast and womp on some lowbies. It could have easily been handled with a scaled backend that scaled your damage given and taken against any particular creature. They do have some minimal pick up quests. I'm assuming that they are leaving some areas blank to develop later, but my explorer side isn't satisfied. Oh, I almost forgot the dreaded invisi-walls. Yea, they have it. SWTOR may not have had massive expanses (well until later), but there were NO invisi-walls. Just exhaustion zones (which ESO does with slaughterfish that you can't kill, but if you die you get an achievement!). I have MANY pictures taken of the game world from behind because I game parkoured to a "unreachable" area and jumped off into the endless space of game void (one of my favorite things to do). Another favorite thing to do was be an outlaw and see just how many towns I can get a bounty in (would be cool for an ingame bounty system, but no. They passed). I would pick pockets, steal gear, attack unwary travellers, but here every non-monster/enemy NPC is "essential." So much so you can't even attack them. You can swing, blast, or loose your arrows until your fingers bleed, and you will not affect anything. Finally, intellectually, it is in no way, shape, or form and Elder Scrolls game. They systems we all came to love are not there. No pickpocketing, no stealing, no deaths of city NPCs unless it's part of the plot. The last vestiges of what we all loved about Elder Scrolls has been stripped away. I wonder if that is why they call you, "The Vestige"? Expand
  8. Apr 27, 2014
    4
    As a single player experience, it's obviously lacking, as most MMOs are. The thing that really ruins it for me is that it doesn't do the multi player experience well either. I gave it 4 because it is fun for about 10 hours, by yourself, but then you start to want more out of an MMO.

    The idea of this game is great, but the actual implementation of it is severely lacking. The Elder
    As a single player experience, it's obviously lacking, as most MMOs are. The thing that really ruins it for me is that it doesn't do the multi player experience well either. I gave it 4 because it is fun for about 10 hours, by yourself, but then you start to want more out of an MMO.

    The idea of this game is great, but the actual implementation of it is severely lacking. The Elder Scrolls IP is really the only thing that makes this game playable.

    Pros:

    - I've always wanted to explore more of Tamriel and this game allows you to explore a lot of different cultures and environments in the Elder Scroll's lore.

    - Action based combat similar to Guild Wars 2

    - A lot of the quests actually have very interesting stories

    Cons:

    - Imagine an Elder Scrolls game where you couldn't run around collecting all the Daedric artifacts, hoarding random stuff you find in people's homes, or decorating your own home - basically there's a lot of limitations in this game that make me feel very "homesick" for a real Elder Scroll's title.

    - The action based combat is very unresponsive and basically a watered down version of GW2's very successful combat system . You only get 5 skills and an ultimate on your bar at any time, and only skills that are on your bar gain experience and level up. It ends up being that everyone has to choose the same five skills because you don't really have room for situational skills.

    - And by unresponsive, I mean sometimes you want to switch your weapon in combat to pull out that bow, but it takes 2+ seconds after hitting the hotkey before it registers. Sometimes enemies will appear to be several feet away, or facing the other direction, and yet still hitting you. Which makes the dodge mechanic pointless since the red ground indicator is not always in the correct spot. Also, dodging doesn't always work, even with full stamina.

    - Dodging takes stamina. Blocking takes stamina. Weapon skills take stamina, so if you used all your stamina using your weapon skills (there is no auto attack, so you probably did) then you don't get to dodge or block that huge attack that may or may not one shot you. I hope you like caster classes because they're just 100 times better than any melee weapon or bow based build.

    - Some classes and weapon types are just better than everything else, the combat is not at all balanced, not even remotely.

    - Many progression halting bugs. All of the quests are part of a quest chain. Each icon on the map is one quest chain area that you must complete in order to get enough experience to continue on to the next area. There are MANY bugs that prevent a quest from being done, which prevents the quest chain from being continued, which means your character might be super underleveled for the next area.

    - Dungeons and killing monsters barely rewards any exp, only quests are worth decent exp.

    - The end game content consists of doing all the quests in the other faction's areas with absolutely no role play or story reason for doing it. I started out as a a loyal member of the Daggerfall Covenant helping the King against the Aldmeri Dominion and the Ebonheart pact, but now I'm helping the Aldermi queen for some reason. Basically, the reason is because it's the only thing to do at level 50+ and rather than have new content for end game, they recycled the other quest areas, basically eliminating any desire to make an alt of these other factions.

    - More bugs. There's a bug that basically makes it so that you can no longer attack or do anything in combat until you die. Certain weapon skills cause it, so it happens often. There's a bug where everything in your entire bank disappears and all the bank upgrades you bought are gone. There's a bug where your helmet randomly disappears while you craft. A lot of skills are bugged too.

    - Phasing. All the quests are phased, so you're in a different "phase" or instance of the game after completing a quest. You know how in World of Warcraft, when you're in a different phase from your group member, it asks "Your friend is in a different phase, would you like to join them?" This game does not do that. There is NO way to join your friend in their phase, and ALL the quests are phased, so the only way to level with a friend is to never do anything without them. You'll never be able to help a guildy or a random person with their quests.

    - Many instances are solo. Some quest lines can only be done solo and you can't help or be helped during them. Really hope you chose a caster based build because the game gets impossibly hard for melee characters later on.

    So in conclusion, this game is pretty fun at first, then disappointing. I'd put it in the "borrow from a friend, but don't spend $60 on it" category.
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  9. Mar 17, 2015
    0
    If you want to waste money, just click on the "buy" button.

    They haven't released new real playable (new zones etc) content in 7 months. (they claimed new content would come every 4-5 weeks) Game launch was a failure which is why they went B2P and all the issues that where there since game start have yet to be addressed: - AVAVA is laggy, they keep advertising the game with "Epic
    If you want to waste money, just click on the "buy" button.

    They haven't released new real playable (new zones etc) content in 7 months. (they claimed new content would come every 4-5 weeks)

    Game launch was a failure which is why they went B2P and all the issues that where there since game start have yet to be addressed:

    - AVAVA is laggy, they keep advertising the game with "Epic Battles" which are impossible because of the lag.
    - Clunky UI.
    - Clunky Combat.
    - No balance between Magicka & Stamina builds
    - No balance between classes.
    - Solo quest feels empty and doesn't feel like a TESO game.
    - Veteran Levels are still there and still a pain to level up to the point hundreds have quit because of it.

    They also recently implemented a "Champion System" that offers endless progression (years of progression), and each point makes your character stronger, which means that any new player that isn't max level yet will always have less points than the older players and will always be weaker.

    Moreover Zenimax Online (which is a horrific company to work for from what reviews say on the net), does not care the slightest about their customers. Many times they have implemented game changing patchs without any compensation to their players thus making them loose a lot of progress and advancement.

    If you want to play a game for a company who cares only about money, that lies repeatedly to it's customers, has a harsh forum moderation (to silence people who complain) and doesn't care about it's customers, Elder Scrolls Online is the place to go!

    This game was supposed to be great, it doesn't deserve to be successful after how they ruined it. Zenimax is just a bunch of liars led by a Marketting team that takes all the decisons and will stay in Mat Frior's resumee like a big failure.
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  10. Aug 18, 2014
    0
    Duping, hacking, gold spamming, monster farming, money grabbing fest. Paying PC customers treated as beta testers for console versions. This is a scam not a game. Avoid.
  11. Sep 3, 2014
    0
    IF you are a TES fan stay away from this. This is the worst cash in on good franchise iv ever seen. This is same quality like some of the EA famos franchise killings (command and conquer4). I really hope this game wont kill Elder scrolls like CnC 4 did to CnC.
  12. Jan 7, 2017
    0
    A bad time for casuals.

    This game started off as having more of a casual focus, sure. Since One Tamriel, though, it's been supremely exclusionary of casuals. Dungeons scale to appeal to end-game PvE players, balance changes that regularly wreck concept builds to appeal to PvP players, and world bosses that used to be soloable that now require a large group. If you're a very competitive
    A bad time for casuals.

    This game started off as having more of a casual focus, sure. Since One Tamriel, though, it's been supremely exclusionary of casuals. Dungeons scale to appeal to end-game PvE players, balance changes that regularly wreck concept builds to appeal to PvP players, and world bosses that used to be soloable that now require a large group. If you're a very competitive sort, you'll love it. It's just too toxic of an environment for casuals. It's moving ever more and more toward appealing to the people who play WoW and League of Legends.

    Crafting used to be a level above all drops, so it was easy to craft great armour. Crafting stats have been nerfed, and crafted gear is the same level as what drops now (and inferior in every way). This is something they promised they wouldn't do, but hey, it's just too easy to get good gear and the high-end PvE players don't like that. They added duelling, which meant that roleplayers are now getting trolled all the time by people checking roleplaying site schedules and having duels there. Unlike Champions Online, it doesn't even have no-duel zones. You can duel anywhere.

    The only thing that ESO still has going for it is slightly above sub par writing.

    If you want the MMO that is all the things ESO promised to be? Hm, that's hard. TSW is a good choice, and it's more in line with casual players than ESO is now. So... I'd suggest giving that a try instead. Just keep in mind that ESO has gone in a Bold New Direction, the management at Zenimax Online Studios now wants that sweet, sweet WoW money. And we all know how well that worked out for Champions Online, Wildstar, Warhammer Online, et al, right?

    So don't bother with ESO and ignore the promises made about it. It used to be a casual game, not any more.
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  13. Aug 1, 2014
    4
    Where most MMO's will do their best to engage you at the start, Elder scrolls fails to even set the pace. As you begin your adventures immediately you find yourself surrounded by dull colors, uninspired environments, and NPCs that give a new meaning to generic. The classes the player chooses from are traditional warrior, rogue, and mage archtypes however their skillset is awkward andWhere most MMO's will do their best to engage you at the start, Elder scrolls fails to even set the pace. As you begin your adventures immediately you find yourself surrounded by dull colors, uninspired environments, and NPCs that give a new meaning to generic. The classes the player chooses from are traditional warrior, rogue, and mage archtypes however their skillset is awkward and uninteresting.

    The PVP places the character in what was the map of Oblivion where you are left basically to your own devices. There is no raid group unless player formed to join, there is no life too it, its just mediocore to say the least. That can be said about the entire game its just underwhelming you are better off staying with WOW or SWTOR as they are atleast capable of keeping the players attention.

    Overall Elder Scrolls community seems to be your average Mentally disturbed and quick to anger populace where you will find yourself grinding for loots to keep up with the next guy. The developers of this game clearly never played a Elder Scroll game and the proof is everywhere.
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  14. Jul 21, 2014
    3
    Following TESO since its original announcement, i was pretty excited when I finally got to sit down and play. I loaded in and the character creation was a fantastic first step in the game, however from there things gradually go downhill. The first thing you notice is that the graphics have been dramatically downgraded (in terms of skyrim), for obvious reasons, being that it is an mmo, thisFollowing TESO since its original announcement, i was pretty excited when I finally got to sit down and play. I loaded in and the character creation was a fantastic first step in the game, however from there things gradually go downhill. The first thing you notice is that the graphics have been dramatically downgraded (in terms of skyrim), for obvious reasons, being that it is an mmo, this is not such a big problem, however a lot of the animations are also poor, which almost emphasise the fact that the graphics are no skyrim and also the fact that you are now playing an mmo. A lot of people will tell you this game is very different from most MMOs, it is not. The same core principles apply to this as to most other MMOs on the market albeit it has a slighlty different look. However one most important things for an MMO to get right, questing, feels hollow and unimmerssive. The biggest problem I have with TESOs questing is that for an MMO the Multiplayer and Co-operative elements are somewhat lacking. If you decide to do a quest you can follow your own path, but as soon as you try teaming up with friends the quest is not shared, unlike for example guild wars where you group up and alll get the same cut-scenes ect ect, This means that you can take the same quest logs but it never really feels like you have teamed up with friend morte like you are playing a single player game whilst your friends also play a single player game at the same moment. The when you are questing alone often you run through rooms which are already being cleared out by other players making your role in the quest utterly pointless, it makes the game completely unimmersive and frankly a little bit boring.

    My verdict is that TESO is no skyrim if you want the skyrim experence buy skyrim, which is a fantastic game. =
    - If you want an online version of Skyrim, this is not the game, it will leave you feeling utterly disappointed as the graphics are worse, the animations are terrible, its unimerssive, the controls are worse, every aspect of the game is a downgrade on Skyrim.
    +(However)+
    - If you want a decent MMO this is also not the game for you, it is sub-par at best, especially in comaprison to other MMOs currently on the market. Some feature seem pretty cool at first glance but in actual fact they are pretty gimmicky and add nothing to the overall experence. It is also a very expensive game in terms of base price and the per month cost compared to some much better MMOs and most importantly it lacks the core multiplayer gameplay that MMOs are supposed to offer.

