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8.3

Generally favorable reviews- based on 1197 Ratings

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  1. Mar 21, 2021
    9
    It is the culmination of Starcraft II. It's hard to master. The multiplayer is polished. The campaign still gives you a good progression with enjoyable missions but unfortunately, it also continues the disappointing story. The ever-shifting balance between the 3 races was the great thing about Starcraft and Broodwar. That is completely lost in SC:II, and the overall direction of theIt is the culmination of Starcraft II. It's hard to master. The multiplayer is polished. The campaign still gives you a good progression with enjoyable missions but unfortunately, it also continues the disappointing story. The ever-shifting balance between the 3 races was the great thing about Starcraft and Broodwar. That is completely lost in SC:II, and the overall direction of the campaign feels just lazy in comparison.
    Still... at the end of the epilogue, once I realised this was the end of a story that started more than 15 years before, I felt a great void and sadness that there would be nothing after, like never in a video game (the last achievement is aptly named "end of an era", if you have any doubt).
    Luckily it continues with the multiplayer, and the new co-op modes are a lot of fun.
    If you're interested in RTS, the whole SC II remains the reference and despite the disappointing story, it is great value.
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  2. Sep 4, 2020
    9
    Just giving this game some love after getting back into it in 2020. Still has a player base, very balanced, and overall just a great game.
  3. Sep 26, 2021
    9
    The single player campaign is very good, lots of variety and how a mission is done. Blizzard is the grandmaster when it comes to how to make single player RTS seem fresh and unique even though it is a RTS. Cinematics is top rate on their cut-scenes as well.
  4. Nov 11, 2015
    8
    Gameplay wise it's still the king of the RTS hill, with solid mechanics and lots of quality missions even if they obviously reused some mission designs. Story wise...it was decent (if a little cliche) till the epilogue missions. Not going to spoil it here but let's just say that I was literally yelling "WTF ARE YOU KIDDING ME?!" at my screen at certain reveal that really annoyed me. AlsoGameplay wise it's still the king of the RTS hill, with solid mechanics and lots of quality missions even if they obviously reused some mission designs. Story wise...it was decent (if a little cliche) till the epilogue missions. Not going to spoil it here but let's just say that I was literally yelling "WTF ARE YOU KIDDING ME?!" at my screen at certain reveal that really annoyed me. Also the final ending felt really flat, sappy, and groan inducing. At least for me it was. It does tie up all the loose ends I guess but honestly I would have liked it better if they had just stopped where the main campaign ended. Also the Xel'naga look like discount Cthulhu monsters...really Blizz, that's the best you could come up with?

    Anyway that stuff aside I did enjoy the game overall.
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  5. Nov 22, 2015
    8
    This review contains spoilers, click expand to view. The Good:

    More multiplayer options like co-op and archon mode. While co-op itself is nothing new (players have been making co-op maps since SC1), the setting of commanders and the co-op group finder is quite interesting. Archon mode is also interesting.

    The story and lore of the LotV 19 levels. While I personally want to see more about other smaller Protoss tribes (like how LotV was originally advertised) and dislike the big concept of the so called "end wars", but it really is HotS being bad and LotV can't really be successful coming in saving everything.

    Overall more Starcraft in a time when RTS aren't popular is always good. I have been an RTS fan for a long time - I don't like MOBAs. I have been playing a bit of lots of old RTS games such as C&C series and loved many of them, but there aren't a lot of new RTS stuff right now.

    The not all that great:

    The "into the void" campaign. Big closure ... also big cheesy cliche.
    Only 3 levels to play as P/T/Z also leaves a lot to be desired. Revelation of Xel'Naga is quite disappointing as well.

    The variety of campaign levels is also ... meh. Too much of "there are 3/4/5 objectives on map, get them all" stuff while at the same time, enemies spawn out of nowhere to attack your base.

    Artanis being somewhat too perfect of a character (and Raynor and Kerrigan in LotV/into the void). Raynor still gets drunk from time to time in WoL and Kerrigan, while very cliched, can still be a dark hero in HotS, the three race's "protagonists" suddenly become perfect in LotV.

    Overall not that much of an upgrade over the base SC2 - and at the same time not any bonus towards WoL/HotS players. But it's been like 5 years and I can understand that.
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  6. Dec 1, 2015
    8
    Nice gameplay, a few interesting missions and one epic (Zeratul) cutscene. Sadly story and characters are weak, maybe the weakest of the series. It's very basic story only lies hidden behind a complicated and overburdened presentation.

    Campaign Normal Difficulty is more like too easy, Hard Difficulty just a bit too laborious. Multiplayer is probably quite fun, but I didn't dare, as to
    Nice gameplay, a few interesting missions and one epic (Zeratul) cutscene. Sadly story and characters are weak, maybe the weakest of the series. It's very basic story only lies hidden behind a complicated and overburdened presentation.

    Campaign Normal Difficulty is more like too easy, Hard Difficulty just a bit too laborious. Multiplayer is probably quite fun, but I didn't dare, as to what I have seen, you need a serious time investment to get anywhere near acceptable.

    You probably can't skip it, and I did like playing, but having seen the end, I feel some regrets. Expect a story in the weaker regions of Wings of Liberty. It's nothing totally unexpected, but they should have made it matter more.
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  7. Nov 11, 2015
    8
    Just like hearth of the storm, great single player missions with **** story. The Multi player is good as ever and new mods are fun. The only problem i have with this game is again story. SC 1, brood war and even SC2 wings of liberty had great main plots, but HoS and this got just ****ty C trash instead of story.
  8. Nov 13, 2015
    8
    It's the best RTS out there. The multiplayer has greatly improved from HotS, the campaign is lenghty and the story is actually pretty good. Blizzard has also added new modes, such as archon and allied commanders. There is also a arcade for those who just want to take it casual and chill out. The arcade includes games such as Zealot hockey, tower defense games and nexus wars, and many more.It's the best RTS out there. The multiplayer has greatly improved from HotS, the campaign is lenghty and the story is actually pretty good. Blizzard has also added new modes, such as archon and allied commanders. There is also a arcade for those who just want to take it casual and chill out. The arcade includes games such as Zealot hockey, tower defense games and nexus wars, and many more. If you like RTS games, or just simply want to challenge yourself since the multiplayer is really tough, definitely check out StarCraft. Expand
  9. Feb 22, 2017
    8
    A fantastic single player campaign which managed to make even the most dull race seem interesting. Mission design and the unit upgrades just get better with each expansion. The only downside would be parts of the story which follow parts of the plot of WC3 very closely. Very interesting ending also - I wonder where the series will go from here.
  10. Aug 21, 2016
    8
    Legacy of the Void is a decent enough finale to the StarCraft saga and completes the stories that were started with StarCraft, StarCraft Brood War and the previous StarCraft 2 Terran and Protoss missions. I found the ending to be satisfying, even though it was a bit cliched and predictable. The gameplay and the challenge experienced is great if you set the difficulty to Hard (Normal isLegacy of the Void is a decent enough finale to the StarCraft saga and completes the stories that were started with StarCraft, StarCraft Brood War and the previous StarCraft 2 Terran and Protoss missions. I found the ending to be satisfying, even though it was a bit cliched and predictable. The gameplay and the challenge experienced is great if you set the difficulty to Hard (Normal is Easy). The only complaint that I have is that most missions are of the type (secure, protect, save - Area 1, Area 2, Area 3, Area 4). Also, the retail price is a bit on the higher side - clearly banking on the fact that long time fans such as myself will pay anything. Expand
  11. Jan 5, 2016
    8
    Of the Starcraft II series this may be the best of the three. I really enjoyed the single player campaign. It was long and had several challenging missions and also was unique from teh other three. You play through a prologue, main story, and have an epilogue as well. It is worth the purchase price. The story wraps up this 15 year story line with a little bit of happiness. There's also aOf the Starcraft II series this may be the best of the three. I really enjoyed the single player campaign. It was long and had several challenging missions and also was unique from teh other three. You play through a prologue, main story, and have an epilogue as well. It is worth the purchase price. The story wraps up this 15 year story line with a little bit of happiness. There's also a co-op campaign which can be very fun, but fairly repetitive. And the typical multiplayer everyone knows for Starcraft. A good expansion to a great series.
    Cons: Story still do not live up to Starcraft and Broodwar originals. Most of the missions on single player were te same bit with new units. Either you destroy some power things on different planet, or you defend something for a time.
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  12. Nov 13, 2015
    8
    This review contains spoilers, click expand to view. Story-wise things got kicked off pretty quickly and I felt encouraged to play more. There were plenty of missions to play with a lot of units, including SC1 units. Co-op missions were finally added, which people have been wanting for ages. Also you're able to deploy things from your main battleship like orbital bombardment which is a nice touch. However there is no space battle where you get to use the Grand fleet. Also near the end the story became lackluster. There was 0 character conflict, everyone was in agreement. They hype up this battle against Amon but the Zerg and Terran are mostly nowhere to be found in most of this campaign except at the very end. Apparently they were pointlessly defending their worlds or something while the Protoss did the heavy lifting. Expand
  13. Nov 12, 2015
    8
    Starcraft 1 was the greatest strategy game ever made, the story was great, but the multiplayer and competitive scenes are what made it sore. The first two games in Starcraft two were good games, with new and interesting gameplay, but with a story that just left you indifferent. LOTV was quite the opposite, the story was FANTASTIC, it was a theatric experience in an age where Game CompanysStarcraft 1 was the greatest strategy game ever made, the story was great, but the multiplayer and competitive scenes are what made it sore. The first two games in Starcraft two were good games, with new and interesting gameplay, but with a story that just left you indifferent. LOTV was quite the opposite, the story was FANTASTIC, it was a theatric experience in an age where Game Companys no longer care about the single player experience. My only critique is that although there are very interesting game modes, most of the campaign had many levels where the objectives were just transplace from previous SC2 games...... capture these points before the enemy captures this point.... Expand
  14. Nov 13, 2015
    8
    The campaign was satisfying to play through, all the controls are as polished and easy to understand as they have ever been in this series and there were no new systems to mess with that. The story reached what some may feel was its inevitable conclusion, with its irredeemable character being redeemed and the dark forces being defeated. Spoiler alert, if you see Tyreal's wings in yourThe campaign was satisfying to play through, all the controls are as polished and easy to understand as they have ever been in this series and there were no new systems to mess with that. The story reached what some may feel was its inevitable conclusion, with its irredeemable character being redeemed and the dark forces being defeated. Spoiler alert, if you see Tyreal's wings in your Starcraft, don't panic, all will be well.

