User Score
6.0

Mixed or average reviews- based on 2879 Ratings

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  1. Dec 24, 2011
    0
    this game is just an overhyped wow clone. the whole design is around 7 years old and because of it lacks of delivering a new game experience, which results in a very low longtime motivation. if you plan to play it like a singleplayer game für a month, it can be fun, but other than that its just a dissapointment and no real mmog (whole game is instanced, no persistant game world).
  2. Dec 24, 2011
    0
    One of the most colossal disappointments in gaming history, but then again it's bioware--I wasn't expecting much. For the amount of money and hype poured into this thing the result is absolutely pathetic. It has all of the innovation and design of an outsourced Chinese mmo but made in north America. All this does differently from wow is a poorly written and poorly presented story.One of the most colossal disappointments in gaming history, but then again it's bioware--I wasn't expecting much. For the amount of money and hype poured into this thing the result is absolutely pathetic. It has all of the innovation and design of an outsourced Chinese mmo but made in north America. All this does differently from wow is a poorly written and poorly presented story. Cutscenes and dialogue wheels actually make me feel less involved with anything going on, not that I care about the story in any capacity. Quite simply this game isn't worth your time any more than a game that you could download for free. Expand
  3. Dec 24, 2011
    0
    It makes absolutely no sense to me that people are calling this game polished. The story is sloppy and poorly written, the graphics are horrible both on a technical and artistic level, suffering from texture pop-in and lighting issues, etc. if this were ANY other game from ANY other company it would be getting slaughtered in reviews. But noooo this is bioware, they can do no wrong. TheIt makes absolutely no sense to me that people are calling this game polished. The story is sloppy and poorly written, the graphics are horrible both on a technical and artistic level, suffering from texture pop-in and lighting issues, etc. if this were ANY other game from ANY other company it would be getting slaughtered in reviews. But noooo this is bioware, they can do no wrong. The game shipped without tons of essential features that an mmo needs, but oh wait, this is basically a single player rpg with an excuse to gouge star wars fans. The hype is not earned. At all. Expand
  4. Dec 25, 2011
    0
    This game not only was and is awful, but (if you don't like giving websites your credit card info) requires $120 non-refundable before you even start playing. The multi-player interaction is severely limited and, while fully-voiced quest conversations are a new twist, this is very annoying for people who are not interested in what is being said all the time or who don't have the time toThis game not only was and is awful, but (if you don't like giving websites your credit card info) requires $120 non-refundable before you even start playing. The multi-player interaction is severely limited and, while fully-voiced quest conversations are a new twist, this is very annoying for people who are not interested in what is being said all the time or who don't have the time to sit there and wait for the dialogue to play out. The universe itself is very limited and linear and combat is no better than other MMOs. I will not be surprised at all if the User Score for this game continues to decrease rapidly until the game stops requiring a subscription. After years of development, this is a sad excuse for the newest MMO. Personally, I have requested a full refund from the game's costumer service. Expand
  5. Dec 25, 2011
    0
    Nothing new in this game. The world feels so lifeless, like a soulless amusement park. Quest after boring quest makes you feel like you aren't playing a game, but doing non-stop chores. The maps are huge and empty. There really isn't much to do in this game. PvP is monotonous and feels like it was put in as an afterthought. After playing the launch of Rifts, (a game I no longer play) thisNothing new in this game. The world feels so lifeless, like a soulless amusement park. Quest after boring quest makes you feel like you aren't playing a game, but doing non-stop chores. The maps are huge and empty. There really isn't much to do in this game. PvP is monotonous and feels like it was put in as an afterthought. After playing the launch of Rifts, (a game I no longer play) this game just feels 2nd rate, boring, and it's just hard to care about it. Expand
  6. Dec 26, 2011
    0
    Colossal disappointment. Was released unfinished, very buggy, hardly playable, poor FPS on medium-low end PCs. The combat style is atrocious, skills, attacks, moment are all FUBAR, in need of complete overhaul. Its actually annoying and frustrating when your in combat. To top it off, this is like a single player game, its KOTOR 3 Online! It lacks essential MMO qualities to be called anColossal disappointment. Was released unfinished, very buggy, hardly playable, poor FPS on medium-low end PCs. The combat style is atrocious, skills, attacks, moment are all FUBAR, in need of complete overhaul. Its actually annoying and frustrating when your in combat. To top it off, this is like a single player game, its KOTOR 3 Online! It lacks essential MMO qualities to be called an MMO, definitely not worth a monthly fee. Expand
  7. Dec 26, 2011
    0
    I was really hoping that this game would live up to the hype but alas it has fallen far short, which is not to say that mmo's do not have a rough birth - i beta tested and then played WoW from vanilla to cata and the first 2 years were the most outrageous including server instability, 3 hr bg waits and 1-2 hr queues just to log, only to have the server crash. But it's been 7 years sinceI was really hoping that this game would live up to the hype but alas it has fallen far short, which is not to say that mmo's do not have a rough birth - i beta tested and then played WoW from vanilla to cata and the first 2 years were the most outrageous including server instability, 3 hr bg waits and 1-2 hr queues just to log, only to have the server crash. But it's been 7 years since WoW hit and anyone paying attention, as Blizzard had obviously been doing to everquest in creating WoW, could make a quick cheat sheet of things to work on that would make an outstanding mmo. Let's begin there. 1. Use the star wars universe. Great idea. I do not know a single person that wouldn't enjoy running around as a han-type, luke-type or vader-type running quests and bgs, killing things w/ a blaster or a lightsaber. not to mention using the star wars universe as a backdrop must have been a relief for bioware knowing that there is no way possible to **** up the star wars anymore than lucas has already.