    This is a game that can surely only dissapoint two target audiences, MMO gamers and Skyrim fans.
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  15. Dec 10, 2014
    2
    Let's be honest, if you ever played a MMO you know that TESO can't pretend to be a MMO, it's a solo game wonderfully made, the graphics are awesome, the story sounds and look cool, but IT'S NOT A MMO !!! I played it with 4 friends and we all abandon it because we like to play MMO TOGETHER not each one in his own story without being able to help each other, this game sucks sooooo much whenLet's be honest, if you ever played a MMO you know that TESO can't pretend to be a MMO, it's a solo game wonderfully made, the graphics are awesome, the story sounds and look cool, but IT'S NOT A MMO !!! I played it with 4 friends and we all abandon it because we like to play MMO TOGETHER not each one in his own story without being able to help each other, this game sucks sooooo much when it came to play as a group it's insane !! If you loved Skyrim you will love TESO but if you want to play a game with friends to do a cooperative play, forget this game, go play SWtOR, Rift or GW2 ... even WoW is a better game than this solo game trying to pretend it's a MMO. I tried it for 4 month and then we all cancelled our subscription, me and my 4 friends are now playing a real MMO, good luck TESO. Expand
  16. Jul 10, 2014
    1
    Graphics: 8 / Sound: 9 / Likeness to ES: 5 / Gameplay: 3 / Character customization: 4
    Combat Melee: 5 / Combat Casting: 6 / Combat Archery: 1 / Gameworld Navigation: 2
    Questing: 2 / Partying: 2 / Guilds: 2 / In Game Chat: 1 / Cheats/Exploits Prevention: 1 Character Control: 6 / Game Economy: 1 / Inventory
    Graphics: 8 / Sound: 9 / Likeness to ES: 5 / Gameplay: 3 / Character customization: 4
    Combat Melee: 5 / Combat Casting: 6 / Combat Archery: 1 / Gameworld Navigation: 2
    Questing: 2 / Partying: 2 / Guilds: 2 / In Game Chat: 1 / Cheats/Exploits Prevention: 1
    Character Control: 6 / Game Economy: 1 / Inventory Control: 4 / Crafting System: 10
    Hype/Expectation/Delivery: 2 / Producers Response: 1 / Fanboy Boost: 10
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  17. Jul 13, 2014
    2
    The Game lacks in the Open World feel, and basically if you want to feel like a badass, try not to get beat down by the super impressive mudcrabs. Please tell the programmers and developers to stop posting 10's on the site. Its ok to vote for your horse but lets be honest ok, you are like the Mom with the my kids #1 sign.
  18. Jun 7, 2021
    0
    the game is filled with toxic LGBT content, it creates a bad image for LGBT people
  19. May 15, 2021
    3
    Постоянные вылеты и отвалы серверов в PvP и в подземельях. Игре уже больше 7 лет, а они ни как не сделают стабильное соединение. Но самое забавное, это когда после отвала сервака вы не можете вновь зайти на очередь подземелья или PvP-арены, так как вам причисляют штраф за дезертирство. То есть за свои косяки они игроков штрафуют. Серьёзно, Зеня, серьёзно?!!Постоянные вылеты и отвалы серверов в PvP и в подземельях. Игре уже больше 7 лет, а они ни как не сделают стабильное соединение. Но самое забавное, это когда после отвала сервака вы не можете вновь зайти на очередь подземелья или PvP-арены, так как вам причисляют штраф за дезертирство. То есть за свои косяки они игроков штрафуют. Серьёзно, Зеня, серьёзно?!!
  20. Apr 19, 2021
    0
    I've thought about whether to give this game a good review or not. I almost did, but it would be unfair to the gaming community as a whole, as I would be advocating online gambling and loot boxes essentially saying that it is OK to include that in games. The most painful issue I have with this game is the in-game shop and the way that this game has been monetized. ZOS claim to only sellI've thought about whether to give this game a good review or not. I almost did, but it would be unfair to the gaming community as a whole, as I would be advocating online gambling and loot boxes essentially saying that it is OK to include that in games. The most painful issue I have with this game is the in-game shop and the way that this game has been monetized. ZOS claim to only sell cosmetics and conveniences, however both of these things clash with the core gameplay of ESO.

    There are a number of rewards which are only obtainable through purchasing crowns with money, and with extremely expensive costs too. The game is objectively worse off by the existence of these things. I can count on one hand the number of mounts you can collect in game, but the number of mounts you can buy or obtain through ZOS's loot boxes is closer to 100. This gives players less things to actually play for, less things to collect and fewer targets to set for themselves.

    In addition, you can buy time-savers which grant you ability points (if you've collected them on other characters), experience scrolls, mount training and the research scrolls for professions. The issue I take with the existence of these items is indicative of the fact that ZOS are aware that these grinds are a slug. They are literally time-gated; you can learn one mount training skill every 24 hours, of which there are 180 skills to spend. That is half a year of spending points to max out your mount training. This grind must be done on each character. The research scrolls speed up the rate at which you research a trait in a weapon. When researching a trait, you must wait an increasing amount of actual time before unlocking it and researching another. My main character has gotten to the point that she must wait 20+ days to learn a new trait in some professions. Or I can throw my wallet at ZOS and get it done instantly. ZOS, I want to enjoy your game, but you're making it so hard. This game has become a chore for people who cannot afford pay-to-win "cosmetics", but has become a breeze for new players who have the money to spend in the Crown store.

    The largest houses you can buy typically sell for around 14,000 crowns (a whopping $140 JUST FOR A digital HOUSE!) and are unobtainable otherwise... - just stop and think about that. On the other hand the housing system in the game is alright. However, it suffers when considering how expensive furnishings actually are, especially when compared to how little gold you actually get for just playing the game. While players can obtain some furniture pieces through playing the game, these are extremely few and far between when considering just how many furniture pieces there actually are in the game (majority of which are sold in store - because "cosmetics". The nicer furniture pieces are often priced at 10,000 gold, up to 100,000 for the fanciest pieces. When you only get 300 gold for completing a quest, as a player, you must look to get money through other systems if you want to engage fully with housing and furnishing. ZOS, PLEASE increase the amount of gold you get from quests. This leads me to the auction house in-game, and ESO plus.

    The best way to obtain money in this game, is by engaging in the auction house. I love the auction house system in the game, and the way it forces players to be a part of a guild(s). One thing to help you make gold is the use of the extra bank storage and (literally infinite) crafting bag you get when subscribing to ESO plus. If you plan to sell any crafting materials and you don't have the crafting bag, be prepared to have a full inventory every 10 minutes. It's like ZOS are aware that not playing with the crafting bag is a handicap, and so they move it to a pay-wall. There are other ways to make money in the game, such as farming for rare item drops for hours on end, hoping that one will eventually drop which you can sell for a lottery cash out

    ZOS are masters at creating problems and selling you the solution - if there is a way to make money, ZOS will find it. The in-game store and the monetization is in direct conflict with the soul of this game, and I never feel satisfied playing this game. I want to engage in the housing, but the rate at which I can actually buy furniture, if I just do quests is extraordinarily slow. The crowns I get with the ESO plus subscription make it a bit better, as they allow me to buy furniture and housing with crowns instead of gold, but I can't help but feel like this doesn't have to be a problem at all.

    ZOS, fix... no improve your monetization such that the game still has a soul, that it still offers players many more chances to obtain amazing loot by just playing the game, reward players - stop putting every damn thing in the Crown Store! I paid for this game and like many/every other PERSON that has also paid, we keep paying for every new chapter as well, let us play it without locking features behind time-gates and pay-walls.
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  21. Jun 26, 2021
    0
    this game evokes hatred of the LGBT community, there is a lot of LGBT content in the game, the developers and their streamers launch streams where they subscribe streams for gay, LGBT, gay, if someone asks they immediately block it, all this toxicity causes aggression towards LGBT
  22. Apr 25, 2014
    3
    Very much looking forward to this one, but having played the beta my expectations plummeted.

    And the release version is alas no better. On the plus side the game has huge scope, and voice acting throughout (although the delivery is often interminable sloooowww). Now on to the negatives, and alas there are many. - The game is utterly bug ridden. Uncompletable quests, clipping
    Very much looking forward to this one, but having played the beta my expectations plummeted.

    And the release version is alas no better.

    On the plus side the game has huge scope, and voice acting throughout (although the delivery is often interminable sloooowww).

    Now on to the negatives, and alas there are many.

    - The game is utterly bug ridden. Uncompletable quests, clipping issues, getting stuck in the middle of scenery and disappearing completely off the gaming area. It still feels like an early beta.
    - The combat is a mess. You have only a minimum of skills available at any one time, and your energy/magic supply to use these runs out after about 1 billionth of on a nano second after each fight begins.
    - User interface is highly unresponsive. I have lost count of the times I have clicked the same skill five or six times before the game actually responds (and no this is NOT because there was no power/magic available).

    With a few months works, and a complete overhaul of the combat system it may yet grow into something worthwhile, but my advise to anyone considering this title is to give it a miss. At least for now.
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  23. Nov 21, 2014
    4
    Update. Can't explain it much, tired of using the same old skills day after day after day. Tired of no real market except in guilds. Really? You could not add a market in fighters guild, mages guild etc. You put in the guilds hands?. Needless to say my score is now a 4. You will play for a month and then it becomes quite dull.

    Apr 10, 2014 9 The Elder Scrolls Online Image
    Update. Can't explain it much, tired of using the same old skills day after day after day. Tired of no real market except in guilds. Really? You could not add a market in fighters guild, mages guild etc. You put in the guilds hands?. Needless to say my score is now a 4. You will play for a month and then it becomes quite dull.

    Apr 10, 2014
    9
    The Elder Scrolls Online Image
    Excellent game. At first I wasn't interested it seemed it was going to be boring. However once you start to learn all the mechanics it becomes quite fun. I love saving a "town" to have it become a thriving community.
    Crafting takes a bit, but is not tedious. The only reason I am giving them a nine, is because I have contacted support numerous times and my issue has not been resolved. The game itself is great, but I can see support might kill it
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  24. Apr 22, 2014
    0
    This game sucks so hard ,it's beyond my comprehension to spend my words to describe this awfull piece of software. Combat is disgusting,texture are low ress, AI is bugged, enemy bosses are ridiculously unimaginitive and boring, world exploration is plain awful. This is ruined copy od Elder Scroll Skyrim with unoptimised online component full of glitches and software bugs.On top of thatThis game sucks so hard ,it's beyond my comprehension to spend my words to describe this awfull piece of software. Combat is disgusting,texture are low ress, AI is bugged, enemy bosses are ridiculously unimaginitive and boring, world exploration is plain awful. This is ruined copy od Elder Scroll Skyrim with unoptimised online component full of glitches and software bugs.On top of that monthly fee is required to play this garbage. I think 0 (Zero) is fair score for this game, just because of pure existance and to show the world how the games not should be made for future reference. Expand
  25. Apr 22, 2014
    0
    Too much money for clunky animations, boring quests, bad graphics and a system that discourages you to play with other people considering it's an MMO.
    This game feels like it has been made by amatures while using the series good name to feed off the $$$.
    Stay away. not worth the money or the time.
    Replay Skyrim with mods instead.
  26. Jul 18, 2014
    0
    The game is a boring MMO piece of ****. I'm not surprised though that there have appeared bots/employees that deal a perfect score here, having not reviewed anything prior. Yet from a Bethesda-related game I'm disappointed.

    The game is first and foremost a boring cash-cow with nothing as advertised and only the per-month greedy monetizing of an essentially f2p game - the mechanics are
    The game is a boring MMO piece of ****. I'm not surprised though that there have appeared bots/employees that deal a perfect score here, having not reviewed anything prior. Yet from a Bethesda-related game I'm disappointed.

    The game is first and foremost a boring cash-cow with nothing as advertised and only the per-month greedy monetizing of an essentially f2p game - the mechanics are usual cheap mmo ones, there's no freedom nor exploration other than that found in games like wow, the "massive battles" and "great sieges" are just bland walk-through-a-corridor scenes where the usual inert couple of "fighters" scattered on the road, here and there, having only the function of holding a sword and greeting you for a good day.

    The game is far worse than TOR even. A prime example of why no franchise can be trusted to go the MMO road. Even if the devs have good intentions, investors make the game a shell of an experience. Nothing to see here, move along.
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  27. Apr 21, 2014
    4
    Compared to many MMO's that set the standard for what a great multi-player online role-playing game should be, Elder Scrolls Online falls short in multiple areas.

    1) The spell animations, design, and variations are extremely limited. Ex: A Mage can only use Fire, Ice, and Lightning Spells. The ONLY true healer class/spells are holy. Many players like to see cool and colorful spell
    Compared to many MMO's that set the standard for what a great multi-player online role-playing game should be, Elder Scrolls Online falls short in multiple areas.

    1) The spell animations, design, and variations are extremely limited. Ex: A Mage can only use
    Fire, Ice, and Lightning Spells. The ONLY true healer class/spells are holy. Many players like to see cool and colorful spell animations that make them feel powerful. ESO's spells are on the more subtle side.
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  28. Apr 25, 2014
    1
    Laugh out loud at the 10's. They could only come from corporate shills or people with the lowest of low standards. This game is a train wreck and the bodies are piling up fast.

