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5.1

Mixed or average reviews- based on 466 Ratings

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  1. May 27, 2018
    4
    Meh.. in state of decay there was some story, A bit of wonder and excitement and even random over powered items to find..

    Alas i find state of decay 2 lacking.. the game feels rushed. The 5 hours i have put into the game so far following just the games quests... Mind you, not just wandering around... i have been asking what? why?? huh..? A character creator even a basic one is a
    Meh.. in state of decay there was some story, A bit of wonder and excitement and even random over powered items to find..

    Alas i find state of decay 2 lacking.. the game feels rushed. The 5 hours i have put into the game so far following just the games quests... Mind you, not just wandering around... i have been asking what? why?? huh..?

    A character creator even a basic one is a staple in games these days... vary rarely do games not have a character creator and tell a decent story. It is sorely needed and one of very few things i thought was missing from SoD. The base building is almost the same... except more options and mods.. it needs better options not more... reinforce fencing, expand area... herp a derp???

    Larger bases or expandable bases would have been better... more defense options would have been nice.. not even 5 hours in and im getting sieged by zombie hordes every 30 minutes. all i did was build the basics, pharmacy water catch, watch tower oh and removed garbage and fixed the master bedroom. How is that 2 of 3 bars.

    Nothing i/we built makes noise... the lookout tower upgraded to level 2 even..nothing makes noise... its not like we have flood lights thanks to good ol electricity.. one of the mods is a generator adding electricity if you refuel it to an area of your base....

    SoD allows to you just grab a vehicle and go... SoD2 you need gas for cars and repair kits...... its very tedious early and a waste of inventory space later. i did not want to micro manage every single aspect of a human being.... breathing... its to much micro managing... food, medicine, ammo, salvage... that was what you needed in SoD, now you need water and electricity, gas and some other bs.. oh and cars are much fewer all carry 5-6 items/sacks.

    this game just feels really rushed... Haven't they been working on SoD2 for about 4 years now? Wth happened? the blood plague was just a bad **** idea... it gets a bit ridiculous..

    I really really liked SoD but SoD2 is missing too much and is far to buggy. even after the updates i lost a vehicle and got stuck just running on top of a stack of bricks in a truck at the nursery. my character got stuck inside the small (should have been easy to jump over) bricks.

    Did they even play test this game at all..... the problems i've had already and i literally just bought an x1s and this game... tempted to return both.
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  2. May 27, 2018
    4
    Videojuego que no tiene ningún punto claro a favor de su compra. Gráficos de anterior generación, algún bug, sin modo historia y con misiones que parecen sacadas del contenido secundario de cualquier sandbox (ve al punto B, habla con X, ayúdale, reclútale, mata la infección, vamos, mata a zombies, vuelve a casa). Y entre medias, recoge equipo ya sea comida, municiones, medicamentos,...Videojuego que no tiene ningún punto claro a favor de su compra. Gráficos de anterior generación, algún bug, sin modo historia y con misiones que parecen sacadas del contenido secundario de cualquier sandbox (ve al punto B, habla con X, ayúdale, reclútale, mata la infección, vamos, mata a zombies, vuelve a casa). Y entre medias, recoge equipo ya sea comida, municiones, medicamentos,... para mantener la moral alta. Lo mismo una y otra vez. Requiere ir cambiando de personaje y como no tengamos prudencia llevando armas de fuego, si el personaje muere será de forma permanente aunque con otro tipo podremos recuperar el equipo que llevara. Un par de horas vale para hacerse una idea de lo que es y ya llevo unas 10 cuando hago esta reseña.

