User Score
8.3

Generally favorable reviews- based on 1197 Ratings

User score distribution:
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  1. Jul 31, 2016
    5
    This review contains spoilers, click expand to view. Not much here to say. Polished, honorable (albeit stupid) campaign, occasional glitches on Windows 10. But the game is ruined. Worst decision ever to use 12 workers; now is "Quake with minerals", no build orders (other than hide the building - make prism - upgrade adepts rate of fire - spam adepts - GG). One of the best RTSes ever sacrifices just to make... what? Speedier games? MOBA prequels? I don't know. I see no use for LotV other than make some characters for Heroes of the Storm.

    No wonder streaming is like 0.5K SC2 and 15K Broodwar. Almost everyone with half a brain re-switched to BW and never looked back, scene is dying because the game is not interesting anymore. Bought for the collection and campaign mostly.
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  2. Apr 19, 2017
    5
    really crappy matchmaking, with a major letdown campaign. Game will match you with ok guys, then randomly give you the worst teammates leagues below you. Platinum tier 1 matched with bronze and gold league teammates with platinum opposing team. What a joke
  3. Nov 29, 2015
    5
    It's a generally "weaker" version of previous installments. Less customization, boring missions, plothole infested totally predictable dumb story(I wouldn't have added this if the other aspects would be OK, since its a strategy game, but the important elements are bad too). Don't expect missions interesting missions like in HotS(ex.: visiting zerg home planet) There is a jump at the endIt's a generally "weaker" version of previous installments. Less customization, boring missions, plothole infested totally predictable dumb story(I wouldn't have added this if the other aspects would be OK, since its a strategy game, but the important elements are bad too). Don't expect missions interesting missions like in HotS(ex.: visiting zerg home planet) There is a jump at the end where it turns from sci-fi to some high fantasyish setting thing which makes no sense, and you will have a wtf moment, but not the good kind.

    Only buy if you are in for the heavy multiplayer.
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  4. Jul 17, 2016
    7
    Great gameplay but the story has lost the grit and edginess that made the original and Brood War great. So much potential but instead they put the story on the back burner and instead have some stupid disney/star wars style script. Really sad for such a great universe. The Protoss also look terrible in this game compared to the first. I guess I am getting old but don't understand whyGreat gameplay but the story has lost the grit and edginess that made the original and Brood War great. So much potential but instead they put the story on the back burner and instead have some stupid disney/star wars style script. Really sad for such a great universe. The Protoss also look terrible in this game compared to the first. I guess I am getting old but don't understand why Blizzard started blending their different games to all look and sound the same. Overall though this is a must for Starcraft fans. Expand
  5. Nov 29, 2015
    6
    If you liked the first two, you'll like this one. The plot continues to be an inane mess and the multiplayer becomes ever more unfriendly toward anyone that doesn't devote their life to playing it. Existing players have already bought it. New folks should just stay way and go back to Starcraft 1.
  6. Feb 14, 2016
    5
    I was expecting more from the last starcraft release...

    This is just a rehash of the two previous games with protoss flavor... If you haven't had your fill with the two previous expansion... Eat your heart out!

    IMO Wings Of Liberty and Heart of The Swarm were better games.
  7. Nov 16, 2015
    7
    So I'm going to review the bit I'm interested in, the single player campaign. To compensate for what the game is also about (the multiplayer), I'm going to split my score in two, and automatically rate the MP 5 points, it's an E-Sport at the end of the day, and deserves all credit where its due.

    Single Player overall score (not an aggregate) - 2/5 Core Gameplay - 4/5 The game is
    So I'm going to review the bit I'm interested in, the single player campaign. To compensate for what the game is also about (the multiplayer), I'm going to split my score in two, and automatically rate the MP 5 points, it's an E-Sport at the end of the day, and deserves all credit where its due.

    Single Player overall score (not an aggregate) - 2/5

    Core Gameplay - 4/5

    The game is unchanged from its original gameplay, and this is the expected Starcraft 2 goodness. No complaints here and no noticeable innovations, but its fun at its core, so deserves credit in that regard.