    All the cut scenes have the usual Blizzard flair, all the dialogue has normal levels of Blizzard pomposity and exposition, the only complaint I would have about the main story is that it feels so good playing that it ends up being too short.

    The new Co-op feature is essentially a two vs AI scenario. I had been hoping for a two vs campaign mode - that's the only thing keeping this series from a 10/10 IMHO. Still, if you're reading this review because you're not sure if you should get the game, I'd basically say that if you played Wings of Liberty or Heart of the Swarm, this game is equal to either of them, and if you think the previous two were worth your money, this is as well.
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  15. Nov 14, 2015
    8
    This review contains spoilers, click expand to view. I was curious, so I ended up reading some of the negative reviews to see if I should reevaluate how I looked at this game after playing the campaign and looked into the newer additions to the game, co-op missions and whatnot. What I found seemed to be more about people who wanted this game to be something specific, like a StarCraft version of Warhammer 40K or a repeat of Brood War or otherwise people who wanted to be beat over the head with plot as opposed to having to pay attention as they play missions.

    Legacy of the Void touches on a lot of themes that previous installments have like the horrors of war, especially in the cut-scene with Artanis and Raynor talking among the graves of the fallen Marines and Kerrigans continued self-loathing regarding the people that she killed when she first became the Queen of Blades. The transformation motif is there as well, most obvious with Kerrigan, but also with the transformation of the Dominion in WoL and the Protoss with the severing of the Khala and the more thorough unification of Khalai and Nerazim Protoss as well as attempts to bring in the Tal'Darim (as well as the Purifiers) in to create a new, more tolerant version of the Protoss theocracy (most notably shown by the abolishment of the caste system).

    I will say that in terms of wrapping the series up, the Epilogue felt kinda rushed. The main campaign was about 16 or so missions long and it revolved around Artanis reestablishing the Protoss after Amon decimates it by mind controlling all Khala attached Protoss. Then, the culmination of one game and two expansions is over in three missions (and I suppose Narud/Duran is also a Xel'Naga, but is kinda brushed to the side).

    Altogether, if you like StarCraft, you should like this game. If you hated it, you were probably going to hate it no matter what they did. The story could be better, but I felt like the main campaign was engaging and introduced a lot of new stuff for the Protoss as well as shed some light on some stuff that was previously ambiguous. There could've been some improvements, but I felt like this was a very solid game.
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  16. Nov 17, 2015
    8
    This review contains spoilers, click expand to view. The game is great! Love it, played it for a long time! The issue was the campaign for this expansion could have been a lot better... I feel as if they throw you in and say "Hey, this guy dies, this guy is your new dude, and here is all these characters that have very little to do with the previous story" and a lot of the missions were a bit too similar and that bothered me, and the epilogue I have to say was... awful... I still think it is worth to buy but could have bean better. Expand
  17. Feb 13, 2016
    8
    The only two downsides from this game is that they never improved the OST, which is generic and not memorable and they didn't improve the terran army. I stopped playing online when they made terrans more "tactical" when in fact they were distinguished by being bloody and not so weak. So basically when you try to change traits without considering the proportionality of strength, speed,The only two downsides from this game is that they never improved the OST, which is generic and not memorable and they didn't improve the terran army. I stopped playing online when they made terrans more "tactical" when in fact they were distinguished by being bloody and not so weak. So basically when you try to change traits without considering the proportionality of strength, speed, and cost, you get a faction that is useless against zerg and protoss. I could beat someone easily with the zerg and protoss but losing against the same person with the same faction using the terrans. Aside from all this, the game was really good.
    I bet that most of us who played the last three games muted the crappy ost and played the old one instead while playing.
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  18. Mar 24, 2016
    8
    The campaign is slightly worse than the previous ones, there are some new cool features like more hero-usage, but overall the campaign is much easier, til the point it's no challenging at all to beat in brutal and then the storyline is soooo bad in this one I have to say, however it's still good fun and the multiplayer is great, with faster games and new interesting units, can't rate itThe campaign is slightly worse than the previous ones, there are some new cool features like more hero-usage, but overall the campaign is much easier, til the point it's no challenging at all to beat in brutal and then the storyline is soooo bad in this one I have to say, however it's still good fun and the multiplayer is great, with faster games and new interesting units, can't rate it more than 8 because of the poor storyline ending though. Expand
  19. Mar 31, 2016
    8
    The protoss campaign was great, it was quiet challenging for the first time even at normal difficulty. The character's fate, the storyline and the ending was OK - it could have been better though. There were some "illogical" decisions but still one of the best gaming experiences I have ever had.
  20. Jun 28, 2016
    8
    While still amazing and enthralling, I didn't quite feel that legacy of the void delivered the same level of impact and amazingness that Heart of the Swarm or Wings of Liberty did. It's still a fantastic experience, but it's not quite on par with the other two entries.
  21. Jan 27, 2019
    8
    Starcraft is a good game, but there are some thing what is very bad.
    The marines can destroy the airships.. and they speed sometimes faster then vehicles... There are no any options for formations. And the faster units go faster to the destination point and not wait the slow others. But the game other things is okay.
    Graphics: good Sounds: good, but the first StarCraft has better
    Starcraft is a good game, but there are some thing what is very bad.
    The marines can destroy the airships.. and they speed sometimes faster then vehicles... There are no any options for formations. And the faster units go faster to the destination point and not wait the slow others. But the game other things is okay.

    Graphics: good
    Sounds: good, but the first StarCraft has better sounds
    Music: good, but still StarCraft I has better music creations
    Performance: medium, because of single thread support
    Control: good
    Gaming experience: good
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  22. Aug 6, 2020
    8
    For some reason LoV is worst of 3 for me. Missions not that interesting as in WoL and HoS. But anyway great conclusion to the trilogy + not that much good rts cooming lately.
  23. Dec 19, 2020
    8
    Great cinematics, but compared to WoL and HotS the campagne was really weak. Anyway great game and the multiplayer got improved with more workers.
  24. Jul 17, 2016
    7
    Great gameplay but the story has lost the grit and edginess that made the original and Brood War great. So much potential but instead they put the story on the back burner and instead have some stupid disney/star wars style script. Really sad for such a great universe. The Protoss also look terrible in this game compared to the first. I guess I am getting old but don't understand whyGreat gameplay but the story has lost the grit and edginess that made the original and Brood War great. So much potential but instead they put the story on the back burner and instead have some stupid disney/star wars style script. Really sad for such a great universe. The Protoss also look terrible in this game compared to the first. I guess I am getting old but don't understand why Blizzard started blending their different games to all look and sound the same. Overall though this is a must for Starcraft fans. Expand
  25. Feb 18, 2016
    7
    Definitely the best of the trilogy. The single player was actually a lot of fun since you weren't forced to commit to your units and strategies. This allows you to change your army and tactics depending on the mission. As usual, the plot blows. Blizzard insists on telling another space magic story where literally everything can be a **** macguffin because [reasons].