    Lo bueno es que gracias al gamepass he podido jugar por 3€ gracias a una key. Si hubiese pagado 30€ por él, me hubiera ahorcado. Sea of thieves y state of decay 2, qué han hecho los xboxers para merecer estos exclusivos.
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  3. May 22, 2018
    4
    just a half baked open world with some repeatable missions
    maybe there is plans to release something interesting in the future?
  4. May 28, 2018
    4
    Honest review after 30 hours of playing:

    1: The Map(s) (5/10): The increased map size doesn't really achieve a huge amount, because it's fractured into three essentially identical areas with no particular variation, difficulty curve or purpose. The buildings feel copy-pasted to the point where you soon know the layout of every building after an hour of playing. The world itself feels
    Honest review after 30 hours of playing:

    1: The Map(s) (5/10):
    The increased map size doesn't really achieve a huge amount, because it's fractured into three essentially identical areas with no particular variation, difficulty curve or purpose. The buildings feel copy-pasted to the point where you soon know the layout of every building after an hour of playing. The world itself feels authentic enough, but the geography is uninspired and soulless.

    2: The Combat (8/10):
    One of the best aspects of these games, the melee and ranged combat are both fairly decent. You feel like you have control over your character when fighting the zeds, and failures are usually understandable, so you learn from them. Combat moves are moderately varied but get old quite rapidly, but at the same time I can't imagine any better system. Guns feel unique and punchy enough to make different classes unique and leave you with favourites.

    The vehicles feel varied and punchy/sluggish as appropriate, while providing a naturally wholesale method of slaughtering huge hordes of vehicles. Damage feels fair and balanced, but fixing up a ride from husk to full in a single toolkit seems a bit dumbed-down. Gathering fuel constantly is a bit tedious.

    3: Base Building (4/10):
    A worthy effort, hamstrung by claustrophobic limitations and an irritating fun vs utility dynamic. Most of the time you'll find yourself unable to build any interesting facilities such as an auto shop or firing range, because you need every available inch of space to build farms and resource collection. The bases themselves are unchanging and won't allow you to build better walls, blockades or even intelligent placement choices. A best example is a late-game strip mall base, with a large flat roof and a huge walled-off car park. Neither are possible to build on, leaving you unable to use the roof for, say, water collection or security.

    Outposts are another completely wasted effort - you stick a flag in a stack of boxes and it passively sends you whatever benefit that building yields. That's it. No other management is available.

    4: Missions & NPCs (3/10):
    Irritating and soulless in equal measure. Missions fail if you switch characters (who can be tired and injured!) and NPCs routinely run away from you or knock zeds out of your grapple.

    5: Looting (4/10):
    Gathering supplies, weapons and sundry items is the embodiment of the grind that is central to the game. It's generally uninspired and slow, making you trade off 8 second looting times (holding a button and waiting) vs almost guaranteed zombie attacks as you make noise. The items are seldom exciting and do little but fill back up the ever depleting meters in your base.

    6: The Zombies (7/10):
    The zeds are nice and varied, providing a constantly shifting challenge to an unwary traveller. Some run, some crouch, some crawl towards you. Most are not even remotely a threat, but you still have to deal with every one you tangle with or they'll clamp down on your neck. Low stamina means you'll often tire and get swamped as you'd expect.

    The specials are, ironically, nothing special. They're effectively identical to the first game and can usually be dispatched with a car door or single head shot, barring the Juggernaut. Ferals are scary fast and Bloaters will wreck your day in a car if you hit one, so they keep you on your toes.

    7: The Plague (4/10):
    The threat of getting infected and clearing "Plague Hearts" (whatever the hell they're supposed to be) is an nonthreatening and uninspired antagonist. The Hearts themselves are genuinely difficult to dispose of and provide good crescendos, but are ultimately nothing but damage sponges and require little in the way of tactics.

    8: The Engine & Graphics (2/10):
    The engine this game is built upon feels dated and buggy but generally functional. Graphically, the game is sub-par and tries to hide it's poor visuals with bloom, lens flare and motion blur. Fixing these requires editing locked-down INI files to improve FOV, remove depth of field, film grain and motion blur - all things that should be available in-game as options. Awful.

    In addition, the reports of bugs are not exaggerated. You get stuck 2-3 times per session on average and require the in-game "unstuck" assist, and often find zombies inside rocks etc.

