- Publisher: 2K Games
- Release Date: Oct 23, 2006
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- Critic score
- Publication
- By date
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PC Gamer UKSadly, regular combat again proves Stronghold's downfall. Units require extreme babysitting. [Dec 2006, p.100]
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PC FormatSolid and full of promise, but it never quite delivers the goods. [Christmas 2006, p.96]
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A thoroughly enjoyable game with a deliciously retro feel, despite the somewhat improved (but still lack lustre) graphics and the adorably camp accents.
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AceGamezThe campaigns are vast and varied, with interesting stories to hold you attention, while the three Legends Trails offer up even more varied missions with a much stronger emphasis on castle building and besieging.
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I was disappointed to see the developers add the fantasy elements, which threw me a bit once I started playing. The game is still entertaining and with the map editor and online play I still feel this is a decent game.
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It may take a pretty thick suit of armor to fully embrace Legends but if you can stomach many, many defeats you'll be rewarded with the particle-laden powers of witches, wizards, magical nights and fire-breathing dragons.
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It’s somewhat ironic that by attempting to take a more RTS-led approach, Firefly has robbed Legends of what’s made the Stronghold series so endearing.
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The fantasy armies really do provide a fun twist, and the castles that are rapidly erected in Stronghold's clever building system are stunning. Ultimately though I wish this game had been Sandcastle: Legends, but it completely wasn't.
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PC GamerThis entry, however, is hardly legendary. [Jan. 2007, p.76]
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It's perhaps a little unfair to criticize a game for not being what it never intended to be but we're still confused that Firefly decided to take a step away from the series' castle simulation roots and opt for this rather generic and bland RTS experience.
Awards & Rankings
User score distribution:
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Positive: 49 out of 76
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Mixed: 19 out of 76
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Negative: 8 out of 76
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Apr 29, 2018
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Mar 13, 2014
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Jan 15, 2014