    2. Take all logical controls and make them exceedingly clunky. I don't know what bioware was thinking but controlling your character is like trying to drive and do your taxes. Super fubar.

    3. Make certain that only nvidia hardware works correctly w/ the game. I built a friend a rig, using my old whs parts, which included a 3 year old nvidia 220, 3 gigs of ram and a duo core and swtor runs like glass on his machine. While i have a ~6 mo old core i7 w/ 8 gigs of ram and a 6880 and certain parts of the game look like a slide show. I still get ~120 fps in WoW on high settings. So chalk that up to a "rough birth" but it would be nice for bioware to at least acknowledge these issues and let people who are paying $ to play their game, that they are working on resolving the fps issues. So far, no dice.

    Thus far, this mmo has gotten 1 out of 3 things right - the backdrop and quest lines. following that it has utterly screwed the pooch. People will tell you that all the cut scenes are voice acted and blah blah blah - you don't play an mmo so that you can get a single player game out of it., so the fact that the cut scenes are voice acted by the second coming of Alec Guinness makes not a lick of difference. Avoid this mmo at all costs, or at least until they release the first few patches. I have no doubt that George Lucas had his hand in this, as this game is nothing more than the return of jar jar.
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  8. Dec 26, 2011
    0
    I can not express how disappointed I am with this game. Normally I like Bioware and their games, I will admit that I wasn't all that upset with DA 2. This however, is a completely different animal, and I wonder who is to blame for this momentous failure. So what is wrong with this game? For starters, its stiff. By that I mean it is no different that any other MMO on the market. When oneI can not express how disappointed I am with this game. Normally I like Bioware and their games, I will admit that I wasn't all that upset with DA 2. This however, is a completely different animal, and I wonder who is to blame for this momentous failure. So what is wrong with this game? For starters, its stiff. By that I mean it is no different that any other MMO on the market. When one mentions star wars, images of epic dynamic flowing duels between Jedi and Sith, images of smooth Han Solo-esq smugglers getting by with wit and charm while quietly taking their blaster out its holster to take out the check-point guards just in case they decide to take a closer look at his cargo, or of massive naval battles between inconceivably large fleets of ships. This game is sadly none of these. Now I understand that this is a MMO and as such it is limited, I can live with such limits. But the game limits its self in just being what every other MMO on the market is, Kill x many of y mob, or gather so many of these items, etc. Nothing that hasn't been done for the past 6+ years.
    Now Bioware did try to do something different with their almost iconic morality system, which would have been something new and engaging if your decisions meant anything.
    The UI is terrible, rigid and uninspired. The user can't move anything, is unaware of what mob is attacking what beyond what is attacking them, and the Pet UI (and yes that is all the companions really are) is beyond atrocious, I cannot count the number of times mine have dropped an AoE on a group of CCed mobs. Speaking of groups of mobs, pretty much everything attacks you groups and are either really weak and die within two attacks or really powerful and the player will barely make it out.
    Furthermore, the combat mechanics are stated earlier are stiff, the same old recycled hotbar stand still and spam your key combat.
    Healing is slow, and awkward, the lack of any sort of macros really brings this home. How hard is it to enable simple mouse over macros?
    Space combat plays like a Star Fox mini game, though not a bad thing if you enjoyed the Star Fox series.
    The crafting system has much that needs to be improved, The characters aren't even the once doing the crafting its the companions, which would be a plus for them as it does make them somewhat useful if it wasn't for the fact that it takes about a minute for each item that one wishes to craft.
    Character customization isn't even there, preset faces, to be mixed with preset bodies, hair, etc.
    Race choices are pretty much human and human with different skin color and choice of horns. Now there are those who say that its early in the game's life, or that I am a "hater" or "troll".
    This game has been in development for almost 4 years with a rumored cost over $135 million. I know Bioware can put out better product than this. I know they can have engaging dynamic combat look at "Jade Empire" they can have tactical combat, DA:origins proved this. It even had decent AI if one knew how to tell the machine what to do.
    In short this is not a next gen mmo, and will never be a next gen mmo. Bioware wasted a lot of time and money to make this, what they should have done instead is make KotOR 3 and gave it a mutiplayer, multistory option. Maybe something PSO like from way back on the Dreamcast, or even Diablo 2, with the different classes but add in the seperate stories that you could share with your friends if you so wished.
    That would have been a much better game. A single player game with 8 story lines that I could play with my friends online.
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  9. Jan 21, 2012
    0
    A WoW clone that failed in execution and that forgot to clone the things that made WoW good. Worlds are linear and sharded. This game feels like a single player game when you play it, not an MMO. And the end-game is a joke. You will finish all the raids in about a week or two, they're painfully easy.
  10. Dec 31, 2011
    0
    Currently level 50 with valor rank 40+ on PvP server.