    9: Coop Gameplay (2/10):
    Such a wasted effort. Constant disconnects, a P2P tick-rate of about 4 updates per second (yes, really) and dozens of bugs and glitches makes multiplayer almost unplayable. You are unable to loot what you want due to a draconian colour-coded loot splitting process that prevents you from looting 50% of all items, and being slaved like a hand servant to the host for items, missions and travel. You're unable to interact with NPCs beyond a bit of trading, and cannot even open car doors to help kill zombies while on the move. Absolutely terrible, and one of the worst disappointments the game provides.

    4/10
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  5. Jun 27, 2018
    4
    #GOOD: XP when you kill zombie, upgrade attack/defense etc, 4 players online, mini-mission, good concept, but
    #BAD: can't save in the game manually, auto-save are rares, luminosity is ultra low, you will need your lamp everywhere. The only thing you will do is pick loot and go to the base all time, in same time you kill zombie.
    #NOTE - 4/10: I recommand you to rent the game before
    #GOOD: XP when you kill zombie, upgrade attack/defense etc, 4 players online, mini-mission, good concept, but
    #BAD: can't save in the game manually, auto-save are rares, luminosity is ultra low, you will need your lamp everywhere. The only thing you will do is pick loot and go to the base all time, in same time you kill zombie.

    #NOTE - 4/10: I recommand you to rent the game before buying, Because the ratio/price could be better.
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  6. Sep 16, 2018
    4
    I would have given it a higher score if they did something to make me have some attachment to my characters, but I had none. No story, so i keep losing motivation. The enemies are all the same for the most part, which would be fine, but with no story, no 'big changes', more bugs, I have to say this game is a pass.

    If they put out a DLC with some story in it, I will drop my rating
    I would have given it a higher score if they did something to make me have some attachment to my characters, but I had none. No story, so i keep losing motivation. The enemies are all the same for the most part, which would be fine, but with no story, no 'big changes', more bugs, I have to say this game is a pass.

    If they put out a DLC with some story in it, I will drop my rating because I shouldn't have to pay more to get a story. As it stands, they get 2 points for the small amount of fun I had, and another 2 points for price point, because I would be more frustrated if I paid AAA pricing for this game. Guess Microsoft wants to lower the standard on their games.
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  7. Apr 10, 2019
    4
    I give it a score that low is not because the game is hard or the game graphic sucks. I compare this with the state of decay and there are not much changes than the first one. I like the vehicle upgrade and ability to refuel and repair, it makes the game more realistic than the last one. However, there are more cons than pros really. 1. the game had little to no story, mission does notI give it a score that low is not because the game is hard or the game graphic sucks. I compare this with the state of decay and there are not much changes than the first one. I like the vehicle upgrade and ability to refuel and repair, it makes the game more realistic than the last one. However, there are more cons than pros really. 1. the game had little to no story, mission does not really impact the outcome of the endgame. 2. What happen to the state of decay main character, the only thing I found out are lily and sasquatch had joined in a different community and I did not find out in a mission. I find out in a GOD DAM RADIO, I would have miss that if I am not paying attention on the radio. 3. Bug and glitches are way worse that state of decay, cars are flying, my AI companion dropping from the sky, stuck on the wall, the rock, the table, and more. This bugs I am mentioning now are still existed since the 7.0 patch not 1.0 or 2.0 is 7.0!! WTF. 5. Multiplayer is bad and useless, try to find someone to play with and I can find no one. the only place you MIGHT got someone to play with you is the call of duty zombie aka the daybreak mode. 6. The daybreak mode sucks! Except you can hire red talon and great guns with your prestige point there are nothing fun about it. there are no story, no character development, no exploration purposes, no nothing that is related to state of decay title. It is just a mode to hang out with your friends or other player. This game is no where better than the state of decay and that is why this game don't deserve to get a high rating. Expand
  8. Jun 2, 2018
    3
    Honestly, I was waiting on this game a long time. I did like the first one a lot. But like everyone else was a bit disappointed by the lack of an endgame and no coop. Interestingly, State of Decay 2 addressed these 2 things... abysmally.

