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6.0

Mixed or average reviews- based on 2879 Ratings

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  1. Dec 20, 2011
    2
    This game perfectly fits the downward spiral of quality bioware is pushing out these days, ME2 â
  2. Dec 20, 2011
    2
    The gameplay feels and looks surprisingly cheap considering Bioware spent over 100 million to make TOR. To get an idea of how it plays, just imagine World of Warcraft with less polish, 75% less content and way more instancing. Big swing and a miss by Bioware.
  3. Dec 21, 2011
    2
    I am sorely disappointed with this 'cough' MMO. The years they spent of developing and they bring out this????? Character creation is laughable. Graphics are sub par for a 2012 game. The world is stagnant and lifeless, mobs just stand grouped in 3's doing nothing. I have no feeling of a Star Wars universe. Quests are a chore. Inventory items unappealing like in LOTRO. Combat is simplyI am sorely disappointed with this 'cough' MMO. The years they spent of developing and they bring out this????? Character creation is laughable. Graphics are sub par for a 2012 game. The world is stagnant and lifeless, mobs just stand grouped in 3's doing nothing. I have no feeling of a Star Wars universe. Quests are a chore. Inventory items unappealing like in LOTRO. Combat is simply button bashing, doesn't flow at all. Kids will love it granted but most people with an ounce of intelligence will see it for what it is. bland and rubbish.