    Endless load screens Progress ending quest bugs Accounts banned for no reason Potentially economy destroying duping bugs Disappearing bank slots and items It really feels like bots and gold sellers are 20%
    Laugh out loud at the 10's. They could only come from corporate shills or people with the lowest of low standards. This game is a train wreck and the bodies are piling up fast.

    Endless load screens
    Progress ending quest bugs
    Accounts banned for no reason
    Potentially economy destroying duping bugs
    Disappearing bank slots and items
    It really feels like bots and gold sellers are 20% of the player base
    Constant client crashes
    Combat is clunky at best (how anyone can say this is fluid is beyond me)
    Graphics are nice but the color schemes are bland at best
    Character creation is great until you realize how generic every single race looks when it is the same re-skinned skeleton
    Zerg-fest PvP
    Tedious PvE

    Of course the shills and low standard folk will scream "But but but it's an mmo they never have a smooth launch"

    And I will say " It's 20-fricken-14!"

    They have years of past mmo successes and failures to research and they put out this? A generic mmo with The Elder Scrolls slapped on it to sell some copies? A shame really.

    I did give it a "1" because it installed and uninstalled pretty easily.
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  29. Jun 9, 2014
    0
    Waste of time! Not a lot of thought or heart was put into making this game, just a big budget. The combat is meh. It should get better as you get further in, but it doesn't. The dungeons are VERY poorly made, especially compared to other MMOs out on the market right now. Most importantly, there's little reason to trust the devs--they've hidden major beta bugs (dupes, quest progressionWaste of time! Not a lot of thought or heart was put into making this game, just a big budget. The combat is meh. It should get better as you get further in, but it doesn't. The dungeons are VERY poorly made, especially compared to other MMOs out on the market right now. Most importantly, there's little reason to trust the devs--they've hidden major beta bugs (dupes, quest progression bugs, etc) and pretended they only found out about them after release. How can you trust that the developers/producers will act with the player's interest in the long run? I can't, so I unsubbed. Expand
  30. Apr 24, 2014
    0
    In the interest of full disclosure I should point out that I am no longer able to Log in to ESO.

    If your looking for, a Skyrim sequel, an elder scrolls multiplayer, a better feel than SWTOR, this unfortunately isnt it. It all started like any other MMO, lots of down time, bugs, and many many patches. Problem is that it did not get better and its growing pains only seemed to worsen.
    In the interest of full disclosure I should point out that I am no longer able to Log in to ESO.

    If your looking for, a Skyrim sequel, an elder scrolls multiplayer, a better feel than SWTOR, this unfortunately isnt it.

    It all started like any other MMO, lots of down time, bugs, and many many patches. Problem is that it did not get better and its growing pains only seemed to worsen. Patches to fix one problem would just cause more issues. The guild banks had to be taken down, long log in times became login time out errors. New content and TV ads cant fix the flow of retreating customers.
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  31. Apr 28, 2014
    0
    I can see Zenimax is really fighting to hold their flagging scores. Just the day before yesterday the reviewer score was at a 74 and now some unknown "review" site pumped it up a point back into the green, not on what the game is, but what they "hope it could become". Then you have all these first post 10's in the user reviews which rattle off the same points just in different orders.I can see Zenimax is really fighting to hold their flagging scores. Just the day before yesterday the reviewer score was at a 74 and now some unknown "review" site pumped it up a point back into the green, not on what the game is, but what they "hope it could become". Then you have all these first post 10's in the user reviews which rattle off the same points just in different orders. They've also gone on the attack for reviewers like Angry Joe, Francis/Boogie, and many others, saying that it's just now the "Hip(ster)" thing to do, and bash on their game. Then they go around on fake accounts posting things like "try it for yourself, why would you trust some unknown reviewer?" like like $100+ just to try their shoddy game is chump change. Suck it up Zenimax, you failed and failed hard. It's not because it's just "cool" to hate your game, it's because you didn't listen to anyone who fairly criticized your game during beta and keep trying to blame everything from WoW to Hipsters for your failure. This is the third time I've said pretty much this, let's see if this one sticks without mysteriously disappearing. Expand
  32. Jun 24, 2014
    0
    Game is let down by the most extreme incompetence in both the developer vision, the incompetence of the coding team for patches, and the incompetence of the terrible customer support.
  33. Apr 7, 2015
    0
    A very bad online game, a terrible single player game.
    It starts off nice with a decent intro-cut scene and a familiar location in molag bal daedric dimension.
    The combat is familiar and reminds of skyrim and oblivion. the four classes gives you enough to play with and the 3 different factions fighting for control over the realm seems promising and balanced. But that where the good ends
    A very bad online game, a terrible single player game.
    It starts off nice with a decent intro-cut scene and a familiar location in molag bal daedric dimension.
    The combat is familiar and reminds of skyrim and oblivion. the four classes gives you enough to play with and the 3 different factions fighting for control over the realm seems promising and balanced.
    But that where the good ends and the bad starts to kick in.
    The world doesn't encourage you to play with other people, people run from one boring quest to the next without any incentive other than to level up and push the boring story forward, the game doesn't manage to lure you in,. this is due to the doll quest, unimmersive environment which doesn't react to your actions with spawning enemies every 30 seconds and other player runabouts who are completeting the exact same quests as you, so there you are stuck in this chain of quests and poorly done exploration, where you are about to embark on this important quest only to find out someone else finished that gravely important quest only seconds before, and someone else is going to finish the exact same quest after you seconds after. Its ridiculous.

    The leveled enemies - enemies are leveled in order to guide you on the right path of exploration, there is no lore difference between the enemies you defeat when you are level 1 and the enemies you defeat at level 20 other than to guide you on the right path of the developer, this makes no sense storywise.

    enemies spread - enemies are spread in pairs across the map and seem to take no notice of their friends 20 meters away who are engaged in deadly combat.

    Graphics and sound are mediocre in comparison to 2011 skyrim, everything feels dead and flat.

    Despite the fuzz it gave me to play an elderscrolls game. and the prospect of engaging in a battle as part of the alliance, this game is a total letdown and isn't worth your money.
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  34. Apr 22, 2014
    0
    I know so much work went into this game, but it's such a disappointment. This is not an Elder Scrolls game, this is something else. If it didn't have this name slapped on the box, it would be a different story, but I can't support this direction for the series. The things that could have been kept in the game like unrestricted freedom and opportunity to go where you want and attempt toI know so much work went into this game, but it's such a disappointment. This is not an Elder Scrolls game, this is something else. If it didn't have this name slapped on the box, it would be a different story, but I can't support this direction for the series. The things that could have been kept in the game like unrestricted freedom and opportunity to go where you want and attempt to do what you want in a vast open world would have made this quite the experience. Unfortunately the devs instead made it a very restricted cookie cutter MMO experience and ruined their opportunity for something amazing. Sorry devs, copy/pasting what makes other games successful into an existing franchise that can already stand on it's own two feet neither does your game justice, it doesn't do the fans of the series justice. Expand
  35. Apr 27, 2014
    0
    This game is trash. The combat is floaty, the classes are horribly unbalanced, there's endgame besides Cyrodil, and the business model thinks it deserves to be both a subscription based game as well as a cash shop driven game. To add insult to injury, you need to cancel your sub 30 days in advance, so if you didn't cancel immediately after signing up to try your free month, you're goingThis game is trash. The combat is floaty, the classes are horribly unbalanced, there's endgame besides Cyrodil, and the business model thinks it deserves to be both a subscription based game as well as a cash shop driven game. To add insult to injury, you need to cancel your sub 30 days in advance, so if you didn't cancel immediately after signing up to try your free month, you're going to get billed for another pay period, whether you want to or not.

    Fire Matt Firor already, quit giving that guy a job. He doesn't deserve one in this industry. Then bring in Todd Howard to fix this abomination he didn't even want.
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  36. Apr 11, 2014
    3
    Broken quests and dungeons might be overlooked. But, the vanishing banks is over the edge. Add to that the horrid customer service and, this is one to avoid until/if they get their act together. Really sad as, I was a huge fan up until release.
  37. Apr 22, 2014
    3
    One third of TESO players who took the time to review it think it sucks.
    ONE THIRD!
    That's pretty damn sad. Personally each time I turn it back on it feels like i've picked the top off a scab just before it has healed. The "Critic" reviewers saying this game breaks new territory... i uh... really? THIS GAME IS A COOKIE CUTTER of EVERY OTHER MMO YOU HAVE EVER PLAYED only more
    One third of TESO players who took the time to review it think it sucks.
    ONE THIRD!
    That's pretty damn sad.
    Personally each time I turn it back on it feels like i've picked the top off a scab just before it has healed.
    The "Critic" reviewers saying this game breaks new territory... i uh... really?
    THIS GAME IS A COOKIE CUTTER of EVERY OTHER MMO YOU HAVE EVER PLAYED only more infuriating because it feels like they spent all their resources on named actors when they could have spent it on fixing bugs and developing thrilling content and making a truely OPEN WORLD (where you can climb **** mountains and swim to OBLIVION if you want to... so annoying).
    Freetoplay FTW!!!!!! You lost me Betheduhyeah... i just dont get yous
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  38. Apr 11, 2014
    4
    awful controls i mean like sometimes it doesnt even work, the lagg is awful considering it doesnt even look that great and i mean my pc can handle better looking games, the quests are boring... the npc look like actual players so thats really confusing and it meant ive died a couple of times...because i have to put it in low graphic setting some of the quest npc wont even load into theawful controls i mean like sometimes it doesnt even work, the lagg is awful considering it doesnt even look that great and i mean my pc can handle better looking games, the quests are boring... the npc look like actual players so thats really confusing and it meant ive died a couple of times...because i have to put it in low graphic setting some of the quest npc wont even load into the game right away i have to stand there and wait for it to load there are so many more reasons why this is an awful MMORPG if you're a fan on elder scrolls you're gonna be disappointed and if you're a fan on MMORPGS you're gonna be disappointed. Expand
  39. May 5, 2014
    0
    Stopped playing with 10 days remanining on my account. PVE is boring as hell, the world is bland and console budgeted, there's loading screens everywhere, and PVP is broken as hell in so many ways its ridiculous. And even if it wasn't it offers the same depth of a potato. Skyrim with mods is much more entertaining.
  40. Apr 5, 2014
    0
    Finally an MMO to explore and have fun in. I don't understand why people are calling it a WoW clone. I guess because its online everything now has to be a WoW clone but whatever. First off I must say that the people hating on this game probably only played the beta's. I played during beta and it almost made me want to not get this game, and after being burnt by Final Fantasy 14:A RealmFinally an MMO to explore and have fun in. I don't understand why people are calling it a WoW clone. I guess because its online everything now has to be a WoW clone but whatever. First off I must say that the people hating on this game probably only played the beta's. I played during beta and it almost made me want to not get this game, and after being burnt by Final Fantasy 14:A Realm Reborn (A True WoW Clone), I was reluctant to try it again. I am so glad I did. Huge open zones that can be explored, tons of quests, hidden items, probably the best crafting system I have ever seen in an MMO (Simple but deep), so much customization you can create almost any character you want (would have liked more hair options). I have put in around 40 hours since early access and I'm only level 16 haven't gotten to zone 3, and haven't even touched PVP yet. I love that I don't need 6 hotbars for all my skills. I Personally chose 5 skills 1 ultimate and have just been upgrading them. There are hundreds of skills and you can swap them out but for me it was easier to just choose a few i like and morph them. Morphing abilities makes them stronger unlike other mmos where you get a new ability and previous ones become obsolete. The combat is very nicely done. You can dodge Aoe's, attack, block, stun and even do group synergy attacks which is just awesome. Love getting together with a group and killing the world monsters or helping out when chains come down from the sky. I wish I could stop talking about how awesome this game is but I can't. And the bugs oh yes the bugs, still one of the smoothest launches I have ever been a part of and they are getting things done quick, On 1st day of early access there was a quest that was bugged and I couldn't turn it in, well I went to work and came back 4 hours later to it being fixed and I could turn it in. And the gold spammer omg in FF14 ARR The spammers would create accounts faster than you could block them. In this game I blocked 3 spammers the first day 3 spammers the second day and I have yet to see one since launch. I'm sure they are around but I have not heard a gold spammer in the past 20 hours of gaming. No other MMO can say that. Are there bugs YES! are they getting fixed faster than any other MMO ont he market? You bet your sweet ass. Will there be more? I don't doubt it. Will those be fixed to? I guarantee it. So long as the cheap bastards who don't want to pay for a quality game and are fine with being blocked from content go back to their F2P MMOS and stay away from this one I will be happy. There are 2 opinions about ESO those that love it and those that can't get their parents to pay their monthly sub. Expand
  41. Apr 22, 2014
    1
    I was in most of the beta sessions and the disappointments just kept on coming. ESO had a lot of potential, but the first thing you'll notice is that ESO is more like just "O" with the "ES" part arbitrarily glued on. The Elder Scrolls lore is totally unnecessary to the game, which is a shame, since the lore has to be integral for it to be a real ES experience. It really feels likeI was in most of the beta sessions and the disappointments just kept on coming. ESO had a lot of potential, but the first thing you'll notice is that ESO is more like just "O" with the "ES" part arbitrarily glued on. The Elder Scrolls lore is totally unnecessary to the game, which is a shame, since the lore has to be integral for it to be a real ES experience. It really feels like Zenimax and Bethesda bought a template of an MMORPG out of a box and spent the last 2 years painting by number. While there are some "FPS-like elements" such as replacing cooldown timers with ability charge-up, it's still a cookie-cutter online game.

