- Publisher: Bohemia Interactive
- Release Date: Feb 9, 2017
- Critic score
- Publication
- By date
- Unscored
-
Feb 22, 2017Once you get the hang of the core concept (which Bohemia lacks to explain for most of the time), you’ll start to enjoy this space sim that wants you to explore the red planet.
-
CD-ActionApr 5, 2017Complexity of gameplay mechanics and really decent immersion make up for the game’s repetitiveness and very slow pace. Despite its flaws I spent almost 20 hours with Take On Mars and didn’t even notice when all that time flew by. [04/2017, p.43]
-
games(TM)Sep 23, 2013Highly entertaining, in its own unique way. [Issue#139, p.117]
-
Feb 20, 2017A varied, atmospheric space simulator with beautiful Martian sunsets, challenging survival, and frustrating controls.
-
Feb 17, 2017Take on Mars is a great space simulation, but also a mess filled with bugs.
-
May 24, 2017The unfinished product is pulled back to the ground not only by its technical issues, but also the inconsistency or the fuzziness of the original concept. The game playability save its robotic probes and tremendous modularity.
-
LEVEL (Czech Republic)May 15, 2017Unfinished product is grounded not only by its technical errors, but also by the inconsistency and diluted original concept. The honor of the game is saved by the robotic probes and tremendous modularity. [Issue#274]
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
-
Mar 7, 2017It's a sensation I don't feel very often in games, and in that moment all the frustration, the annoying bugs, the torturous dialogue, felt worthwhile. Take on Mars isn't short of problems, but when everything works together, it really does feel like you're there.
User score distribution:
-
Positive: 9 out of 17
-
Mixed: 5 out of 17
-
Negative: 3 out of 17
-
May 25, 2014
-
Feb 11, 2019
-
Nov 5, 2018