    I gave up on the story as the gameplay is that bad. Plus i'll simply go to the movies to see a film. SWTOR does a bad job of even telling a story, glossy CGI doesn't make a good film. Remember the turd Transformers?????
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  4. Dec 22, 2011
    2
    After years of development, you'd think Star Wars: The Old Republic would have the potential to revolutionize the MMO genere, especially considering that Bioware was once regarded as a quality, RPG developer. Unfortunately, this is not the case. One of the major features that was hyped since day one was SWTOR's fully voiced cast. Although the voice acting sounds like a nice addition (andAfter years of development, you'd think Star Wars: The Old Republic would have the potential to revolutionize the MMO genere, especially considering that Bioware was once regarded as a quality, RPG developer. Unfortunately, this is not the case. One of the major features that was hyped since day one was SWTOR's fully voiced cast. Although the voice acting sounds like a nice addition (and it is), that's about the only plus. Character creation sounds like it would be a pulling point of a game based off the Star Wars franchise, yet Bioware has managed to make it the opposite. Star Wars has dozens of unique races, and Bioware has managed to incorporate none. Want to play a Wookie? Too bad. An Ithorian smuggler? Not a chance. A Rodian bounty hunter? Try again. But, have faith, Bioware has still included some other races: a blue human, a green human, a human with head tails, and, finally, a blind human. Oh, the variety. The actual gameplay is worse. Bioware doesn't even try to hide the WOWesque combat; it even mimics the old hotbars and menus. Combat is essentially press A to win, or, because Bioware likes variety, press A then B two times to win. Player vs. Player combat is the same formula. Like others have said, SWTOR doesn't differ from the standard MMO combat roles. You have tanks, healers and even damage-dealing roles. For some that might not be particularly disappointing, but I came into SWTOR looking for a revision of the tired system. I mean, it's a tad ridiculous when the Sith have their own DARK heal. I thought the Sith were supposed to be ruthless killing machines, not tempered healers. Anyways, quests are alternatively a burden. In a Bioware game, one expects story and characters to be a saving grace, but SWTOR somehow manages to abuse the same kill-ten-boars tradition. It's a pity considering Bioware has managed to lure in several big names in voice acting, and their talents are wasted in boring, terribly written dialog. There are some nice moments during questing though, where quests take a more dynamic approach, but these moments are too far and in between that they hold no real value. All in all, SWTOR had so much potential that could have been easily capitalized, but Bioware was so eager to cash in on the Star Wars franchise that any potential greatness was lost. Instead of the Star Wars epic that was presented to us prior to release, we have a run of the mill MMORPG smothered in decent voice acting. Expand
  5. Dec 23, 2011
    2
    sorry EA but this is a disappointment. Why the hell did you not copy SWG? This Game is a future-WOW. Same movements, same landscape... I wait so long for this Game...
  6. Dec 23, 2011
    2
    Well I must admit i had very high expectations for this game, but so far it is a major letdown. I just feel dissapointed as the final product is far away from what has been advertised, as the general feel of the game is been there, done that. Perhaps I enjoyed too much of wow as i played it for first 2 years, and wasnt willing to try any of the games that came after it, all advertised asWell I must admit i had very high expectations for this game, but so far it is a major letdown. I just feel dissapointed as the final product is far away from what has been advertised, as the general feel of the game is been there, done that. Perhaps I enjoyed too much of wow as i played it for first 2 years, and wasnt willing to try any of the games that came after it, all advertised as potential wow killers, but bringing nothing new to the table, spelling their fast demise. I expected bioware will be a company to finally rearrange the niche so deeply carved by blizzard, and to revolutionise the concept that only works for wow on a global scale. Comparison with wow is unavoidable, as two game are so alike, you will feel like wow was reskinned, and that comes from someone who was away from wow for some time now. I truely feel that the art direction looks outdated and animation is nothing special, world is disjointed and instanced, quests are hit and miss, mostly miss, and combat system is seen numerous times, so i predict fast decline in player population when players figure out that there is nothing new on the table Expand
  7. Dec 24, 2011
    2
    It amuses me to no end how we are not allowed to not enjoy this game. Those giving 10s and complaining about us having different opinions are just trolls is are just wearing their Naboo-tinted glasses, refusing to see anything potentially wrong. These are the same people who think that including a character like Jar Jar Binks in the movies was a much better idea than curing cancer,It amuses me to no end how we are not allowed to not enjoy this game. Those giving 10s and complaining about us having different opinions are just trolls is are just wearing their Naboo-tinted glasses, refusing to see anything potentially wrong. These are the same people who think that including a character like Jar Jar Binks in the movies was a much better idea than curing cancer, simply because he's in the Star Wars movies. That said, I was unimpressed by the game. Everything seemed "samey" to me. The voice acting was alright, and the different story lines are okay, but that's just the thing. Pursuing the different story lines, is, for the most part, an individual endeavor. It gives me the feel of this being a Single-Player game disguised as an MMO. The instances annoy me, though the queues not so much. However, the scattered, unmoving NPCs detract from my overall so-called "immersive" experience. Also, I hated walking through Tatooine to get to a point I needed to be, only to walk through a sand people camp that immediately triggered the "kill 0/20" quests. So far, there's also been no endgame. Really, people, are you that protective of your favorite universe that you refuse to admit that there may be some flaws? Expand
  8. Dec 24, 2011
    2
    I'll begin with character creation. I was expecting a hefty load of options in the creation of my character such custom face shaping. Also I have to point out that the choice of facial hair is beyond a joke and it also looks so bad, almost like it's super glued onto the model's face. You can either have no beard and moustache and or an ugly thick one -- there is no in between. The sameI'll begin with character creation. I was expecting a hefty load of options in the creation of my character such custom face shaping. Also I have to point out that the choice of facial hair is beyond a joke and it also looks so bad, almost like it's super glued onto the model's face. You can either have no beard and moustache and or an ugly thick one -- there is no in between. The same goes with the bodies, infact there is not one normal looking body for the jedi archetype -- it's either too skinny or too bulky.

    Not including the true cinematics, the gameplay graphics are deceiving. After creating my character I get some true CG cutscenes like you would see in a motion picture (money at this point that would have been better spent) which is great. Then I get to the cutscenes that appear to be the game's graphics engine.

    My character lands into a spaceport with crisp, colourful graphics -- im thinking woah, they really went all out here as well as with the voice acting which is superb. Shortly after being told what I need to do and who to talk to, I am thrown in to a world that looks hideous and completely different than the rich vibrant cutscenes.

    Compared with the mission/NPC cutscenes, everything just looks flatter and less vibrant. I was also informed after walking around the environment just how linear and lifeless everything is, something I wasn't expecting from a game this long in development.

