User Score
6.9

Mixed or average reviews- based on 627 Ratings

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  1. Dec 6, 2014
    7
    +Detailed survival elements.
    +Survivors die and they won't respawn.
    +Replayable

    -So many bugs.
    -Insufficient gameplay animations
    -Big zombies are almost impossible to kill.
  2. Feb 7, 2015
    7
    It is probably the best zombie game out there, and I personally really enjoyed it. The problem is its repetitiveness - the same missions over and over again, and how you actually lose your characters if they die - sometimes to accidents such as falling off a tower due to a glitch. There are a lot of glitches in the game, but optimization was decent and the zombies were fun to kill. RunningIt is probably the best zombie game out there, and I personally really enjoyed it. The problem is its repetitiveness - the same missions over and over again, and how you actually lose your characters if they die - sometimes to accidents such as falling off a tower due to a glitch. There are a lot of glitches in the game, but optimization was decent and the zombies were fun to kill. Running over zombies with the limited amount of cars and bashing their brains was a very entertaining site. The other DLC's are less enjoyable though, and much more difficult. Expand
  3. Nov 1, 2015
    7
    State of Decay delivers a brand-new style for zombie genres, a really enjoyable style. Game is absolutely almost perfect up to the DLCs - if not for the stupid ally AI, the occasional bugs, the annoying persistent open world system and influence points.
  4. Dec 1, 2015
    7
    Good survival zombie game .
    . . .
  5. May 10, 2018
    7
    Прекрасный концепт, который скорее всего надоест ко второму форпосту.
  6. May 17, 2023
    7
    Zombie survival game that I kept coming back to over the years, something about this game makes it addictive - 7/10
  7. Jun 8, 2014
    6
    Ok, it is a console port and that is obvious. It does look and play like something from a previous decade showing its xbox creditials BUT, it is still pretty enjoyable. I would have been pretty disappointed if I paid full price for it as it would not justify that in comparison with other titles but having picked it up on steam with several expansion for 18 Euros I am pretty happy with it.Ok, it is a console port and that is obvious. It does look and play like something from a previous decade showing its xbox creditials BUT, it is still pretty enjoyable. I would have been pretty disappointed if I paid full price for it as it would not justify that in comparison with other titles but having picked it up on steam with several expansion for 18 Euros I am pretty happy with it. It is fun. There is very little depth but it is quite open and at times captures the atmosphere of the walking dead (tv series, not the game). So for 18 Euros I dont expect much and SoD delivers about what I would expect. The control system is infuriating. It doesnt support native resolutions for my monitor (designed for Tv's) and the graphics are really very basic but it jumps on the zombie bandwagon in a positive way. Reminded me a bit of parts of alan wake in fact (though not in the same league). The driving around at night parts mainly. I love the concept of building defenses to priotect myself and the other survivors and this does introduce the concept (albeit in a pretty perfunctory sort of way). Not great, but not an outright scam either as so many other console crossovers are. One massive bonus on this, the field of view which so limits console gaming doesnt seem to be a problem here. It could be due to the third person nature of the game play or intentional but no nausea inducing letter box camera on this one. Expand
  8. Oct 1, 2013
    6
    I understand that this game is an Early Access scam, but I didn't expect it to be THIS clunky. It feels like there's a good game here, in terms of the core mechanics, but it's severely under-developed. The primitive game engine and art assets might be excusable if they made for smooth gameplay, but to look this terrible, and perform this badly, too?

    It's a great concept, but the world
    I understand that this game is an Early Access scam, but I didn't expect it to be THIS clunky. It feels like there's a good game here, in terms of the core mechanics, but it's severely under-developed. The primitive game engine and art assets might be excusable if they made for smooth gameplay, but to look this terrible, and perform this badly, too?

    It's a great concept, but the world is ugly as hell, and the gameplay, the combat, the driving, even exploration, it all feels like a chore because of how disjointed and clumsy it is. And then to top it off, it's ridiculously short, really underscoring the lack of resources the devs must be working with. It doesn't feel like anywhere near a complete game. Less of an early access beta, and more like a pre-alpha proof of concept.

    Hate to lambast it like this, because it's got a ton of potential, but it doesn't look like it's the sort of potential that will ever come anywhere near being realized.
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  9. Jun 23, 2014
    6
    Kind of fun for one or two hours, but rapidly gets boring and even frustrating. The influence system especially doesn't make sense. I mean, sure, make it necessary to get ammo from the stock if you want to make ammo precious. But making a certain amount required in order to ask another survivor to come with you is just plain dumb.

    "Remember the first rule, never go out there alone."
    Kind of fun for one or two hours, but rapidly gets boring and even frustrating. The influence system especially doesn't make sense. I mean, sure, make it necessary to get ammo from the stock if you want to make ammo precious. But making a certain amount required in order to ask another survivor to come with you is just plain dumb.

    "Remember the first rule, never go out there alone." "Ok. Can you come with me?" "You haven't got enough influence, **** Yeah, right.

    Overall, the driving around is fun in an arcade kind of way, influence is **** and combat is mildly frustrating, especially if you try to play with KB+M as I did. A controller is highly recommended.

    So yeah, not a great game if it was 60$, but for it's price, it's worth it, although not something I'll remember having played.
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  10. Jul 21, 2014
    6
    As I write this, State of Decay is holding at 6.8, which is where I almost put it. I'm not one to throw out 10s for just any old game. Zombie Apocalypse Survival games are an interest of mine and I have yet to see one that is on par with my desires. This obviously includes this game.

    Now there are some good points. SANDBOX! Then again, can't really have a ZAS without a sandbox.
    As I write this, State of Decay is holding at 6.8, which is where I almost put it. I'm not one to throw out 10s for just any old game. Zombie Apocalypse Survival games are an interest of mine and I have yet to see one that is on par with my desires. This obviously includes this game.

    Now there are some good points. SANDBOX! Then again, can't really have a ZAS without a sandbox. Many missions are time based. Don't get around to rescue those refugees, they die. They do have an interesting thing with the way they do "lives". You don't get multiple lives. In that way, it's similar to a roguelike. They get around this by having "heroes." Characters that are a notch above the other survivors. They each have their strengths and weaknesses and take into account fatigue and health. Character needs rest and time to recover, so you switch to another. Gives it a nice touch of realism. They also die. Permanently. A character that dies, affects the community. The fact that there IS a community is a nice touch. Adds a bit of spin to the ordinary ZAS. You have to handle problem members of your community and even members of your group that become infected.

    There are some bad points. Inventory sorting doesn't exist. Fortunately you don't have to search through it to use things, but you could have an instance where you have picked up X amount of rounds for your pistol/rifle and then deplete your own stash. The inventory will not stack it unless you do it yourself. I'm not saying that they don't INITIALLY, just after you start to deplete. You could have an inventory slot with 10 rounds and another with 6. To combine them, you have to do it manually. Zombie sense is a bit weird. I've been able to sneak up behind a zombie and bash them, but if I'm behind window or counter, they can see me. There will be no line of sight and yet I get detected. Vehicles are cool, but the almost instant kill is a bit weak. Once you learn how to not get them latched on to your vehicle, it's just fish in a barrel. Animation is a bit odd. Everyone walks like a man and all women have this distended butt thing going on that is honestly a bit disturbing. Especially when crouched. The sprinting animation is laughable. If you had the "Benny Hill Show" theme you would probably laugh to hard to play. Everyone sprints like they in Benny Hill or Keystone Cops (laughable fast walk). While you can have a base and outposts, there is no crafting. Well not in the sense that you have to collect w, x, and y materials to combine and make item z. Crafting is done like SWTOR, you assign your minions to do it. Your crafting needs nothing more than the proper crafting area and uses up your 5 different supply types - Food, Ammunition, Medicine, Building material, and Gasoline. This is just a ticker that runs down each day, according to usage and random events.