    Protoss/Campaign specific Gameplay mechanics - 1/5.

    This doesn't score a 0 for the following - the ship powers were interesting.

    Everything else was basically a reskinned version of what HotS originally had;

    Mission Structure; Terrans had the "pick your route", Zerg has the "pick a set of missions per planet", Protoss has "pick a set of missions per planet, sometimes you get to go back to that planet..."

    Terrans had Research, Zerg had Kerrigan leveling (but can re-choose her abilities at any time), Protoss has Spear of Adun leveling (but can redirect the abilities at any time)

    Terrans had unit upgrades dependent on credits, Zerg had mutations (but can re-choose at any time), Protoss has tribes (but can re-choose at any time). The Protoss tribes (with a few exceptions) are usually just reskins of the same type of unit with a slightly different type of attack or a slightly different passive ability. They aren't all massively different like High Templar compared to Dark Archon for example, or stalker/dragoon to the other ranged unit (can't remember the name)

    Any for un-related extras, Terrans had mercenaries and Zerg had evolutions, Protoss has...?

    Also, it was pitched way back that while the Terrans are about scraping by on resource, Zerg being about focusing on Kerrigan and evolution of her swarm, Protoss would be about diplomacy.

    I'm paraphrasing but I'm pretty sure the emphasis was implied that you are trying to get as many tribes on your side but you couldn't win them all. I envisioned a Starfox/FTL like scenario, where you start going down a certain path and you block off the option of other routes, based on the fact you are annoying certain tribes. For example, lets say picking Tal'darim would inevitably annoy the Nerazim, which means you lock yourself from using Dark-Templar etc etc

    Story - 2/5

    How would I rate the story of Wol or HotS? 2/5. The story's are fine, but they aren't intricate or as deep or raw as the originals. They've gone for the Hollywood-esque cliche form of storytelling, and that's fine I guess. It works, its functional, its a little interesting. But compared it could have been much more mature in its characterisation, plot and intrigue. Mensk was an interesting character in the first game, and now in the SC2 trilogy he's a cardboard cut out villain.

    Soundtrack - 2/5

    It sounds like a bit of a mish mash of WoL and HotS, which each had their own unique sounds, this feels lacking or borrowed from the other campaigns. WoL had the Folksy-Techno guitar which made you feel like a real cowboy struggling to fight with a rag tag band of misfits against much greater foes, but you had the old faithful human ingenuity on your side. HotS just had orchestral percussion making you feel godlike as you mowed down your enemies with a swarm of zerglings. This has... tracks from the other games a lot? Not really noticed it while I was playing (which is a bad thing).

    Level Design - 2/5

    50% of the levels are "build up base, kill thing at x, maybe move near or kill thing at y". Don't get even close to WoL level design.

    Overall I hoped so much more from the Protoss campaign and while it wraps up things nicely story wise, it didn't do it to the gameplay quality it could have been, replayability is thrown out the window for something more generic , and makes HotS feel more generic by copying its style.
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  8. Nov 16, 2015
    6
    Big fan of the series, but disappointed in this last installment. The previous 2 games hyped Kerragan and her importance to defeating the hybrids but she does literally nothing till the prologue. Also there isn't even the illusion of choice. The previous two games you could affect the story by making key decisions on which side to take or who to save, in this one, nothing. Also there is noBig fan of the series, but disappointed in this last installment. The previous 2 games hyped Kerragan and her importance to defeating the hybrids but she does literally nothing till the prologue. Also there isn't even the illusion of choice. The previous two games you could affect the story by making key decisions on which side to take or who to save, in this one, nothing. Also there is no variety in missions no fleet command or stealth infiltration just assault or defend. The heroes are fun to play with and enjoyably overpowered but they don't progress like in Heart of the Swarm and the upgrade system isn't very rewarding. The Spear of Adune should be an awesome ship with lots to do and see, but you are locked into three rooms and there isn't any of the detail or discoverables (that I have found) that are a Blizzard hallmark. It just seems like this expansion was phoned in, they released it because they had to. No interesting new units (other than the new mega turret which is way too expensive to be practical), just returns of old units or new skins. They made this game because they had to, it felt flat and empty. Expand
  9. Nov 13, 2015
    7
    Technically speaking the game is great.

