- Publisher: Capcom
- Release Date: Feb 16, 2016
- Also On: PlayStation 4
- Critic score
- Publication
- By date
- Unscored
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Apr 29, 2016There's a lot to love in Street Fighter V, especially Rainbow Mika, but the fact is that the game still isn't where it needs to be yet. The March update helped, but it was just a band aid on some pretty deep lacerations. Serious fighting game fans can hop in now without too many problems, but more casual players might want to wait—more fixes and a real story mode are still coming.
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Apr 9, 2016At the moment, with its fantastic gameplay but a serious lack of content, Street Fighter 5 is a solid 7/10; a good game that is a great for fans of the genre but can’t be recommended to all. Hopefully though, in a year’s time when the promised features have been added and the roster of fighters has been increased in number, it’ll be worthy of a 9/10. Until then however, those looking for single player fighting thrills should look elsewhere to get their kicks, whilst those wanting to just play online will definitely enjoy Street Fighter 5, but may find its repetition of stages and fighters slightly irksome.
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Apr 3, 2016Even online modes feel scaled back compared to previous SF games, and, combined with a hollow single-player campaign, this is a big letdown. Yes, Capcom will be releasing DLCs with new characters and locations, but this process will likely take years. Right now, SF5 does not justify its “full AAA” pricetag. The game has many merits, but it will take some time before it becomes the best one in the series.
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Feb 24, 2016Street Fighter V looks and plays exactly like how you'd expect any instalment in the series to, but there's something unfinished about it, something that makes you feel the series has taken a giant step backward.
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Feb 23, 2016Street Fighter V has a long road ahead of it, and Capcom has to iron out the game's issues if it wants to keep casual players engaged. If it sticks to its projected update plans, that may very well happen; time will tell. Those willing to stick it out now will discover one of the best fighting engines around, with a great cast and intelligently balanced fighting styles making it both challenging and fun.
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Feb 22, 2016With control options on the PC being rather limited, the game is only good for those who care about competition. For everyone else looking for something closer to what the older games provided, give it a month to see if things improve.
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Feb 17, 2016Capcom covers the most important basics: fighting is engaging, polished and enjoyable. It's only a shame that the extensive beta phase wasn't used to prepare better network infrastructure. Furthermore, fans preferring the single-player aspect of the game will have to wait for more content.
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Feb 16, 2016Street Fighter V is a solid base for the new fighting experience from Capcom. Unfortunately, with the missing features and the problematic servers, it feels more like an Early Access game than a full-fledged one that’s available for full price. Lots of modes, content, and goodies are promised by Capcom in the future, so, unless you really can’t wait, you can pass on the game right now.
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Feb 15, 2016Street Fighter V is a great core for the next generation of Street Fighter. The roster of 16 characters is varied, the game has been tuned to be easier for new players, and everything feels relatively balanced. Unfortunately, SFV is missing most of the bells-and-whistles we've come to expect from a retail fighting game. Capcom is updating the game, so it'll reach greatness eventually, but it's not quite there yet.
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Feb 23, 2016Street Fighter V is loaded with meaningful changes and improvements to its namesake's divine infrastructure. As a game—a full-priced package sold under the assumption of a finished product—Street Fighter V is destitute and disappointing. Its value and service will expand and evolve over time, though one has to question the wisdom and motive of releasing Street Fighter V in its present condition.
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PC PowerPlayApr 7, 2016At its core, Street Fighter V is a great game, but the lack of meaningful content makes us want to wait for updates. [Issue#249, p.52]
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Mar 29, 2016Extensive and very pretty fighting game in its core, however sewed with hot needle and issued in an unpleasant condition. Capcom clearly cuts a branch beneath themselves to get an easy profit. Only time will tell, whether this series will get back its reputation using a pile of patches and DLCs. Its heroes would undoubtedly deserve it.
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Mar 5, 2016Quotation forthcoming.
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Feb 15, 2016If you're looking for anything other than a solid fighting game with strong netcode, you should probably hold off until the game sees a few more updates.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Post Arcade (National Post)Feb 17, 2016For those not interested high-level competitive play just yet – those who want to watch a fun anime-style story while mashing some buttons, or at most learning the characters’ special moves for a gaming night with his or her friends at home – there’s no point picking this up at least until March. At that time SFV might very well be a casual-friendly game with all the tools to teach you the fundamentals needed to unlock the most rewarding levels of play.
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Feb 15, 2016When played locally with others or when the netcode is as good as it can be, Street Fighter V is an astonishingly good fighting game. Simplified without being dumbed down, deep without being utterly impenetrable, it’s as good as the series has ever been. I’m glad that there’s no need for a number at the bottom of this review because how do you score this game? In many ways, it’s the perfect fighting game, an easy 10, but it is woefully lacking in some areas. Waiting for content to be added to the game sucks, but what’s a month when you could be playing this for many, many years to come.
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Feb 24, 2016In truth, Street Fighter V is a lonely and impersonal game. You can’t chat with your opponents, nor can you request a rematch once the initial fight is done. All you can do is take a deep breath and charge back into the endless horde of faceless opponents. We’re all Ryu, standing alone under a waterfall, silently uppercutting at the pounding deluge in search of enlightenment. The answer, as always, lies in the heart of battle.
Awards & Rankings
User score distribution:
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Positive: 116 out of 527
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Mixed: 52 out of 527
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Negative: 359 out of 527
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Feb 17, 2016
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Feb 16, 2016
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Feb 17, 2016