    If this were a reinvention of EverQuest I'd score it much higher, as it's a little more faithful to the genre, but as an ES game, it's terrible. Anyone who has played the Elder Scrolls series will immediately notice breaks in the lore, or be driven mad by the "MMO Vaulted Cielings" that exist to trick you into thinking the world is larger. In fact, you'll notice that almost everything is that same WoW comically large stuff compared to your character. Skills don't advance by use; you're still leveling a-la-WoW. The spec system is also identical. The only positive is that the PvP is more "siege" than "arena", but even that just comes down to who fields the most bodies.

    Zenimax drove up in a windowless van and promised Elder Scrolls, but all that is in the back of the van is tears, shame, and disappointment. The more I played, the more I just wanted to play Skyrim, so I just modded my Skyrim and played that instead. So will you. I predict this game will be Free-To-Play by year 2.
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  42. Jun 5, 2014
    0
    Graphics are subpar and bland. Music is subpar and bland. Classes are subpar and bland... pattern?
    Every zone had (and still has) quests so broken that the game comes to a stop, requiring 2-5 restarts or simply logging off for a day for them to reset it. PVP is fun if and only if you have a group of friends playing with you or you're able to figure it out on your own. That and it's
    Graphics are subpar and bland. Music is subpar and bland. Classes are subpar and bland... pattern?
    Every zone had (and still has) quests so broken that the game comes to a stop, requiring 2-5 restarts or simply logging off for a day for them to reset it. PVP is fun if and only if you have a group of friends playing with you or you're able to figure it out on your own. That and it's already impossible to catch up if you're just starting (and the game hasn't even been out for six months). Doing all the quests will put you below 50 if you happened to select Daggerfall as your starting faction, leaving you completely SCREWED. Trade skills were touted as one of the best features of the game and while it's impressive your left with a bank so small and so expansive to upgrade that you'll need all 10 character slots just to hold small amounts of mats (that stack poorly on top of everything else). This game is a mess. Mod Skyrim and avoid this cash grab. SHAMEFUL.
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  43. Jun 21, 2014
    0
    Pathetic...Matt Firor is still trying and failing to hide pve in a pvp game like how he and Mythic totally screwed up DAoC with Trials of Atlantis but damn the torpedo's full steam ahead to hell with the player base and the TESO lore. My prediction, F2P by Christmas and cancellation of console versions maybe even Hellgate:London redux. 0/10 for me.
  44. Apr 19, 2014
    0
    The game was dead before the release date. The developers failed to heed warnings from their beta testers of a duplication glitch and as a result the game's economy and balance was ruined during early-access. Although they are banning accounts of those caught exploiting the bug, many of the exploiters had already traded the duplicated items to other accounts that they own or to friends'The game was dead before the release date. The developers failed to heed warnings from their beta testers of a duplication glitch and as a result the game's economy and balance was ruined during early-access. Although they are banning accounts of those caught exploiting the bug, many of the exploiters had already traded the duplicated items to other accounts that they own or to friends' accounts (which obviously are not being banned). Nobody in their right mind will want to buy this game now that so many other players have such a massively unfair advantage. Expand
  45. Apr 14, 2014
    3
    Deceptively beautiful, frustratingly generic and mechanically flawed. In a nutshell.

    I wanted to like ESO, because as someone who has only really enjoyed one MMO (EVE), I have been craving for an experience that will provide actual replayability. Unfortunately, ESO is not that game. Before getting into why this game is fatally flawed, let me just get this out of the way: The world
    Deceptively beautiful, frustratingly generic and mechanically flawed. In a nutshell.

    I wanted to like ESO, because as someone who has only really enjoyed one MMO (EVE), I have been craving for an experience that will provide actual replayability. Unfortunately, ESO is not that game.

    Before getting into why this game is fatally flawed, let me just get this out of the way: The world design is excellent. This is probably the only redeemable feature of the game, although you're probably better off admiring screenshots than dropping 60 bucks on the game. Environments are lush and crisp, full of interesting details and creatures. Unfortunately, they are also filled with rote NPCs that drone around and remind you that yes, this is in-fact just another MMO.

    The fatal flaw with ESO is the level progression. This is a game that effectively forces you to PvE, and in particularly forces you to complete quests. Going around killing things nets you practically no XP, at least relative to the quest rewards. And let's be clear: these quests are horrendously boring, rote, and uninspired, full of tropes and cliches from a thousand other MMOs. The plotline is so unoriginal and the dialogue (while voice-acted) so tired and bland that you find yourself mashing the skip button just to get through the quest as fast as possible. The game effectively pushes you down a path to quest-grinding, which discourages random exploring (random exploring being the hallmark of games like Skyrim).

    Once you have gotten through the arduous grind to level 10 so that you can access PvP, you can enter a partitioned area of the map solely dedicated to PvP. At first, this seems promising. The area is very large and full of nodes that can be attacked. There are even siege weapons that can be deployed and battles with large numbers (in the hundreds potentially) are relatively smooth and lag-free. However, the experience quickly loses its allure once you realize that the only way to gain meaningful XP is by completely "quests" which are either rote (scouting missions), impossible (capture some objective on the other side of the map far far away from friendly territory), or time-restricted (kill 20 players... but only available once per day).

    What this means is that you could be running around, killing players, helping cap objectives and generally advancing the fight for your faction and gain zero XP, zero gold and only a random loot item every now and then that gets mailed to you.

    Now, all of this would be acceptable if the combat itself was interesting or dynamic. It isn't. A game like EVE is successful because the PvP is deep, complex and rewarding. There are genuine risks involved and the rush of winning a battle or getting a kill is hard to compare to any other game.

    ESO is the complete opposite. PvP basically involves mass zerg rushes, spamming random buttons and if you happen to die in the mix or get caught out by some hidden gank squad, you just respawn back at base with literally no penalty. No penalties and no rewards = boring, not-fun. The combat is lazy and skill-less. All that matters is you have the right combinations of buttons to push and almost all of the skills are equally effective so there's no real need to worry about optimization.

    Needless to say, my time with ESO didn't last long. Maybe about a week. I won't be subbing past the free month. I uninstalled the game and went back to playing Natural Selection 2, which is game that actually feels rewarding getting kills, capping objectives and winning. ESO fails on all of the fundamentals that make a game rewarding by not offering a challenging experience, or one that provides any incentives in the form of risk/reward. Most importantly, it forces the player down a path to arduous quest-grinding of the worst kind for few rewards or for any real purpose beyond having a bigger number next to your character name.
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  46. Apr 15, 2014
    3
    Basically a very good game, lots of fun and interesting things to do and a few challenges.
    But....
    This is 2014. I'm beyond excuses for poor technical implementation of MMO. Everyone gets by on launch issues because "that's how it is for all games". I'm tired of that lame excuse. I played UO for almost 7 years, it had a very shaky start, rebounded and was great. Then WoW for about 7
    Basically a very good game, lots of fun and interesting things to do and a few challenges.
    But....
    This is 2014. I'm beyond excuses for poor technical implementation of MMO. Everyone gets by on launch issues because "that's how it is for all games". I'm tired of that lame excuse. I played UO for almost 7 years, it had a very shaky start, rebounded and was great. Then WoW for about 7 years. Same bad start, fixes, then okay.

    Why haven't any MMO publishers learned from all of the mistakes that have come before. Most technologies has advanced greatly in the 17 years or so since UO launched, yet MMO launches all seem to be falling into the same old problems.

    MegaServer is a good concept, but I question it's viability. They have already removed a lot from the game, nameplates being the most obvious, I believe because their megaserver can't support it.

    Dozens (maybe more but this is from my limited play) of bugged quests (many reported during beta yet the game launched with them), terrible server lag, frequent disconnects for Unknown Error (I'm concerned about unknown, but more because they capture no data in the error folder that might allow them to determine what happened).

    Lot's of people losing banks, upgrades, skill points, 5-6 times a day kicked out and rolled back 5 or so minutes and lag of up to 20 minutes in chat.

    I really want this game to be good and the next game I play for 7 plus years, but unless there are significant fixes soon and better communications to the player base, I sadly feel it will fall by the wayside. I'd hate to see that happen, the Elder Scrolls games have been some of the best for 20 years. I had already setup a 6 month sub, but will be removing that before the "free month" is over unless some real change occurs.
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  47. Apr 16, 2014
    0
    Been waiting for this game since it was announced. Paid around 300 dollars (imperial edition collector item i think + customs and shipping) with a smile on my face, thinking i will be playing my dream mmo.

    I was utterly disappointed, the moment the game started. The game just feels plasticky, I dunno how to put it better. The gameplay, the interface, the voice overs (so cheesy) and the
    Been waiting for this game since it was announced. Paid around 300 dollars (imperial edition collector item i think + customs and shipping) with a smile on my face, thinking i will be playing my dream mmo.

    I was utterly disappointed, the moment the game started. The game just feels plasticky, I dunno how to put it better. The gameplay, the interface, the voice overs (so cheesy) and the dialogue, the combat, the graphics... terrible all together...

    I can think of one redeeming aspect which are the sunrays, I am serious nothing else is ncie about this game.

    Shame on Zenimax and shame on Bethesda for allowing them to use the ES name. Just a ploy to rip you of your precious $...

    All in all, it is a subpar, generic MMO.. Save your money, trust me.

    I just made this account just to be able to post this.
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  48. Apr 27, 2014
    3
    not a good mmo or multiplayer game
    not a good tes or singleplayer experience
    it's not anything it is meant to be.
    but it is everything it's not meant to be.

    avoid it at all 'costs'... get it?
  49. Apr 24, 2014
    3
    This game is boring and painfully 'average'. For a game that promised to break the mold of MMO's, it hasn't done anything new. I won't go into some long winded rant about why I'm only giving this a 3, as Angry Joe and Francis/Boogie summed it up better than I could and I suggest going to watch their reviews. Maybe Wildstar will prove to be better implemented.
  50. Apr 25, 2014
    0
    I came into this game, thinking it would be disappointing, and prepared for a terrible mash-up of too many games, appealing to too many people. I got that, and worse. The launch went smoothly, but the game breaking bugs were too many, entire zones have reset on me, and the PvP wasn't worth it. I wanted to like this game, I still do, but it's just so difficult. I regret buying this game.
  51. Apr 16, 2014
    4
    Honest to god I do not understand why this is an MMO. It plays as a console game that got ported to PC and has a few adventures. Yes the quests are pretty neat so that's nice. But in all honesty here it does nothing new. I hate being "that guy" but the PvP is copy paste of guild wars. All arguments aside if you compare the two they really have the same PvP. PvE in ESO is neat because youHonest to god I do not understand why this is an MMO. It plays as a console game that got ported to PC and has a few adventures. Yes the quests are pretty neat so that's nice. But in all honesty here it does nothing new. I hate being "that guy" but the PvP is copy paste of guild wars. All arguments aside if you compare the two they really have the same PvP. PvE in ESO is neat because you have long adventures.... alone... by yourself... in an mmo... (cough cough SWTOR). But the dungeons actually are really well done. Besides the console UI that should never have happened and the PvP which is copy paste it is an Elder Scrolls game and feels like one. When they slapped MMO on it though it really is a huge let down that brings nothing new into the universe. Expand
  52. Apr 21, 2014
    1
    I am a DIE HARD Oblivion and Skyrim fan. I have spent hundreds of hours on those games, and Skyrim with the legendary setting and a few mods is simply amazing. I am still playing it over 2 years after release.
    HOW DISAPPOINTED AM I IN THE ELDER SCROLLS ONLINE? My groan of disappointment has been heard around the world, and has travelled through dark matter to reach the far corners of the
    I am a DIE HARD Oblivion and Skyrim fan. I have spent hundreds of hours on those games, and Skyrim with the legendary setting and a few mods is simply amazing. I am still playing it over 2 years after release.
    HOW DISAPPOINTED AM I IN THE ELDER SCROLLS ONLINE? My groan of disappointment has been heard around the world, and has travelled through dark matter to reach the far corners of the galaxy. My disappointment is a 5 year old, on Christmas morning, waking to a kick in the face from Santa, my disappointment is a groom being told on his wedding day by his dream bride that he a loser, and she is off with his best friend, my disappointment is Jesus telling his flock 'Hey I am just a regular dude, get lost' - yes, THAT is how let down I am after waiting for something as great or better than Skyrim. ELDER SCROLLS ONLINE SUCKS! GIVE US ELDER SCROLLS 6!!! The successor to Skyrim! - a SINGLE PLAYER game that is even better than skyrim, the greatest RPG in history. It was within your reach, Bethesda, but the hand of greed stayed that wonderful opportunity, for a money grubbing letdown called ESO. For the LOVE OF GOD, how could you do this to us Elder Scrolls fans!! AAARRRRGGGGHHHH!!