    The ugly points. Guh. I wanted to like this. I really did. The glitches are VERY annoying. Not game breaking, but problematic. From simple things like the scooching zombies (zombies that lie on the ground and glitch wiggle toward you VERY slowly and then suddenly get up when they are within a certain range), to the ghost zombies (zombies who only adhere to ground terrain. Everything else is non-tangible to them. They run through buildings, vehicles, other zombies), to AI pathmaking (AI characters CONSTANTLY get hung up on things, especially vehicles), to crazy physics (if you park your vehicle on an uneven surface, it MAY just flip the car on you when you try to get out), to camera clipping/angles (being in water must put a crick in your neck because you can't look up. Even slightly), or random world actions left behind that were never used (you will just suddenly start walking - normal action when entering a home - in a field or parking lot), and sound/graphic errors (strange buzzing when in certain buildings and sometimes there is double layering that causes the graphics to wig out). This is an excessive amount, given the time it's been out (enough that they have released 2 DLCs) A typical (i.e. poorly done) port to the PC.
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  11. Dec 21, 2013
    6
    First things first this game is not bad but it's far from good and i am going to mention all my problems this game has.

    1. The A.1. especially your companions are the dumbest people on the planet they stand still while a Zombie is attacking them from behind, and they don't really do a lot to help you and when you take them you will most likely find yourself wasting bullets trying to
    First things first this game is not bad but it's far from good and i am going to mention all my problems this game has.

    1. The A.1. especially your companions are the dumbest people on the planet they stand still while a Zombie is attacking them from behind, and they don't really do a lot to help you and when you take them you will most likely find yourself wasting bullets trying to save them from Zombies and for some unknown reason the people that are guarding the church have unlimited ammo.

    2. The story is bad no one really asks questions about the zombies and it appears that everyone has easily gotten over the fact that there is dead people eating living people.

    3. Zombies are annoying, they repeatedly attack you when you are searching even if you don't make a sound and for some reason in a small town which could have a max of 150-200 people there is a zombie horde which passes every 5 seconds.

    4. You loss your character when you die

    But this game is fun at times to play and the shooting mechanics are O.K. and the voice acting is decent and it is only an arcade game for PC and XBOX so maybe if it was a full £40 release then i would of rated it lower but for an arcade game it isn't to bad so it gets a 6.

    O.K.
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  12. Dec 24, 2013
    6
    This game would be fun if it were not for the super zombies. Any good game that was made to be balanced shouldn't have to throw a one hit kill at you.
  13. Nov 10, 2013
    6
    So far it's a fun game....BUT.....I am having a hard time getting over the low quality graphics. If MGS spent a little more time putting the polish on this game, it could have been truly outstanding. But they didnt.
  14. Mar 1, 2014
    6
    This game has so much potential, you can tell it was rushed to production since it is a Microsoft game. If it had a little more to it then I would rate this as 10/10 and one of my favorite games ever made. As it is it seems that this is the Beta version and that I am sure several DLC's will be coming out with the hopes of them maxing out profits. I purchased this game on sale on SteamThis game has so much potential, you can tell it was rushed to production since it is a Microsoft game. If it had a little more to it then I would rate this as 10/10 and one of my favorite games ever made. As it is it seems that this is the Beta version and that I am sure several DLC's will be coming out with the hopes of them maxing out profits. I purchased this game on sale on Steam for $10 and I think it is worth it. Had I paid $50 or more I would have been really mad as I said this game doesn't feel finished. Expand
  15. Jun 9, 2017
    6
    State of Decay is a mixed bag, on one hand it has some really good ideas to bring to the Zombie survival genre but are unfortunately snuffed out with all the negative problems SoD has especially when the game punishes you severely due to the massive amount of bugs and glitches.

    My personal issues are mostly due to the mission structure, it is simply impossible to just go out and
    State of Decay is a mixed bag, on one hand it has some really good ideas to bring to the Zombie survival genre but are unfortunately snuffed out with all the negative problems SoD has especially when the game punishes you severely due to the massive amount of bugs and glitches.

    My personal issues are mostly due to the mission structure, it is simply impossible to just go out and explore without Lily nagging you constantly to do this mission, or rescue this survivor and countless other missions most having hidden timers. Or the countless messages about people getting sad, or angry and you have to deal with the problems, it wouldn't be too bad if it was spaced out but it is near constant and really lets the game down in my opinion.

    Soon as you arrive at the Church unlocking exploration...Lily will nag you constantly, there are mods but it doesn't fix the endless repeating missions. It's pretty much this bad -

    1 minute - Maya is sad
    Talk to maya whilst killing zeds to cheer her up
    3 minutes later - Maya is angry
    Talk to maya whilst killing zeds to calm her down
    4 minutes later - Maya is depressed
    talk to maya whilst killing zeds to give her a pep talk
    6 minutes later - Maya needs rescuing
    find maya who is trapped at a random location on the map..
    10 minutes later - Maya is sad again.

    Now times that among all the survivors you have in your colony, it'll drive you nuts sometimes that you just want them to die so you can have a little bit of alone time to explore the map. I'm hoping that State of Decay 2 doesn't have these problems, because this game is actually fairly playable and can be fun to play, it's the bugs and other gameplay issues that hurt this game.
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  16. Nov 19, 2014
    6
    A decent game with some great elements that is let down by overall design issues and the unpolished nature of the game.

    Good - the survival element is there and the resource gathering and survivor recruitment is addictive and also makes you feel like you are really building something from theground up. The open world works fairly well and the game achieves a great apocalyptic atmosphere
    A decent game with some great elements that is let down by overall design issues and the unpolished nature of the game.

    Good - the survival element is there and the resource gathering and survivor recruitment is addictive and also makes you feel like you are really building something from theground up. The open world works fairly well and the game achieves a great apocalyptic atmosphere that other games do not.

    Bad - Sometimes the sheer volume of side missions given via radio are both annoying and overwhelming and don't allow you to just go out and scavange if you atcually want to complete the side missions. The game feels unpolished, with pretty poor graphics and a basic gameplay system. Many of the bread and butter elements like resource gathering etc get boring pretty quickly. The story is pretty awful. There are only around 3 face models for recruitable survivors and npc's.