    It's got pretty good PvE even if it does force you to group up in some storyline missions. Decent graphics, love the lightsaber sounds(all sounds actually), great storyline and lots of abilities to play around with. So why the 0 then? Bugs, unbalanced PvP, and terrible customer service. The amount of bugs in this game is just more
    Currently level 50 with valor rank 40+ on PvP server.

    It's got pretty good PvE even if it does force you to group up in some storyline missions. Decent graphics, love the lightsaber sounds(all sounds actually), great storyline and lots of abilities to play around with.

    So why the 0 then? Bugs, unbalanced PvP, and terrible customer service. The amount of bugs in this game is just more than any MMO at release that I have ever seen. Everything from broke quests to entire classes unable to attack due to some ability casting bug. If you manage to get stuck into a zone from a bug and your fleet pass isn't up, expect to wait the full cool down of your fleet pass as CS won't come for you. Their response is always usually automated and tells you to use the /stuck command. Gee, thanks.

    Lastly is the PvP which you can clearly see was put in at the last minute. No brackets in Warzones, ranged classes that do more damage than melee and have an array of CCs, stealth classes that can do 6-7k crits several times in a row(you'll only have about 10-12k health at level 50 not geared), and endless CC which never ends. You'd think that classes that gets various CCs wouldn't be too bad as you have this in most MMOs however...you can be CCed so much repeatedly even if you skill to get out of one CC to the point that you can be CCed the second later by another. There is DR but it takes so long to get there with some CC that you'll be dead long before that bar fills up. Plus even if the bar does fill its only DR on that certain type of CC. Various other CCs will still work. So it's not so much the classes in the case for CC as so much as there is no way to get out of it. You can jump out of a warzone spawn just to be CC and dead 5 seconds later and now get the chance to have to wait another 30 seconds before you get into battle. You spend a lot of time waiting behind stupid walls that manage to lock you in. If the enemy team kills you just as the doors blow up on voidstar and you're stuck with a full timer, not only do you have to wait that full timer along with whomever else died with you but now after the spawn wall does go down you have to run and catchup. The problem with this is the fact the enemy can easily blow up the next set of doors before you even get in range of them. Enjoy running to the next point.

    I came for PvP and it was a mess that left me disappointed. There is an endless list of bugs and issues that need to be fixed to make this game stable. However at the rate they are going with patches I don't see this happening within the next 2-3 months so I would suggest looking at the reviews at that time.

    Sigh, hopefully TERA/GW2 will be better. Subscription canceled.
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  11. Mar 31, 2012
    0
    Disappointing. I wanted to love this game and I can't even force myself to log in. Worst MMO experience EVER !

    No player economy. No reason to play after seeing the story. Nothing but raid or die.
  12. Jan 1, 2012
    0
    It's finally here! The latest, the greatest, from the sweetheart of gaming, Bioware! It seems like so long ago that the SW:TOR hype train first began to chug full steam ahead. Many years and 135+ million dollars later, Bioware has done it again! Yes, they finally managed to do what Korea has been doing on the regular for the last half decade! They have copied WoW! Okay, all jokingIt's finally here! The latest, the greatest, from the sweetheart of gaming, Bioware! It seems like so long ago that the SW:TOR hype train first began to chug full steam ahead. Many years and 135+ million dollars later, Bioware has done it again! Yes, they finally managed to do what Korea has been doing on the regular for the last half decade! They have copied WoW! Okay, all joking aside, this is pathetic. I've been playing MMOs since Ultima Online, and I have to say it is saddening to see what happened to this industry when games like SW:TOR are actually being given high marks for anything. Calling the game a wow clone is actually a compliment this game doesn't deserve, as it falls short in so, so, so many areas I cringe at the thought of where all the money went. You're telling me after all these years and money, Bioware couldn't add anti-aliasing? After all these years and all this money, they couldn't add a LFG tool? Really? Nobody at bioware thought that would be important or high priority? Oh that's right, all they do is add a bunch of pointless dialogue with a point system to appease the plebs. No customizable UI? No mod support? Horrendously unbalanced PVP? You're telling me after all these years and all this money, and all this BETA testing, the game is still riddled with amateurish bugs and glitches? There are free games that were developed with one twentieth of the budget this game had that have all of these features and more, without all of the bugs of glitches. At LAUNCH. YEARS EARLIER. The success of this game will prove that all you need to do is pour money and marketing into a product and it will be successful, no matter if the product has any merit. Expand
  13. Jan 12, 2012
    0
    SWTOR copies WoW, and fails even at that. What you see in most negative reviews here is entirely true, that includes instancing, awful combat and visuals, horrendous writing and mostly emotionless voice acting. You cannot release a badly done ripoff of a fairly old game and expect it to be successful in the long run. I do not believe for a second those 300 million dollars went into theSWTOR copies WoW, and fails even at that. What you see in most negative reviews here is entirely true, that includes instancing, awful combat and visuals, horrendous writing and mostly emotionless voice acting. You cannot release a badly done ripoff of a fairly old game and expect it to be successful in the long run. I do not believe for a second those 300 million dollars went into the production of this "masterpiece", because there is not a part of it about which it can be said that the developers gave it some attention.