    The envrionments outside the cities are also very linear. I found myself being restricted to certain paths where there was hilly terrain. Why can't I just walk up and around this? Dragon Age had the same issues too. This game has been hyped so bad that alot of KOTOR fans will think it's for them, but after EA/Bioware/LucasArts grabs their money they realise it's just another MMO, nothing special.
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  9. Dec 26, 2011
    2
    Disappointing. Very. Servers feel dead due to instancing and planet only chat channels, the storey based focus means you cant play as a group as the amount of people allowed in instanced storey areas is limited. balance is way off with some classes dominating pvp. Lack of MMO features such as group finder. Numerous graphical bugs, random disconnects, and bugged resource nodes, and optionsDisappointing. Very. Servers feel dead due to instancing and planet only chat channels, the storey based focus means you cant play as a group as the amount of people allowed in instanced storey areas is limited. balance is way off with some classes dominating pvp. Lack of MMO features such as group finder. Numerous graphical bugs, random disconnects, and bugged resource nodes, and options menus dont remember settings through loading screens.
    Travel times are high, which feels like a time sink, and yet worlds are very linear, you cant explore at all without hitting an "exhaustion wall". The voice acting is ok, but far too much, you spend alot of time just watching it, or skipping it, and its very repetative using the same phrases over and over and over again, plus the option you choose for dialogue sometime bears no resembalance to what your character actually says.
    Combat feels clunky, and targettting is a nightmare.

    All in all its a mediocre single player RPG, with a very bad and poorly implemented lobby feature. Feels half finished and very dated. Servers feel like a dying mmo not a new one.
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  10. Dec 27, 2011
    2
    Whilst the game is passably enjoyable as a one-off casual romp through a Star Wars theme park, any person who has played MMOs before will find severe design flaws. There's really too many to list in full, but includes: 1) PvP rewards are enormous compared to PvE rewards, 2) PvP is seriously unbalanced (battlegrounds frequently have 80% of players as ONE class), 3) Classes that are supposedWhilst the game is passably enjoyable as a one-off casual romp through a Star Wars theme park, any person who has played MMOs before will find severe design flaws. There's really too many to list in full, but includes: 1) PvP rewards are enormous compared to PvE rewards, 2) PvP is seriously unbalanced (battlegrounds frequently have 80% of players as ONE class), 3) Classes that are supposed to be "mirrored" across the faction split are not, 4) There are no level brackets so lv10s get thrown in with lv50s, 5) botting, 6) cheating/exploits, 7) a range of other things, 8) Bioware not commenting on or doing anything to fix these issues. The company is completely unresponsive, simply throw out form messages, and doesn't discuss design decisions. Expand
  11. Dec 29, 2011
    2
    Rip off that's what this is. They should have implemented a more dynamic combat system, and look for a different model like f2p as loads of amazing games are coming up with like age of connan , dc universe, lotro, guild of wars etc...
  12. Dec 30, 2011
    2
    Terrible game:lackluster RPG icing on a stale mmo cake. Bioware should have stuck to what they do well. I just can't see what is compelling about this and why on earth it would be worth a subscription to anyone. I don't plan to keep playing when my time is up.
  13. Jan 1, 2012
    2
    If you defined the word "blunder", you would get a dictionary definition which stated "Lucasart's decision to let Bioware handle this game". The game feels souless and just comes across as an incomplete product which has been rushed. Star wars is a global cash cow and it really is being milked for all it's worth with such a terribly over priced game. The game is supposed to run on theIf you defined the word "blunder", you would get a dictionary definition which stated "Lucasart's decision to let Bioware handle this game". The game feels souless and just comes across as an incomplete product which has been rushed. Star wars is a global cash cow and it really is being milked for all it's worth with such a terribly over priced game. The game is supposed to run on the majority of systems, however many players (myself included) have experienced severe lag which basically makes any decent PvP redundant. For a game with a supposed $300m budget a problem which hinders the primary selling point of the MMO market is unforgivable in every sense. How can a game which brings computers to their knees have such poor graphics? It really is just WoW in space with terribly cringeworthy writing (http://www.youtube.com/watch?v=B7pgk7TZO_c& as an example of one of the horrible cut scenes - and no that wasn't even filmed during the beta, that's something Bioware want you to pay monthly to sit through) and regurgitated MMO game play which could be swapped with the game play of any of the last 10 or so major MMOs and would seem pretty samey. This game was intended for two sets of people: MMO players who wanted something different, and Star Wars fans - most notably those who were fans of the KotOR series. This game others NOTHING for either of them. During the prerelease interviews with Bioware employees they promised this game would innovate a dying game genre whilst appeasing Star wars fans by sticking to lore and basically being a continuation of the KotOR series. Without offering any spoilers I can suggest that this game has basically forgotten that KotOR 2 ever existed. In terms of end game so far there is only one raid which features a couple of tank and spank bosses and a brief extension of the PvP battlegrounds that players could choose to join from level 10. One of the key points of the star wars series is that it captures people's imaginations; Being evil villains in space! Being a hero of the republic! It is such a diverse series with thousands of unique characters it really is disgusting that every single player characters looks exactly the same. There are basically four body choices for everyone which is the only unique aspect of your character (everyone is a humanoid and exactly the same height - sounds really FUN). The four body types include - Child body (a mini version of the adult body - yes 10 year old children in this game have massive racks - gotta reach out to EVERY market haven't we Bioware? ) Japanese anime style body, steroid packed weight lifer body and of course morbidly obese fat man. The hairstyles are nothing like the star wars series and seem to have come straight out of the latest FF game. Another unique feature which TOR promised us was space combat. Although this is the favourite part of the game for myself... that isn't because it is good, just that every single other aspect of this game is horrible in every way, shape and form. It is fun for the first 30 minutes but considering the amount of time people put into MMOs the repetition of this particular aspect of the game would kill me. They even managed to make you grind mobs whilst you are supposed to be flying the ship! Another brilliant USP for TOR was the companions. Their two major benefits are supposed to be helping during combat and also skills. The skills in this game are a complete waste of time and any items you get out of them are dwarfed by those you find elsewhere. It is a complete waste of time in game to spend any time whatsoever crafting / picking / looking for herbs. subscir
    For the majority of time in game I have played a Jedi Knight Guardian. This is a primarily a tank class so what BIoware did was give them a companion whose main function is... to tank. This makes PvE and grinding mobs (Which are ALWAYS in groups of three no matter what) pretty boring (I can only say this is from a Jedi Knight Guardian's point of view - apparently Bounty Hunter is a blast). To summarise I simply cannot see how I could justify throwing more money at EA with a subscription fee for this game. It is so repetitive in every sense of the word - A bland copy of every past MMO with a script loosely resembling the tortured remains of one which was partially based on small aspects of the KotOR series.
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  14. Jan 7, 2012
    2
    TOR is less than mediocre. The group encounters are a boring rehash of every MMO you have played before. The boss mechanics are lame and easy. There is no sense of achievement beating any of the heroic instances.