    Verdict - if you like sandbox games and/or zombie apocalypse games there is fun to be had here. But the fun can quickly become repetative and the game isn't helped by the lack of polish and unfinished feel.
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  17. Jun 9, 2017
    6
    Good game but with to many flaws to make it a survival classic,
    The environment is actually pretty beautiful but the graphics aren't amazing
    The story wasn't bad but didn't do anything special ( it feld like I already heared it before) and never gets really exciting as the walking dead The survival and gameplay is the best in this game , smashing zombie's feels good but it feels
    Good game but with to many flaws to make it a survival classic,
    The environment is actually pretty beautiful but the graphics aren't amazing
    The story wasn't bad but didn't do anything special ( it feld like I already heared it before) and never gets really exciting as the walking dead
    The survival and gameplay is the best in this game , smashing zombie's feels good but it feels sometimes like their is happening an earthquake everytime I hit a zombie with a meeleeweapon
    The survival is very strong as you have to think what you do , but their are issues, the stamina runs out way to quickly and so do the resources
    However the game still felt good with all this issues I have to give a 6 for its flaws
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  18. Jul 3, 2020
    6
    Невероятная игра, что еще нужно для любителя выживания?
    Можно лутать, лутать и лутать.
    Есть своя база, можно ее улучшать, заводить друзей, врагов, ездить на машинах и еще много всего, конечно с тем что я это пишу, есть уже вторая часть, но игра как по мне, даже первая часть достойна не меньшего внимания.
    Невероятная игра, что еще нужно для любителя выживания?
    Можно лутать, лутать и лутать.
    Есть своя база, можно ее улучшать, заводить друзей, врагов, ездить на машинах и еще много всего, конечно с тем что я это пишу, есть уже вторая часть, но игра как по мне, даже первая часть достойна не меньшего внимания.
  19. Jan 27, 2022
    6
    This review contains spoilers, click expand to view. ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff Expand
  20. Aug 31, 2022
    6
    and a "perfect" survival game! the animations of executions, gore, violence. the survivors have to sleep and eat the zombies are "smart", more cliché and fun campaign. you stick to the game, feel inside the game it's amazing Only problems in the game are..... The camera movement is horrible, the fight fought , and many bugs + an ugly and outdated graphics even for 2013 + high FPS drops
  21. Nov 24, 2013
    5
    The game has it moments where you really feel the 'survivor experience', yet they are overshadowed by poor visuals, bugs, weak story and repetitiveness. The game is in its released state is still in beta in my point of view. At it's price of 18,99 EU it's okay value as it does bring a lot of gameplay for your money. Yet I've not found myself interested enough to end the game. 5/10 aThe game has it moments where you really feel the 'survivor experience', yet they are overshadowed by poor visuals, bugs, weak story and repetitiveness. The game is in its released state is still in beta in my point of view. At it's price of 18,99 EU it's okay value as it does bring a lot of gameplay for your money. Yet I've not found myself interested enough to end the game. 5/10 a mediocre experience. Expand
  22. Oct 31, 2013
    5
    Open-world zombie sandbox, where you struggle (with zombies but mostly with controls) for survival with a group of characters. You find new people for your group, new places and supplies. You don't really have a main character or a strong personal story, story is more about the group as a whole, and quite frankly is very generic to not say dumb. You can control most of the characters youOpen-world zombie sandbox, where you struggle (with zombies but mostly with controls) for survival with a group of characters. You find new people for your group, new places and supplies. You don't really have a main character or a strong personal story, story is more about the group as a whole, and quite frankly is very generic to not say dumb. You can control most of the characters you encounter, which is a cool feature, but they all play pretty much the same (even with different skills on them).

    SoD is trying hard to make you care about the characters and immersed in the world, but the game is way too sloppy and shallow to get you immersed. Dialogues are almost non-existant apart from generic conversation you hear in your base. There are RPG elements like skills, but quite frankly they have close to zero effect on gameplay.

    One huge problem this title has is how incredibly bad controls are. Stating this is a bad console port is not enough, it is an absolutely terrible PC port. Yes they are trying to improve it, but over the last 2 months they didn't even manage to put in proper icons (it still says for example "press X to do smt" instead of "press left mouse button to do smt"). The mouse doesn't work very well, especially when aiming. You will end up struggling more with the controls than zombies, often wasting ammo or running into wrong direction, all in a very frustrating manner.

    The visuals and audio effects are okay, not very spectacular but also not very demanding from your PC. Animations are repetitive and sometimes feel out of sync. The world doesn't feel very big, there is a lot of stuff clumped in together, so it doesn't feel empty either. Overall a sandbox game could do a bit better with this. It is nowhere near the level of Skyrim or GTA series.

    Gameplay feels meh. There is a large variety in weapons in loot which is good, however there are some terrible ideas like very limited inventory space, forcing you to run to your base like a retard every few minutes. You cannot skip night time. Your weapons get broken very quickly, and for some reason devs thought it would be best if it took about 12 REAL TIME HOURS TO FIX THEM. There are no ironsights or scopes and meele feels very clunky, not satisfying at all. There is no crafting in this game, you gather "building materials" and use them to upgrade your base but the game feels lacking because it is very limited. AI is so bad I won't even comment about it (companions AI).

    There are some bugs. I had to start over once because endless zombie spawn wouldn't allow me to play normally. Many people report lighting and clipping issues.

    Overall this game has more bad about it than good, thus I do not recommend it.
    Getting in on Xbox is a better decision because you can avoid the main problem of terrible controls there.
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  23. May 22, 2014
    5
    It's a fun game, for a single playthrough. It suffers from the most common issue in gaming industry these days - lack of polishing and bad PC porting.

    The bad: - Bugs; - Bad AI; - Messy menus; - The game doesn't pause when you need to switch to different weapons since you can't do it on the fly; - Console port (not the worst, but certainly far from the best). The good: The
    It's a fun game, for a single playthrough. It suffers from the most common issue in gaming industry these days - lack of polishing and bad PC porting.

    The bad:

    - Bugs;
    - Bad AI;
    - Messy menus;
    - The game doesn't pause when you need to switch to different weapons since you can't do it on the fly;
    - Console port (not the worst, but certainly far from the best).

    The good:

    The game is fun for a few hours if you overlook said flaws, certainly. There isn't too much of character development, just enough to keep you distracted and move on with the game.

    But what is the worst, IMHO, about this game, is the autosave feature. You can't save your game unless you finish a mission.

    I bought it during one of steam's sales, so for ~$5 it wasn't that bad of a deal.
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  24. Dec 18, 2015
    5
    It's an interesting mix of open world action game and base management / strategy game - but for a console. On PC it's plagued by horrible inventory and base management controls (no mouse support, so instead of just dragging items between slots you need to press Tab, Esc, Space etc), clumsy combat and awkward 3d-person camera. The collision detection is broken, as zombies frequently standIt's an interesting mix of open world action game and base management / strategy game - but for a console. On PC it's plagued by horrible inventory and base management controls (no mouse support, so instead of just dragging items between slots you need to press Tab, Esc, Space etc), clumsy combat and awkward 3d-person camera. The collision detection is broken, as zombies frequently stand right inside rocks or walls. While in combat, your companion will swing a stick right thru your own character and not injure you but instead hit a zombie which is a meter in front of the swinging stick. Or instead partially collide with the zombie so that the zombie's head sticks thru his back, and swing the bat in the air far behind the zombie - after which the zombie's head explodes into a big splash of blood. This could be a nice source for funny videos on youtube.