    Avoid playing it at all costs.
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  14. Jan 6, 2012
    0
    This game is an abomination among MMOs. The asinine focus on telling cliched love stories, the broken PVP, the on-rails shooting all comes together as one big cluster of terrible mechanics. The story scenes are so poorly voice acted and animated I could swear they were created by a child using 'The Movies'. The actual stories themselves are so weak and tedious that I ponder their relevanceThis game is an abomination among MMOs. The asinine focus on telling cliched love stories, the broken PVP, the on-rails shooting all comes together as one big cluster of terrible mechanics. The story scenes are so poorly voice acted and animated I could swear they were created by a child using 'The Movies'. The actual stories themselves are so weak and tedious that I ponder their relevance in a WoW clone of all things. PVP - dancing cancels damage, 'nuff said. Now what would have been nice is an open world. Not only are the planets enclosed, but space consists of on-rail shooting sections that have absolutely no place in an MMO, just like the weak exposition. Add to that - the on-rails sections are really boring and repetitive. I hope TOR crashes and burns, it's a mess, it's a joke of an MMO, and it's horrendous. Expand
  15. Jan 7, 2012
    0
    Im very disapointed with this game. I cant bealive a company can pull something like this wich such huge budget. Behind the story/voice acting which i agree is very catchy (at least at begining) hides a lazy developed game, with little to none inovation, boring, dead, full of bugs, way too linear. It has so many wrong things im just puzzled it been launched like this. Ofc it have hugeIm very disapointed with this game. I cant bealive a company can pull something like this wich such huge budget. Behind the story/voice acting which i agree is very catchy (at least at begining) hides a lazy developed game, with little to none inovation, boring, dead, full of bugs, way too linear. It has so many wrong things im just puzzled it been launched like this. Ofc it have huge success at launch because of the big fanbase, but the real question, how long it will take until this game will collapse? Not long, because D3 /GW2 are coming. Expand
  16. Jan 12, 2012
    0
    I can in good conscience give this game 1/10.

    This game was the direct product of copy and paste. They took World of Warcraft circa 2006, and put it in blender with KOTOR. The result is TOR. To boot: it costed them so much money to create the KOTOR aspects of the game, that the combat responsiveness and other standard MMO mechanics are sloppy at best. This is a poor excuse for a game.
    I can in good conscience give this game 1/10.

    This game was the direct product of copy and paste.

    They took World of Warcraft circa 2006, and put it in blender with KOTOR. The result is TOR. To boot: it costed them so much money to create the KOTOR aspects of the game, that the combat responsiveness and other standard MMO mechanics are sloppy at best.

    This is a poor excuse for a game.

    I gave it 1 single point because parts of the story, at times, can be engaging. Then they drone on and on and on and on..............
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  17. Jan 18, 2012
    0
    Since there is a huge character limit here and TOR deserves all the negative feedback that can possibly be attributed to it, i blogged the review. Here's the link : http://www.bloggen.be/dkeppens/
  18. Jan 16, 2012
    0
    TORTANIC GENERAL. Another blunder from BioWare. Go Go BioDrones, you will buy anything that has BW's logo on it, won't you? MMO? More like, pay to play single player.
  19. Jan 16, 2012
    0
    I just canceled my sub today. I don't hate this game as much as I'm very disappointed in it. Here's a list of some of the things that I take issue with:

    1) Not enough PVP maps, just 3? even Rift had more when it came out 2) Terrible graphics Lotro's graphics are light years ahead of TOR, and that game came out in 2007 3) Crafting is painful waiting up to 2 1/2 hours to get a mat, only to
    I just canceled my sub today. I don't hate this game as much as I'm very disappointed in it. Here's a list of some of the things that I take issue with:

    1) Not enough PVP maps, just 3? even Rift had more when it came out
    2) Terrible graphics Lotro's graphics are light years ahead of TOR, and that game came out in 2007
    3) Crafting is painful waiting up to 2 1/2 hours to get a mat, only to have your companion fail= BORING
    4) Character creator is superficial do you want to play as a human, or a human with red skin?
    5) No guild perk system or guild bank
    6) No dungeon finder for instances
    7) Class quests are fun, but nonclass quests are kill x, pick up y, go to z, rinse and repeat (no innovation)
    8) UI can't be adjusted
    9) Graphics options are extremely limited no AA, really?
    10) Very linear game everyone takes the same path through the worlds
    11) No player housing
    12) Mobs all look the same humanoid, in groups of 3-5 or a single elite, standing still waiting to be killed
    13) Poorly optimized game performance suffers even on high end rigs
    14) No duel spec for talent trees healers are punished when they want to solo to level up
    15) No appearance tab you will find a lot of identical twin brothers and sisters!
    16) Endgame has one raid, and that's it
    17) World feels empty due to sharding
    18) Auction House is annoying to use
    19) Space combat (rail shooter) is a joke
    20) Combat is a matter of button mashing, no skill involved
    21) Companions are complete morons in combat

    Overall, this game feels like a big step backward. It feels more like a single-player game with occasional co-op. There is so little to do in this game compared with other MMOs (and I've played them all). All I can say is, I hope Guild Wars 2 lives up to the hype and is not a colossal disappointment like TOR.
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  20. Jan 17, 2012
    0
    I will start at the beginning. 4 classes that split into 8 classes at lvl 10. Only 5 races which are all look-alikes with insignificant differences such as horns, facial tatoos, head-tails, eye-wear and hair. Only two starter areas for each faction. If you wish to experience all 8 classes you will have to go through the same places over and over again.

    Character creation is inferior to
    I will start at the beginning. 4 classes that split into 8 classes at lvl 10. Only 5 races which are all look-alikes with insignificant differences such as horns, facial tatoos, head-tails, eye-wear and hair. Only two starter areas for each faction. If you wish to experience all 8 classes you will have to go through the same places over and over again.

    Character creation is inferior to games like wow, aion, rift ever quest and so on. It is completely devoid of imagination, all characters having the same blank, android-like visage, regardless of how hard you try to make them look different.

    And the lack of imagination doesn't stop here. All the caves you go in, follow two, maybe three, patterns. All underground areas, of which the game has an abbundance of, follow the same parameters. The only slightly original area becomes available at level 28 so you will have to grind your way through.

    The quests are a grind, then come the bonus quests of kill so many enemies and so on. And they come over and over again. The areas on the maps are large yet the number of quests in them is very very low. The indoors quests by far outweigh the number of quests you can complete outdoor, adding to the grind feeling of the entire game. One corridor is just like any of the 100 you have been through and just like the next 100 you will go through. Shades might slightly differ, geometry might differ, mob placement might differ but overall it's basically sos all through. Even on planets that are so called 'outdoors' the textures are nothing more than recycled collated backgrounds that fail utterly at giving you something memorable. Without looking at the map over and over, spacial orientation is not possible because everything looks the same. (There is one exception to this: Alderaan. But only between levels 28 to 32, I think)

    Adding to that is the fact that most mobs come in groups ot at least three, with the occasional strong or elite mixed in. This enforces the grind feeling you get throughout the game, making it feel like you are continuously farming the one and the same dungeon over and over again for some obscure gains. Not that this grind is difficult. Far from it, its simplicity being the very thing that makes it so annoying. I'd rather kill one strong mob than a group of so and so manny weaker ones. The amount of green items that drop makes the drops completely worthless, orange items purchased with planet commendations are readily available, adding to the simplicity of the game. There is absolutely no way anyone can fail at this game.

    The galactic trade network is a bad joke at best. It does not offer the possibility to search for a particular item without previous filtering and thus makes random searches a complete pain. It does not offer the possibilty for you to shift click an item and automatically enter it into the search field. It does not offer the possibility of selling for example 10 peices of the same item, all as a separate sale, without having to enter the item 10 times. And lastly you can have only 50 items on sale at any given moment.

    Your inbox will be flodded with messages from NPCs thanking you for help, which would be very nice to keep, if you could at least make a copy of the message and then empty the mailbox.

    Overall a dreary game, displaying absolutely no diversity whatsoever, containing not even one original thought, completely devoid of imagination. The voice-overs are nice, yes, but the choices the game gives you are sometimes far from what you actually think of the situation. The voice-overs are actually the only thing that makes this game slightly different, but, I for one, would gladly give up on the voice overs for some additional content, some actual content, additional quest areas, additional quests and so on.

    Had this game come to us in 2005 I would have applauded it for being innovative. But for winter 2011 it's stillborn. 6 years of development, 300 million dollars later all you get is this?

    I would love to have a word with some of the developers who sat down to come up with this **** but I doubt it would be more than a monologue. I mean, have these developers never played ANY mmos? And if they haven't, they should have done so and found out how to improve.

    This game is a disgrace to the idea of MMOs. It's actually a disgrace to ANY pc game and it might be marginally interesting as a mobile phone game. Move forward mash button 1 mash button two move forward activate pannel, go back report quest. And did I mention that it takes like 10 mins to start, 2 to 5 mins to load a planet and maybe 15 mins to quit the game (at low graphic settings). All this on a PC that runns other games with full graphics...