    Also, on top of the
    Definitely the best of the trilogy. The single player was actually a lot of fun since you weren't forced to commit to your units and strategies. This allows you to change your army and tactics depending on the mission. As usual, the plot blows. Blizzard insists on telling another space magic story where literally everything can be a **** macguffin because [reasons].

    Also, on top of the already great (albeit user provided) arcade, blizzard added a co op feature that is surprisingly entertaining.

    Multiplayer wise, the new economy is much faster lowering the windows for cheese but the game is still a **** round of russian roullete. Its a mess and some units are such brutal hard counters, its game over as soon as their within sight and you have no response.

    In summary, the multiplayer is still a mess but better.

    Which is the also the best way to summarize the game as a whole.
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  26. Nov 14, 2015
    7
    LotV has moments of brilliance, when storytelling and gameplay combine into great moments. Unfortunately, they're few in number in the third entry in the SC2 saga. The second and third installments just don't measure up to the greatness that was Wings of Liberty, when the story was enthralling, the gameplay was innovative, and the graphics stood out. The engine is showing its age, andLotV has moments of brilliance, when storytelling and gameplay combine into great moments. Unfortunately, they're few in number in the third entry in the SC2 saga. The second and third installments just don't measure up to the greatness that was Wings of Liberty, when the story was enthralling, the gameplay was innovative, and the graphics stood out. The engine is showing its age, and bizarrely Legacy runs on much lower graphics settings than Wings did, at least on my Mac. Graphical glitches are abundant, which is surprising considering its the same game engine and they've been working on Legacy for two years.

    Multiplayer is not changed enough to warrant much mention. It'd take a pretty dedicated player to discern the new maps and units. If I took two months off from playing HotS you could probably convince me that nothing changed.

    I expected more innovation, new dimensions of gameplay, a reworked competitive scene, but in the end Legacy is really just more of the same. There's nothing new that couldn't have been put in the original WoL campaign five years ago. The missions are formulaic and not terribly compelling: hold out for 10 minutes, get from point A to point B but avoid the large laser. Really, I just thought there'd be more.
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  27. Jul 14, 2017
    7
    A lot more cutscenes compared to other titles, very epic enactment. The music is as thrilling and outstanding as ever, maybe even better. But sadly the campaign mode is not. The plot is very predictable and not as breathtaking as the previous ones. Furthermore the gameplay is the same, it is not like HotS where you take Kerrigan and upgrade her abilities, but in this game upgrade the SpearA lot more cutscenes compared to other titles, very epic enactment. The music is as thrilling and outstanding as ever, maybe even better. But sadly the campaign mode is not. The plot is very predictable and not as breathtaking as the previous ones. Furthermore the gameplay is the same, it is not like HotS where you take Kerrigan and upgrade her abilities, but in this game upgrade the Spear of Adun (arkship) and use it on the battlefield whenever needed. All other features and gameplay are basically the same. All in all a decent, not more not less. Expand
  28. Nov 13, 2015
    7
    Technically speaking the game is great.

    Positive: Looks very pretty, good UI and good additional game modes and features. Good cinematic and cut-scenes. Campaign is very well done. You unlock different variants of units including popular ones from broodwar as you progress. Neutral: Real-time strategy game with a very heavy RPG influence maybe also Action game influence as
    Technically speaking the game is great.

    Positive:

    Looks very pretty, good UI and good additional game modes and features.
    Good cinematic and cut-scenes.
    Campaign is very well done. You unlock different variants of units including popular ones from broodwar as you progress.

    Neutral:

    Real-time strategy game with a very heavy RPG influence maybe also Action game influence as well. Lots of special abilities to use. People to talk to in your base and level up your abilities in between missions. Many missions are very restrictive and heavily scripted, feels more like an RPG level. Not a big fan of this element. remember how the primal zerg from heart of the swarm is essentially the same as the diablo 3 boss lord of lies? thats what I mean. This game is essentially a hybrid which makes blizzard Amon lol.

    Music comes across very strong and dramatic, even good, but not quite great. doesnt resonate with the scenes to generate excitement. Music switch between different screens however is not well done, its just cut off and a different track suddenly blast at you - partly because the track starts off on full blast. so 1 sec quite, next second full blast and its not a pleasant
    ther. just doesnt fit together well.

    Negative:

    Missions are nothing new. Pretty much copies of wings of liberty and heart of the swarm. Defend temple/artifact, run from oblivion and giant laser.

    Multiplayer game is too fast paced. New units are grossly overpowered
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  29. Feb 3, 2016
    7
    I won't touch multiplayer, this is single player
    I really wanted to love this game...While it's not terrible, it's just...lacking? It doesn't have the same amount of depth compared to WoL and HotS. It actally borrowed a lot from HotS but in a bad way. The diplomacy mechanic that was promised is non-existent, giving us a very linear approach of how we want to complete the game. The
    I won't touch multiplayer, this is single player
    I really wanted to love this game...While it's not terrible, it's just...lacking? It doesn't have the same amount of depth compared to WoL and HotS. It actally borrowed a lot from HotS but in a bad way. The diplomacy mechanic that was promised is non-existent, giving us a very linear approach of how we want to complete the game. The missions are almost all the same, there's nothing really new added to each, just mass a unit, press a somewhere on the map and just laugh at how easy it is. While normal isn't exactly hard, I remember getting a challenge out of the other two installments (somewhat, I'm a filthy casual when it comes to RTS's.) but this game just doesn't feel the same, it just lacks heart, pure and simple.

    Story wise, there are plenty of plot holes and question marks. I was hoping to see Ulrezaj or maybe even half the damn heroes that showed up in the "vision" given by Tassadar, but they're all missing, not a single mention to any of them or whereabouts. At the end of the game, I'm just left disappointed.

    It's the worst Starcraft to have come out, not sure if the Nova add-on will clear up the plot holes, but I still find that that's no excuse to leave so much content out on what is supposedly the closing trilogy.

    While it's the worst, however, I still would like to add that Starcraft itself is still a wonderful game to play and to have fun with, but if you're looking for a story or some closure, you'll be left sad.
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  30. Nov 10, 2015
    7
    Ratings:
    Graphics: 4/10
    Soundtrack 9/10 Not catchy , or worth listening while you work but nearly perfect mood music. Story 8/10 Game play 7/10 Overall feel 7/10 Review: The newest addition of the starcraft 2 universe continues the last major race storyline. The game consists of very similar level designs to the previous installment, and although more repeatative than heart of the
    Ratings:
    Graphics: 4/10
    Soundtrack 9/10 Not catchy , or worth listening while you work but nearly perfect mood music.
    Story 8/10
    Game play 7/10
    Overall feel 7/10

    Review: The newest addition of the starcraft 2 universe continues the last major race storyline. The game consists of very similar level designs to the previous installment, and although more repeatative than heart of the storm, the flow and feel of the levels is more refined.

    For those expecting a graphical experience this is very dissapointing. Any moving object has hard to look at lines during all types of cutscenes no amount of heightened graphic settings can fix how low polygon the models are and how low resolution the textures are. Beautiful backdrops and loading pages but the quality of the custcenes really ruins the immersion.

    For a game that already had most of the assets including a fully functional engine I would expect them to put more effort into the elements that they still had to work on. The level design is slightly better and the story feels more immersive than Heart of the Swarm, but worse than the first installment. Seems Blizzard has started cutting corners in the past 2 years.
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  31. Nov 16, 2015
    7
    So I'm going to review the bit I'm interested in, the single player campaign. To compensate for what the game is also about (the multiplayer), I'm going to split my score in two, and automatically rate the MP 5 points, it's an E-Sport at the end of the day, and deserves all credit where its due.

    Single Player overall score (not an aggregate) - 2/5 Core Gameplay - 4/5 The game is
    So I'm going to review the bit I'm interested in, the single player campaign. To compensate for what the game is also about (the multiplayer), I'm going to split my score in two, and automatically rate the MP 5 points, it's an E-Sport at the end of the day, and deserves all credit where its due.

    Single Player overall score (not an aggregate) - 2/5

    Core Gameplay - 4/5

    The game is unchanged from its original gameplay, and this is the expected Starcraft 2 goodness. No complaints here and no noticeable innovations, but its fun at its core, so deserves credit in that regard.

    Protoss/Campaign specific Gameplay mechanics - 1/5.

    This doesn't score a 0 for the following - the ship powers were interesting.

    Everything else was basically a reskinned version of what HotS originally had;

    Mission Structure; Terrans had the "pick your route", Zerg has the "pick a set of missions per planet", Protoss has "pick a set of missions per planet, sometimes you get to go back to that planet..."