    Positive: Looks very pretty, good UI and good additional game modes and features. Good cinematic and cut-scenes. Campaign is very well done. You unlock different variants of units including popular ones from broodwar as you progress. Neutral: Real-time strategy game with a very heavy RPG influence maybe also Action game influence as
    Technically speaking the game is great.

    Positive:

    Looks very pretty, good UI and good additional game modes and features.
    Good cinematic and cut-scenes.
    Campaign is very well done. You unlock different variants of units including popular ones from broodwar as you progress.

    Neutral:

    Real-time strategy game with a very heavy RPG influence maybe also Action game influence as well. Lots of special abilities to use. People to talk to in your base and level up your abilities in between missions. Many missions are very restrictive and heavily scripted, feels more like an RPG level. Not a big fan of this element. remember how the primal zerg from heart of the swarm is essentially the same as the diablo 3 boss lord of lies? thats what I mean. This game is essentially a hybrid which makes blizzard Amon lol.

    Music comes across very strong and dramatic, even good, but not quite great. doesnt resonate with the scenes to generate excitement. Music switch between different screens however is not well done, its just cut off and a different track suddenly blast at you - partly because the track starts off on full blast. so 1 sec quite, next second full blast and its not a pleasant
    ther. just doesnt fit together well.

    Negative:

    Missions are nothing new. Pretty much copies of wings of liberty and heart of the swarm. Defend temple/artifact, run from oblivion and giant laser.

    Multiplayer game is too fast paced. New units are grossly overpowered
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  10. Nov 14, 2015
    7
    LotV has moments of brilliance, when storytelling and gameplay combine into great moments. Unfortunately, they're few in number in the third entry in the SC2 saga. The second and third installments just don't measure up to the greatness that was Wings of Liberty, when the story was enthralling, the gameplay was innovative, and the graphics stood out. The engine is showing its age, andLotV has moments of brilliance, when storytelling and gameplay combine into great moments. Unfortunately, they're few in number in the third entry in the SC2 saga. The second and third installments just don't measure up to the greatness that was Wings of Liberty, when the story was enthralling, the gameplay was innovative, and the graphics stood out. The engine is showing its age, and bizarrely Legacy runs on much lower graphics settings than Wings did, at least on my Mac. Graphical glitches are abundant, which is surprising considering its the same game engine and they've been working on Legacy for two years.

    Multiplayer is not changed enough to warrant much mention. It'd take a pretty dedicated player to discern the new maps and units. If I took two months off from playing HotS you could probably convince me that nothing changed.

    I expected more innovation, new dimensions of gameplay, a reworked competitive scene, but in the end Legacy is really just more of the same. There's nothing new that couldn't have been put in the original WoL campaign five years ago. The missions are formulaic and not terribly compelling: hold out for 10 minutes, get from point A to point B but avoid the large laser. Really, I just thought there'd be more.
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  11. Feb 24, 2017
    6
    Solid closure to the Starcraft 2 story, but arguably the weakest of the 3. Main problem is that if you've played previous terran and zerg campaigns, this is basically playing the same thing for the 3rd time, even some missions feel rehashed. Not to talk about the fact that the story shouldn't have been divided into 3 games and should have been released complete from the start, but that'sSolid closure to the Starcraft 2 story, but arguably the weakest of the 3. Main problem is that if you've played previous terran and zerg campaigns, this is basically playing the same thing for the 3rd time, even some missions feel rehashed. Not to talk about the fact that the story shouldn't have been divided into 3 games and should have been released complete from the start, but that's another discussion. When I finished previous 2 campaigns I was excited and was looking forward to another, but when I finished Legacy Of The Void I was just happy that it's finally over and that's never a good sign. Still worth a playthrough, but... 6/10 Expand
  12. Feb 3, 2016
    7
    I won't touch multiplayer, this is single player
    I really wanted to love this game...While it's not terrible, it's just...lacking? It doesn't have the same amount of depth compared to WoL and HotS. It actally borrowed a lot from HotS but in a bad way. The diplomacy mechanic that was promised is non-existent, giving us a very linear approach of how we want to complete the game. The
    I won't touch multiplayer, this is single player
    I really wanted to love this game...While it's not terrible, it's just...lacking? It doesn't have the same amount of depth compared to WoL and HotS. It actally borrowed a lot from HotS but in a bad way. The diplomacy mechanic that was promised is non-existent, giving us a very linear approach of how we want to complete the game. The missions are almost all the same, there's nothing really new added to each, just mass a unit, press a somewhere on the map and just laugh at how easy it is. While normal isn't exactly hard, I remember getting a challenge out of the other two installments (somewhat, I'm a filthy casual when it comes to RTS's.) but this game just doesn't feel the same, it just lacks heart, pure and simple.