    Their coop in this game is pretty much laughable. Tethering in an open world game is a mega fail. Also, why would anyone coop in this game. There is
    Honestly, I was waiting on this game a long time. I did like the first one a lot. But like everyone else was a bit disappointed by the lack of an endgame and no coop. Interestingly, State of Decay 2 addressed these 2 things... abysmally.

    Their coop in this game is pretty much laughable. Tethering in an open world game is a mega fail. Also, why would anyone coop in this game. There is nothing to gain at all. In 1999 Jet-force Gemini on the N64 allowed for an unlock-able robot that someone else could control. Meaning they could point at this on the screen and shoot at it, not actually move it. This Coop is about on par with that 1999 innovation. Loot is separate, base building is for the host only. So all you do is follow around the host wacking at things on the screen. Other than that there is no story or any good reason to actually join a friend.

    As for the endgame. Its boring. They said, "Our fans want a conclusion.", so they put you on an incredibly boring loop of doing the same thing for 40 hours. But wait, next time pick a new leader and do 1 other incredibly boring task for 40 hours.

    I will not be buying the next one. We asked to take what was good about SOD1 and flesh it out. You took SOD1 and fans ideas and added really terrible execution of those great ideas in attempt to extend the games length. Guys, it's boring and rushed. Enjoy, your profits. You've proven you are a one hit wonder.
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  9. Jun 5, 2018
    3
    State 2 plays like a botched remaster and not a true sequel. The biggest letdown is tethered p2p coop instead of persistent, dedicated servers. Poor event and mission variety. It's a half-hearted reskin of the original, and the graphics aren't even 2018 good. Botched. Remaster.
  10. Sep 27, 2021
    3
    A mediochre game that would at least serve well for some chilling, ruined by a combination of single save file and death penalty mechanics, in a futile attempt to make it thrilling.
  11. Apr 1, 2020
    3
    Played SoD 1, i like it, but dropped this coz stupid, ridiculous balance. Car destroyed after ten zombie kills, rly, in 1st game wasnt such nerfed, useless car, zombies spawns on air after fast searching, and a lot of little but annoying things.
  12. Aug 8, 2018
    3
    Oh mummy, I wanted this game so much. I didn't really care if it was super duper game of the year 2018. I just wanted to have at least as much fun as with the previous one. Boy was I wrong. Is it bad when a game feels boring within the first hour of playing? Clunky, and I mean really clunky, controls. God I hate when you press a button and the character makes one step too many. You have toOh mummy, I wanted this game so much. I didn't really care if it was super duper game of the year 2018. I just wanted to have at least as much fun as with the previous one. Boy was I wrong. Is it bad when a game feels boring within the first hour of playing? Clunky, and I mean really clunky, controls. God I hate when you press a button and the character makes one step too many. You have to literally circle containers to get "[E] Search" to appear. This is BAD. BAD BAD BAD! This is like 80% of the game play people. Can't you make nice responsive controls for a game that is based on interaction with the world? The game is way too dark and it makes you turn gamma up making it too washed out. Would be a good idea to make the flashlight to be a little brighter with longer beam that a medieval candle? Just a thought. Don't get me wrong, there are some fine changes like driving, having to care about fuel, not exploding a car after hitting 3 zombies. But I already fear the blood plague is going to be such a bore and such a chore. How could you f up a game like this? One survivor with infection consumes 5 medicines a day and the max capacity in the base is 15 when you start. That is such fun, isn't it! I will play more of this game and I will try to enjoy it but it isn't worth the money. Play a 'demo' first if you can. Expand
  13. Jun 1, 2018
    3
    Pretty much the same as the first state of decay with some minor improvements with with bases and NPC characters. Also added co op that seems tacked on and not a focus from the start of development as there is very little to do with your friends. It would be a solid game if not for all the bugs in the game, just to name a few I experienced, you sometimes get teleported when getting out ofPretty much the same as the first state of decay with some minor improvements with with bases and NPC characters. Also added co op that seems tacked on and not a focus from the start of development as there is very little to do with your friends. It would be a solid game if not for all the bugs in the game, just to name a few I experienced, you sometimes get teleported when getting out of a vehicle, you can fall through the floor, and when you switch characters when they are on the upper floor of your base they sometimes just fall from the top floor of your base and break bones. The bugs in this game are very infuriating especially since vehicles in the game can get stuck on almost anything including tiny rocks on the ground its ridiculous, and at one point my vehicle hit a bump on the road and launched me in the air half way across the map, absolutely disgusting. Until they patch this game, it is well below average. Expand
  14. Jun 10, 2018
    3
    You can't rate a Game higher than 5 if it's Microsoft Store exclusive tbh... even it it's a masterpiece, sadly this one isn't.