    Terrans had Research, Zerg had Kerrigan leveling (but can re-choose her abilities at any time), Protoss has Spear of Adun leveling (but can redirect the abilities at any time)

    Terrans had unit upgrades dependent on credits, Zerg had mutations (but can re-choose at any time), Protoss has tribes (but can re-choose at any time). The Protoss tribes (with a few exceptions) are usually just reskins of the same type of unit with a slightly different type of attack or a slightly different passive ability. They aren't all massively different like High Templar compared to Dark Archon for example, or stalker/dragoon to the other ranged unit (can't remember the name)

    Any for un-related extras, Terrans had mercenaries and Zerg had evolutions, Protoss has...?

    Also, it was pitched way back that while the Terrans are about scraping by on resource, Zerg being about focusing on Kerrigan and evolution of her swarm, Protoss would be about diplomacy.

    I'm paraphrasing but I'm pretty sure the emphasis was implied that you are trying to get as many tribes on your side but you couldn't win them all. I envisioned a Starfox/FTL like scenario, where you start going down a certain path and you block off the option of other routes, based on the fact you are annoying certain tribes. For example, lets say picking Tal'darim would inevitably annoy the Nerazim, which means you lock yourself from using Dark-Templar etc etc

    Story - 2/5

    How would I rate the story of Wol or HotS? 2/5. The story's are fine, but they aren't intricate or as deep or raw as the originals. They've gone for the Hollywood-esque cliche form of storytelling, and that's fine I guess. It works, its functional, its a little interesting. But compared it could have been much more mature in its characterisation, plot and intrigue. Mensk was an interesting character in the first game, and now in the SC2 trilogy he's a cardboard cut out villain.

    Soundtrack - 2/5

    It sounds like a bit of a mish mash of WoL and HotS, which each had their own unique sounds, this feels lacking or borrowed from the other campaigns. WoL had the Folksy-Techno guitar which made you feel like a real cowboy struggling to fight with a rag tag band of misfits against much greater foes, but you had the old faithful human ingenuity on your side. HotS just had orchestral percussion making you feel godlike as you mowed down your enemies with a swarm of zerglings. This has... tracks from the other games a lot? Not really noticed it while I was playing (which is a bad thing).

    Level Design - 2/5

    50% of the levels are "build up base, kill thing at x, maybe move near or kill thing at y". Don't get even close to WoL level design.

    Overall I hoped so much more from the Protoss campaign and while it wraps up things nicely story wise, it didn't do it to the gameplay quality it could have been, replayability is thrown out the window for something more generic , and makes HotS feel more generic by copying its style.
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  32. Aug 31, 2020
    7
    Replaying Legacy of the Void made me realize this game is not as good as Wings of Liberty or Heart of the Swarm. Artanis is a cookie cutter hero and not as interesting as Raynor or Kerrigan. There should have been 3 missions on each planet instead of just 2. Heart of the Swarm got this right. Not including upgrades in favor of just choosing units was a bad choice. Finally, removing theReplaying Legacy of the Void made me realize this game is not as good as Wings of Liberty or Heart of the Swarm. Artanis is a cookie cutter hero and not as interesting as Raynor or Kerrigan. There should have been 3 missions on each planet instead of just 2. Heart of the Swarm got this right. Not including upgrades in favor of just choosing units was a bad choice. Finally, removing the cast system and calling ALL Protoss Templars just made me facepalm. What an awful decision to remove the cast system. Expand
  33. Nov 16, 2018
    7
    This review contains spoilers, click expand to view. На уровне, но мне не особо понравилось. Концовка не впечатлила. По крайней мере Тассадар все еще мертв. Expand
  34. Aug 9, 2019
    7
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  35. Oct 27, 2019
    7
    I love Protoss, but the human campaign was more interesting, and the Zerg company was more thoughtful...you know its a shame
  36. Jul 23, 2021
    7
    I loved the original Starcraft and Brood war. And while Starcraft 2 is still good gameplay-wise and character-wise, the story is much worse. It feels like they wanted to get rid of the series. Wrap it all up and be done with it. Pretty stale and straight-forward, uninspired. No more twists, betrayals and interesting political situations, like the original story had.

    The whole Xel'naga
    I loved the original Starcraft and Brood war. And while Starcraft 2 is still good gameplay-wise and character-wise, the story is much worse. It feels like they wanted to get rid of the series. Wrap it all up and be done with it. Pretty stale and straight-forward, uninspired. No more twists, betrayals and interesting political situations, like the original story had.

    The whole Xel'naga and Duran story-line mystery especially has basically been straight up thrown away. That said, with Legacy of the Void they at least tried to make a good story with the new faction showing up and more. This is the only part of Starcraft II with a decent story.

    Gameplay: 10
    Characters: 8
    Story: 7
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  37. May 16, 2022
    7
    In some way it feels like StarCraft and just a little bit... rushed? I feel I just lack of something there.
  38. Nov 29, 2015
    6
    If you liked the first two, you'll like this one. The plot continues to be an inane mess and the multiplayer becomes ever more unfriendly toward anyone that doesn't devote their life to playing it. Existing players have already bought it. New folks should just stay way and go back to Starcraft 1.
  39. Feb 24, 2017
    6
    Solid closure to the Starcraft 2 story, but arguably the weakest of the 3. Main problem is that if you've played previous terran and zerg campaigns, this is basically playing the same thing for the 3rd time, even some missions feel rehashed. Not to talk about the fact that the story shouldn't have been divided into 3 games and should have been released complete from the start, but that'sSolid closure to the Starcraft 2 story, but arguably the weakest of the 3. Main problem is that if you've played previous terran and zerg campaigns, this is basically playing the same thing for the 3rd time, even some missions feel rehashed. Not to talk about the fact that the story shouldn't have been divided into 3 games and should have been released complete from the start, but that's another discussion. When I finished previous 2 campaigns I was excited and was looking forward to another, but when I finished Legacy Of The Void I was just happy that it's finally over and that's never a good sign. Still worth a playthrough, but... 6/10 Expand
  40. Dec 15, 2015
    6
    It is very simple: If you play multi-player, this game is exceptional. If you play single-player only, then the game is mediocre.

    There is no point in reviewing multi-player, since I am in agreement with the countless people who say it is great. The single vendor campaign, on the other hand, is short, uninspired, and has an insipid story line. When I finished it all I could think
    It is very simple: If you play multi-player, this game is exceptional. If you play single-player only, then the game is mediocre.

    There is no point in reviewing multi-player, since I am in agreement with the countless people who say it is great.

    The single vendor campaign, on the other hand, is short, uninspired, and has an insipid story line. When I finished it all I could think was, "That's it?"

    I am neither thrilled nor upset with my purchase decision. To put it in a single word..."meh".
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  41. Nov 16, 2015
    6
    Big fan of the series, but disappointed in this last installment. The previous 2 games hyped Kerragan and her importance to defeating the hybrids but she does literally nothing till the prologue. Also there isn't even the illusion of choice. The previous two games you could affect the story by making key decisions on which side to take or who to save, in this one, nothing. Also there is noBig fan of the series, but disappointed in this last installment. The previous 2 games hyped Kerragan and her importance to defeating the hybrids but she does literally nothing till the prologue. Also there isn't even the illusion of choice. The previous two games you could affect the story by making key decisions on which side to take or who to save, in this one, nothing. Also there is no variety in missions no fleet command or stealth infiltration just assault or defend. The heroes are fun to play with and enjoyably overpowered but they don't progress like in Heart of the Swarm and the upgrade system isn't very rewarding. The Spear of Adune should be an awesome ship with lots to do and see, but you are locked into three rooms and there isn't any of the detail or discoverables (that I have found) that are a Blizzard hallmark. It just seems like this expansion was phoned in, they released it because they had to. No interesting new units (other than the new mega turret which is way too expensive to be practical), just returns of old units or new skins. They made this game because they had to, it felt flat and empty. Expand
  42. Nov 22, 2015
    6
    O jogo é mais do mesmo e para quem gosta de Starcraft é o suficiente (infelizmente). gráficos não mudaram e a historia é interessante, porem não empolgante. Tenho a sensação que poderia ser melhor e maior. Mais parece uma expansão do que um novo jogo. O preço de lançamento é um pouquinho mais alto do que o justo.
  43. Aug 2, 2016
    6
    Great Game one of the best competitive gamest there is. But not for the weak as it is a huge bullying scene. Enjoy the campaign but spare yourself the BS.
  44. Sep 8, 2020
    6
    En este DLC encarnamos a los misteriosos protoss en manos de Artanis para poner punto y final.

    La campaña para mí lo más importante de esta expansión con unas cinemáticas que está vez si ponen los pelos de punta en más de una ocasión como solo Blizzard puede hacer, no sé pierde nunca la sensación de estar en guerra cosa que el anterior DLC pareció olvidar, no obstante se alarga mucho para
    En este DLC encarnamos a los misteriosos protoss en manos de Artanis para poner punto y final.

