This is quite possibly the most boring, tedious, and repetitive TD game I've ever played (that wasn't some free flash game).
Each level can go on for 30 minutes, and the enemies come out in similar orders during each wave. There is no variety. Each wave goes on for way too long. If I can beat the first minute of the wave, I can just repeat it 10 times during the rest of it.
TheThis is quite possibly the most boring, tedious, and repetitive TD game I've ever played (that wasn't some free flash game).
Each level can go on for 30 minutes, and the enemies come out in similar orders during each wave. There is no variety. Each wave goes on for way too long. If I can beat the first minute of the wave, I can just repeat it 10 times during the rest of it.
The normal speed is tediously slow, and the fast-forward feels barely decreases the monotony.
You really have to be a masochist to play through this game because you'll probably die of boredom.
And then there are tons of quality-control annoyances on the PC version:
- After defeating a boss, the game just sits there for 10+ seconds while you wonder what's happening.
- There are often long periods of time between enemy spawns where absolutely nothing is happening
- Full screen doesn't work well if you have a wide-screen monitor. The aspect ratio is off
- The countdown timers tick about once per 2-3 seconds instead of once per second.
- Lack of a tutorial or introduction.
- Lack of options for video/audio/key settings
- Tower boost doesn't boost all the highlighted towers
- Level difficulty doesn't scale well
(Lastly, some reviewer here mentioned that this was a mix of a TD and FPS. I think he/she reviewed the wrong Sanctum game. This one's pure TD.)… Expand