    Wait till it's out on Steam or just don't get it at all.
  15. May 25, 2018
    3
    I came into the game from the original game, aside from the graphical update the first game is by far the superior.
    State of Decay 1 is by no means perfect or devoid of bugs but compared to 2 its a highly polished masterpiece as the sequel is a buggy optimised sloppily paced game that screams of desperation from xbox to rush the game out to have yet another disappointing game to its
    I came into the game from the original game, aside from the graphical update the first game is by far the superior.
    State of Decay 1 is by no means perfect or devoid of bugs but compared to 2 its a highly polished masterpiece as the sequel is a buggy optimised sloppily paced game that screams of desperation from xbox to rush the game out to have yet another disappointing game to its roster which has damaged the game for not only itself by the PC port as well.
    Save your money & wait until it's in the bargain bin if you are curious about it (shouldn't take long) as it stands it's not worth half its sticker price.
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  16. May 27, 2018
    3
    I am really glad that I got this game on game pass.

    The game for me is a major dissapointment. I mainly bought the game for the multiplayer. Being a giant fan of State of Decay 1 me and my friends always wanted to try and play together and when news hit us that State Of Decay 2 would have multiplayer we were delighted! But the game is a major letdown. I have never seen a bigger
    I am really glad that I got this game on game pass.

    The game for me is a major dissapointment. I mainly bought the game for the multiplayer. Being a giant fan of State of Decay 1 me and my friends always wanted to try and play together and when news hit us that State Of Decay 2 would have multiplayer we were delighted!

    But the game is a major letdown. I have never seen a bigger amount of bugs and glitches in any game compared to this. From the start up screen being stuck to cars randomly hitting invisible walls making the car fly into the air like a rocket blowing it up. Supply locker (The place were you get your things) dissapearing, falling into the ground and the fact that 9/10 times you can't even open the side door as a passenger while driving is horrendous. 5000 characters aren't even enough to explain all the bugs we have seen.

    If you are here for the single player only then I wouldn't advise to buy either. The game is just a prettier version of the first. There are no new freaks and freaks such as ferals have been made mind nummingly easy. This game brings nothing new to the board really except for a feature that really looked forward to and that was blood plague. The idea of ´having to choose to go on risky missions to get samples to make a cure for a really good survivor or simply banishing them added a major challenge. But this feature is also dissapointing. Blood Plagues are so easy to cure that it is a insult. Have your character contracted blood plague? No worries just put him into the infirmary and you can basicly keep him alive for as long as you want.

    All in all I am very sad that the game turned out to be the buggy mess that it was and I feel really bad for the people who bought the game only for it to turn them down big time. If you really want to try the game out though then get it on game pass!
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  17. May 29, 2018
    3
    I'll start by saying that the original State of Decay is probably my favourite game of the last decade.

    The biggest improvement/new feature we were supposed to get with this new version was the addition of multiplayer. Unfortunately, not only is it a limited type of multiplayer (friends can jump in-out of your game), but it is extremely buggy and close to unplayable. Then you have to
    I'll start by saying that the original State of Decay is probably my favourite game of the last decade.

    The biggest improvement/new feature we were supposed to get with this new version was the addition of multiplayer. Unfortunately, not only is it a limited type of multiplayer (friends can jump in-out of your game), but it is extremely buggy and close to unplayable.