    La campaña para mí lo más importante de esta expansión con unas cinemáticas que está vez si ponen los pelos de punta en más de una ocasión como solo Blizzard puede hacer, no sé pierde nunca la sensación de estar en guerra cosa que el anterior DLC pareció olvidar, no obstante se alarga mucho para lo que quiere contar, la historia no termina de convencer mucho.

    Del Gameplay poco se puede decir a estas alturas es un juegazo, pulidisimo una maravilla técnica de la estrategia.

    En cuanto a la banda sonora creo que está muy bien elegida, cambiando temas más de metal que tenían los zerg a una música de misterio que le viene de maravilla a esta Raza Protoss.

    No es la expansión perfecta ni mejor que la anterior pero es la que cierra todo y si jugastes a los anteriores debes pasar por esta.
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  45. Feb 7, 2020
    6
    For the first time for StarCraft series, I have to admit that story is actually bad. Flat "evil being", which function is pop-up and say smth presumably epic & scary, but in fact trivial & boring.

    Gameplay is good as always, and campaing is long enough to be enjoyable. Cinematic are great once again. Also Blizzard removed possibility to buy this product by itself, instead if you have
    For the first time for StarCraft series, I have to admit that story is actually bad. Flat "evil being", which function is pop-up and say smth presumably epic & scary, but in fact trivial & boring.

    Gameplay is good as always, and campaing is long enough to be enjoyable. Cinematic are great once again.

    Also Blizzard removed possibility to buy this product by itself, instead if you have WoL & HoTS, but don't have LoV - you have to buy all three games, paying twice. Really sad and strange decision.
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  46. Aug 18, 2022
    6
    I've been waiting for a developer to reinvent the RTS genre like "Supreme Commander" did back in the day. Starcraft 2 is not that game. It's finely crafted, and well-tuned, but doesn't bring anything new to the table, other than some mild RPG elements. I found LoTV less interesting than HoTS. There were fewer choices you could make with your hero, and the story and characters wereI've been waiting for a developer to reinvent the RTS genre like "Supreme Commander" did back in the day. Starcraft 2 is not that game. It's finely crafted, and well-tuned, but doesn't bring anything new to the table, other than some mild RPG elements. I found LoTV less interesting than HoTS. There were fewer choices you could make with your hero, and the story and characters were cheesy. The storyline reads like amateur fan fiction filled with pompous speeches and mawkish melodrama, but it's hard to hold that against the game because that's what Starcraft storylines have always been. I recall liking Blizzard cutscenes at one point, but I now find myself falling asleep through the choreographed action sequences. I'm not sure if the games have changed or I have. Expand
  47. Apr 19, 2017
    5
    really crappy matchmaking, with a major letdown campaign. Game will match you with ok guys, then randomly give you the worst teammates leagues below you. Platinum tier 1 matched with bronze and gold league teammates with platinum opposing team. What a joke
  48. Dec 24, 2021
    5
    It's a shame they didn't take the script as seriously as they did the technical part. I played both parts already 10 times. The first part was much more serious and more mature, I would call it category R, ​​and the second part is PG-13. It feels like the story of the first part is not ideal, but it was written by people with a level of knowledge comparable to university students .. ItIt's a shame they didn't take the script as seriously as they did the technical part. I played both parts already 10 times. The first part was much more serious and more mature, I would call it category R, ​​and the second part is PG-13. It feels like the story of the first part is not ideal, but it was written by people with a level of knowledge comparable to university students .. It would seem that we have grown, they have too... Many naive works of art from our childhood grew up with us and began to acquire adult materialistic features or even rethought, without ceasing to be themselves, without losing the spirit of the original source. But not StarCraft. He not only remained in the same place, but also took a step back. Feels like the second part was written by schoolchildren. The game itself became brighter, the feeling of stuffiness disappeared, a large amount of children's humor appeared.
    An evil villain who is evil because he is evil, Prophecies, chosen ones, cosmic magic, abstract gods devouring worlds to which it is difficult to experience any kind of emotion, just as a person is not able to feel the distance in light years (since our biology was formed in conditions where this was not necessary), pink queen of blades, with a healthy complexion, neat eyebrows, hair styling and lip gloss with stilettos from a modeling agency called "swarm" ... if stilettos are her evolutionary advantage, then what does the world in which she exist look like? The world of strip clubs? Queen of our ... "blades". She is no longer a ruthless sociopath and manipulator, but a campy hysterical model from high society in Zerg.
    The first part is materialism, realism, and the second part is idealism and romanticism / classicism. The first SC is Terminator 1, 2, Alien 1, 2, Bladerunner and SC2 is Terminator 3, 5. This was the first time the game hurt me, the second time was BL3. In the opening videos Wol, Hots, LotV there is the spirit of the first part of the game, but in the game itself and in the rest of the videos, everything is much and much worse. And it's not the high cost of the videos, watch the SC: BroodWar videos. They are outdated, but they have a sense of danger, war, impending threat. The videos in the second part seem to be made by Hollywood. Secondary techniques, only proven methods. They seemed to come off the assembly line, as a result of the work of a raw neural network, and not of people.
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  49. Nov 10, 2015
    5
    This review contains spoilers, click expand to view. If you don't care about the story of this game and just want a good RTS this game is really good, probably the best RTS right now on the market, the missions are ok and the difficulty is pretty balanced.

    As a fan of the original SC though I must say I am really disappointed how the story of all SC2 went down.
    I hoped that with the final expansion they would redeem themselves and give SC2 the proper ending it deserved.
    What we got instead was just more disappointment.

    Spoilers ahead so don't read any further if you want to avoid them.

    -First of all the protoss are protoss just for their look: if you just changed the looks of the protoss and made them humans you wouldn't really be able to find differences, their features as an alien race have long been forgotten, as Blizzard decided to take even the Khala out of the equation; forget the great epic speeches from Tassadar, Artanis and Zeratul from the original game too.
    -There are just 3 hybrids units in the whole game...
    -The death of Zeratul: it happens really, really early in the game and in the freaking anime samurai slashing style against a corrupted Artanis. It left a really bad taste in my mouth to see him go down like this and after not being used at all in this campaign aside from going into temples to read the profecy or whatever.
    Without writing too much let's go directly to the end of the story.
    -The long awaited XelNagas are revealed to be some elephant-squid giants (really Blizzard?) and Kerrigan becomes one of them because of the plot. She then returns to her love (that came out of nowhere) Jim and they walk into the light. What a joke.
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  50. Nov 29, 2015
    5
    It's a generally "weaker" version of previous installments. Less customization, boring missions, plothole infested totally predictable dumb story(I wouldn't have added this if the other aspects would be OK, since its a strategy game, but the important elements are bad too). Don't expect missions interesting missions like in HotS(ex.: visiting zerg home planet) There is a jump at the endIt's a generally "weaker" version of previous installments. Less customization, boring missions, plothole infested totally predictable dumb story(I wouldn't have added this if the other aspects would be OK, since its a strategy game, but the important elements are bad too). Don't expect missions interesting missions like in HotS(ex.: visiting zerg home planet) There is a jump at the end where it turns from sci-fi to some high fantasyish setting thing which makes no sense, and you will have a wtf moment, but not the good kind.

    Only buy if you are in for the heavy multiplayer.
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  51. Feb 14, 2016
    5
    I was expecting more from the last starcraft release...

    This is just a rehash of the two previous games with protoss flavor... If you haven't had your fill with the two previous expansion... Eat your heart out!

    IMO Wings Of Liberty and Heart of The Swarm were better games.
  52. Jul 31, 2016
    5
    This review contains spoilers, click expand to view. Not much here to say. Polished, honorable (albeit stupid) campaign, occasional glitches on Windows 10. But the game is ruined. Worst decision ever to use 12 workers; now is "Quake with minerals", no build orders (other than hide the building - make prism - upgrade adepts rate of fire - spam adepts - GG). One of the best RTSes ever sacrifices just to make... what? Speedier games? MOBA prequels? I don't know. I see no use for LotV other than make some characters for Heroes of the Storm.