    Story wise, there are plenty of plot holes and question marks. I was hoping to see Ulrezaj or maybe even half the damn heroes that showed up in the "vision" given by Tassadar, but they're all missing, not a single mention to any of them or whereabouts. At the end of the game, I'm just left disappointed.

    It's the worst Starcraft to have come out, not sure if the Nova add-on will clear up the plot holes, but I still find that that's no excuse to leave so much content out on what is supposedly the closing trilogy.

    While it's the worst, however, I still would like to add that Starcraft itself is still a wonderful game to play and to have fun with, but if you're looking for a story or some closure, you'll be left sad.
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  13. Nov 10, 2015
    5
    This review contains spoilers, click expand to view. If you don't care about the story of this game and just want a good RTS this game is really good, probably the best RTS right now on the market, the missions are ok and the difficulty is pretty balanced.

    As a fan of the original SC though I must say I am really disappointed how the story of all SC2 went down.
    I hoped that with the final expansion they would redeem themselves and give SC2 the proper ending it deserved.
    What we got instead was just more disappointment.

    Spoilers ahead so don't read any further if you want to avoid them.

    -First of all the protoss are protoss just for their look: if you just changed the looks of the protoss and made them humans you wouldn't really be able to find differences, their features as an alien race have long been forgotten, as Blizzard decided to take even the Khala out of the equation; forget the great epic speeches from Tassadar, Artanis and Zeratul from the original game too.
    -There are just 3 hybrids units in the whole game...
    -The death of Zeratul: it happens really, really early in the game and in the freaking anime samurai slashing style against a corrupted Artanis. It left a really bad taste in my mouth to see him go down like this and after not being used at all in this campaign aside from going into temples to read the profecy or whatever.
    Without writing too much let's go directly to the end of the story.
    -The long awaited XelNagas are revealed to be some elephant-squid giants (really Blizzard?) and Kerrigan becomes one of them because of the plot. She then returns to her love (that came out of nowhere) Jim and they walk into the light. What a joke.
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  14. Nov 22, 2015
    6
    O jogo é mais do mesmo e para quem gosta de Starcraft é o suficiente (infelizmente). gráficos não mudaram e a historia é interessante, porem não empolgante. Tenho a sensação que poderia ser melhor e maior. Mais parece uma expansão do que um novo jogo. O preço de lançamento é um pouquinho mais alto do que o justo.
  15. Nov 10, 2015
    7
    Ratings:
    Graphics: 4/10
    Soundtrack 9/10 Not catchy , or worth listening while you work but nearly perfect mood music. Story 8/10 Game play 7/10 Overall feel 7/10 Review: The newest addition of the starcraft 2 universe continues the last major race storyline. The game consists of very similar level designs to the previous installment, and although more repeatative than heart of the
    Ratings:
    Graphics: 4/10
    Soundtrack 9/10 Not catchy , or worth listening while you work but nearly perfect mood music.
    Story 8/10
    Game play 7/10
    Overall feel 7/10

    Review: The newest addition of the starcraft 2 universe continues the last major race storyline. The game consists of very similar level designs to the previous installment, and although more repeatative than heart of the storm, the flow and feel of the levels is more refined.

