User Score
7.1

Mixed or average reviews- based on 26 Ratings

User score distribution:
  1. Positive: 15 out of 26
  2. Negative: 5 out of 26

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  1. Feb 22, 2018
    10
    I've been playing Paradox games since I discovered Hearts of Iron II about a decade ago. I've been religiously purchasing their stuff ever since. It's too early to say for sure that this is their best expansion ever, and there are a couple of issues that need to be fixed up (The war exhaustion/white peace issue being the major one; some unintuive behavior in the fleet manager window beingI've been playing Paradox games since I discovered Hearts of Iron II about a decade ago. I've been religiously purchasing their stuff ever since. It's too early to say for sure that this is their best expansion ever, and there are a couple of issues that need to be fixed up (The war exhaustion/white peace issue being the major one; some unintuive behavior in the fleet manager window being another), but I've been glued solidly to my screen for the last 14 hours playing a game of 2.0. Best ever or merely one of the best, this is an exceptional content pack and patch. Expand
  2. Mar 1, 2018
    9
    Much like the other expansions they need to do some balancing work with this but it introduces some good mechanics and has been pretty enjoyable so far
  3. Apr 12, 2018
    10
    Stellaris is becoming a better game every three months or so when new content comes out. There seem to be people who cannot adapt to change - always saying things were better before. Are you kidding? You can actually tactically plan an attack or defence now, what are you people talking about?! They're wrong, hyperlanes as the base travel mode were right. Stellaris has only gotten better onStellaris is becoming a better game every three months or so when new content comes out. There seem to be people who cannot adapt to change - always saying things were better before. Are you kidding? You can actually tactically plan an attack or defence now, what are you people talking about?! They're wrong, hyperlanes as the base travel mode were right. Stellaris has only gotten better on the whole, and you can't have your cake and eat it too. Armies have finally become seriously important. YES!

    Additionally, if you do not have an RTS or 4X background (mine goes back 25 years), get ready to receive a lot of hard hits, and write a lot of negative sooky reviews. I even get slammed in some playthoughs. Turn the difficulty down if you don't know what you're doing.

    Apocalypse and Cherryh make one of my favourite games of all time, only better.
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Metascore
73

Mixed or average reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 9
  2. Negative: 0 out of 9
  1. Apr 7, 2018
    60
    Super-weapons are hella fun, but this expansion is oddly skippable if you're not sold by its lean feature-set.
  2. Mar 21, 2018
    90
    A really solid base for a 4X game with plenty of good ideas and a nice presentation. It´s just lacking a bit of content, especially at the endgame.
  3. Mar 7, 2018
    80
    With the revamp of war, naval combat, technological additions and managing territory, Stellaris: Apocalypse might even be a more ambitious addition than last year’s Stellaris: Utopia. Stellaris only seems to journey towards a brighter future and Stellaris: Apocalypse paves the way for it to shine.