    It's not worth time and effort.
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  21. Jan 18, 2012
    0
    As a single-player RPG it is downgraded linear clone of KOTOR2 with worse story. As MMO its carbon copy of WoW circa 2007. I wish they`ve found better use for 300 mln budget and Star Wars IP.
  22. Jan 21, 2012
    0
    Note: any "marketing" ingame screenshots from Bioware/EA have been using HIGH texture/game settings that have been DISABLED and UNAVAILABLE to users in the actual game. Below is the response from BW AFTER several weeks of the community hunting down why the graphics quality ingame have been so poor. Basically, it's "spin" and "excuses" and the idea that users are not smart enough to controlNote: any "marketing" ingame screenshots from Bioware/EA have been using HIGH texture/game settings that have been DISABLED and UNAVAILABLE to users in the actual game. Below is the response from BW AFTER several weeks of the community hunting down why the graphics quality ingame have been so poor. Basically, it's "spin" and "excuses" and the idea that users are not smart enough to control what experience their OWN machines can handle. FAIL Expand
  23. Jan 21, 2012
    0
    Everything about this game is **** and unpolished from the game to the support. Patch 1.1 was a complete disaster and even if you did decide to re-sub you likely weren't able to log in because their terrible service couldn't handle the billing.
  24. Jan 24, 2012
    0
    This game is nothing but a cheap, tacky WoW knockoff propped up by a popular IP.

    -Clunky combat
    -Blurry textures
    -No API for addons
    -Super-super-super casual difficulty
    -Single-player oriented -Hub and instance based to the point of feeling empty
    -Faction population balance is extraordinarily bad
    -Remaining subscribers take "fanboy" to a whole new level

    Save your money.
  25. Oct 8, 2014
    0
    This is how you ruin the legacy of two masterpiece classic games (KoTOR and KoTOR 2). Piss-poor, forced appearances of KoTOR characters to lure more fans into paying for this crap. KoTOR 2 was almost totally ignored (Bioware must be jealous because Obsidian can write much more deeper and much more clever stories than they themselves). It's a shame this game came out instead of aThis is how you ruin the legacy of two masterpiece classic games (KoTOR and KoTOR 2). Piss-poor, forced appearances of KoTOR characters to lure more fans into paying for this crap. KoTOR 2 was almost totally ignored (Bioware must be jealous because Obsidian can write much more deeper and much more clever stories than they themselves). It's a shame this game came out instead of a high-quality KoTOR 3, which would have united Exile's (I refuse to use that name given to him/her in that heresy called the Revan novel) and Revan's story.
    Also, the "free to play" marketing is a lie. If you want to play a highly inferior and annoying "pay now and you will be able to use this item" spam infested version of the game, then go and play the "free" version.
    I wish this game never came out...
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  26. Jan 25, 2012
    0
    Different people have different tastes. Some like exotic things such as a very rare stake or sushi. Maybe even something like live squid if your in Asia. However, there's a fine line between having exotic tastes, and eating **** This game would be the eaten **** You can borrow ideas, or improve on ideas, but what was done here was direct theft and copycatting of warcraft. Even the jumpDifferent people have different tastes. Some like exotic things such as a very rare stake or sushi. Maybe even something like live squid if your in Asia. However, there's a fine line between having exotic tastes, and eating **** This game would be the eaten **** You can borrow ideas, or improve on ideas, but what was done here was direct theft and copycatting of warcraft. Even the jump animation is the exact same as warcraft. That should speak volumes of the originality here. The vast majority of these people are casuals. People that never played the old games so they don't know the difference between good food and fecal matter. This is not your fault, but you must look to see that your unfamiliarity with games is being capitalized on by flashy trailers and empty promises of unique game play. Those trailers probably took more time and effort than the game itself. To say this game is original, good, or unlike world of warcraft is a flat lie. And make no mistake those who say otherwise are liars. And this may be the only game I say this about.. As for the game-play. Yes it's like wow, but not as good. In wow, the system fits the setting, here the goofy graphics and abilities have little to no real reflection on star wars. The feel is completely lost and you can't help but feel you've been just suckered into a flop with graphics from gumby online. A zero? Does any game deserve this? No. But this is not a game. This is a texture pack for warcraft. Expand
  27. Jan 26, 2012
    0
    SWTOR is by far the worst MMO release by any AAA development outfit in the past several years. I'll just list the game's major flaws that should have been addressed a long time before it ever came to market.

    1) HERO Engine, Bioware choose to go the cheap route instead of developing their own game engine (IE- Blizzard, CCP) when developing the game. The result is that end users are now
    SWTOR is by far the worst MMO release by any AAA development outfit in the past several years. I'll just list the game's major flaws that should have been addressed a long time before it ever came to market.