    The comments of the characters are filled with foul language and stupidity. E.g. Ed, the guy following you from the start talks about tequila and says the same comment over and over as the next zombie approaches. If I could kill Ed on the spot, I would, as the post-apocalyptic world doesn't need such morons saved. Yet there is no friendly fire option. The main character is a black guy - I was surprised to find no character customization as I never play for men in games and prefer white women characters with blue eyes and blond hair :)

    The graphics look strange. I've tried the "maximum" quality settings and different gamma levels, but still the picture looks somewhat blurred, with big splashes of either white or black, to a point where a whole face of a character would become a big white spot, as if he was looking at a nuclear explosion.

    These small things, together with horrible controls, make for quite a messy game overall. The tenth time you see a zombie's hand sticking out of a wall you will probably think that you shouldn't have bought this game after all.
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  25. Jan 11, 2014
    5
    Cons: The format, controls, and menu system is a mess. Everything is counter intuitive, how a video-game shouldn't be. The AIs are retarded most of the time. The combat animations are repeated OVER and OVER again. The story is slow moving and most of the missions seem to be different colored repeats.
    Do not buy this game until the price goes down, a lot.
  26. Sep 30, 2013
    5
    State of Decay can be a rather fun game, as long as it holds your attention.

    I believe I'm a Zombie fan; games, books, movies, you name it, I love em. But sometimes they don't do the Zombie title justice. State of Decay on the PC is a port from the Xbox Live Arcade, so if you are not a fan of ports, maybe you should just turn around now. The game looks okay, but not great. It handles
    State of Decay can be a rather fun game, as long as it holds your attention.

    I believe I'm a Zombie fan; games, books, movies, you name it, I love em. But sometimes they don't do the Zombie title justice. State of Decay on the PC is a port from the Xbox Live Arcade, so if you are not a fan of ports, maybe you should just turn around now.

    The game looks okay, but not great. It handles okay, but not great. The game play, honestly, is not bad! I think if it was a bit more optimized more, it would be a lot of fun. Sadly, though on Steam it says early access, this is already a finished game. The dev's are saying they will be working on it, I doubt we will see much more out of this title. I would love to be wrong.
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  27. Nov 19, 2013
    5
    The game is overall a bit lackluster. The mandatory use of the controller is a bit strange, and the controls don't feel as tight as they should be. I understand that the game is still in development, but there is a lot about this game that makes it feel like the port that it is. The idea behind the game is interesting, but it seems to take too much gameplay to get to the parts that areThe game is overall a bit lackluster. The mandatory use of the controller is a bit strange, and the controls don't feel as tight as they should be. I understand that the game is still in development, but there is a lot about this game that makes it feel like the port that it is. The idea behind the game is interesting, but it seems to take too much gameplay to get to the parts that are interesting. Mostly, this is your standard, kill zombies game and do it how you want to, with some quests that sometimes have some strange requirements. The map does seem large and the detail in the towns is nice, but it wasn't enough to make me want to keep playing. Expand
  28. Nov 24, 2013
    5
    This game is good. It has a nice Zombie scenario, an open world in GTA-style, lots of action and a day-night-cycle, which is always important to me. I am not absolutely sure, but it seems as if it is more dangerous at night, which is also a big plus.

    So why just a 5? Due to bad design decisions. One could think that, as soon as the player logs out, the game world stands still. But that
    This game is good. It has a nice Zombie scenario, an open world in GTA-style, lots of action and a day-night-cycle, which is always important to me. I am not absolutely sure, but it seems as if it is more dangerous at night, which is also a big plus.

    So why just a 5? Due to bad design decisions. One could think that, as soon as the player logs out, the game world stands still. But that is not true. The world continues to play without the player. And that`s a bad thing, since resources get consumed and your felow survivors may die without you being able to help them.

    I am always for a challenging game, but when this challenge is solely caused by a cheating concept, something is going horribly wrong. One may still enjoy the game, but the knowledge that it is not "fair" spoils the fun more than just a bit.
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  29. Apr 29, 2014
    5
    Good Idea unfortunately very difficult to manage, The handling and management of the base and other characters is pretty annoying. Graphics are ok but the cutscenes should be skippable. I'm not sure if the autosave (and the inability to manually save at all) is meant to make the game harder/more realistic or a oversight by the developers. The combat system is sheer mashing of buttons andGood Idea unfortunately very difficult to manage, The handling and management of the base and other characters is pretty annoying. Graphics are ok but the cutscenes should be skippable. I'm not sure if the autosave (and the inability to manually save at all) is meant to make the game harder/more realistic or a oversight by the developers. The combat system is sheer mashing of buttons and gets boring fairly quickly. On the upside the maps are interesting and it's fun to explore the world, although the constant demands of your fellow survivors get in the way a lot. The AI is mediocre at best (NPC's get stuck or attack hordes of zombies while you try to avoid them. If you like these kind of games maybe buy it on special otherwise it's probably not worth your money. Expand
  30. May 31, 2014
    5
    I've played through about 40% of the game and couldn't stand it anymore. It is insanely repetitive and you get no real feeling of the game moving forward or even of accomplishing anything. Don't fall for the "open world" tag-- it's not really that open as the story (what there is) progress is mostly linear. Your choices really don't mean anything to the story (especially your choice ofI've played through about 40% of the game and couldn't stand it anymore. It is insanely repetitive and you get no real feeling of the game moving forward or even of accomplishing anything. Don't fall for the "open world" tag-- it's not really that open as the story (what there is) progress is mostly linear. Your choices really don't mean anything to the story (especially your choice of character that you will play). I gave up when I realized that the story was not going to progress until I decided to go work with this "mayor"(?) who is demanding that all citizens disarm. As I have no intention of doing that, I had no desire to fulfill her quest. Being awake day and night to keep doing the same repetitive tasks and quests is just mind-numbing. Don't waste your time. Expand
  31. Jul 14, 2015
    5
    [ note this is about the year one addition of state of decay]

    look I don't want to say don't get the game but I have no choice but to tell the truth here this is a piss poor game they would rather sell a version that has a 90 percent chance of not working on your computer if your one of the lucky ones and it works if you owned the state of decay before that you will no it has no
    [ note this is about the year one addition of state of decay]

    look I don't want to say don't get the game but I have no choice but to tell the truth here this is a piss poor game they would rather sell a version that has a 90 percent chance of not working on your computer if your one of the lucky ones and it works if you owned the state of decay before that you will no it has no different but just a enhanced graphics and a couple new weapons but if your one of the unlucky ones that owned a Xbox 360 version of the game like me I had a Xbox since 2005 it broke in 2014 and so on I got the pc one I was lucky and it worked but there was no different what so ever and the game was pretty much broken itself it should not be 30 and people who got it should get a refund as a lot of people computers could not work with the garbage hell lets say you go scavenge for supplies do zombies walk throw walls do they fly and attack you from above do your friends get stuck and wait to be killed or watch as you get attack and do nothing as you die that's not the game you ones loved the only thing I can call it is garbage but I cant stop playing no matter how bad it is it use to be the only game I play it holds dear memories of the past for me so its something I am going to have to live with I don't no what they were thinking it was such a amassing game before this year one addition I heard there was going to be a year 2 maybe that one will be better well we will find out soon enough.
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  32. Oct 5, 2016
    5
    i changed my mind about this game its not amazing its not realistic heck sometimes its downright stupid but its a nice game and worth a **** if you can get it on a sale
  33. Jun 29, 2014
    4
    Really poor console port, terrible graphics, stale gameplay. Barely worth the 5 bucks sale price. SCORE 45/100.