    Oh- the ESO - bugged, boring,
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  53. Apr 21, 2014
    3
    Nothing to see here, fellas... nothing extremely special. It's a huge game! the quests are pretty poor and very spread out, they make a poor effort to explain anything to you of how the game works. So many bugs make it nearly unplayable me and my friends have been stuck in loading screens countless times makes you just want to log out. That's what i'd advise... logging out.
  54. May 2, 2014
    1
    What a big fat turd.

    Yet again our hopes are dashed to pieces by a big name developer under-estimating what it takes to make a good MMO. And let me be clear, I'm not one of the players bashing this game because of all the bugs and technical issues at launch. That's whatever. Seasoned MMORPG player here back from vanilla EQ. I've sampled every big name mmo to date and I'm more than
    What a big fat turd.

    Yet again our hopes are dashed to pieces by a big name developer under-estimating what it takes to make a good MMO.

    And let me be clear, I'm not one of the players bashing this game because of all the bugs and technical issues at launch. That's whatever. Seasoned MMORPG player here back from vanilla EQ. I've sampled every big name mmo to date and I'm more than familiar with rocky launches. They don't bother me, that's not the issue. This game is flawed at its foundation. Rotten from the inside, and no amount of tweaking or bug fixes will ever make it good. Bandaids don't fix cancer. (At least not yet? =D)

    The 2 fatal flaws:

    1. The combat sucks. That right there will murder your mmo in the womb. If they fixed every other issue and flaw this game has, it would still be a bad game if they left the combat the way it is.

    2. Half the players just wanted Skyrim with a multiplayer function. They didn't really want an mmo at all. They wanted their single player elder scrolls game, with the ability to run around with their friends and kill bandits together. The other half wanted a true-blue MMORPG with all its implied faculties. So what did Zenimax do? ~*The king said, "Get me a sword." So they brought a sword before the king. The king said, "Divide the living child in two, and give half to the one and half to the other."*~ WHACK! And just like that, each crowd wound up with one bloody, viscera-leaking half of what could have been a deeply beloved game. ~*[Zenimax looks at their accountant] Where is TESO? Is she safe? Is she alright? [accountant replies] It seems...in your greed...you killed her... [Zenimax, clutching their collective skulls] I...? I couldn't have! She was alive, we made it playable on consoles AND the PC, I felt it! [Zenimax watches as their years of work and investment spiral the toilet bowl towards the inevitable F2P model] NNNNOOOOOOOOOOOO!!!

    And now some knitty-gritty rambling.

    The combat is terrible (did I say that yet?) Whoever keeps peddling this "action MMO's are the future of the genre" idea should be castrated. No one wants to click their mouse for every single swing of their weapon in an mmo. Grinding trash mobs, while integral and necessary to the genre, needs to be as painless for the players as possible. TESO's combat system makes it incredibly punishing and tedious. And this whole active dodge/block mechanic is ridiculous and it needs to go away, it doesn't belong in an MMO.

    The story-line is mediocre, nothing new or exciting. Oh noes, a necromancer raising an army of the dead!? Whatever shall we-oh wait no one cares because this is boring.

    Leveling up is tedious (yeah, I'm using that word again because it suits this game so perfectly. In fact, I could have just typed that single word for my review and you'd know everything you need to know) even for an mmo. Again, mostly because of the failed combat system.

    I never even bothered trying the PvP due to all the horror stories I was hearing from other players.

    The 3-sided faction war was a great idea. There were a lot of great "ideas" behind this game. My hopes were so high. They got greedy, for one thing. For another, none of development staff were real MMO gamers. You can't make a good mmo if you're not good at playing MMO's. There's more I could say but I think I've gotten my point across to the whopping 2-3 people who will ever read this far. Time for pizza.
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  55. Sep 14, 2014
    1
    This was the most I had ever spent on a video game. Pre-Ordered the imperial collector's edition and really was so looking forward to it. Took some time off work for release week, and was pumped.

    Unfortunately, I couldn't stomach more than a week of playing :( Quests are repetitive. PvP was simply running and running and running for 5 seconds of actual fighting. Everything they had in
    This was the most I had ever spent on a video game. Pre-Ordered the imperial collector's edition and really was so looking forward to it. Took some time off work for release week, and was pumped.

    Unfortunately, I couldn't stomach more than a week of playing :( Quests are repetitive. PvP was simply running and running and running for 5 seconds of actual fighting. Everything they had in the game, has been done better before. Nothing new. They played the "safe" card, which just meant grindy quests and absolutely shocking inventiveness. What a massive waste of money. What a waste of time. What an upset.
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  56. Jun 7, 2014
    1
    This game could have been so much more than it is. It is not terrible, but overall the game is lacking so much. I wanted to play a 4 person instanced skyrim, but we got this instead. I find that the game will maybe get better with time, but this game overall needs a ton of polish. They rushed the game, and gave the public a sub par experience. Sad face panda.
  57. Jun 23, 2014
    1
    Highly disappointed in this game, what were you thinking, should of done an online game that was more like Borderlands and not so much like WoW. Well back to Morrowind.
  58. Apr 18, 2014
    2
    It looks pretty, has Elder Scrolls tagged on to it and has some interesting concepts. Yes, I'll give it that.

    However, game crushing bugs plague this title: e.g. people losing their bank items, slots, gold, skill points, being banned for having duplicate emails sent to them by Zenimax due to a bug THEY created, etc,etc,. Thousands of people have been affected (I am not exaggerating).
    It looks pretty, has Elder Scrolls tagged on to it and has some interesting concepts. Yes, I'll give it that.

    However, game crushing bugs plague this title: e.g. people losing their bank items, slots, gold, skill points, being banned for having duplicate emails sent to them by Zenimax due to a bug THEY created, etc,etc,.

    Thousands of people have been affected (I am not exaggerating). Zenimax's answer? "Fix" the bug, then try to bury the official thread about people who have lost stuff with no compensation (which Zenimax bald-facedly lied about) and then ban accounts.

    Customer support is a joke. They close your ticket after canned responses and do nothing to actually help you. Zenimax obviously outsourced it to a company who is only interested in closing tickets and padding stats and not resolving problems. I've had multiple tickets closed on me with no action taken by Zenimax other than to send me an automated Customer Satisfaction Survey

    I can't recommend this game. It never should have been released in the state it was in. Bugs that plagued the beta all made it into release and then got worse. Patches have helped but it's still unacceptable to release a game in the state it was released in.

    The complete lack of customer service and the lies from their "community managers" just add insult to injury. STAY AWAY FROM THIS GAME!
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  59. Jul 31, 2014
    0
    Bethesda tryed to rush this game out without ewen polishing it . Maybe they needed fast money because the game costs 60 dolars + monthly fee. Bethesda didn't have any experience with masive multiplayer they took a leap of faith for this game and it failed. if you love the elder scrols game lore don't play this game it destroys it completely deletes it just wait for tes 6 it will be moreBethesda tryed to rush this game out without ewen polishing it . Maybe they needed fast money because the game costs 60 dolars + monthly fee. Bethesda didn't have any experience with masive multiplayer they took a leap of faith for this game and it failed. if you love the elder scrols game lore don't play this game it destroys it completely deletes it just wait for tes 6 it will be more worth the money. Expand
  60. Apr 24, 2014
    0
    All together, garbage, a complete bore with an absolute lack of depth or quality. The game is missing intelligence. Anyone saying otherwise is either a shill or delusional.
  61. Apr 8, 2014
    3
    Let’s get some things out of the way first:

    This is neither the best TES experience, nor is it the best MMO experience. Of all the things I’ve disagreed with over previous TES games, the opinion that the graphics are amazing is top of the list. While I really enjoy playing through each Elder Scrolls title, the characters, the materials used on scenery (glossy bricks overload!) and
    Let’s get some things out of the way first:

    This is neither the best TES experience, nor is it the best MMO experience.

    Of all the things I’ve disagreed with over previous TES games, the opinion that the graphics are amazing is top of the list. While I really enjoy playing through each Elder Scrolls title, the characters, the materials used on scenery (glossy bricks overload!) and the terribly ropey voice and motion capture acting all put a knot in my stomach when I first start playing. But hey, I forget about it after a while and get down to just enjoying the freedom and little side-stories that are going on.

    Now, the graphics in ESO for me are much, much better. Unfortunately, after you’ve gotten over the graphics, the stuff that makes TES games so endearing and involving - the “meat”, isn’t there. The progression-style gameplay and hand-holding takes away all real sense of adventure, and while you can still just go off and explore, don’t expect to be able to enjoy the fruits of your explorations until you’ve gone back to where you came from and followed the breadcrumbs until they lead you to these amazing places you’ve discovered.

    Which aren’t amazing. Most public dungeons are carbon copies of one another - a small circuit, sometimes ending in a Shard - which makes me wonder if the only purpose of these places is to stop lower level adventurers (yes, you, you dirty explorer types!) from farming shards.

    Some of the group dungeons are interesting, until you’ve done them once and realise that actually they’re really a-b-c. There’s no intelligent thought behind them, and when puzzles (cartographic or mental) are present, they’re of the tic-tac-toe variety you expect to find in airport crossword puzzle books. Dungeon Master has more to offer.

    Above ground things aren’t much better. Kill X rats is replaced with Rescue X Guan, or X prisoners, or X *insert bright new idea here*. The point is, there is still copious use of # / # in the Quest Tracker.

    Quest Tracker.The worst quest tracking system I’ve ever seen in any game, single or multiplayer. When you pick up a new quest, or hand in a milestone on a quest you’re on, the tracker changes to highlight something else. Support helpfully informed me to press T to cycle through the quests. Thanks for that. How many quests do you have in your Journal?

    The UI in general is a nightmare. We invented floating windows for a reason, people. FullScreen mode for every-single-aspect of character and inventory management is like stepping back to the ‘80’s. I don’t care if it’s for console too… I’m a PC MMOer and we’re your bread & butter, fools.

    And Chat. Well, you have /zone and you have your /g# guild chats. That’s it. Because there’s no public AH, everyone spams /zone with their WTT messages. So technically /zone is mostly spam. Meanwhile, because everyone can join 5 guilds, /g# is often either dead, or filled with the worst offenders of /zone. I’ve found one guild which isn’t like that, and I like em, but 95% of the people shown as online don’t respond to chat because they’re only listening to some *other* guild … their presence in this guild is only so they can access the guild bank & store. Don’t ask about chat lag…is it 2014 or 1992?

    Crafting is quite good. Anyone can make anything, so you don’t need to worry about selling in a few months.

    Combat blows. I died 3 times last night because the hotkey input was lagging … movement and combat are in separate packets it appears, so you can find yourself able to move but not fight (and NPCs don’t care, pew pew).

    3/10 .. 2 points deducted for wasting $200 on this thing, which is the most galling part of it all.
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  62. May 5, 2014
    3
    An elder scrolls game thats trying too hard to be an elder scrolls game and an mmorpg, cant make its mind up. Graphics are dull textured, the gold you get off enemies is ridiculously low, horses cost way to much and they made sure of that by limiting the gold income from grind. Game is disgusting in party grouping, you cant help other people quest that you have done, so you just watch themAn elder scrolls game thats trying too hard to be an elder scrolls game and an mmorpg, cant make its mind up. Graphics are dull textured, the gold you get off enemies is ridiculously low, horses cost way to much and they made sure of that by limiting the gold income from grind. Game is disgusting in party grouping, you cant help other people quest that you have done, so you just watch them do it on thier own, wtf is the point in grouping for quests then??

    Once again, a game trailer misrepresenting a mission with the cinematic to this quest with an epic invasion of daedric army, which of course only consisting of only 2 enemies ingame at a time and having them greet you like its just another sunny day at the beach really? Tricking your fans with trailers is just sad. Many areas you see people just waiting to kill a boss, where the hell is the innovating combat ? You just wait around for major enemies to spawn during a quest line, its disgusting and very boring. Entire game feels like a borefest, very soon to go free to play in no time.
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  63. Apr 11, 2014
    2
    This review contains spoilers, click expand to view. I am writing this review based upon my impressions of the game shortly before launch as I was a Beta participant. Having said that, some of the content I've rated/discussed here may have been changed. My disappointment was such that I created an account here just for the purpose of writing this review. Sorry for the wall of text in advance.

    The writing is horrible. The AI is awful. If I were to make a Twitch stream it would be a comedy, and not only because of my dumb mistakes. I can tell that they responded to feedback I gave on previous beta weekend events, but I can also say that the game is actually less impressive now than it was when I first tested it. I’m not sure how that’s even possible. The player choices are all inconsequential. The NPC motives are foggy at best. HEAVY SPOILERS AHEAD (all from the first 6 levels of play).