    The pvp boils down to 3 small warzones. 3 is not enough, and if you play on the Imperial side, you may as well call this game The Huttball Republic, since you are forced to
    TOR is less than mediocre. The group encounters are a boring rehash of every MMO you have played before. The boss mechanics are lame and easy. There is no sense of achievement beating any of the heroic instances.

    The pvp boils down to 3 small warzones. 3 is not enough, and if you play on the Imperial side, you may as well call this game The Huttball Republic, since you are forced to play on that map more than half the time. The warzones are a sloppy mess that have no level brackets to seperate low levels from the well geared high levels. Players constantly hide in a corner and go afk to farm commendations, and there is no system to report them or remove them. The actual pvp combat is also a mess, complete with high levels of server lag that is death for melee characters that can never seem to hit moving targets. The "resolve" system to prevent being chain stunned / cc'd to death is present in the game, but is completely broken and has no effect.

    As for the world pvp I was excited for? What world pvp? I'm on one of the most popular servers with a faction balance closer to 1:1 than any other pvp server and three weeks after release, the questing zones are empty of players when I go out looking for action.

    The game is still rather unstable, lots of crashes, missing textures, and game breaking bugs both big and small, even after the first major patch. The customer service is poor and didn't respond to my request for help for 3 days when my character was stuck in the wall, by that time another player had helped me escape.

    Character creation was an afterthought, there is very little you can do to make your character look good or unique. But that's ok since the gear in this game looks so terrible, no one will want to look at your guy anyway. You will either be dressed up in your sci-fi clown suit, or you will be in the exact same pvp set that everyone else in your class is wearing.

