Metascore
tbd

No score yet - based on 3 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. Apr 15, 2021
    95
    Repentance is a must have expansion that sublimates the base game to make it the greatest Rogue-lite of its generation.
  2. Apr 27, 2021
    80
    The Binding of Isaac: Repentance is an incredible achievement that goes beyond just being a DLC expansion. This is another load of thread connecting yet more pieces to the potential of the already brilliant base game. With all of these plates spinning, it's impossible to know how well a run is going to go at any given time, but it remains incredibly fun trying to figure that out.
  3. Apr 13, 2021
    80
    Repentance doesn't add anything particularly game-altering to the formula; it's not going to win you over if you don't like this style of roguelike. What it does do, however, is add huge amounts of content to the already massive base game (and other DLCS) that is The Binding of Isaac. On top of that, there's some even more hardcore endgame content, including a series of new, game-breaking characters to unlock. Not bad for $15.
User Score
7.8

Generally favorable reviews- based on 75 Ratings

User score distribution:
  1. Positive: 58 out of 75
  2. Negative: 13 out of 75
  1. Apr 8, 2021
    10
    This DLC was worth the wait. The sprite changes look amazing, the new HUD is much smoother, and while I haven't unlocked the new charactersThis DLC was worth the wait. The sprite changes look amazing, the new HUD is much smoother, and while I haven't unlocked the new characters yet, from what I've seen from the original Antibirth mod, they are very unique and can allow you to have fun and make new overpowered combos. I can't really comment on the new challenges because I do not play the challenges. But this is a very good DLC. If you love Isaac, get this DLC asap. Full Review »
  2. Apr 5, 2021
    10
    "Its a bullet hell, alright?"

    This is the definitive version of Isaac. Yes, if you have to buy it "from scratch", its kind of expensive (like
    "Its a bullet hell, alright?"

    This is the definitive version of Isaac. Yes, if you have to buy it "from scratch", its kind of expensive (like those overgraphicized AAA-Games which fell more "empty"), but thats wat Steam Sales and bundles are for.

    Besides, it contains new animations, levels and mecanics alongside mirror characters. That takes time and money to make.

    The well-crafted ending gives the whole story more depth. Good new tunes as well.

    And its a game that ACTUALLY touches on topics relevant to real life today.

    Play it if you can take a little beating. Getting 100% is hard as it should be. The game cant just be broken every 5th run and it takes some amount of skill and luck (like original roguelikes always required) to 100% it.
    Its also fun if you dont try hard and are more of a casual player. Its well worth the price and you always have something new to discover every run (if you pay attention).

    10/10!!
    Full Review »
  3. Nov 12, 2021
    7
    I really love Isaac, I do. But I'm kinda mixed when it comes to this DLC.
    Recently they've added far too many unfair, run-ending rooms with
    I really love Isaac, I do. But I'm kinda mixed when it comes to this DLC.
    Recently they've added far too many unfair, run-ending rooms with nothing but spikes and turrets (some of them both shielded and in motion) inside. I may simply be unlucky, but I am encountering them far too frequently as of late, and, to be honest, I believe that such rooms should not exist in this game to begin with. I have nothing against the general increase in difficulty that Repentance offers, far from it. Most of the changes that this DLC introduces are actually quite appropriate, and they make the overall experience more balanced and gratifying. I even agree with some of the most controversial nerfs, and I appreciate the balance changes to items that previously were not worth taking at all. But I think that these new maze-like room layouts with lots of spikes and turrets are a step too far. Some of my recent runs (even the powerful ones) ended prematurely because of these rooms. It's a very cheap way of artificially increasing the game's difficulty to a point in which it no longer feels fun. Some of the balancing decisions are also questionable - like the recent removal of the usefulness of the donation machine. I guess I love this DLC and hate it at the same time.
    Full Review »