    No wonder streaming is like 0.5K SC2 and 15K Broodwar. Almost everyone with half a brain re-switched to BW and never looked back, scene is dying because the game is not interesting anymore. Bought for the collection and campaign mostly.
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  53. Nov 13, 2015
    4
    Most of dialogues is filler, those which is not - full of exposition written for 8yo. As end for Epic Space Saga Trilogy this game is complete failure. All other people who review this as 10/10 campaign great, just cant make a step behind their f2 A Click gameplay and actually listen dialogues and how bad those written.
    Multiplayer features are great, but campaign ruined game for me.
  54. Jan 11, 2016
    4
    This review contains spoilers, click expand to view. Game has great gameplay , some interesting new units , though i have feeling the developers got lazy after Heart of the Swarm there is lot of reused art and units from part 1 and 2 of trilogy but the thing that is worst is horrible story that destroys all the legacy of original Starcraft so they can i guess make intro for World of Starcraft and cash in ... Expand
  55. Nov 14, 2015
    4
    Starcraft and SC Brood War are two of my favorite games ever. I waited 12 years for Wings of Liberty and although it was more of a Hollywoodish +12 rated sci-fi action movie than the dark sci-fi thriller what I expected I really enjoyed it and give it a 9/10 in my book. The Heart of the Swarm was also a great game in 2013, but it had a lot more flaws than its prequel: very easy and simpleStarcraft and SC Brood War are two of my favorite games ever. I waited 12 years for Wings of Liberty and although it was more of a Hollywoodish +12 rated sci-fi action movie than the dark sci-fi thriller what I expected I really enjoyed it and give it a 9/10 in my book. The Heart of the Swarm was also a great game in 2013, but it had a lot more flaws than its prequel: very easy and simple missions, an even more simple "good vs. evil" story, a totally unbearable main character (SC1 Kerrigan is the best female video game character ever, but this "new" incarnation of her is just simple super boring and sexist) - so let's say that HotS was a decent 8/10. The multiplayer was great in both games although the minor balance flaws. So I was really looking forward for Legacy of the Void... but as you can see my given score it's didn't really met with my not even so high expectations.

    - The story: the weakest part of the whole game, 1/10 at most. In the beginning I was "oh man it's like 300 in the space, dumb but at least enjoyable". In the end then "OMFG this s*it is like Twilight in the space" (yes and I hate Twilight by heart). The protoss characters are 1 dimensional idiots (beside Alarak - that guy was really great), Amon is a really lame antagonist, there are no emotions, no explanations, the Xel'nagas are copied from Mass Effect 3 Leviathan, and the f*cking romance subplot between Raynor and Kerrigan is so dumb that I can't even tell you and the ending is... I literally cried in pain. As I said above, without Alarak this would be a well deserved 0/10.

    - The sounds: although most of the voiceovers are generally good, the protoss characters has near to no special in their voices. The others are... good as ever but nothing special. Luckily for Blizzard the music is great and catchy so they got a 9/10 here.

    - The graphics: the gameplay graphics is generally okay as always, but really too cartoony. I was positively disappointed though in the cutscenes made with the game engine - those are really nice but still, not something really smashing. The CGI videos are great as ever. Here goes a 8/10 for this.

    - Singleplayer gameplay: a huge step backwards again, reminds of the SC1 "Destroy all enemy" type objectives with the base building and "A" mashing. The difficulty is a basically a joke beside the epilogue mission 2, it was pretty tough in brutal. The new units and the Spear of Adun are interesting at first but no big deal here either. The campaign gameplay wasn't boring just really mediocre afterall - so here's the well deserved 6/10 for it.

    - Multiplayer gameplay: surprisingly good! I've seen this kind of coop gameplay here and there before but it's really enjoyable. The 6 six new units are varied between terrible and great: Cyclone is a joke, Liberator is interesting, Adepts are pretty annoying but also cool, Ravager is really forgettable, just like the Disruptor but Lukers are AMAZING - as a Brood War veteran zerg player I really like to use them again! All other balance changes are generally okay and the sped up gameplay is strange at first but ultimately it's not that bad. Summarizing all this I give multi 9/10.

    Verdict: this game is okay, but really mediocre if I want to be honest. The biggest problem is that this is not really "Starcrafty" anymore - ofc it has everything but this is still a mess without a real soul. For this my heart is bleeding but I have to give it 6/10... wait... this dumb garbage cost me 35 €!!!! For this overpriced DLC I could have bought 2 or 3 better games!!!! Let's lower its score to 4/10 and now my soul in peace again. Au revoir.
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  56. Nov 12, 2015
    4
    Why I buy a Starcraft, and I play in masses effect 3? It is plagiarism. Even Amun's bombing is very similar to bombing of the Reaper. I am very disappointed, after all it is the end of history and it has to be unique.
  57. Nov 27, 2015
    4
    As a Strategy game, Legacy is absolutely breathtaking. I love every aspect of it.

    But I didn't come to Starcraft 2 for the game, I came for the plot, and oh boy is this an absolutely hideous end to one of my most beloved games.

    I am pretty sure that you agree with me if you loved the first Starcraft's plot, and you don't if you didn't so there's not much else to say.
  58. Jan 2, 2016
    4
    I want to start this review by saying I am a huge fan on Starcraft. I played Wings of Liberty and Heart of the Swarm daily, and was high diamond throughout those expansions. I am now diamond on Legacy of the Void, and I have encountered so many problems that blizzard has yet to address in ladder.

    Singleplayer and Co-op: Once again, blizzard delivered a work of art for campaign. It's
    I want to start this review by saying I am a huge fan on Starcraft. I played Wings of Liberty and Heart of the Swarm daily, and was high diamond throughout those expansions. I am now diamond on Legacy of the Void, and I have encountered so many problems that blizzard has yet to address in ladder.

    Singleplayer and Co-op:
    Once again, blizzard delivered a work of art for campaign. It's Co-Op missions promote online play, however attract a different kind of people than those who grind competitive matches. The singleplayer and Co-Op, as well as arcade, deserve an 7/10

    Multiplayer:

    Being a player of all 3 races I can weight in about every match up. To be quite frank, a game's beta is supposed to be the time to balance units and promote fun gameplay; Legacy of the Void Multiplayer feels like it is still in beta.

    Zerg, a slimy race once based around the idea of overwhelming opponents with lots of cheap fast units, is incredible overpowered compared to the other 2 races. Playing zerg at a high level is barely fun anymore, as you end up defeating opponents who are clearly more skilled than you. The macro changes made from wol/hots -> lotv were an accidental buff to the race. Over 60% of players above platinum play Zerg, and the average Zerg win rate is 56% (as opposed to the 48-52 percent for all races in previous expansions).

    Blizzard was many of times credited on being masters of balance, promoting skilled play. They failed horrible in LoTV.

    Another problem with the game is that blizzard is attempting a new matchmaking system to reduce times in queue. This however, has lead to common "mismatches", where players as low as platinum play grandmasters (top 200 players in the region) often. This complete failure of a matchmaking adjustment takes almost all enjoyment out of many ladder games.

    Unranked play, however, is a lot more fun. Since there is no pressure of losing ladder points or mmr, unranked play has a calming tone to it. However, it should be noted that unranked players are often matched against players playing ranked. This is another problem with the multiplayer, as generally people who play unranked are trying wacky strategies or trying a different race. This leads to further mismatching.

    There are many other balancing problems regarding 1 base Protoss and Terran play in almost all match up, most of it revolving around the adept, liberator and siege tank, overall, the current LoTV mutiplayer is not in a playable state, does not promote fun play and does not help skilled players in races other than zerg be regularly successful. I give the multiplayer experience in Legacy a 2/10, and that is being generous.

    Although annoying at times, the new chat and visual overhaul that hit servers right before the release of LoTV is a large improvement of that found in Wings of Liberty and Heart of the Swarm.

    Replays are something that is mainly unique to Starcraft, and remains with the new expansion
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  59. Aug 1, 2018
    4
    -Это наша последняя битва, друг мой. -Понимаю нам потребуется вся сила воли которая у нас есть. -Согласен, даже если мы погибнем о нас не забудут. Наши потомки запомнят нас как героев. -Здесь, с нами, будут бороться не только наши войны, но и наши предки. -Эн таро тосадар, мой друг. - Этнаро дос.... ааа хватит вы можите говорить быстрее. Какие же протосы скучные. Это их менталитет, все-Это наша последняя битва, друг мой. -Понимаю нам потребуется вся сила воли которая у нас есть. -Согласен, даже если мы погибнем о нас не забудут. Наши потомки запомнят нас как героев. -Здесь, с нами, будут бороться не только наши войны, но и наши предки. -Эн таро тосадар, мой друг. - Этнаро дос.... ааа хватит вы можите говорить быстрее. Какие же протосы скучные. Это их менталитет, все понимаю, но как же скучно их слушать. Убрали героя, добавили корабль с навыками. Еще одна альтернатива звездалетам и чудищам - кольцо адуна. Перепафосный финал. И не до пафосный финал-финал. Expand
  60. Jun 5, 2023
    4
    Не имея возможности соотнести свой опыт с опытом главенствующей сюжетной фракции не получилось проникнуться проблемами, которые стоят перед подконтрольной нами расой. Фракция имеет свои уникальные геймплейные фишки, но ядро неизменно - потому лично мне утомительно. Готовность перетерпеть геймплей ради сюжета была, только сюжет не переставал падать в качестве, а в конце (Эпилоге), такНе имея возможности соотнести свой опыт с опытом главенствующей сюжетной фракции не получилось проникнуться проблемами, которые стоят перед подконтрольной нами расой. Фракция имеет свои уникальные геймплейные фишки, но ядро неизменно - потому лично мне утомительно. Готовность перетерпеть геймплей ради сюжета была, только сюжет не переставал падать в качестве, а в конце (Эпилоге), так вообще произошел какой-то быстрый сюр. Подозреваю, что разработка 2 и 3 дополнения шла в более сжатых сроках и многие вещи, которые можно было сделать лучше, были оставлены как есть, к большому сожалению. В сюжетном плане уж точно все выглядит как черновой вариант, а не отполированный хоть сколько-то скрипт. Увы Expand
  61. Dec 2, 2015
    3
    Boring...very-very-very boring part. Two first chapters of starcraft 2 trilogy have ultimately more atmospheric and interesting campaign. Game is a lemon, I want my money back./
  62. Nov 12, 2015
    3
    This review contains spoilers, click expand to view. Spoiler Alert:

    Plot: Biggest disappointment, Every second word in LOTS is about honour, glory, tradition, unification and other noble sparkles. Every third is void, misery, pain and bla bla bla. Lots of talk, no information at all. Why Amon wanted to destroy the world? What are his motives? Amon become Xel Naga like Kerrigan years ago, and now consider him as a antagonist because Blizzard says so? Whole Amon story is so weak, without good background, plot is flat as my exgirl chest.