    I'm still willing to give it a few more go's, but there just isn't a lot there. I cannot emphasize how terrible the graphics are. It does not matter how beastly your graphics card is, this thing will not look good. AND IT DOES NOT SUPPORT 1440p or 1600p nor does it have any
    Really poor console port, terrible graphics, stale gameplay. Barely worth the 5 bucks sale price. SCORE 45/100.

    I'm still willing to give it a few more go's, but there just isn't a lot there. I cannot emphasize how terrible the graphics are. It does not matter how beastly your graphics card is, this thing will not look good. AND IT DOES NOT SUPPORT 1440p or 1600p nor does it have any graphics adjustments. The lighting, shadows, and textures all look straight from the 360/PS3 era with zero effort given. It also has awful clipping.

    Honestly, I enjoyed ZombiU on the WiiU a lot more than this, and it was only a pretty good game. This is tolerable but with so many Zombie-type games out there, this one just shouldn't get much of your time, attention, or money.
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  34. Jun 3, 2015
    4
    this game seems like an ad for the people who made. to show their abilities and that they can do good games with good funding. i agree with that and think that this team can do good games in the future. but state of decay was extremely repetitive and lost being fun after couple of hours.
  35. Dec 30, 2013
    4
    Not impressed with the game. First 15 minutes felt kinda like whack-a-zombie to me, no suspense or anything, just running around, collecting random loot and punching monsters. Plus it's a 100% console game, in a bad way. Seriously, if you want people to buy PC games, make PC games, not ports. Played it for a couple of hours, not looking to continue.
  36. Aug 14, 2014
    4
    I started off being very excited about this game. Unfortunately I was disappointed as many of the daily actions become tedious and the controls are terrible. Vehicles float around as if they weighed four pounds and I can't count how many times I barely bumped something and my truck went flying into the air, exploding and wounding my character. The game functions much like a phone appI started off being very excited about this game. Unfortunately I was disappointed as many of the daily actions become tedious and the controls are terrible. Vehicles float around as if they weighed four pounds and I can't count how many times I barely bumped something and my truck went flying into the air, exploding and wounding my character. The game functions much like a phone app where you should check in periodically as your characters must rest and heal up while you aren't playing. That's fine for phone games not fine for PC games. Bad controls and perma-death finally made me quit. I just wish this had more polish before being released. Expand
  37. Dec 25, 2013
    4
    This one really should be in the $5 bin or free to play. It's repetitive, has no narrative, it's skewed to melee with broken gun mechanics (sorry devs, it doesn't take 30 seconds to reload a 9mm clip). Graphics are poor and game mechanics are cartoonish. Not worth your time, and you will keep asking yourself why you are playing it over and over. This is a bad survival work simulationThis one really should be in the $5 bin or free to play. It's repetitive, has no narrative, it's skewed to melee with broken gun mechanics (sorry devs, it doesn't take 30 seconds to reload a 9mm clip). Graphics are poor and game mechanics are cartoonish. Not worth your time, and you will keep asking yourself why you are playing it over and over. This is a bad survival work simulation not a game. Expand
  38. Jan 27, 2017
    4
    PC port is crap, graphics are crap, frame rates are crap. How the heck can you sell such a product? Early Access? dude it's half game! IDK if it works well in Xbox or PS but if you publish it for PC then ****ing do it!
  39. Oct 8, 2018
    4
    this game had a lot of potential, but unfortunately lacked a lot of what it needed. The game is boring in the long run, and the map is too small, it might not look like it, but once you play it, it will indeed feel that way. Combat is boring, gun-play is weird and boring too, gathering supplies is also boring, nothing fun about it really. it's only fun in the beginning and then you willthis game had a lot of potential, but unfortunately lacked a lot of what it needed. The game is boring in the long run, and the map is too small, it might not look like it, but once you play it, it will indeed feel that way. Combat is boring, gun-play is weird and boring too, gathering supplies is also boring, nothing fun about it really. it's only fun in the beginning and then you will probably never play it again. And i am sure that the sequel is probably bad too with the same boring mechanics. Not recommended to players who love zombie games, find another zombie game that is better i'd say. Expand
  40. Feb 20, 2020
    4
    The novel concept was able to get a few hours of entertainment. Ultimately, the jank and lack of polish resulted in a short and overall forgettable experience.
  41. Aug 28, 2023
    4
    state of decay pc game have a lot of bugs and playing this game is so hard.
    The game is not optimal and does not run on weak computers.
    gameplay is not so good.
  42. Nov 27, 2013
    3
    This game is atrocious. I bought it for $13 on Steam and after 10 minutes of play, regretting it. It's that bad. I can tell pretty quickly that this game was rushed out the door. Whoever is scoring this above a 6 must be paid reviews or part of the Dev team.

    20 minutes in, in opening dialogue there are obvious voice over errors. Infinitely stupud design descisions In a game all about
    This game is atrocious. I bought it for $13 on Steam and after 10 minutes of play, regretting it. It's that bad. I can tell pretty quickly that this game was rushed out the door. Whoever is scoring this above a 6 must be paid reviews or part of the Dev team.

    20 minutes in, in opening dialogue there are obvious voice over errors. Infinitely stupud design descisions In a game all about zombie survival, I cannot give items I find to my party members. If a party members pack is full, I either have to destroy items in my current pack, or switch to another member and see if they have any open spaces and do the same thing. LOL WHAT? WHO DESIGNED THIS GARBAGE? Terrible UI. What the hell is this? Why is this so complicated? No save points. Journal events log chronologically but quickly become a clusterf**k with no way of sorting them. Reused animations over and over. And over. Boring gameplay GTA style missions but it gets repetitive really quickly.

    Where is the fun? This game isnt fun its like work. Log in, do more missions the game is bogged down with all of these extra things I have to worry about, that we dont care about and are completely unnecessary community status, population, fame, really fame in a zombie survival game? They didnt have to make it this complicated, and that's the problem. I'm not looking for another Skyrim with depth I want to play a fun zombie masher.

    The AI is simplistic, bad, pathing is terrible, party members will do stupid things. Party members will run off in a mad rush to the safehouse when you start a mission for no apparent reason, oblivious to everything.

    Something with the graphics are off as well. I'm not sure if its the bloom, or the shading, but something is way off and doesnt look right. I'm not wasting anymore energy for a review on this game.

    The game could be been much better if whoever made these design decisions decided to quit game development before this game was made. Instead, they are going to be fired after the game tanks.

    3/10.
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  43. Jul 9, 2014
    3
    Comes close to a worthwhile game, but just doesn't make the cut.

    You are far too caged in when it comes to the your base, the world is far too small and there are an unlimited number of zombies despite an extremely limited supply of resources. One would think that the mods might fix things, but the sheer number of bugs created by even the best mods makes it worse. An clunky combat
    Comes close to a worthwhile game, but just doesn't make the cut.

    You are far too caged in when it comes to the your base, the world is far too small and there are an unlimited number of zombies despite an extremely limited supply of resources.