    The only strength of this game is its solo questing with full voice acted cut scenes. In an mmo setting, who gives a **** about single player cutscenes? Its a side detail at best, and yet that was their main focus. You can tell Bioware doesn't have their priorities straight about what makes a great MMO game. I made it to level 50 with a pvp valor rank of 52 in my three weeks here, and I wish I had not bought the game. But at least they won't even get one month of subscription fees out of me. Star Wars fans will enjoy this game I'm sure, but gamers looking for a solid MMO, with intense competitive pvp gameplay should look elsewhere. If they were going to copy WoW, they should have copied all of it, because this game isn't much fun, especially at the level cap.

    For $300 million dollars, Bioware has created a turd that hasn't even been polished yet.
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  15. Jan 11, 2012
    2
    Got bored at level 30, its wow except worse.
    They blind you with shiny videos and screen caps, but the game is on par with a 2001-2005 mmo.
    Its fun for a bit, but once that new car smell fades, it quickly starts to stink in the room.
    Basically, its a single player mmo with bad visuals, terrible community, and ran by liars.
  16. Jan 13, 2012
    2
    Poorly done WoW clone with new paint. Same old grind fest, With the illusion of diolog options that, really do nothing. (unless there one of the uncommon, silly light/dark side ancers). A watse of time at best, an insult at worst.
  17. Jan 17, 2012
    2
    This game has some nice touchesd and yes the VO does add something but later on gets in the way.

    Don't listen to the rubbish on the internet about the graphics issue. the issue itself is minor but the way it was handled appaling. It still loooks good and some of the animations are terrific. Also if teh opening movie does not grab you, you simply are not human its excellent filler. There
    This game has some nice touchesd and yes the VO does add something but later on gets in the way.

    Don't listen to the rubbish on the internet about the graphics issue. the issue itself is minor but the way it was handled appaling. It still loooks good and some of the animations are terrific. Also if teh opening movie does not grab you, you simply are not human its excellent filler. There is no getting away from it quests are tedious, and in the main the "kill x of y" variety (or lack of it).
    The character story line is ok but again I found myself wanting to edit some of teh longer wafflle out. Crafting is like marmite you will either love it or hate it... based on my experience at later levels it becomes redundant to a large degree. Space Combat.... GRRRRRR. Appalling on rails garbage, should of, could of been so much more but nope they totally bodged it up... A feel let down.

    I find the samey nature of the armour, equipment and enhancements a little boring but that may just be early issues that will resolve over time.

    The biggest issues with the game is the terrible ability delay (it is mind bendingly frustrating in PVP and especially if you have some skill in pvp combat you will feel like you are wading through treacle), bugs aplenty (some are so obvious and should really have been picked up with testing) and way more than acceptable at any MMO launch and finally the intrusive amounts of sharding and instancing (why does my game world have to be split in two when I have only seen about 5 other people in the two hours I have been questing. Also there is very little humour and self deprecation on display. The game seems to take itself just a little bit too seriously sometimes and this I think in teh long term with come across as pomposity. The whole game feels baggy and very unpolished once you look under the hood. Yes I know these are going to be patched at some point and I know its naive to complain about bugs in an MMO but there is an odd thing going on and it is something I can' quite put my finger on. And this is teh real killer punch from my perspective The game just does not "feel right". Its like something fundemental is holding back or not working as it should. Its almost as if the fun has been watered down. I knwo I should be enjoying it but it just feels a bit sterile. I know these statements are not objective and for that I apologise. I just don't know how to say it but the game feels somehow a bit souless.

    On the whole an unsatisfying game for me...
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  18. Jan 22, 2012
    2
    This is basically a WoW clone without the elements which actually made WoW successful. SWTOR offers nothing new to the MMO genre. Story and voice acting are excellent but they do not justify the rest of the game being a broken mess. PvP is totally unbalanced and was broken beyond any repair after an exploit in patch 1.1 which Bioware actually refuses to fix. The character control isThis is basically a WoW clone without the elements which actually made WoW successful. SWTOR offers nothing new to the MMO genre. Story and voice acting are excellent but they do not justify the rest of the game being a broken mess. PvP is totally unbalanced and was broken beyond any repair after an exploit in patch 1.1 which Bioware actually refuses to fix. The character control is unrensponsive and there is delay when using abilities not related to latency or framerate issues. The game is poorly optimized and performs poorly even on high end PCs. I recommend staying away from this game until it is improved. On it's current state it is simply not worth the montly fee it has. Expand
  19. Feb 1, 2012
    2
    Not a fan of a game which does not feel fluid and is full of bugs. Currently anyone playing this game is not a customer but a beta tester. It feels like the Star Wars genre has been drained of all life with this title, and someone with high hopes with what was promised is left with complete disinterest in picking up another Bioware title.
  20. Feb 1, 2012
    2
    TOR is a "standard" theme park mmo, prety interesting in PVE but horrible in the craft and PVP, i realy want to know how bioware have used the 200 million USD for this game...