    Gameplay. Repeatable. Single is single-use. Missions are forcing you to use one, fixed by developers strategy, mostly well know from HOTS and WOL. Multi - few new units, but ball of death strategy stays on, and that can get bored...

    And more from me. Its outrageous that blizzard games graphics are so similar. You can take xel naga power infused kerrigan and put her into diablo III. Explosions, rays and whole models in my opinion are repetitious. Even gameplay between starcraft and warcraft III is almost identical. Switch Iron claws to zealot psi blades. So big studio, and only one guy is developing graphic style?...
    Female Protoss.... Protoss with breast and bras... Well, when I was playing first starcraft I though that protoss are so telekinetic and so psionic that they dont breed like horses. How stupid I was... Only differences between terrans and protoss are again noble sparkles...

    In summary I am 28 years old big fan of Starcraft 1, maybe because, in my opinion, it was made by people to people, not by managers, market strategists, public relations specialists. I am no longer a marketing target to blizzard...
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  63. Nov 21, 2015
    3
    TL&DR: If you loved the story and lore from the original Starcraft, you're gonna hate this game.

    The good: Excellent gameplay, very fun to play. The bad: Awful story ruins the lore, it's pretty much a ripoff of Warcraft 3 and mass effect. Poor writing Cringe worthy dialogs Unbalanced multiplayer preceded by months of lies by the development team that in the end didn't change
    TL&DR: If you loved the story and lore from the original Starcraft, you're gonna hate this game.

    The good:
    Excellent gameplay, very fun to play.

    The bad:
    Awful story ruins the lore, it's pretty much a ripoff of Warcraft 3 and mass effect.
    Poor writing
    Cringe worthy dialogs

    Unbalanced multiplayer preceded by months of lies by the development team that in the end didn't change anything to core design flaws.
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  64. Apr 10, 2016
    3
    This review contains spoilers, click expand to view. I was a big fun of SC and played it for years. I was expecting SC2 to be the same. Not the same game with updated graph engine, but a fun game that would last at least the same 10 years.

    The first episode was fun on the campain side, but was frustrating for MP. Protoss was nerfed by losing goon while Zerg and specially Terra were buffed with stronger units.

    I expected the second episode to fix that, but it just made things worse. Protoss was limited to the "Death Ball" strat, while zerg was buffed even more.

    At this point I don't care anymore, I just wanted to watch the last episode and put SC2 down. I was frustrated that we barely had Protoss in CGs for 2 episodes and expected to have it fixed in last, and have all characters unitied led by Protoss.

    What LotV brought was even greater frustration. Story went into new and unexpressive characters and left Raynor and Sara away. There was no explanation at all on the consequences of Amon not being able to control the Zerg or a Sara x Amon fight for that control. On the ontrary, Amon was able to control the whole Protoss!!

    It looked like story writers lost their imagination for the last episode, or maybe they just left to another company and new ones were unable to hold?

    For multiplayer I didn't even bother, I'm not wasting my time playing this game anymore. I give 2 score points for the intro video, the only good thing in this game.
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  65. Nov 21, 2015
    2
    what a horrible way to end up a fantastic saga, this is the worst ending of a saga ever, no need to tell you why, finish the game, if you've been playing since 99 you're gonna cry of sadness, if you're a casual scum or a blizzard fanboy, you'll probably give this game a 10/10, because there is absolutely no reason to give a good score to this massive fail, what a bad ending, seriously SOwhat a horrible way to end up a fantastic saga, this is the worst ending of a saga ever, no need to tell you why, finish the game, if you've been playing since 99 you're gonna cry of sadness, if you're a casual scum or a blizzard fanboy, you'll probably give this game a 10/10, because there is absolutely no reason to give a good score to this massive fail, what a bad ending, seriously SO BAD, is like watching a disney movie Expand
  66. Jan 14, 2016
    1
    It is a very basic RTS with a lot of decoration and cartoons that mask there is nothing new here. Try the free trial if you are interested. Definitely don't spend money on this BS unless you have played the free trial.
  67. Mar 7, 2016
    1
    "This isn't even my final form." - Sarah Kerrigan.

    Someone needs to put a bullet into whoever wrote this steaming pile of a garbage, and then empty the rest of the CLIP into whoever thought it was okay to charge separately for each campaign.

    1/10 because making me pay extra for each campaign is some EA tier judaism.
  68. Nov 17, 2015
    1
    Starcraft is awesome, but this final part looked bad to me for its plot. If felt like elves in space, lots of magic and things left just unexplained. In the beginning, SC was way more materialistic and real game, where weapons were guns and aliens were bloody beasts trying to rip your gut.

    Now we fight with energies and spirit, we have "the Void" without explaining what that is, units
    Starcraft is awesome, but this final part looked bad to me for its plot. If felt like elves in space, lots of magic and things left just unexplained. In the beginning, SC was way more materialistic and real game, where weapons were guns and aliens were bloody beasts trying to rip your gut.

    Now we fight with energies and spirit, we have "the Void" without explaining what that is, units are made of the same void, Kerrigan turns into an ancient alien but keeps her image, the zerg are really just misunderstood and have a big heart for everyone. Soap opera very much.

    And everybody living in peace in the end - it makes the story look like a fairy tale still more.
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  69. Nov 29, 2015
    1
    Nothing I can really add that hasn't been said.

    The dialogue and storyboard in general is just really dumb. It doesn't have the sophistication and good storytelling SC1 did. The people that took over the story in SC2 were just plain stupid people or they were pandering to a very young audience. Playing through the missions themselves as "OK" at best. I never really finished a mission
    Nothing I can really add that hasn't been said.

    The dialogue and storyboard in general is just really dumb. It doesn't have the sophistication and good storytelling SC1 did. The people that took over the story in SC2 were just plain stupid people or they were pandering to a very young audience.

    Playing through the missions themselves as "OK" at best. I never really finished a mission and wanted to play it again. With the horrible story and mediocre gameplay, I found the campaign to really drag on in the last few missions and I was ready for it to end. I had to put the difficulty on "hard" to get a modicum of a challenge out of most missions without it just being artificially difficult and I'm by no means an SC pro. The missions are very linear and you generally had to complete the mission in the way that was laid out for you.