    1) HERO Engine, Bioware choose to go the cheap route instead of developing their own game engine (IE- Blizzard, CCP) when developing the game. The result is that end users are now plauged with terrible lag, unresponsive user interface, delayed abilities, etc, etc. Unfortunately there is no quick fix or simple patch to resolve this without rehauling the entire game which is never going to happen.

    2) PvP is a joke and horrifically unbalanced. Again, Bioware dropped the ball by hiring failed developers from Mythic to handle this aspect of their game. Warzones are totally lag infested, world PvP is non-existant and Bioware made the situation worse by deciding to implement a PvP stat/gear bonus system that has failed in every game that has implemented it before.

    3) PvE is another boring, ill thought out grind fest consisting of killing 10 of this, 20 of that and so on. The difficulty settings are nothing short of a joke as the entire game is easily soloable from 1-50. Bioware included raid content that is nothing more than a joke (difficulty wise) in comparison to other titles out there; within the first month multiple guilds had already beaten every nightmare scenario in the game.

    4) Game Economy/Crafting- Again Bioware completely messed up with their crafting & economic system. To date they have had to implement several knee jerk nerfs to professions because of poor game testing before release. On top of that, there are crafting professions that have absolutely no value in game what-so-ever. I could go on endlessly about how badly Bioware screwed up this aspect of the game, suffice it to say it is the worst system out of any game on the market.

    5) Customer Service, EA/Bioware's customer service is horrifically bad. In fact, it is safe to say that their recent performance in association with the release of SWTOR clearly marks them as the worst in the industry. There is plenty more, however I don't need to keep listing it out here. All one has to do is look at SWTOR's user forums to see how disgruntled the player base is with the product to get an idea.

    I give SWTOR a score of zero and honestly hope the product fails within the next several months. It is time for game developers to stop copying products from several years past, start taking risks and show some innovation.

    My prediction for SWTOR? Free to play by the end of 2011, the game simply does not have enough going for it to keep anybody but the most diehard Star Wars fans subscribed long term.
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  28. Jan 27, 2012
    0
    First when started the game I was like overwhelmed, surprised in a good way and confident it would keep me. The pluses- story line. I am a PVE and lore nerd, so I have to confess- BW delivered great voice overs, dialogues and story. But after a day or two I started looking at it with more attention, so here is my thought on it: 1) PVE (story, voices etc. and lore) is one of the best in theFirst when started the game I was like overwhelmed, surprised in a good way and confident it would keep me. The pluses- story line. I am a PVE and lore nerd, so I have to confess- BW delivered great voice overs, dialogues and story. But after a day or two I started looking at it with more attention, so here is my thought on it: 1) PVE (story, voices etc. and lore) is one of the best in the market; 2) Design, arts - WORST there ever will be. I mean, if the Jedi Temple - a cornerstone of the whole IP and franchise - looks like a huge 3 stores tent with homogenic textures on its walls and one statue, copy-pasted on each side of this tent like 30 times, WHAT WOULD YOU EXPECT OF IT? It is the fundamental game art!!! Every instance, house, room, anything feels like having copy-pasted floors and walls, sometimes windows. Every city feels so too large and empty. Like they say in my country in general you can not watch this without tears; 3) Graphics. The graphical execution is another disappointment! I mean, WTF!!! The 2012 title is released without DX11 support. Oh, wait, it didn't even have anti-aliasing on launch!!!! Add multiple graphics bugs (like colorful fences on the sky) etc. - and that's just the start! Take a look at fountains, rivers, lakes, water-falls. The water implementation is simply horrible, it looks like transparent slow falling jelly! TES 3 Morrowind (2003 year!!!) had a lot better, realistic and beautiful water implementation with shaders version 1.0!!!; 4) The races - this is to be left with no comments. You have humans with 3 or 4 body types, and 6 different face texture packs. And 6 face texture packs means six different races!!! That's as horrid and pitiful as it takes. 5) Sound. Mixed. Sometimes the ambient are good, sometimes ok. But they are not even close to overly-expressly epic WoW ambient, which in my opinion is pretty average. 6) World. There is no open world. There is just rails and tunnels. You can not climb on that mountain or hill. You can not fly over that tree. In fact, you feel like you are some stool, which BW is taking through straight intestine all the way to the end-game - i.e. the anal orifice. There is no freedom to explore the world. And thats's the biggest minus to me engine-wise. It even overwhelms the graphics, which can be fixed in nearest future, and arts, which can be fixed in long-term (provided that game is still alive, which I doubt). But this closed world is the game engine issue (hello, cheap Hero engine) and can not be fixed. Hey! A 200 million dollars game uses weak, slow and cheap Hero engine! Even CCP, which started with couple of thousand bucks in the basement, developed a beautiful open world game engine, perhaps, because they treat paying customers with more respect. How are people supposed to believe this world is real, when all they see is not a freedom to explore, but straight intestine. I seriously started to feel like I have been turned into the proctologist's office, but not entertained with the game. And lying BW promised it will be open, un-instanced world!!! 7) PVP. Didn't test, as I am a PVE carebear; 8) Customer support. There is nothing to say, really. CS is the final nail in the TOR coffin to me. I opened a ticket by the December 30th and NEVER (!!!) got an answer from the CS. That is zero. And finally, the worst that happened to me - right before the end of "free" 30 days the button unsubscribe disappeared! How very convenient for BW right before re-occuring paying period start!!! and that happened on Google Chrome, IE, Firefox- all 3 major browsers I have!!! So the only option to unsubscribe was to call BW, stay on hold for over an hour, than talk to some Indian rep for 20 minutes so he understands what you want of him??? And on this resource I have also found evidences that BW deleted official forum threads about missing UNSUBSCRIBE button and link to page for subscription cancellation. Never going back - that's for sure. Like they say in Texas- double cross me once and it's a shame on you. Double-cross me twice and it's a shame on me. And I ain't that naive, partner. ;) Oh, about the CS. Like I mentioned if you have an issue don't even hope it will be fixed in reasonable time. BW claims that all the reps are very busy. But all the posts on the official forums are moderated, every inconvenient for BW post (concerning UNSUB, bugs, lack of respect to paying customer) is deleted within a minutes, people are being banned and warned for odd reasons in no time. So BW employees find their time to deal with such matters, which is why there is not enough time to actually solve tickets and help people! P.S. All this is just top of iceberg. Even voice-overs, dialogues and story does not compensate all misses and fails, not even for a story lover such as me! 3 points to the max, but with such CS and attitude towards paying cows - 0!!! WORST DISAPPOINTMENT since Master of Orion 3!!! Expand
  29. Jan 26, 2012
    0
    Honestly this game was decent in the first few weeks. But once you hit 50 and there is no more story there really isn't much to the game. You have hardmodes and raiding and broken pvp, if you want all that then why not just stay with a much more polished game like Rift or WoW? This game is not innovative.
  30. Jan 29, 2012
    0
    There are far too many things for me to list. Not only can I not remember everything, but I'm afraid I would exceed the 5,000 character limit. I'll keep this brief and to the point by referencing the major issues.