    One would think that the mods might fix things, but the sheer number of bugs created by even the best mods makes it worse.

    An clunky combat system compounds the problems. Worth a few days of entertainment, but you'll get bored and/or frustrated before every finishing the mission. If you don't, get checked for autism.
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  44. Jun 8, 2018
    3
    Still no Steam released but first game was! So, this is the reason for me to gave negative score.
  45. Oct 21, 2013
    2
    Claims to be "Now you and the few scattered survivors must band together to survive and rebuild in a 3rd-person action game set in a dynamic open world." However, from the get-go it's a story quest driven roller-coaster. very light in the "role playing" department. As you run around questing you'll gain stats that change nothing in the way of gameplay. If you go off alone, your play isClaims to be "Now you and the few scattered survivors must band together to survive and rebuild in a 3rd-person action game set in a dynamic open world." However, from the get-go it's a story quest driven roller-coaster. very light in the "role playing" department. As you run around questing you'll gain stats that change nothing in the way of gameplay. If you go off alone, your play is limited by Exhaustion, which lowers your max stamina 10% every 20 mins. When you run out of stamina, you can't fight, run, etc. So you're dead. How do you avoid exhaustion? Gather survivors! How? You are forced into story quests to rescue other "survivors" who join you, and then proceed to fight and eventually kill each other UNLESS you hold their hands on more "quests" which involve walking to a nearby house and scavenging, which earns you exhaustion. But hey, you found supplies to upgrade your "sleeping area (no beds)" to a "bunkhouse" where you still can't sleep to remove exhaustion; for that, you'll have to switch to a different survivor with no stats (guess it doesn't matter since the stats don't do anything) or log out. Logging out for an hour removes exhaustion. Game gets a 2 for copying GTA driving, running over zombies is cool. Have fun? Expand
  46. Sep 1, 2014
    2
    This game is just terrible. I bought it while it was on sale on Steam a few days ago, expecting a game comparable in quality to the standalone DayZ. Instead, what I got for my 5 dollars was a sad attempt at an open-world exploration game.

    Melee combat is comparable to Skyrim, in that it lacks any depth beyond boring button-mashing that produces a death animation. Your objectives from
    This game is just terrible. I bought it while it was on sale on Steam a few days ago, expecting a game comparable in quality to the standalone DayZ. Instead, what I got for my 5 dollars was a sad attempt at an open-world exploration game.

    Melee combat is comparable to Skyrim, in that it lacks any depth beyond boring button-mashing that produces a death animation. Your objectives from the start are very unclear and I ran around for several hours before I found something to do. I had to search online to discover that the game revolves around foraging for supplies to support your base; a concept that seems interesting at first, but is poorly executed. The exploration, perhaps the most important part of the game, is both tedious and unrewarding; it feels almost like it was added as an afterthought. It's unclear as to what supplies actually benefit your base, but more about that later.

    As for the animations and gameplay, the zombies frequently clip through walls and scenery props, ruining the immersion. The character models feel stocky and lifeless, with a limited set of possible animations that constantly repeat themselves. Your AI partners are completely worthless, frequently giving out your position and opening doors to wander around outside when you're trying to stealth through an area.

    Overall, the game feels very poorly done and it's obvious that the developers had a limited resource pool. However, the game isn't totally broken and can still be played as it was intended to be played, hence the 2/10. I've only pushed myself to play 2 hours of State of Decay, so I'm sure that reading other reviews will give you a fuller picture of what the game is truly like.
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  47. Feb 16, 2015
    2
    Now, I bet they won't quote these:

    This is the undisguiseably appalling product of another promising idea.

    Surprisingly underwhelming lack of artistic direction!

    Generally unpolished and weakly designed for its overly ambitious scope.
  48. Mar 15, 2015
    2
    This game feels like it has potential but due to a host of problems playing this game feels more tedious than fun. To the game's credit, the open world, lots of zombies, you scavenging routine is somewhat compelling at first. Over time though the problems prevent immersion and make most of the game play aspects either frustrating chores or just rage inducing.
    The narrative is dull.
    This game feels like it has potential but due to a host of problems playing this game feels more tedious than fun. To the game's credit, the open world, lots of zombies, you scavenging routine is somewhat compelling at first. Over time though the problems prevent immersion and make most of the game play aspects either frustrating chores or just rage inducing.
    The narrative is dull. Poor graphics are not a real problem but spawning enemies inside of fencing or walls, an all too common sight, is lazy/bad design. The vehicles have terrible controls and seem to be made out of cardboard. The combat mechanics are both terrible and boring which would be excusable fighting could be avoided more easily. The controls for the characters has problems, with the game frequently not responding to keyboard commands. Certain missions, namely the "Besieged" missions and all other missions like them go on forever. The decision to make this game autosave was bad. The fatigue mechanic requiring you to change out between player characters had potential to be ok but is ruined by making other player characters frequently unavailable because they are busy. This game also has a mechanic where things can change over the duration of time you are not playing to simulate a continuous passage of time, as well as a continuous using of resources. Finally the menu system, especially the journal, is a mess and frequently unhelpful.
    If the game only had one or two of these problems it is possible that I could be on board with referring to this game as something like "a flawed masterpiece" or at least "an interesting indie title a bought because it is was on sale". Instead, I consider it a waste of potential by a group of developers who do not seem to grasp how annoying many of their mechanical design choices are.
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  49. Jan 10, 2014
    1
    Learned a lesson. Bought that because of good reviews here. Obviously just marketing department reviews because this game it just terrible! Game is ugly with bad GFX, bad sound, bad combat physics. Avoid at all costs!
  50. Dec 23, 2013
    1
    Well, Cant PLAY the game because CANT REMAP THE KEYS!! BAD PORT BAD PORT BAD PORT BAD PORT BAD PORT BAD PORT BAD PORT BAD PORT BAD PORT BAD PORT BAD PORT BAD PORT Dont buy this game!! Dont play this game!!! WASTE OF TIME!!! DELETE DELETE DELETE DELETE DELETE!!!!!
  51. Dec 17, 2013
    0
    Much like 'walking dead', it promises so much but delivers very little, and what there is has been dropped on its head enough that it can be played with thumbs. buggy as hell (including patches to date), dumb arbitrary game mechanics, poor interface, stupid ai, annoying and repetitive quests, no replayability value, hardly even any point exploring. you might get an hour or two out of itMuch like 'walking dead', it promises so much but delivers very little, and what there is has been dropped on its head enough that it can be played with thumbs. buggy as hell (including patches to date), dumb arbitrary game mechanics, poor interface, stupid ai, annoying and repetitive quests, no replayability value, hardly even any point exploring. you might get an hour or two out of it before you start asking yourself why you keep playing. Expand
  52. Oct 6, 2013
    0
    This version of the game is a port from the Xbox to the PC and is filled with bugs and glitches. There is no mouse or keyboard support. The AI of the zombies and the NPC's is horrible. The game is a funnel game where you are forced to follow a specific path so it is not a true open environment. The shooting/aiming of weapons is awful and clumsy. Driving a car is, in my opinion, the worstThis version of the game is a port from the Xbox to the PC and is filled with bugs and glitches. There is no mouse or keyboard support. The AI of the zombies and the NPC's is horrible. The game is a funnel game where you are forced to follow a specific path so it is not a true open environment. The shooting/aiming of weapons is awful and clumsy. Driving a car is, in my opinion, the worst part of the entire game; I suspect the person who created the driving interface never actually drove a car before so they don't understand the mechanics of being behind the wheel.