    Then you have to pay through the nose for this "multiplayer", $10/month for Microsoft's Gold live subscription, to be able to jump in and out of friend's games. Come on, this is not an f-ng MMO, you don't even create a shared game with a friend just join their game with one of your characters. Why 10 bucks a month, it doesn't need a server, it's peer to peer.
    Looks like it was designed as a money grab for MS from the very beginning.
    On top of this there is far less weapon variety and the missions become repetitive quite fast.
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  18. May 29, 2018
    3
    I'll make it simple: I couldn't play it. I watched a review about this game that kind of summed up everything: this game seems to be half of many game styles. Half arcade... half coop... half survival... and so on.
    Since the beginning of the game, I felt like it lacks the "feeling" a survival game should bring. I felt like I am limited by the game story and can't (or shouldn't) be free to
    I'll make it simple: I couldn't play it. I watched a review about this game that kind of summed up everything: this game seems to be half of many game styles. Half arcade... half coop... half survival... and so on.
    Since the beginning of the game, I felt like it lacks the "feeling" a survival game should bring. I felt like I am limited by the game story and can't (or shouldn't) be free to do whatever I want to survive, as I do in other survival games.
    The multiplayer is garbage... if you are the host, your friends' purpose is just to serve you. Not to mention that you can't find other players around. To the point: you won't feel that chill down your spine when you hear a shot nearby, thinking "someone is around!". You don't have to worry if you accidentally shoot your teammate, since no friendly fire is available... I mean, these are things that give an immersion in the game.
    Looting just takes too long... like seriously? That makes the game boring and for some people like me, not a pleasure to play.

    I understand that some people might like this game... and I don't think it is bad at all... but overrated by many for sure.
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  19. Jun 18, 2018
    3
    As somebody who loved the first game, bugs and all, I have to say this was a severe disappointment. Gone is vehicles being unloaded when you park them. Did it make sense in the first game? No. Was it helpful? Very. Also on the vehicles, they handle *even worse* somehow. The vehicles were all over the place in the first game, but in this one, all of them thus far have been terrible. TheAs somebody who loved the first game, bugs and all, I have to say this was a severe disappointment. Gone is vehicles being unloaded when you park them. Did it make sense in the first game? No. Was it helpful? Very. Also on the vehicles, they handle *even worse* somehow. The vehicles were all over the place in the first game, but in this one, all of them thus far have been terrible. The frame drops while driving are also unacceptable since the improvements to the graphics don't justify it. The zoom function while shooting is terrible, slowing your movement when you are aiming down sights. I assume this is some method of balancing the gun play, but it just makes it frustrating. The blood plague mechanic is highly irritating, since if you liked the melee combat of the first game, well tough luck, since melee means you have a high chance of losing your character, or having to constantly being cured of the plague. They have also removed some of my favorite skills from the first, and gated basic ones behind skill sets that don't make much sense. All in all, writing this review makes me sad. Playing the game made me sadder. Having to upgrade to Windows 10 to find out how bad the game was (and Windows 10) has made me angry. I don't know what the multiplayer is like, and I will never find out, as I'm never suggesting this game to anybody. UL, I expected better than this. Expand
  20. Mar 19, 2020
    3
    This had a potential to be something really good and the idea that it had was pretty nice and fun, but sadly the execution of that idea is done incredibly bad and it falls flat on its face from gameplay to story to everything.Do not buy even the Juggernaut updated version it is also bad and boring.
  21. Mar 1, 2019
    3
    This game is Wonderfull but there are too many bug....you can't save your game so if you die and you lose your favourite character you can't do nothing . The game is like the hold version whit out any news.... and if you want a patch for your bug you have to buy the dlc.... so MICROSOFT ARE INVASIVE SOFT .... even if you buy a game for your chill.... lol. even if you pay.... Microsoft giveThis game is Wonderfull but there are too many bug....you can't save your game so if you die and you lose your favourite character you can't do nothing . The game is like the hold version whit out any news.... and if you want a patch for your bug you have to buy the dlc.... so MICROSOFT ARE INVASIVE SOFT .... even if you buy a game for your chill.... lol. even if you pay.... Microsoft give you a bugged game . Expand
  22. Mar 13, 2020
    3
    This is one of those games where they made two lists: One where they wrote down all the stuff from the first game that was great or at least good enough to be carried over and improved, and a second one where they wrote down what should be taken out, didn't work and had to be changed.