    All in all very disappointing and I feel Blizz has done to SC what they did to Diablo and of course Warcraft.
    Blizzard is definitely not what they used to be.
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  70. Nov 25, 2015
    0
    Epick broken ladder. You play at the level of silver? Not a problem, try to win a platinum and diamond. 1 win on 10 looses! nice! GG and BB starcraft muliplayer.
  71. Jul 20, 2017
    0
    its just not fun. the matchmaking is horrible. you either easily win or you lose 10 games straight. poorly done and not fun at all.
    also the story is weak, graphics are dated, load times are long, and matchmaking takes 5-10min to find a 3v3.
  72. Nov 19, 2015
    0
    I was there since start of beta.
    I read all patch note, for example adepts: since match 2015 they were op and blizzard didn't do anything about it, opposite to fix this unit they recently added upgrade for increasing their attack speed by 45% and remove upgrade for +30 shields and nerfed their shields about 30 which does nothing, now adepts are even stronger.
    I saw polt on stream, when
    I was there since start of beta.
    I read all patch note, for example adepts: since match 2015 they were op and blizzard didn't do anything about it, opposite to fix this unit they recently added upgrade for increasing their attack speed by 45% and remove upgrade for +30 shields and nerfed their shields about 30 which does nothing, now adepts are even stronger.
    I saw polt on stream, when he hasn't mmr yet and played in lower leagues, losing to protoss diamond repeatly, because this strategy is unbeatable, you can also start with pylon rush and mothership core and you kill like 2 depos or bunker and force baracks back rebuild addons, just insane dmg.
    Protoss's carriers are unbeatable unit, since they can release interceptors they trade for minerals gas units, you release them and then you pull them back.
    Especially with combination of tempest of ht, they beat every unit in game.
    Zerg has vipers, which are useless vs carriers, but they can kill 20 vikings like on one click and they zerg can win with broodlords, since you have no vikings and raven pdd was nerfed about 100 second and seeker missle now cost 125 energy, it takes ages to get it and then your opponent simple pull his units back and it does nothing.
    So noone build raven anymore, also zerg nydus is immortal so even you prepare for it you will lose, because queens which pops out instantly heal it.
    In addition, this game has pretty crappy engine, it doesn't even support multicore and it is old like 8-9 years.
    Which cause extreme cpu and gpu bottlenecking, you will be glad if you run this game on 60 fps lategame.
    I can't really micro properly on 60fps, i am used play everygames on 144 and even it is not enough.
    I can notice even 7 ms input lag according to blurbuster input lag ab test, so 60 fps feels like for me 25 fps for most people .
    This game should really be optimized since it is played by pro gamers. also balance is awful, like swarmhost from hots, or protoss favored map for blinstakers rush, which causes 2014 was protoss wining all tournaments.
    This is just very little piece of this game what is broken.
    I play 1-2 games sometimes because of multitasking, that's all.
    Also it doesn't cost even 30euro, how cheap it is, i was developed already 2010 or something, it doesn't change gameplay at all, only 2 units per race were added and it is still brainless clicker game, which oponent can click better and guess better, because protoss has 20 all ins and it is not scoutable, since he can proxy everywhere on map , or on base clifs and scan doesn't help, it is about luck, or reaper which can be easily killed before jumps on cliff, on some maps especially with only one entrance and even othermatches for example zvz is about luck as well.
    I would give this game -10 if there was possibility of that.
    Developers are just lazy and ignore community and earn free money of it.
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  73. Feb 7, 2016
    0
    The story was very cliche, but the campaign missions were pretty fun if you just ignore the story. However, my main complain is about MP balance and gameplay since Starcraft is a competitive RTS. Legacy of the Void pretty much killed Starcraft 2 for me. As a Terran player, this game is no longer fun to play. It's rather frustrating and stressful to be honest as a master league. The wholeThe story was very cliche, but the campaign missions were pretty fun if you just ignore the story. However, my main complain is about MP balance and gameplay since Starcraft is a competitive RTS. Legacy of the Void pretty much killed Starcraft 2 for me. As a Terran player, this game is no longer fun to play. It's rather frustrating and stressful to be honest as a master league. The whole expansion pretty much nerf Terran from economic changes and unit designs. I won't get much into balance specifics, but it honestly feel like an uphill battle from the start. And once it gets to the late game like when the 8 armored ultralisk came out, it's pretty much over. Terran used to have mid-early game advantage to secure a competitive late game, but that's hardly the case now. I think many of the pros share the same feeling and many legendary Terran players have retired since Legacy of the Void came out. Other pro players like Polt seems to share the same frustration.

    Balance aside, the worst part is that the development team took forever to make changes. The obviously broken Protoss adept, it took them over 2 months after release a slight nerf to it. They had the whole beta to themselves, and I just don't see how they release such a broken game. Hots was patched very quick like the overpowered hell bat drops. At this rate, I feel like many Terran players will just move on and put SC2 to rest.

    I would honestly save your money if you're Terran players. Even if my argument is invalid, it's just not fun to play Terran anymore. It's going to require not only a simple balance change to the units, but also a fundamental changes how Terran work to make it more interesting in which I highly doubt it will happen. I can't even play mech anymore, and massing MMM for the last 5 years can get very old quick.

    If you're casual players, the coop missions are free and I think they are better than the paid campaign.
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  74. Nov 10, 2015
    0
    it is a good game, I mean, some sort of good game, but don't you think it is too complicated and nosense! 40 bucks for a dlc? crazy, finally, I just wanna say I don't love this game. Don't buy it!
  75. Nov 20, 2015
    0
    I paid $40 for this? The plot is unsophisticated and predictable, following recent trends in science fiction. The alien characters are very cliche and are not believable to the slightest degree. Even the main protagonist made me cringe and skip every time he spoke in his forced, melodramatic way.The gameplay just amounts to a giant re-skin of Wings of Liberty units minus all theI paid $40 for this? The plot is unsophisticated and predictable, following recent trends in science fiction. The alien characters are very cliche and are not believable to the slightest degree. Even the main protagonist made me cringe and skip every time he spoke in his forced, melodramatic way.The gameplay just amounts to a giant re-skin of Wings of Liberty units minus all the exploration, story branches, and lovable characters in the first installment of the Starcraft 2 saga. What a let down. If I could have at least explored the inside of the Protoss vessel and see all the great feats of "culture and engineering" that the characters alluded to, I might have actually enjoyed the game. Expand
  76. Aug 3, 2018
    0
    Legacy of the Void es la culminación de la trilogía que compone SC2, como tal mantiene los principales defectos de este fraudulento RTS. La historia culmina el disparate que comenzó con Wings of Liberty, yo en Lotv no sabía que pasaba, al final de la misma Kerrigan se convierte en un dios o algo así, un disparate, nada tiene sentido en esta basura de historia que se caga en lo que fuéLegacy of the Void es la culminación de la trilogía que compone SC2, como tal mantiene los principales defectos de este fraudulento RTS. La historia culmina el disparate que comenzó con Wings of Liberty, yo en Lotv no sabía que pasaba, al final de la misma Kerrigan se convierte en un dios o algo así, un disparate, nada tiene sentido en esta basura de historia que se caga en lo que fué Starcraft y Brood War. La campaña en cuanto a historia no vale nada igual que Wol y Hots, totalmente prescindible.

    Sobre el multijugador, nuevamente añaden nuevas unidades para justificar la venta del juego, unidades innecesarias. El cambio mas importante viene por la reducción de la cantidad de minerales por base, esto es debido a que los jugadores se quejaban de que en Wol y Hots solo se jugaba a dos o tres bases y querían algo mas parecido a Brood War, normal ya que este es un juego muy superior, en fin, como los inútiles de Blizzard no sabían como arreglar esta basura de juego en el que se juega siempre a all ins a dos o tres bases y el late game siempre acaba en una corta batalla (segundos dura) o choque de dos bolas de la muerte, los genios de Blizzard decidieron aumentar (aún mas) las opciones de acoso a las líneas de trabajadores, y en eso se puede resumir LOTV, un simulador de aniquilar recolectores. Eso sí, las bolas de la muerte no han desaparecido, las unidades se siguen apelotonando igual que en las dos primeras expansiones, pero se han reducido el número de estrategias viables, como ahora hay menos minerales ahora todas las partidas son a expandir lo mas pronto posible o te quedas seco, una mierda vamos. Las nuevas unidades,con el Liberator, Cyclone, Ravager, Lurker, Adept y Disruptor, todas una basura, incluidos los lurkers que aquí no funcionan como en BW sino que son un arma mas para las deathballs. Me atrevo a decir que Legacy of the Void es peor que Heart of the Swarm, el último parche de equilibrio de este era superior a esta basura que es LOTV, ya digo un simulador de aniquilar recolectores pero que mantiene las deathballs, los ejercitos que se evaporan en segundos cuando se encuentran, etc, basura, y algunos caraduras dicen que LOTV se parece al estilo Brood War argumentando que ahora si se cogen mas expansiones, no les crean, no se parece en nada.

    A esta basura que culmina al fraudulento y pseudoRTS que SC2 le otorgo un 0/10.
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  77. Mar 5, 2022
    0
    Отличная игра, с хорошим сюжетом и графикой.
    Поставил плохую оценку, так как разработчики этой игры влезли в политику!
  78. Mar 10, 2022
    0
    games out of politics, juegos fuera de la politica, jogos fora da política
Metascore
88

Generally favorable reviews - based on 62 Critic Reviews

Critic score distribution:
  1. Positive: 61 out of 62
  2. Negative: 0 out of 62
  1. CD-Action
    Feb 4, 2016
    85
    The StarCraft II finale offers a decent but not breathtaking campaign and some tweaks to the multiplayer which now promotes quick, aggressive expansion. [01/2016, p.66]
  2. Jan 29, 2016
    80
    This generous package will sustain and deepen the competitive side, but Legacy Of The Void also does enough not to scare away the casuals once the closing credits role and multiplayer beckons.
  3. Jan 26, 2016
    94
    Overall, I can easily recommend Legacy of the Void to any current StarCraft II player, and if you're new to StarCraft II then now is the perfect time to jump in and experience the full story arc. Blizzard has once again managed to add to an already great existing game, making it better and more complete without breaking anything that made the game great in the first place.