    Reasons I Hated This Game:

    Reason 1: Here, you stranger, I am a commander in this army and I can’t make a decision to save my life about some undead peeps wandering about of late. You look as good as any other passing stranger, why not come and tell me how to do my job. Thank you very much. Which commander am I? Take your pick, because apparently there is no shortage of officers here who cannot make a decision without asking for help and advice from any wanderer who happens by.

    Reason 2: Hey, you’re new here. Before you set one foot inside this city of mine, I need to know if you’ll follow me and begin your next quest. Now choose. What? Oh those objective markers we’re passing on the way to my oh-so-important goal? Just ignore them until it’s too late to do anything about them, or you can stop following me to check them out and get lost on the way. Oh, and when we get there, I’ll tell you to wait outside while in reality I want you to follow me inside. And once inside, some silly noble is going to ask you to kill some of his ancestors and rob their tomb. And then you’ll be asked again if you want to follow the next guy in the quest as he leads the way past other things you might like to investigate on your way to your next quest marker. But don’t worry, we’re not trying to force you into a linear play style or anything.

    Reason 3: Look, you’re dead and I’m not. But don’t worry, I’m eventually going to sacrifice my own freedom so you can get out of this awful place, even though we’ve just met. Oh, and don’t worry about me when we get to those spear traps. I’ll be sure to go and stand right on top of them even though we will both watch them pop up and down repeatedly beforehand. They won’t kill me anyway because apparently nothing can here. Just watch.

    Reason 4: Look, you’ve been unconscious for a bit because you apparently had some accident before turning up on our island, but you obviously can handle jobs that my entire company couldn’t take care of, so why don’t you run around like an errand boy and personal goon for a few days because nobody else around here is clearly as capable as you, Mr. Washed-Up-On-The-Shore-and-Laid-Up-In-Bed-Until-5-Minutes-Ago…

    Reason 5: Yay! You’re our hero! You saved the fort, Mr. Stranger! Apparently killing 5 or 6 weak and uninspiring mobs was a job that nobody else in the entire fort could handle, so thank you for saving us all! Yay!

    Reason 6: Hey, you! Yeah, you! Get this… even though you’re this awesome amazing nobody who can save everybody, if you want to do some dirty work for money, go steal me a bottle of liquor from some guy because clearly anyone interested in the art of acquisitions must also have nothing better to do than take unimportant nothings from unimportant nobodies for shiftless losers who are too lazy to go and steal it themselves.

    Reason 7: Hello Mr. Mysterious-Sounding-Nickname, I know that flashbacks are horrible methods of sharing boring exposition in all sorts of fiction, so I’m not going to give you a flashback to clue you… I’m going to force you to wander through one of MY flashbacks instead. Why? Because boring exposition is so much more fun when you’re beat about the head and shoulders with it and forced to endure it to completion. Because even though you have no clue who these people are and why they are here, I want you to care about them. NOW CARE, DARN YOU, CARE!!!!
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  64. May 13, 2014
    0
    Эта игра полностью разрушила все мои надежды на хоть какую-нибудь принадлежность к серии The Elder Scrolls. Первое, что я увидел, войдя в игру - это плохая анимация персонажей. Второе - ну просто отвратительная система боя. Хуже я нигде не видел. Про луки вообще и говорить не стоит. Оказавшись на Нирне, нас начинают грузить невообразимым количеством квестов, бессмысленных и нудных. А доЭта игра полностью разрушила все мои надежды на хоть какую-нибудь принадлежность к серии The Elder Scrolls. Первое, что я увидел, войдя в игру - это плохая анимация персонажей. Второе - ну просто отвратительная система боя. Хуже я нигде не видел. Про луки вообще и говорить не стоит. Оказавшись на Нирне, нас начинают грузить невообразимым количеством квестов, бессмысленных и нудных. А до какой степени нудны все эти разговоры... Я скажу, что если слушать/читать всё, что нам говорят, узнавать от разных персонажей какую-нибудь информацию, вы почувствуете себя на уроке истории, который не будет заканчиваться никогда. Хотелось бы добавить единственное замечание про графику. Она не оптимизирована. По моему мнению, Skyrim выглядел бы намного лучше и там было бы в три раза большее FPS. Вообщем, ваши заслуженные ноль баллов, Bethesda. Ах, да, учитывая всё это, она стоит просто огромных денег. Это позор. Expand
  65. Apr 25, 2014
    1
    Game is still beta, a horrible buggy mess.
    Customer service is full of roleplaying trolls.

    PvP is crap. Just grind your ass to lvl 60 and defeat your opponent by looking in their general direction and undress and gently touch the number keys with your balls.
  66. Apr 22, 2014
    2
    This game was a huge disappointment. There are much better games out there to play. MMO's are dead anyone who wants to play a mmo play wow or rift both have lost there appeal to me.
  67. Apr 29, 2014
    3
    Terrible, I have always been an Elder Scrolls fan, but this game is neither a good MMO or a good ES title. I played this game for about 15 hours, I kept telling myself something will make this game be worth the $50 I shelled out. Unfortunately, I was wrong.

    I'm going to give it a half a**ed rating which is more than it deserved. Graphics: Decent, nothing too exceptional though.
    Terrible, I have always been an Elder Scrolls fan, but this game is neither a good MMO or a good ES title. I played this game for about 15 hours, I kept telling myself something will make this game be worth the $50 I shelled out. Unfortunately, I was wrong.

    I'm going to give it a half a**ed rating which is more than it deserved.

    Graphics: Decent, nothing too exceptional though.

    Combat: in the same old MMO standard its a giant grind fest.

    Quests: Boring you'll notice familiar voices from Skyrim and all they did was remind me of what a really ES game was like.
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  68. Nov 9, 2014
    0
    I got the same feeling from this game as I did from Halo 3 to Halo 4. Different designer of a classic, amazing series took everything that was good about the Elder Scrolls name, removed it, stole generic MMO play style from other popular MMOs and then duct-taped it back together. At least in this case I can hope to god Bethesda doesn't think that this game was a success by any means. ToI got the same feeling from this game as I did from Halo 3 to Halo 4. Different designer of a classic, amazing series took everything that was good about the Elder Scrolls name, removed it, stole generic MMO play style from other popular MMOs and then duct-taped it back together. At least in this case I can hope to god Bethesda doesn't think that this game was a success by any means. To me personally, as soon as I heard that there was an extra fee to play imperials I knew this game was a money grab, I'm sure I wasn't the only one. I historically played WoW almost since its release. I don't play it anymore because I simply can't justify the monthly cost for content that continues to dumb down the originality of the game to "appease the masses" as in, "we have to market this so that anyone from ages 8-18 will want to play it." This is just yet another title that loses it's connection to its name, and disappoints anyone who wanted a fresh game concept. Very few games are hard anymore, this one is just pathetic. Not that anyone reads these but If someone made an MMO with similar objectives as WoW, BUT and this is a big BUT, completely re-engineered the combat system to be almost a copy of the way chivalry is (if anyone has played that) that someone would become a billionaire over night. I was hoping this game would take a crack at that but it severely missed its potential, all to make quick money. I read a 10 on here that bashed everyone calling this game garbage. Their reasoning was that all of us giving this game terrible reviews is a ploy to keep people playing WoW. Well, as I just said and I'm sure i'm not the only one. I no longer play WoW, and I haven't in years. Explain to me my secret plan to keep people playing WoW? Anyway Don't buy this piece of garbage. It literally took everything and I mean EVERYTHING that makes Elder Scrolls a fantastic series and removed it. The only MMO in my opinion that's worth its cost is EVE. I personally just don't have the time to learn it and I'm not so much into the space scene. But If I was I would recommend it much sooner than this. I would rather play runescape, or neverwinter, or LOTR, or .....I think you get my point. This game doesn't offer anything new or unique, just recycled **** that nobody wants. Expand
  69. Jul 9, 2014
    4
    At first glance, I thought this game was great. I loved the combat flexibility and ease of switching my builds. Unfortunately, as I progressed that ease and limited combat variation became boring. Upon reaching Veteran rank, I lost all motivation to continue on. The bots were everywhere and the landscape was dull and drab. The dungeons didn't draw me in, there was no reason to do themAt first glance, I thought this game was great. I loved the combat flexibility and ease of switching my builds. Unfortunately, as I progressed that ease and limited combat variation became boring. Upon reaching Veteran rank, I lost all motivation to continue on. The bots were everywhere and the landscape was dull and drab. The dungeons didn't draw me in, there was no reason to do them multiple times as you leveled and the questing seemed like the same old same old. It reminds me of what happened with the build up of SWTOR. In the end, they should have just made a KOTOR 3. Same here. In the end, they should have just made a new single player Elder Scrolls game like the previous installments (Morrowind, Oblivion and Skyrim). Wasted effort Zenimax. Expand
  70. Apr 18, 2014
    0
    what a piece of junk game go back to solo elder scrolls is not made for multiplayer and i doubt it will ever work. game is boring and simplified skills gone are the days of daggerfall etc game is dumbed down for console. whats funny is they actuall want you to pay a fee to play it and to buy it as well what a joke seriously i cant believe there are people that stupid that would pay forwhat a piece of junk game go back to solo elder scrolls is not made for multiplayer and i doubt it will ever work. game is boring and simplified skills gone are the days of daggerfall etc game is dumbed down for console. whats funny is they actuall want you to pay a fee to play it and to buy it as well what a joke seriously i cant believe there are people that stupid that would pay for this piece of junk Expand
  71. Apr 18, 2014
    0
    The most boring MMO I've ever had the misfortune of playing. Whoever likes this turd has zero taste in gaming or started gaming 2 years ago in WoW or something, and is impressed by the **** first person perspective gameplay.

    Mediocre and soulless.
  72. Apr 15, 2014
    0
    TEOS is a huge Game,
    it takes you to cities and places you've already visited in morrowind/oblivion and Skyrim and beyond.
    Tamriel is splitted in 3 different factions that wages a huge war in cyrodil (pvp) and there are lots of dungeons and quest you can discover. and it has the most varied questing I#ve experienced in years- But it is a singleplayer game, you can do everything on
    TEOS is a huge Game,
    it takes you to cities and places you've already visited in morrowind/oblivion and Skyrim and beyond.
    Tamriel is splitted in 3 different factions that wages a huge war in cyrodil (pvp) and there are lots of dungeons and quest you can discover. and it has the most varied questing I#ve experienced in years-

    But it is a singleplayer game, you can do everything on your own, the grouping and questing together is uncomfortable and pretty much useless since there is absolutely no need for it.

    The quest don't match the experience you'll need to advance in higher leveled areas.
    Most of the higher level content is buggy.
    Sometime the game resets your characters progress

    Things you buy disappear
    Things you craft disappear
    Your helmet will most likely disappear.
    These are all things you can patch but since they want you to pay 14bucks a month I#m sure I won't play it next month.
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  73. Apr 21, 2014
    2
    This game was bad in closed beta, bad in open beta, and it should not deserve the praise it is getting. It tries to be SWTOR with voice acting and heavy story elements, but it fails completely. Everything is heavily instanced and it makes it very frustrating to play with others. One quest can totally change the instance and it makes it very hard to meet up. This was a huge flaw in betaThis game was bad in closed beta, bad in open beta, and it should not deserve the praise it is getting. It tries to be SWTOR with voice acting and heavy story elements, but it fails completely. Everything is heavily instanced and it makes it very frustrating to play with others. One quest can totally change the instance and it makes it very hard to meet up. This was a huge flaw in beta that was never fixed.

    UI would be the next big problem. They took Skyrim and slapped an MMO on it. So you got a very console friendly UI which just doesn't work as an MMO.

    This has been something the testers were very vocal about but the dev does not listen. I lost count of how many times I'd log in on beta to see fellow testers arguing about what they made this an MMO instead of a COOP multiplayer title. A COOP title in the Elder Scrolls universe, people wanted. They didn't want this.