    And then someone mixed up those lists. Even the bugs from the first one are back, and story,
    This is one of those games where they made two lists: One where they wrote down all the stuff from the first game that was great or at least good enough to be carried over and improved, and a second one where they wrote down what should be taken out, didn't work and had to be changed.

    And then someone mixed up those lists.

    Even the bugs from the first one are back, and story, missions, management and the whole world feel once again a lot like "Groundhog Day" - but a version where everyone is dead, everything lies in ruins, and there is no way out of the daily busywork that the game loves to sabotage with random "events" the minute you have enough ressources.

    Unfortunately they also forgot that a sequel normally comes with new ideas. Or there was yet another list, and it got lost. We'll never know.

    The only thing they wrote on the wrong list seem to be vehicles, meaning that they were improved and still made it into this game. They really stand out that way - even the voiceovers are worse.

    I think "the walking dead" put a curse on zombies in games. Just look at all the failed surivial games and terrible shooters, and even with a great idea like this one it's one flop after the next.

    Maybe now that Kirkman's epic is over that weird curse will be lifted (it even killed already established franchises like Dead Rising, saw horrors like RE 6, and even success stories like Telltale ended badly).
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  23. Oct 16, 2020
    3
    It runs poorly and looks like game from 2012. Crashes every so often while the first game never crashed on me. They did not improved anything aside minor changes to animations and graphics, better car system and sound design. Not worth it's money for sure.
  24. Jan 14, 2021
    3
    I would rate 7 If multiplayer worked, but because really works only half of the game, the rate is 3.
  25. Sep 13, 2020
    3
    I played this game for three hours straight with some of my friends, and we have all agreed that his game is bland and a bit repetitive. Yes it is a survival game which means there will be some repetition of elements, like collecting resources. But when it gets to the point where you are driving around, crushinh zombies like pedestrians in a gta game, hoping to find another objective thatI played this game for three hours straight with some of my friends, and we have all agreed that his game is bland and a bit repetitive. Yes it is a survival game which means there will be some repetition of elements, like collecting resources. But when it gets to the point where you are driving around, crushinh zombies like pedestrians in a gta game, hoping to find another objective that isn't one of those blood hearts and their nasty hordes of blood zombies which deal infection build up, you begin to question what is the purpose of playing this game over gta online. Overall, don't recommend it,just find another zombie game to get your zombie game hunger satisfied. Expand
  26. Jun 24, 2022
    3
    Really poor game, we played in coop with my friend both main campaign and hearland dlc, thing that is worst is perm death of characters, it hampers the overall experience, i mean i spend a lot of time on finding someone that has computer or chemistry knowledge to have him killed in main outpost by a random attack of zombies and then i have to spend a lot of time going after the whole levelReally poor game, we played in coop with my friend both main campaign and hearland dlc, thing that is worst is perm death of characters, it hampers the overall experience, i mean i spend a lot of time on finding someone that has computer or chemistry knowledge to have him killed in main outpost by a random attack of zombies and then i have to spend a lot of time going after the whole level to find another characters that has same skills while i am also looking for food, weapons ammo etc... in the process i have some other character killed too, no way this game is a huge failure. Expand
  27. Feb 21, 2023
    3
    Juego que intenta hacer muchas cosas y todo lo hace mal. La progresión de PJs, la gestión de la base, el mundo abierto, los zombies, la conducción... todo mal.
  28. Jan 26, 2020
    2
    What a missed opportunity. There are a good deal of interesting ideas in the game, but they're all overshadowed by poor execution. Poor design choices make this game is so frustrating to play. The game grabs your attention right away as you find and begin to build a settlement and level-up your characters.
    However, the game soon devolves into a series of never-ending chores punctuated
    What a missed opportunity. There are a good deal of interesting ideas in the game, but they're all overshadowed by poor execution. Poor design choices make this game is so frustrating to play. The game grabs your attention right away as you find and begin to build a settlement and level-up your characters.
    However, the game soon devolves into a series of never-ending chores punctuated by mission that roll in faster than can be addressed. And this is when the frustration really sets in. One of the key aspects of the game is managing inventory and survivors. However, when on a mission, you can't switch between survivors without canceling the mission. Want to switch characters because your currently controlled character injured? Too bad. The game won't allow it without cancelling the mission. Oh, and some missions are on a timer, which is kept a mystery to the player. More than once I've been halfway across the map heading towards a mission only to have it time-out, even though no timer was indicated.
    There are other annoying features as well. The game advises the player to take a companion with you, but most of the time they're so brainless, they only serve as a pack mule to help you carry stuff, but you can't switch to their inventory when on a mission. The game also advises you to use explosives to destroy plague hearts, but as you encounter one, your companion runs up to melee the thing only to be knocked back and injured by your explosives.
    And then there are zombies. The game world populates very fast with zombies. And more than a few times I've cleared out an area only to have a massive hoard of zombies magically appear seconds later and attack me.
    But your enemies aren't all zombies. In this game you are constantly battling against bugs. Your driving full speed and suddenly your vehicle hits an invisible object. Sometimes that invisible object causes your ride to catch fire. Sometimes a bug prevents you from exiting the flaming wreck and you die.
    When your character dies, they're gone from the game. That's it. There's not player-controlled save-game feature, so when the character you've spent hours leveling up suddenly dies due to flaws in the game, it's very frustrating.
    The game's title: State of Decay is an appropriate one as it seems to aptly describe this series.
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  29. Apr 1, 2021
    2
    Boring from start. Very unprofessional voice acting. You may have some fun with friends but generally it is a big step back from first game. Characters to choose from are highly limited. Repeatable gameplay. Crank difficulty higher than normal to have any fun, still loss of time.
  30. Sep 2, 2019
    2
    I tried to like SOD2, but it still suffers from the exact same problems as the original but just 10 times worse, and although alot of bugs have been fixed, they are still ever omni-present.