    For those expecting a graphical experience this is very dissapointing. Any moving object has hard to look at lines during all types of cutscenes no amount of heightened graphic settings can fix how low polygon the models are and how low resolution the textures are. Beautiful backdrops and loading pages but the quality of the custcenes really ruins the immersion.

    For a game that already had most of the assets including a fully functional engine I would expect them to put more effort into the elements that they still had to work on. The level design is slightly better and the story feels more immersive than Heart of the Swarm, but worse than the first installment. Seems Blizzard has started cutting corners in the past 2 years.
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  16. Feb 18, 2016
    7
    Definitely the best of the trilogy. The single player was actually a lot of fun since you weren't forced to commit to your units and strategies. This allows you to change your army and tactics depending on the mission. As usual, the plot blows. Blizzard insists on telling another space magic story where literally everything can be a **** macguffin because [reasons].

    Also, on top of the
    Definitely the best of the trilogy. The single player was actually a lot of fun since you weren't forced to commit to your units and strategies. This allows you to change your army and tactics depending on the mission. As usual, the plot blows. Blizzard insists on telling another space magic story where literally everything can be a **** macguffin because [reasons].

    Also, on top of the already great (albeit user provided) arcade, blizzard added a co op feature that is surprisingly entertaining.

    Multiplayer wise, the new economy is much faster lowering the windows for cheese but the game is still a **** round of russian roullete. Its a mess and some units are such brutal hard counters, its game over as soon as their within sight and you have no response.

    In summary, the multiplayer is still a mess but better.

    Which is the also the best way to summarize the game as a whole.
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  17. Dec 15, 2015
    6
    It is very simple: If you play multi-player, this game is exceptional. If you play single-player only, then the game is mediocre.

    There is no point in reviewing multi-player, since I am in agreement with the countless people who say it is great. The single vendor campaign, on the other hand, is short, uninspired, and has an insipid story line. When I finished it all I could think
    It is very simple: If you play multi-player, this game is exceptional. If you play single-player only, then the game is mediocre.

    There is no point in reviewing multi-player, since I am in agreement with the countless people who say it is great.

    The single vendor campaign, on the other hand, is short, uninspired, and has an insipid story line. When I finished it all I could think was, "That's it?"

    I am neither thrilled nor upset with my purchase decision. To put it in a single word..."meh".
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  18. Nov 16, 2018
    7
    This review contains spoilers, click expand to view. На уровне, но мне не особо понравилось. Концовка не впечатлила. По крайней мере Тассадар все еще мертв. Expand
  19. Feb 7, 2020
    6
    For the first time for StarCraft series, I have to admit that story is actually bad. Flat "evil being", which function is pop-up and say smth presumably epic & scary, but in fact trivial & boring.

    Gameplay is good as always, and campaing is long enough to be enjoyable. Cinematic are great once again. Also Blizzard removed possibility to buy this product by itself, instead if you have
    For the first time for StarCraft series, I have to admit that story is actually bad. Flat "evil being", which function is pop-up and say smth presumably epic & scary, but in fact trivial & boring.

    Gameplay is good as always, and campaing is long enough to be enjoyable. Cinematic are great once again.

