This turn-based strategy game has funny texts, stylish super-pixelated 8-bit retro graphics, and an interesting AP based combat system with reaction fire. But the controls are badly designed and are also bugged, which makes the game almost unplayable. Lack of save/reload forces you to lose soldiers while fighting with interface quirks and glitches eventually making you drop the game inThis turn-based strategy game has funny texts, stylish super-pixelated 8-bit retro graphics, and an interesting AP based combat system with reaction fire. But the controls are badly designed and are also bugged, which makes the game almost unplayable. Lack of save/reload forces you to lose soldiers while fighting with interface quirks and glitches eventually making you drop the game in frustration.
The main problems:
- stupid keyboard-only controls system where you use directional arrows to move and Z to shoot, R to reload, Q to overwatch. Instead, the game should have used a mouse-based system like in tons of other similar TBS games. Like, when you select a soldier, all tiles where he can move are highlighted, and you click on a tile to move there, and click on an enemy to shoot at it. Range highlight would also help. And for Overwatch, Reload and other actions there should be on-screen buttons.
- vertical doors look like they belong to the tile just below them which creates confusion, so when you think you will open a door you start kicking a wall.
- some doors appear to be rigged with explosives, but I only understood that after opening a few such doors because their graphics wasn't understandable
- the GUI seems to be designed to only work well with 1024x768 resolution. At 1920x1080 all GUI elements are flung to the edges of the screen, and at 600x800 not everything even fits into the screen, with buttons simply getting cut off.
- showing soldiers' stats on mouseover seemed to work in fullscreen mode, but in window mode the tile under the mouse seems to be calculated incorrectly, so you can no more see any soldier's stats (most importantly, range).… Expand