- Publisher: Capcom
- Release Date: Feb 16, 2016
- Also On: PlayStation 4
- Critic score
- Publication
- By date
- Unscored
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Post Arcade (National Post)Feb 17, 2016For those not interested high-level competitive play just yet – those who want to watch a fun anime-style story while mashing some buttons, or at most learning the characters’ special moves for a gaming night with his or her friends at home – there’s no point picking this up at least until March. At that time SFV might very well be a casual-friendly game with all the tools to teach you the fundamentals needed to unlock the most rewarding levels of play.
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Feb 15, 2016When played locally with others or when the netcode is as good as it can be, Street Fighter V is an astonishingly good fighting game. Simplified without being dumbed down, deep without being utterly impenetrable, it’s as good as the series has ever been. I’m glad that there’s no need for a number at the bottom of this review because how do you score this game? In many ways, it’s the perfect fighting game, an easy 10, but it is woefully lacking in some areas. Waiting for content to be added to the game sucks, but what’s a month when you could be playing this for many, many years to come.
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Feb 24, 2016In truth, Street Fighter V is a lonely and impersonal game. You can’t chat with your opponents, nor can you request a rematch once the initial fight is done. All you can do is take a deep breath and charge back into the endless horde of faceless opponents. We’re all Ryu, standing alone under a waterfall, silently uppercutting at the pounding deluge in search of enlightenment. The answer, as always, lies in the heart of battle.
Awards & Rankings
User score distribution:
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Positive: 116 out of 527
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Mixed: 52 out of 527
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Negative: 359 out of 527
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Feb 17, 2016
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Feb 16, 2016
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Feb 17, 2016