    Also Blizzard removed possibility to buy this product by itself, instead if you have WoL & HoTS, but don't have LoV - you have to buy all three games, paying twice. Really sad and strange decision.
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  20. Dec 24, 2021
    5
    It's a shame they didn't take the script as seriously as they did the technical part. I played both parts already 10 times. The first part was much more serious and more mature, I would call it category R, ​​and the second part is PG-13. It feels like the story of the first part is not ideal, but it was written by people with a level of knowledge comparable to university students .. ItIt's a shame they didn't take the script as seriously as they did the technical part. I played both parts already 10 times. The first part was much more serious and more mature, I would call it category R, ​​and the second part is PG-13. It feels like the story of the first part is not ideal, but it was written by people with a level of knowledge comparable to university students .. It would seem that we have grown, they have too... Many naive works of art from our childhood grew up with us and began to acquire adult materialistic features or even rethought, without ceasing to be themselves, without losing the spirit of the original source. But not StarCraft. He not only remained in the same place, but also took a step back. Feels like the second part was written by schoolchildren. The game itself became brighter, the feeling of stuffiness disappeared, a large amount of children's humor appeared.
    An evil villain who is evil because he is evil, Prophecies, chosen ones, cosmic magic, abstract gods devouring worlds to which it is difficult to experience any kind of emotion, just as a person is not able to feel the distance in light years (since our biology was formed in conditions where this was not necessary), pink queen of blades, with a healthy complexion, neat eyebrows, hair styling and lip gloss with stilettos from a modeling agency called "swarm" ... if stilettos are her evolutionary advantage, then what does the world in which she exist look like? The world of strip clubs? Queen of our ... "blades". She is no longer a ruthless sociopath and manipulator, but a campy hysterical model from high society in Zerg.
    The first part is materialism, realism, and the second part is idealism and romanticism / classicism. The first SC is Terminator 1, 2, Alien 1, 2, Bladerunner and SC2 is Terminator 3, 5. This was the first time the game hurt me, the second time was BL3. In the opening videos Wol, Hots, LotV there is the spirit of the first part of the game, but in the game itself and in the rest of the videos, everything is much and much worse. And it's not the high cost of the videos, watch the SC: BroodWar videos. They are outdated, but they have a sense of danger, war, impending threat. The videos in the second part seem to be made by Hollywood. Secondary techniques, only proven methods. They seemed to come off the assembly line, as a result of the work of a raw neural network, and not of people.
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  21. Jul 14, 2017
    7
    A lot more cutscenes compared to other titles, very epic enactment. The music is as thrilling and outstanding as ever, maybe even better. But sadly the campaign mode is not. The plot is very predictable and not as breathtaking as the previous ones. Furthermore the gameplay is the same, it is not like HotS where you take Kerrigan and upgrade her abilities, but in this game upgrade the SpearA lot more cutscenes compared to other titles, very epic enactment. The music is as thrilling and outstanding as ever, maybe even better. But sadly the campaign mode is not. The plot is very predictable and not as breathtaking as the previous ones. Furthermore the gameplay is the same, it is not like HotS where you take Kerrigan and upgrade her abilities, but in this game upgrade the Spear of Adun (arkship) and use it on the battlefield whenever needed. All other features and gameplay are basically the same. All in all a decent, not more not less. Expand
  22. Aug 31, 2020
    7
    Replaying Legacy of the Void made me realize this game is not as good as Wings of Liberty or Heart of the Swarm. Artanis is a cookie cutter hero and not as interesting as Raynor or Kerrigan. There should have been 3 missions on each planet instead of just 2. Heart of the Swarm got this right. Not including upgrades in favor of just choosing units was a bad choice. Finally, removing theReplaying Legacy of the Void made me realize this game is not as good as Wings of Liberty or Heart of the Swarm. Artanis is a cookie cutter hero and not as interesting as Raynor or Kerrigan. There should have been 3 missions on each planet instead of just 2. Heart of the Swarm got this right. Not including upgrades in favor of just choosing units was a bad choice. Finally, removing the cast system and calling ALL Protoss Templars just made me facepalm. What an awful decision to remove the cast system. Expand
  23. Aug 2, 2016
    6
    Great Game one of the best competitive gamest there is. But not for the weak as it is a huge bullying scene. Enjoy the campaign but spare yourself the BS.
  24. Aug 9, 2019
    7
    ///////////////////////////////////////////////////////////////////////////
  25. Oct 27, 2019
    7
    I love Protoss, but the human campaign was more interesting, and the Zerg company was more thoughtful...you know its a shame
  26. Sep 8, 2020
    6
    En este DLC encarnamos a los misteriosos protoss en manos de Artanis para poner punto y final.