    PvP - Not horribly imbalanced, but dated. There is an ability delay caused by your characters animations overriding your commands. The system does not prioritize player input.
    There are far too many things for me to list. Not only can I not remember everything, but I'm afraid I would exceed the 5,000 character limit. I'll keep this brief and to the point by referencing the major issues.

    PvP - Not horribly imbalanced, but dated. There is an ability delay caused by your characters animations overriding your commands. The system does not prioritize player input. This is terrible design and causes unresponsive play.

    Economy - Totally borked. All professions, but two are completely worthless. Credits (gold/money) are easily exploited by bots camping chests that respawn on a set timer. Bot logs in, loots chest, logs out, waits 7 minutes, repeats. There are also professions that give you credits outright; no item trading or gathering required. This is easily exploited by botting.

    PvE - Nothing innovative here. Just the same as any other MMORPG you've ever played. Insanely buggy max-level "flashpoints" (dungeons). There are bosses that cannot be looted and instances that cannot be completed. Holy trinity (tank/DPS/healer) still intact, but only four players are required for a flashpoint. This puts even more stress on the requirement for healers and tanks. This is only gets worse with...

    Server Population - Most servers are dead/dying now that they free month is finished. In response to launch queues, Bioware decided to open up more servers instead of raising the population caps. People left in droves and many servers are struggling to progress.

    Faction Imbalance - Republic is getting destroyed by Empire players.

    UI - Not customizable. There are so many things wrong with the UI, it's hard to list them all. Your debuffs on your target look the same as other player's debuffs. Not a single thing can be moved aside from the chat window, but there is no where to put that anyways. Your buffs/debuffs are too small. There is no combat log. No macros, which means no mouse-over healing, etc... No target of target. There are many more problems.

    MMO Factor - It's not an MMO. Worth the $60 dollar purchase, but definitely not worth $15 recurring monthly fee.
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Metascore
85

Generally favorable reviews - based on 73 Critic Reviews

Critic score distribution:
  1. Positive: 68 out of 73
  2. Negative: 0 out of 73
  1. Apr 23, 2012
    80
    LucasArts generally exercised greater quality control of Star Wars games than most licensed properties receive, though that didn't necessarily translate into titles that were actually good. I've played a few other Star Wars games in the past, and while the SNES platformers were pretty good, this one is even better. Knights of the Old Republic may just be the best game in the franchise, and succeeds at being a top-tier RPG even if one has no interest in Star Wars. BioWare did the license proud.
  2. Mar 31, 2012
    70
    I wound up bailing out on Star Wars: The Old Republic well before hitting the level cap, but not before digging into it more so than any other MMO I've played. Even if it is an unhappy marriage between two wildly different game types, the fact that it kept me hooked for so long at least counts for something.
  3. Mar 5, 2012
    83
    A good game. It pays excellent homage to the film series (even though it's set before the movies), and is a really solid MMO.