    I paid $20 for a early copy of the game and I want my money back.

    The only thing really good about the game is the graphics are acceptable. They also have designed a good idea concerning setting up a home base, gathering supplies and storing them and also collecting NPC's to protect the home base. Other than these items, the game completely lacks any sort of creativity or skill in design. In other words, save your money and don't purchase it because it completely and totally sucks.
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  53. Nov 21, 2013
    0
    Just another crappy console port. Read the reviews and everyone will say it is terrible on the mouse and keyboard. For those that say get a xbox controller or whatever, if I wanted to play a game with a controller on a xbox, I would have bought a xbox. I have a PC and would like to play it with PC controls.

    Still not possible at this time, PC support is non existent, or they just don't
    Just another crappy console port. Read the reviews and everyone will say it is terrible on the mouse and keyboard. For those that say get a xbox controller or whatever, if I wanted to play a game with a controller on a xbox, I would have bought a xbox. I have a PC and would like to play it with PC controls.

    Still not possible at this time, PC support is non existent, or they just don't care. Bottom line, if your a PC gamer you will want to stay away from this terrible port.
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  54. Nov 17, 2013
    0
    Don't buy this "Game". It's just another cheap, broken, bugy console Port. The developers didn't bother to fix it, Basically all the bugs that have been reported in the X-Box version are still present. Adding to the issues the game and gameplay is allready having, the port just turned out horrible. The controlls are clunky, you can't change the keybindings, the mouseacceleration andDon't buy this "Game". It's just another cheap, broken, bugy console Port. The developers didn't bother to fix it, Basically all the bugs that have been reported in the X-Box version are still present. Adding to the issues the game and gameplay is allready having, the port just turned out horrible. The controlls are clunky, you can't change the keybindings, the mouseacceleration and sensivity is a joke and the worst thing is the hardware optimization. It's a joke really. I mean my PC may not be high end and up to date, But it still has 8 GIG of DDR3 Ram a Phenom Quad Core prozessor and a GTX 470 (and runs BF4 on med high settings with an playable amount of Fps) and yet i can hardly play it. Frameratedrops, horrible textures, glitches, collision issues. Just save yourself some time and nerves and don't waste your money on it. Expand
  55. Nov 13, 2013
    0
    I purchased this hoping to find some DayZ-like game, but... it's like a GTA zombie game, with a strong arcade feel to it. No atmosphere. No realism.

    This is an X-Box game. I would like there to be a warning on all such games: "NB! This was made for some crappy console! NOT for PC!" If there was I would know which games NOT to buy.... If I drive a car in this game and hit a zombie he
    I purchased this hoping to find some DayZ-like game, but... it's like a GTA zombie game, with a strong arcade feel to it. No atmosphere. No realism.

    This is an X-Box game. I would like there to be a warning on all such games: "NB! This was made for some crappy console! NOT for PC!" If there was I would know which games NOT to buy....

    If I drive a car in this game and hit a zombie he will some times hang on to the car, and apparently hit the car while hanging on to it, ruining my car in the process. Eventually the car will start to burn because I have a zombie hanging on to the front bumper, hitting the hood... WTF?! That's just stupid.

    Cars behave like arcade game cars. Even worse than in GTA.

    I find ammo one place, but can not pick it up because I have too much in my inventory. When I return 2 minutes later with another character who has room to carry this there is no ammo there anymore. So?! What is the point of scouting when that happens consequently?

    I get myself an iron pipe as a melee weapon in this game, but it breaks... so iron pipes break in real life when you hit somebody in the head with it? baseball bats easily break too? Or crowbars? Please can anyone tell me the logic here. They want us to be in deep okay, but they do this by letting our iron pipes break when we hit the zombies in the head? That stinks.

    And the "political correctness" of this game is extreme. I am not sure, but did I just buy a pro-internationalism indoctrination program for myself, or did I buy a game? I don't know... maybe both, actually. If you are not European you might like this game.

    I played this game for 3 hours. If I could I would throw it hard in the trash bin, but I can only uninstall it, because it is a digital download. I will push the left button on my mouse hard when I do. *spit*

    From now on I will read more about a game before I buy it. My mistake.
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  56. Sep 28, 2013
    0
    What PC game release's with mandatory controller use, and no mouse and keyboard support? This goes to show this is nothing but a cash in with no effort put into the port what so ever. Its sad.
  57. Oct 7, 2014
    0
    This game is just a defective port from console. Mechanics of the console causes suffering. Casual elements don allow to dive into the atmosphere. I should not have bought it
  58. Sep 27, 2013
    0
    As with most games these days, SOD is just another cheap and nasty console game being mass-marketed, but with absolutely no integrity at all as far as PC games are concerned. It's little more than leftover dregs of a very low budget console game.

    It has actually been released on PC with no Keyboard/Mouse support which is downright insulting, to make this lazy port even worse, the game
    As with most games these days, SOD is just another cheap and nasty console game being mass-marketed, but with absolutely no integrity at all as far as PC games are concerned. It's little more than leftover dregs of a very low budget console game.

    It has actually been released on PC with no Keyboard/Mouse support which is downright insulting, to make this lazy port even worse, the game has really bad forced mouse acceleration which makes playing with a Mouse impossible and infuriating.

    The graphics are reasonable for an indie game, but anyone with a keen eye can spot the inferiority of the textures, water caustics and animation, though its ugliness is well masked with excessive shadowing.

    The game mechanics don't offer any real challenge or substance thanks to the simple button-mash combat system and the monotony of tasks you perform. The UI is bad and unsurprisingly console orientated.

    All other aspects are trademarks of restrictive linear systems ported straight in from it's brain dead console counterpart.

    The days of buying PC titles that are fit for purpose when you pay for them are nearing an end.
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  59. Nov 7, 2013
    0
    This game is bad, and the people who made it should feel bad.

    The problems start as soon as the game does. The introductory credits and in-game "cutscenes" are both unskippable. This is a cardinal sin in video game design and shows the quality of thought put into this title. Honestly, they teach that this is a bad idea in introductory design courses. The controls are badly, badly
    This game is bad, and the people who made it should feel bad.

    The problems start as soon as the game does. The introductory credits and in-game "cutscenes" are both unskippable. This is a cardinal sin in video game design and shows the quality of thought put into this title. Honestly, they teach that this is a bad idea in introductory design courses.

    The controls are badly, badly flawed. Keyboard commands will lockup (I am guessing this is a problem with the port as this particular machine is n-rollover) leaving you standing around in the middle of a fight helpless to do anything. A lesser sin, but another brought along from this being a console port is that the keys are not cannot be rebound.

    The game's object oriented barriers are problematic as zombies can, and will, walk through walls or teleport across railings. This complicates the many, many close encounter fights as the AI's pathmapping is not particularly well made. This means that entrances such as doors will become crowded as the AI all try to finish the last action queued. This makes barricade missions exceptionally tough when all your friendly AI are bunched at a doorway while the rest of the building is being flooded with enemies.