    La campaña para mí lo más importante de esta expansión con unas cinemáticas que está vez si ponen los pelos de punta en más de una ocasión como solo Blizzard puede hacer, no sé pierde nunca la sensación de estar en guerra cosa que el anterior DLC pareció olvidar, no obstante se alarga mucho para
    En este DLC encarnamos a los misteriosos protoss en manos de Artanis para poner punto y final.

    La campaña para mí lo más importante de esta expansión con unas cinemáticas que está vez si ponen los pelos de punta en más de una ocasión como solo Blizzard puede hacer, no sé pierde nunca la sensación de estar en guerra cosa que el anterior DLC pareció olvidar, no obstante se alarga mucho para lo que quiere contar, la historia no termina de convencer mucho.

    Del Gameplay poco se puede decir a estas alturas es un juegazo, pulidisimo una maravilla técnica de la estrategia.

    En cuanto a la banda sonora creo que está muy bien elegida, cambiando temas más de metal que tenían los zerg a una música de misterio que le viene de maravilla a esta Raza Protoss.

    No es la expansión perfecta ni mejor que la anterior pero es la que cierra todo y si jugastes a los anteriores debes pasar por esta.
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  27. Aug 18, 2022
    6
    I've been waiting for a developer to reinvent the RTS genre like "Supreme Commander" did back in the day. Starcraft 2 is not that game. It's finely crafted, and well-tuned, but doesn't bring anything new to the table, other than some mild RPG elements. I found LoTV less interesting than HoTS. There were fewer choices you could make with your hero, and the story and characters wereI've been waiting for a developer to reinvent the RTS genre like "Supreme Commander" did back in the day. Starcraft 2 is not that game. It's finely crafted, and well-tuned, but doesn't bring anything new to the table, other than some mild RPG elements. I found LoTV less interesting than HoTS. There were fewer choices you could make with your hero, and the story and characters were cheesy. The storyline reads like amateur fan fiction filled with pompous speeches and mawkish melodrama, but it's hard to hold that against the game because that's what Starcraft storylines have always been. I recall liking Blizzard cutscenes at one point, but I now find myself falling asleep through the choreographed action sequences. I'm not sure if the games have changed or I have. Expand
  28. Jul 23, 2021
    7
    I loved the original Starcraft and Brood war. And while Starcraft 2 is still good gameplay-wise and character-wise, the story is much worse. It feels like they wanted to get rid of the series. Wrap it all up and be done with it. Pretty stale and straight-forward, uninspired. No more twists, betrayals and interesting political situations, like the original story had.

    The whole Xel'naga
    I loved the original Starcraft and Brood war. And while Starcraft 2 is still good gameplay-wise and character-wise, the story is much worse. It feels like they wanted to get rid of the series. Wrap it all up and be done with it. Pretty stale and straight-forward, uninspired. No more twists, betrayals and interesting political situations, like the original story had.

    The whole Xel'naga and Duran story-line mystery especially has basically been straight up thrown away. That said, with Legacy of the Void they at least tried to make a good story with the new faction showing up and more. This is the only part of Starcraft II with a decent story.

    Gameplay: 10
    Characters: 8
    Story: 7
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  29. May 16, 2022
    7
    In some way it feels like StarCraft and just a little bit... rushed? I feel I just lack of something there.
Metascore
88

Generally favorable reviews - based on 62 Critic Reviews

Critic score distribution:
  1. Positive: 61 out of 62
  2. Negative: 0 out of 62
  1. CD-Action
    Feb 4, 2016
    85
    The StarCraft II finale offers a decent but not breathtaking campaign and some tweaks to the multiplayer which now promotes quick, aggressive expansion. [01/2016, p.66]
  2. Jan 29, 2016
    80
    This generous package will sustain and deepen the competitive side, but Legacy Of The Void also does enough not to scare away the casuals once the closing credits role and multiplayer beckons.
  3. Jan 26, 2016
    94
    Overall, I can easily recommend Legacy of the Void to any current StarCraft II player, and if you're new to StarCraft II then now is the perfect time to jump in and experience the full story arc. Blizzard has once again managed to add to an already great existing game, making it better and more complete without breaking anything that made the game great in the first place.