    If you are interested in the lore, you'll easily get at least a month of gameplay out of this. But otherwise, there is no reason to play such a buggy, duct taped up, MMO. The rest of you...take it from a tester...don't buy into the hype. We tried to warn them, but they didn't listen. ESO will fail and it will fail hard in the end. Especially since it is released on consoles. This game will be perpetually held back by the consoles and it will not advance enough to attract more than the core ES nut.
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  74. Apr 24, 2014
    2
    -decent graphics, but very dull armour/weapons; players and npc's look very much alike;
    -peculiar trading/guild design - no AH, trading limited to guild-members; whoever designed this, should be probably fired immediatelly; not to mention that guild bank does not work most of the time;
    -EXTREMELY buggy - feels like a beta, rather then release version - several broken quests, UI issues,
    -decent graphics, but very dull armour/weapons; players and npc's look very much alike;
    -peculiar trading/guild design - no AH, trading limited to guild-members; whoever designed this, should be probably fired immediatelly; not to mention that guild bank does not work most of the time;
    -EXTREMELY buggy - feels like a beta, rather then release version - several broken quests, UI issues, missing chats, missing achievements, instance bosses bugging etc - very, very annoying, when u can not finish main story quest for several days; AND - lo and behold - patch notes lied on a number of occasions, mentioning fixes, that actually did not happen, or did not solve the issues;
    -content past lev 50 (so called veteran-level) is extremely repetitive, basicaly a giant grind;

    Summarising:
    Total lack of polish due to numerous bugs, some really poor design issued (guilds/AH/veteran 'content', or lack thereof), this game at its current stage should not even be released - but rather tested for bugs properly...which seems to never have happened in spite of numerous open betas etc.
    Very dissapointing, especially considering the potential of ES franchise. If I could get my money back - Id take it and leave this title alone.
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  75. Apr 24, 2014
    2
    dull as bricks, pay / pre order to win... could be worse but not by much..............................................................................
  76. Apr 27, 2014
    4
    I don't have much to say, but please, you can't ask for monthly fees by creating just an alright game. A lot of people complained about World of Warcraft's monthly paids but it was successful anyways, and that were because it was an outstanding game and a huge innovation in the MMO market. TESO is not even innovative, is just another MMO condemned to the model F2P.
  77. Apr 28, 2014
    4
    It was a big disapointment... Best graphic i ever saw in a mmopg (the world is just beautyful and everthing is different), BUT the quests just have to much bugs.... there are quests where you run hours of hours and dont know what to do... for example one quest could be "find xyz" GREAT if u missed the "filmsequence" you dont know anything about the quest and can read about the questIt was a big disapointment... Best graphic i ever saw in a mmopg (the world is just beautyful and everthing is different), BUT the quests just have to much bugs.... there are quests where you run hours of hours and dont know what to do... for example one quest could be "find xyz" GREAT if u missed the "filmsequence" you dont know anything about the quest and can read about the quest afterwards to get some information.... I really wanted to enjoy it but hours / days of searching for something you dont find ist just frustrating and not fun.....and the pvm is also buged ... for example if the montser infornt of you uses a skill and u just walk away from the montser (getting out of the hit range) the monster will hit you! .... Expand
  78. Apr 9, 2014
    4
    I really wanted to like the game but it just turned out being what you expect.

    The fun part about Skyrim was exploring the world, opening treasure chests and collecting loot - and you can TOTALLY do that in TESO.... Only with the added stipulation of thousands of other players beating you to it. The crafting system is amusing at first but eventually just turns into a chore as even if
    I really wanted to like the game but it just turned out being what you expect.

    The fun part about Skyrim was exploring the world, opening treasure chests and collecting loot - and you can TOTALLY do that in TESO.... Only with the added stipulation of thousands of other players beating you to it. The crafting system is amusing at first but eventually just turns into a chore as even if you became the best blacksmith you can be, you can't use the gear you create without being a certain level.

    PVP in Cyrodil seems promising at first but then you realize the subtle nuances of how aggravating it can really be. Going in at level 10, you're automatically doomed to lose any solo PVP you encounter as level 50+ (veteran ranks) can solo three or more level 10s and a level 27 can ace you; even with HP and Damage ratings all being balanced out to level 50 regardless of level. It even gives you a cheeky little warning saying that you'll be at a "slight disadvantage" because you haven't maxxed out your skills but it doesn't really matter because the PvP is practically designed around being level 50. Which is interesting because you don't gain XP from participating in PVP.

    Beyond that, PVP also has another annoying aspect in the form of logistics. In order to get close to the battlefield, you often times need to spawn at a Home Base (an area for your alliance to spawn at) which is more annoying/frustrating to use than necessary. You have to find a flat piece of ground which can't be anywhere near a graveyard, keep or other landmark - presenting you with the problem of: "Holy ****, why did level design make Cyrodil a giant ****ing hill that I can place this thing on". Assuming you manage to get past that irritating aspect, there's the factor of it costing the same amount as SIX TREBUCHETS and only having enough spawns for 20 people. Which wouldn't be so bad if you could rez people with any sense of ease but good luck with that considering that in order to rez people you need a filled Grand Soul Gem, regardless of their level. Healers have no way of rezzing people, and all this adds up to one big Walking Simulator with intermittent, frustrating combat that isn't at all enjoyable unless you've gone through every quest in the rest of the game to get to level 50.

    Questing is about as annoying as one might expect from an MMO. "Fight 6 of these" and "Go here to get the next part of the quest just to walk back" are rampant with dungeons having absolutely no loot (at least as far as I saw). There are a few that are really interesting and captivating as the Elder Scrolls usually has, but the rest are bland, boring and uninspired. To exacerbate this irritating factor, the regions seem needlessly open and spread out, being as there's usually nothing of interest that doesn't revolve around questing and if it is of interest, there won't be anything of value in it.

    These sort of things wouldn't be so bad if it weren't for the fact that you can't access the forums without invitation and sending in suggestions to the developers is done through a website which has a non-functional 'send' button. For $60 + $15/month subscription, it's a terrible buy.
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  79. Apr 8, 2014
    4
    I was expecting more honestly... Just plays like all the other cookie cutter mmo's nothing great about this game.... Wish I could return it and get my money back honestly... Boring.....Levels easily....Not going to last a year..... Kinda pissed off they hyped this game like they did... not the greatest, not the worst.... but definitely not worth monthly subscription... canceling it beforeI was expecting more honestly... Just plays like all the other cookie cutter mmo's nothing great about this game.... Wish I could return it and get my money back honestly... Boring.....Levels easily....Not going to last a year..... Kinda pissed off they hyped this game like they did... not the greatest, not the worst.... but definitely not worth monthly subscription... canceling it before it renews... tossing to a friend and letting them play it. Expand
  80. Apr 9, 2014
    1
    At first I was really enjoying this game but as the week went on I started feeling disappointed that I even spent the money on it. There's a lot of bugs and there's so many features they could've added but didn't. Like chat bubbles and not having to press alt in order to use the basics of the UI. I HATE having to press a button just to type in chat. It seems like they tried to make theAt first I was really enjoying this game but as the week went on I started feeling disappointed that I even spent the money on it. There's a lot of bugs and there's so many features they could've added but didn't. Like chat bubbles and not having to press alt in order to use the basics of the UI. I HATE having to press a button just to type in chat. It seems like they tried to make the game as complicated as possible and this automatically makes new players not want to continue.
    My gf sat there last night fuming over a quest and her mailbox. Why when the map is open can't you click on the quest title to the right and open it? You have to press an other button to open your quest log.
    Why can't you try on gear? What about professions?? I went into blacksmithing and without an hour of research on Google, I would've never figured it out. Hell even now I'm still confused. It's just ridiculous.
    I also don't like how any class can be anything. Why have classes??? Why have a caster that can wear heavy armor and a shield and be a tank?? It's just dumb. I'm going right back to WoW.
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  81. Apr 11, 2014
    2
    A truly awful game that takes the "big name" and fanbase of the Elder Scrolls, then proceeds to take a massive dump on it from the start by allowing pre-order customers to create any race of character in any faction, thus making the factions meaningless and not adhering to Elder Scrolls lore. Oh, and then there's the whole, pre-order to become an Imperial character thing. You might beA truly awful game that takes the "big name" and fanbase of the Elder Scrolls, then proceeds to take a massive dump on it from the start by allowing pre-order customers to create any race of character in any faction, thus making the factions meaningless and not adhering to Elder Scrolls lore. Oh, and then there's the whole, pre-order to become an Imperial character thing. You might be thinking these are microtransactions as part of a free to play game... yet you'd be wrong! Although the game is trying to wring money out of its players, left and right, it also wants a $15/mo fee, even though monthly MMO fees went the way of the dodo about five years ago. Boring, brown and dull, ESO is a total bore. Ironically, it might be made a little more palatable by being a free to play hybrid sort of game -- similar to what SWTOR became after it tanked -- but we'll have to just wait and see. One thing's for certain, however, if a massive IP like Star Wars could fail so spectacularly with SWTOR, there's every chance you will see ESO as one of 2014s statistics as well. Avoid, avoid, avoid, unless it's being offered for free. Expand
  82. Apr 15, 2014
    0
    It's in the bin after a week. For those who say this is in the spirit of the series I don't want to live on the same planet as you. If you want to compare it with Morrowind Oblivion or Skyrim then ESO has... Awful graphics, lazy animation, ugly low quality objects and buildings, the combat is just s$%t and has no feeling of connecting blows at all, it just feels like clicking furiouslyIt's in the bin after a week. For those who say this is in the spirit of the series I don't want to live on the same planet as you. If you want to compare it with Morrowind Oblivion or Skyrim then ESO has... Awful graphics, lazy animation, ugly low quality objects and buildings, the combat is just s$%t and has no feeling of connecting blows at all, it just feels like clicking furiously until they're dead - dialogue being a minor inconvenience between clicks as opposed to something interesting.

    In its defence the voice acting is good in parts. That's about it for me.

    Honestly, it might not even be a bad MMO. But it seems to me it is only called Elder Scrolls to cash in on the goodwill attached to it, and it contributes NOTHING good back to it's name. This is shameful game development in the same vein as a flappy bird clone. This is a scar in the Elder Scroll series that is best forgotten.

    (It really doesn't make a difference that was not developed by the same people - then don't call it Elser Scrolls. It still doesn't live up to its name in any way shape or for, and is just bad overall)
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  83. Apr 11, 2014
    4
    What a waste of money, from an MMO perspective its a complete clusterfark. Where do i start... let's see the sub model that you would think would be worth it but turns out it's not. The look and feel is completely devoid of anything resembling Skyrim. It's like they took Skyrim and pulled out all the worst parts then tried to hammer it into the shape of an MMO. Nothing feels right, thereWhat a waste of money, from an MMO perspective its a complete clusterfark. Where do i start... let's see the sub model that you would think would be worth it but turns out it's not. The look and feel is completely devoid of anything resembling Skyrim. It's like they took Skyrim and pulled out all the worst parts then tried to hammer it into the shape of an MMO. Nothing feels right, there are no "Oh wow look at that" moments, the whole world feels contrived. Nothing is explained so be prepared to be wasting hours trying to figure it out or jumping from browser to game googling every 10 minutes. The quests are boring and unoriginal nothing like Skyrim and it looks gaudy. The server response times are a joke unless you live somewhere near their servers. I can't believe they put this thing out there... with all the money and talent they have what nutter thought this was a good idea... you know who the pin head who listened to those couple of whining MMO air bags who jump from one MMO to the next every month well you made you're bed now lay in it because this thing is going to be F2P within a year tops the writing is on the wall all you need to do is open you're eyes to see it. Expand
  84. Jun 16, 2014
    1
    Yea game is just good graphics and awesome character creation. Game fails in gameplay, crafting and loot rewards. Basically game is just horrendous grinding to get example mats for crafting. Grinding loot is just terrible 1 gold being most typical reward from mob. Most basic type of armours cost about 400 gold. Sometimes you might get loot but its usually about 20 gold and you need it forYea game is just good graphics and awesome character creation. Game fails in gameplay, crafting and loot rewards. Basically game is just horrendous grinding to get example mats for crafting. Grinding loot is just terrible 1 gold being most typical reward from mob. Most basic type of armours cost about 400 gold. Sometimes you might get loot but its usually about 20 gold and you need it for crafting so no help from there.
    Basically game rewards persons that want to bash their heads on cement walls or try to plug out their eyes with blunt spoon. Paying for monthly is sad business for such torture. There is loads of better free to play mmo games in market these days game fails to create content that is worth paying.
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  85. Jun 19, 2014
    3
    Very unbalanced, destroys the idea of playing with friends and everything is hidden behind a paywall.
    This is a fun game but barely, when you can get past the crashes the terrible storyline and the average combat you might have fun. Only worth playing for the law.
    Wait until a price drop and for it to become free to play.
  86. Apr 6, 2014
    1
    A monthly subscription and micro transactions. This game will free to play within 12 months.
    Has the potential to be a great game the business model (cash grab) will destroy ESO within a year.
  87. Apr 9, 2014
    2
    Hey all. I am so disappointed with this game so I made an account just to write this review.

    I've played this game for a week. I really want to like it but every time I play it I want to quit. I like Elder Scrolls, and I like the idea of an mmorpg, but the way they mixed it it does not work. As usual you are this guy that will save the world, a chosen one, but there are hundreds
    Hey all. I am so disappointed with this game so I made an account just to write this review.

    I've played this game for a week. I really want to like it but every time I play it I want to quit. I like Elder Scrolls, and I like the idea of an mmorpg, but the way they mixed it it does not work.

    As usual you are this guy that will save the world, a chosen one, but there are hundreds other chosen ones running around doing exactly the same quests as you. This makes any attempt at immersion fail. As the story is concerned you are the lone hero everything revolves around you. The game does not introduce other players into the story in any way. Other players are just messing with your game. There is no game world or story logic explaining other players around you. Your best bet is to pretend you're alone.

    Skill system and character development – completely uninspiring. When you look through the skills it's just blend. Nothing to look forward too. There is no builds that you can look at and say 'wow that sounds really cool' everything is 'meh'.