    Speaking of AI, it is horribly coded and whoever did this should stop programming right now and take a job as a fast food cashier. The AI will leave you during missions where you must escort friendly NPCs, which is a large sum of the total missions. Your party member will make a straight run towards the nearest safehouse or base completely oblivious to its surroundings. It will not sneak, it will not deviate from a straight line course (unless to avoid buildings, which it will most likely get stuck on), and it will run head on into a zombie horde, get killed and then the game will penalize you for being stupid enough to bring someone along. God help you if that NPC who had military experience died right before the mission spawned that REQUIRED an NPC with military experience. Its easier to scrap the save and start over when this happens. The game punishes you for its own design flaws.

    On the note of bringing someone along, the inventory system is horrible. Actually, let me back up a bit, the entire menu system is a catastrophic failure. You cannot give items to another member of your party forcing you to leave the items, destroy them, or run all the way back to the nearest outpost. The mission log is styled as a notebook, but leaves every entry in one column, sorted chronologically (as per Morrowind). The fatal flaw with this design is that there is no way to easily sort through this information. The longer the game goes on, the longer the list, so the player must sit and go through all entries (details being on a separate page) looking for the relevant information. This COULD have been easily fixed by a tab system in which missions, events, and other notes could have been sorted into their own categories for easy viewing.

    Another point is that bringing up the menu does not pause the game, which, if you are in the middle of battle and you need to switch weapons (the inventory system does not auto-equip the next available weapon of its type) it will leave you in a lurch. I hope you enjoy the one kicking animation in the game, you will see it a lot. This, along with how difficult the chronological event menu can be to navigate means that you are losing in game time looking for that one entry. NPCs can die, missions can spawn, and you can get your face eaten off while you try to find out if you completed that one task you got yesterday or not.

    Time, now this is an interesting bit. The game's autosave feature seems to be... rather particular, about what it does or does not remember. If you are getting surrounded by zombies and are going to die you can simply exit the game (as long as you are not knocked to the ground) and you will teleport to the base at the dawn of the next day and all sins are forgiven. Buildings that would have taken a day to build are save-scummed into existence, and your food stockpile does not diminish. You can essentially force the autosaver to give you infinite daylight and respawns, as long as you're quick about it.

    The game's high points of base building, missions, supply management, and the 4x of the city are all rather non sequitur. Spawn points for friendly NPCs and missions are random, no building has any realistic benefits over another for outposts, and the whole experience is completely dominated by a random number generator. You can have too much food because those missions spawn, or you can have too little because nothing spawns. It doesn't matter what you built, or how you built it because no event is reliable in this game.

    It currently costs 20USD on steam, do not buy it until it is sold for 3USD. At that point its finally at the right price.
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  60. Nov 17, 2013
    0
    i have difficulty using the keys they fix assign for pc games, i hate,hate,hate pc games that dont let you remap keys! this should be stamped on all pc games, what a waste of my money. rating the game is impossible if i cant even play it.
  61. Dec 10, 2013
    0
    this is one of those examples of a bad zombie game. while there is a dozen out there that are good, this one just fails at every single point. controls are just horrible. mouse responsiveness is completely graphics are outdated. UI looks freaky ugly as hell and gameplay feels stiff. i can go on for hours but i think you are getting the point. Avoid this apocalypse!
  62. Dec 26, 2013
    0
    This game sucks for several reasons. Things like Zombies that can climb walls as wells as barbwire covered walls?

    Horribad save system where the game saves for you and you don't get a choice and you can't reload. Equipment durability is It doesn't get better with more skilled characters. The aim is awful with guns. The bases aren't really very good with the walls being
    This game sucks for several reasons. Things like Zombies that can climb walls as wells as barbwire covered walls?

    Horribad save system where the game saves for you and you don't get a choice and you can't reload.

    Equipment durability is It doesn't get better with more skilled characters.

    The aim is awful with guns.

    The bases aren't really very good with the walls being useless and most additions having to be outside where the zombies can easily get to since the walls are useless.
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  63. Jan 17, 2014
    0
    Positives:
    + Fun for a few hours.

    Negatives:
    - The game has MANY bugs;
    - It gets VERY repetitive.
    - The game has MANY bugs.
    - Missions VERY boring;
    - The game has REALLY MANY bugs: a major bug that has existed since the time of the xbox and never fixed up, makes NO new missions appear on the map, making it impossible to finish the game.
  64. Aug 4, 2014
    0
    This review contains spoilers, click expand to view. After playing it for long enough to get the best outpost fully upgraded with all the upgraded stuff, I can say the critic reviews are way over-rated.

    1. The zombies cheat! They warp through walls even biting you through closed doors, and they sometimes spawn right in front of your! Their physics don't make sense, for example you are sprinting flat out after drinking a full coffee with full stamina and for some reason they can catch up with you??? Despite the fact that 100% of zombie lore says that other than mutations zombies lose speed overtime.

    For some reason when zombies are in groups they are attack faster and can sprint like Olympic athletes almost keep up with a vehicle going full speed.

    2. Not enough Homesite customization. All you can build are a few shooting towers, bedrooms, clinics, ect, but what about unimpeachable walls? Pits? Various traps that funnel and confuse the zombies? There are a thousand ways to do it, for example a doll hanging out over a cliff that causes the zombies to constantly walk off.

    3. Most if not all of the areas are setup right on the ground! If this game is supposed to mirror reality everyone would be sleeping on a second floor that can only be reached by climbing a series of tricky rope ladders, not sleeping out in the open.

    4. The story-line is very blase. They only give you two choices and sometimes not even that, there feels like an overall lack of movement. Basically once I got the best homesite and all the best gear I started ignoring all the NPC requests. They basically wanted me to be their Apocalypse UPS which is boring.

    5. NO FAST TRAVEL. Yes traveling is part of the 'experience' but after driving the same road more than 200 times it just becomes a daily commute and I'm not going to spend 'gaming time' doing a daily commute, B O R I N G.

    Bottom Line: The game designers obviously didn't read the Zombie Survival Guide or the other zombies references and are just trying to cash in. The lack of proper base customization, the lack of vehicle customization (for example, a simple bumper upgrade), the lack of fast travel, NPCs that can fight well but are otherwise half retarded, and the game very quickly becomes all the worst things about a zombies apocalypse, specifically BOREDOM.
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  65. Aug 8, 2014
    0
    I felt jipped within the first minute.
    Makes ARMA2 feel next-gen.
    Next to Title/Genre/Developer/Publisher there should be a new category called "horrible console port".
Metascore
79

Generally favorable reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 9
  2. Negative: 0 out of 9
  1. PC PowerPlay
    Feb 3, 2014
    90
    It might look dead on the outside, but the systemic mechanical genius of State of Decay is gloriously alive and kicking. [Feb 2014, p.82]
  2. PC Gamer
    Dec 31, 2013
    63
    Stodgy combat, two-dimensional characters, and technical hitches prevent this from living up to its lofty premise. [Feb 2014, p.58]
  3. Dec 13, 2013
    69
    At first, State of Decay feels like an exciting introduction into a bleak world of zombie apocalypse, but tedious missions, dated graphics and boring characters quickly ruin all the fun.