User Score
6.2

Mixed or average reviews- based on 834 Ratings

User score distribution:
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  1. AlanG
    Mar 2, 2010
    9
    As a die-hard fan of the original Supreme Commander, I had high expectations for SC2. I was disappointed by a few changes in this new incarnation, most notably the lack of unit variety and a limited tech tree. However, many improvements have been made that outweigh the drawbacks to this game. The performance has been heavily optimized so that the game runs silky smooth, even when As a die-hard fan of the original Supreme Commander, I had high expectations for SC2. I was disappointed by a few changes in this new incarnation, most notably the lack of unit variety and a limited tech tree. However, many improvements have been made that outweigh the drawbacks to this game. The performance has been heavily optimized so that the game runs silky smooth, even when thousands of units are active in a game. The AI is better than the original, but still prone to misguided decisions that make single player a breeze. It's the multiplayer where this game really shines, and where the lasting replay value is to be found. The game has been streamlined and the learning curve has been greatly reduced from the original, and unfortunately this has resulted in a restriction of some of the strategic depth of the original. However, as has been a tradition with its predecessors, SC2 is almost certainly going to receive added variety in the form of DLC or expansions. Dont buy this game if you just want to play the story mode or single-player (try the demo first), but if you enjoy highly strategic RTS multiplayer, and don't want another "click-fest," then this may be the game for you. Expand
  2. KulS.
    Mar 2, 2010
    2
    Could be a good game on its own. But it is very toned back from origional SupCom. The graphics quality is polished, but overall 'meh'. Leading to difficulties distinguishing units and buildings. The maps are significantly smaller. The units have less 'wow' to them. And overall the game feels like a step in the wrong direction. I'm sad I payed for it.
  3. ChaseM.
    Mar 2, 2010
    0
    Split the fan base in two, indeed. I despise everything about this title as it to me feels a fake and cheap imitation of the former. All the luster of the first game is gone and in its place is a dull plastic coating. This is not Supreme Commander 2, this is a hideous knock-off. Or worse yet: "Supreme Commander: Children's Edition".
  4. TimothyD.
    Mar 2, 2010
    10
    SupCom2 is a great follow up to Supreme Commander, keeping a lot of the epic feel of the game, while going towards a more standardized economy. It really is superior to the original.
  5. KoshN
    Mar 2, 2010
    5
    Disappointing, take all that was awesome about SupCom and delete it. It may speed up the system, but the U.I. is TA Level, especially after SupCom and then F.A. give me flip out panels, the ability to zoom in so far I can almost see the dudes in the buildings. I could forgive if the map was the whole world, as I was expecting after the initial SupCom hype. But I'm a Fan Boy, so Yeah, Disappointing, take all that was awesome about SupCom and delete it. It may speed up the system, but the U.I. is TA Level, especially after SupCom and then F.A. give me flip out panels, the ability to zoom in so far I can almost see the dudes in the buildings. I could forgive if the map was the whole world, as I was expecting after the initial SupCom hype. But I'm a Fan Boy, so Yeah, I have Pre-Ordered and sit, awaiting the unlock. Dammit. Expand
  6. BobE
    Mar 2, 2010
    3
    This is very disappointing. They could have done so much more. It's a few innovations on top of a stripped down version of Supreme Commander. It looks okay, but I feel it's not as impressive as the Original. This sequel takes the 100+ units from the first game a reduces it to about 12. They took the 3 Tech tiers and reduced it to 2 (Standard or Advanced). There is no more This is very disappointing. They could have done so much more. It's a few innovations on top of a stripped down version of Supreme Commander. It looks okay, but I feel it's not as impressive as the Original. This sequel takes the 100+ units from the first game a reduces it to about 12. They took the 3 Tech tiers and reduced it to 2 (Standard or Advanced). There is no more formation, ability to control which way your unit point or any of that tactical type stuff in this game. The 4th faction from the expansion is gone. There are few differences between the remaining 3 factions. This is a Supreme Disappointment. It should have been a unique game, not affiliated with Supreme Commander. Reminds me of when they took base building out of Dawn of War. Expand
  7. FelixS
    Mar 2, 2010
    1
    Being a huge fan of Supreme Commander, I really looked forward to this. Of course, I exptected that it would be dumbed down, but I didn't think it would be so incredibly bad. The story they hyped so much is total shit and seems like it was written by a firstgrader and the voice acting is ridicolous. The Gameplay is slow and feels like every other strategy game out there. It Being a huge fan of Supreme Commander, I really looked forward to this. Of course, I exptected that it would be dumbed down, but I didn't think it would be so incredibly bad. The story they hyped so much is total shit and seems like it was written by a firstgrader and the voice acting is ridicolous. The Gameplay is slow and feels like every other strategy game out there. It doesn't have the unique feel of the original SupCom. The Experimentals, which could change the outcome of the game in SupCom 1, are nothing special. A few standard tanks can destroy one. You don't have to pay attention to your economy anymore. Three or four energy generators already produce more energy than you'll ever need. The research mechanic could have made the game very interesting. But you can just spam Research Centers (which are very cheap to build) and after a short time you have enough research points to research EVERYTHING. The only redeeming feature of this game is the Strategic Zoom it inherited from the original SupCom. Expand
  8. BenA
    Mar 2, 2010
    8
    I really enjoyed this game. I'm a huge fan of SupCom1 and Forged Alliance, so I had to compare SupCom2 to those titles. Purists will probably complain, because Chris is trying to make SupCom2 less of a niche RTS and more mainstream. This has it's ups and downs when compared to the old games, but I feel that SupCom2 has achieved what Chris was trying to do. Judging SupCom2 based I really enjoyed this game. I'm a huge fan of SupCom1 and Forged Alliance, so I had to compare SupCom2 to those titles. Purists will probably complain, because Chris is trying to make SupCom2 less of a niche RTS and more mainstream. This has it's ups and downs when compared to the old games, but I feel that SupCom2 has achieved what Chris was trying to do. Judging SupCom2 based on its own merits, if you are not familiar with the old games, you will really enjoy SupCom2 and I highly recommend trying the demo out available on Steam. Expand
  9. nnxnny
    Mar 2, 2010
    4
    Supreme Commander 2 is to SC 1 what a waterbaloon fight is to the first World War. The whole game has been completely dumbed down, all those nice features whom I have come to like since Total Annihilation have been removed for the sake of making it more mainstream. Would not buy.
  10. FernD
    Mar 2, 2010
    10
    I loved TA and still play it. Supreme Commander 2 took everything from the first and combined it with TA. I think modern rts players and new generation gamers should really take some time to take in this classic remake of one of the best games to have ever been made. Also, modern rts games just might have to step it up big time.
Metascore
77

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 37 out of 54
  2. Negative: 1 out of 54
  1. games(TM)
    70
    This is a purist RTS with old-school communists values, where there's power in numbers. [Issue#95, p.122]
  2. Supreme Commander 2 is a hybrid between Total Annihilation and the first Supreme Commander: it has the accessibility of the former and the immensity of the latter. Probably the best “classic” RTS until today, though it has nothing special to grant it a long future.
  3. Supreme Commander 2 is the result of how, through prudent choices it's possible to convert a title suited almost exclusively to a niche of fans of the genre into a game for everyone. With the recent release of strategic games such as Napoleon: Total War and the imminent arrival of Starcraft II and Command & Conquer 4, all the fans of strategy games have something to have fun with and we are confident that the new creation from Chris Taylor can succeed in carve out its space, thanks to this new dynamic and intuitive formula .