    PvP is an entirely different map that could have been an independent game. There is no thrill of encountering a real life enemy in a 'normal' game.

    PvE is for the most part not needed. There are some dungeons/bosses that require it but its not really that fun. I hope it will get better though, it is the only justification to continue playing for me.

    The game is rather expensive without even having a trial. Don't buy it.
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  88. Apr 14, 2014
    4
    I find myself very disappointed in this game. While it uses the world and lore of Elder Scrolls it loses the sandbox aspect of the Elder Scroll series of games. Rather than being able to learn any skills and advance them through use/training you are forced into one of 4 classes of the same old variety - warrior, mage, thief and priest. Each class gives you 3 skills that you can learn forI find myself very disappointed in this game. While it uses the world and lore of Elder Scrolls it loses the sandbox aspect of the Elder Scroll series of games. Rather than being able to learn any skills and advance them through use/training you are forced into one of 4 classes of the same old variety - warrior, mage, thief and priest. Each class gives you 3 skills that you can learn for that class plus your choice of weapons and armor. However the choice in armor is a false choice. The only armor that "sorcerers" gain benefit appropriate for their "class" is light armor. Same with the "thief" class in medium armor and so on. Furthermore skill usage doesn't raise skills, just having items equipped or on skills on your skill bar raises them as you gain experience.

    By discarding the open sandbox advancement aspect of the single player Elder Scrolls games and adopting the same old four cookie cutter class aspects just makes ESO another of the same tired old "been there, done that" MMO. I loved Skyrim and enjoyed the previous Elder Scrolls games, but unfortunately ESO doesn't live up to it's history.
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  89. Dec 1, 2014
    0
    Every part of this game is broken and some are even worst from Arena like for example Inventory which here don't exist at all. Not mention about core of game statistics which was redesigned into dumbest possible health magic stamina. Is this still Elder Scrolls anyway? If you change rules of chess game then it become checkers, and this is what Skyrim is.
  90. Apr 28, 2014
    1
    They should rename this game "The Elder Bug Online". So buggy it's horrible.

    ToI give it a 1 because some aspects of the game are fun.

    Maybe in 6 months after tons of fixes, I will give it another chance.
  91. Apr 13, 2014
    2
    as a max-level VR10 Elder Scrolls fan who experienced ALL the content in the game, I can tell you that this game is NOT a good MMO. First of all, there is definitely not enough endgame content in this game. You level up to VR10 and then wonder “What now?“ as there is nothing to do besides boring PvP.

    I really hated the PVP in this game since all you do, is riding horse for miles, then
    as a max-level VR10 Elder Scrolls fan who experienced ALL the content in the game, I can tell you that this game is NOT a good MMO. First of all, there is definitely not enough endgame content in this game. You level up to VR10 and then wonder “What now?“ as there is nothing to do besides boring PvP.

    I really hated the PVP in this game since all you do, is riding horse for miles, then get into a huge battle where your individual abilities don't matter at all. Battles are won by pure numbers and nothing else. After you die, you realise that you really want to leave the area rather than running for 10 minutes to a 10 second battle. As a veteran player, I'm hard to kill and take down 2-3 enemies at the same time outside a huge battle. If my relatively rare deaths discourage me this much, I can't imagine how those 3 lowlevels feel when they die to a single veteran. There needs to be a better system for pvp implemented by the developers.

    As for PVE, there is absolutely nothing there besides 4man dungeons which don't give the progress feeling. There won't be any countless raid nights to down a boss which gives your raid hard times. Adventure zones and trials don't seem enough by the looks of it. questing with 4man group or an event which you kill random waves of enemies with 12people sounds weak (though we haven't seen them so these are far from facts as they may very well be really fun in the future)

    The game itself has countless bugs which breaks the game so often that I got used to the idea of buggy game. Game should still be in beta. It's far from completed and it seems like it needs rather long time to complete.

    You can't imagine how disappointed I am after waiting so long for this game only to get bored in a few weeks.
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  92. Apr 10, 2014
    2
    Disclaimer: I played all of the open beta weekends and I am basing my score of 2 out of 10 on it. You may say, "hey that isn't fair to criticize a game based upon a beta build!" Normally you'd be correct, but since the last build was from 2 weeks before launch and it was just that terrible, there's no way i'd waste $60 on it much less the sub fee.

    The game had a terrible amount of
    Disclaimer: I played all of the open beta weekends and I am basing my score of 2 out of 10 on it. You may say, "hey that isn't fair to criticize a game based upon a beta build!" Normally you'd be correct, but since the last build was from 2 weeks before launch and it was just that terrible, there's no way i'd waste $60 on it much less the sub fee.

    The game had a terrible amount of bugs. I had 15 quests in my questlog when I quit playing during the last free weekend because I couldn't complete them because they were either bugged or so high level there was no way for me to complete it. The graphics are ok, although it was more colorful than Skyrim. But the game is broken up into hub areas, so you can't explore the entire map the way you could in Skyrim. The loot drops are terrible. You can only get anything of worth as a quest reward. Literally every monster drop 1 or 2 gold coins and that was it.

    This game also suffers from some of the drawbacks in other elder scrolls games as well as in MMOs in general where NPCs aren't really NPCs they're just there to tell you to go somewhere for a quest or stand around all day waiting for you to buy something. This is something that I've grown tired of video games. The leveling system is basically, "here's another attribute point. here's another skill point. Now you have a level 4 skill!" This game has a much more generic RPG leveling system than what you would be used to in previous Elder Scrolls game.

    What this game amounts to is an extremely generic RPG set in an Elder Scrolls themepark. I can't come up with any reason why someone would pay a sub fee for this game unless you like flushing money down the toilet. Is it even worth $60? I'd say no, but if you're a hardcore Elder Scrolls fan then maybe it's worth paying $60 and trying it for a month. Like I said, I quit playing it when it was free for me to play because I found it so bad. So I think that says it all. If this game at launch was totally free, I'd still rather play other F2P games like Path of Exile that I think are more enjoyable and of better quality than this game.
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  93. Apr 26, 2014
    0
    For the most part you will find it is a good game. This is until you reach the higher levels. Certain classes are impossible to advance in the main storyline, as well as quests, typically from the mages guild or the fighters guild. The game at higher levels becomes completely impossible if you are a healing class or certain DPS classes. The only class that can actually play through isFor the most part you will find it is a good game. This is until you reach the higher levels. Certain classes are impossible to advance in the main storyline, as well as quests, typically from the mages guild or the fighters guild. The game at higher levels becomes completely impossible if you are a healing class or certain DPS classes. The only class that can actually play through is the Tank classes without much issues. Essentially at higher levels this game becomes frustrating and impossible to complete. There are still way to many bugs that have been ignored in the main quest lines. You will find it is nearly impossible to play without add-ons as well. Trading between guilds and players require it if you desire to actually find the items you are searching for. Anyone who writes a positive review has never played higher level as a healer or half the dps classes. This game will fail and is not worth even starting as you will quit from the stupidity of this company's game creators. Expand
  94. Apr 20, 2014
    0
    Its not terrible, its just very disappointing coming from the heritage of a game series that dared to be different from the crowd and define its own genre of open sandbox rpg gaming. Elderscrolls online just leaves me feeling like the makers really just wanted to make a new RvR game in the same mould as DAoC or WAR. Its so standard MMO, so been there done that, so uninspired it just hurts.Its not terrible, its just very disappointing coming from the heritage of a game series that dared to be different from the crowd and define its own genre of open sandbox rpg gaming. Elderscrolls online just leaves me feeling like the makers really just wanted to make a new RvR game in the same mould as DAoC or WAR. Its so standard MMO, so been there done that, so uninspired it just hurts. Where there is an attempt to incorporate some of the elements of the single player games it feels clunky or doesn't quite work because the fundamental starting point was your bog standard MMO the like of which we've seen time and again for the last 10 years. Take questing. full voice, lots of effort put into back story you say? Well yes, but because the questing and character advancement model is essentially the same as most MMOs (That being you advance by completing quests which give you xp to spend on level ups), the world is necessarily packed with quest givers, most of whom give 5 min quests which we've all done a million of before, kill 5 bears, pick 10 flowers, blah blah blah. The end result is all the fancy voice acting and back story just wastes your time because the fundamental activity is so mindless. I could go on and on about the disappointments in ESO, but it all boils down to one thing. Its nothing new, its not in the spirit of the single player games, its just another near enough carbon copy of a gameplay model that doesn't fit with the IP that's been forced into it. Come on Devs, can't you be a bit braver than this. If Bethesda had just copied the successful model of the time then Arena would of been a scripted on rails experience like Final Fantasy. The MMORPG world is crying out for something new, something different. Enough with the era of the WoW-a-like. Expand
  95. Apr 21, 2014
    0
    This game lacks quite a lot, until end game but even then with all the bugs and glitches you can't into the **** game. It's lackluster combat and quests need a big improvement, but at least it's got muh visuals.
  96. Apr 21, 2014
    2
    I have played all of the Elder Scrolls games and was looking forward to ESO. Unfortunately, it is a very disappointing effort. Much of what worked so well in Skyrim is abandoned (Stealth, Skills, Economy) and what did not work so well was not improved (combat, traveling, balance). The game is unbalanced to the point that many quests are only doable by one type of character. Some bossI have played all of the Elder Scrolls games and was looking forward to ESO. Unfortunately, it is a very disappointing effort. Much of what worked so well in Skyrim is abandoned (Stealth, Skills, Economy) and what did not work so well was not improved (combat, traveling, balance). The game is unbalanced to the point that many quests are only doable by one type of character. Some boss quests do not allow teaming up and the lack of meaningful control spells for High Elf Sorcerer makes the type ridiculously hard. The only groundbreaking achievement for this game is its cost. Not only do you have to pay $60 to get it, you then have to pay $15/month to play it. The normal MMORPG mode is to do one or the other but not both. Making this the most expensive game ever! And for all that money you don't get anywhere near enough value to be worth the cost. Save your money. Expand
  97. Apr 15, 2014
    1
    The zones are just one big sameness. The quests are cleverly disguised fetch and kill quests. It is a good game, it wont "fail" like many have said it will. However, it is not the best of the best in the elder scrolls series. Let's not pretend it is something it is not.

    Longevity? Why does it feel like a fishbowl? The map surround us with mountains instead of invisible wall. How come
    The zones are just one big sameness. The quests are cleverly disguised fetch and kill quests. It is a good game, it wont "fail" like many have said it will. However, it is not the best of the best in the elder scrolls series. Let's not pretend it is something it is not.

    Longevity? Why does it feel like a fishbowl? The map surround us with mountains instead of invisible wall.
    How come we are all "the chosen one"?

    Boss camping, Bite selling, Content blocking until X level.

    Bank/Bag space? I hope that wont be in the cash shop.

    And we all know the cash shop is not going to sit idle for long. The cash shop says: I am ready to move to free to play at a moments notice. XP potions, Gold Potions, skins, buy a level 50, mounts etc.
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  98. Jul 24, 2014
    0
    50 Quid .. .......... .......... .......... .......... .......... .......... .......... .......... .......... .......... .......... .......... .......
  99. Apr 7, 2014
    1
    Imagine a game that takes the weakest elements of an adventure/wrpg and tacks on multiplayer that feels like singleplayer, a UI that takes up half the screen with dead space when you look at your bags, and choppy combat that may or may not know what genre it wants to be.
    If you want to play a wrpg, stick to skyrim, or the witcher.
    If you want to play an MMO, stick to Eve, WoW, or TERA.
    Imagine a game that takes the weakest elements of an adventure/wrpg and tacks on multiplayer that feels like singleplayer, a UI that takes up half the screen with dead space when you look at your bags, and choppy combat that may or may not know what genre it wants to be.
    If you want to play a wrpg, stick to skyrim, or the witcher.
    If you want to play an MMO, stick to Eve, WoW, or TERA.
    If you insist on playing this, at least wait a month for it to go free to play
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  100. Apr 7, 2014
    4
    What can i say? The Game is no Singleplayer Elder Scrolls, because its a MMORPG. And the Game is not really a good MMROPG because Bethesda will make the Singleplayer Fans happy.
    And so the Game is not really a MMO and not really am Elder Srolls....
Metascore
71

Mixed or average reviews - based on 64 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 64
  2. Negative: 1 out of 64
  1. CD-Action
    Jul 23, 2014
    60
    Eight years of development, a team consisting of even 250 people at some points, budget reaching hundreds of millions of dollars. It’s a pity that this ‘Skyrim Online’ disappoints both fans of previous Bethesda games and MMORPG veterans who expected some fresh air in the stale genre. [06/2014, p.44]
  2. LEVEL (Czech Republic)
    Jul 8, 2014
    60
    A well done MMO that can lure players not familiar with the genre. But if you've played MMOs before, this one doesn't offer anything new, nor anything exciting.
  3. Jun 16, 2014
    50
    60 days was more then enough time for me to determine that I would rather spend my time elsewhere.