    Mundane survival sim at its worst, each day is more or less the same as you run out looking for loot, better weapons and try not to die - usually the game starts out tame but once you start running
    I tried to like SOD2, but it still suffers from the exact same problems as the original but just 10 times worse, and although alot of bugs have been fixed, they are still ever omni-present.

    Mundane survival sim at its worst, each day is more or less the same as you run out looking for loot, better weapons and try not to die - usually the game starts out tame but once you start running into freaks, then the game quickly can spiral downwards especially when bugs and issues arise, or simply the game decides to spawn juggernauts practically right next to your base and alot of hard work developing your survivors can be lost in an instant through no fault of the player.

    In a nutshell, this game like the original requires patience and is for a very niche audience of players, the rest will not enjoy this game.
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Metascore
69

Mixed or average reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 30
  2. Negative: 1 out of 30
  1. Jul 13, 2018
    70
    In State of Decay 2 we got additions that we didn’t even need, while the mechanics that called for changes (such as fighting) remained without any major interference. The game shoves in multiplayer too much, which degrades some parts of the single-player into a digital chore. Eventually, you may not even appreciate, that the game is bigger than the first one.
  2. Jun 25, 2018
    40
    State of Decay 2 looks like a totally broken remake of the original game.
  3. Jun 4, 2018
    55
    Ultimately, State of Decay 2 has proven a disappointment. Undead Labs laid the groundwork with the original, but it’s failed to build upon this to any noticeable degree. It’s a much prettier, just as buggy, State of Decay 1.5. To some, just having more may be enough, but it would’ve been nice to see them push the boat out just a little bit more. Perhaps they should’ve done that MMO zombie survival game after all...