    And the most horible in this story, we have lost SWG for TOR, SWG are superior in many many many point (space, craft, pvp, group and guild activity, many tool for the rp, housing...)
  21. Feb 2, 2012
    2
    Disappointing. It's a single player game wrapped in an MMO title. Social content is actually discouraged in SWTOR. That becomes obvious when you play. When you play you are almost by yourself 90% of the time. You need no one and no one needs you. That is not an MMO. They constantly shard every planet so you cannot see more than 2-4 people at any one time. The only exceptions are the fleetDisappointing. It's a single player game wrapped in an MMO title. Social content is actually discouraged in SWTOR. That becomes obvious when you play. When you play you are almost by yourself 90% of the time. You need no one and no one needs you. That is not an MMO. They constantly shard every planet so you cannot see more than 2-4 people at any one time. The only exceptions are the fleet where everyone must go and Ium for PvP. But for the most part you are alone and that's fine for a single player game. But SWTOR pretends to be an MMO.

    It's clear that BW designed and built this game as a hybrid knockoff of WoW and it's own singleplayer games.

    Also, it just seems that nothing you do in the SWTOR world really matters.
    BW's almost doctrinal stance on the solo story design is a mistake. Their stance on solo gameplay as a whole, in an MMO, is a mistake. SWTOR's group content is INCONSEQUENTIAL. If I did 5 fp's total, that would be a lot. There is no need to do them. You do not need to do them to advance in any way. I made it to 50 on one toon and 20 on another in 30 days without them. You say I missed out on great gear??? Really and with what consequence? NONE! And I was constantly ahead of the leveling curve right up to Corellia which is 47-49.

    The group content is fun that being FP's and Op's but it's old and tired and in the end doesn't matter as everyone will get good enough gear or better gear without trying so there is no point to it.

    People on the forums tell you do the FP's, OP's, crafting and such but none of it really matters in the end. Crafting : you will loot better gear while PvPing or running regular quests , fps or ops, so no point. Gear is easy to get so everyone will have it so again no point to ops or fp.
    At end game the game really becomes pointless especially on Ilum as Republic.

    That's one of the biggest things I come away with is that the game is too easy, too much good gear drops for nothing, no one needs you and you need no one. No middle game content that would make someone slow down. No real Epic questing going on. It's just more like doing assignments. You will get everything you want guaranteed. No risk whatsoever. It's epically boring.

    SWTOR is mediocre at best and fraudulent as an MMO at worst.
    They duped the paying public into believing this was a true MMO.
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  22. Mar 7, 2012
    2
    This game is a huge let down. The leveling prosess of your first character is fun but you strat to notice the very linear play style, lifeless worlds and the way both factions are kept apart throught out the game. Once at level cap you find the game is nothing more than a lobby game where you look for a dungeon group in ONE laggy social hub through spamming the general chat channel. OrThis game is a huge let down. The leveling prosess of your first character is fun but you strat to notice the very linear play style, lifeless worlds and the way both factions are kept apart throught out the game. Once at level cap you find the game is nothing more than a lobby game where you look for a dungeon group in ONE laggy social hub through spamming the general chat channel. Or queuing up for a boring pvp battleground (there is little to no world pvp) Crafting is all but automated as well as gathering. In all this is the most dumbed down, linear and dull MMORPG I have ever played. Expand
  23. Mar 27, 2012
    2
    Not a very bad mmo, but certainly not good enough for this franchise and this price. Very disappointing. Most of the time, you play alone, strange for a mmo, so it's more like a rpg? But usually i love rpg, so why i think it's not good? Because from my point of view it's not enough immersive, graphics are poor, there is really nothing original/innovative in this thing.
  24. Apr 8, 2012
    2
    You are lucky if you meet more than 10 person during your leveling, there is no mmo feeling at all. This continues at 50 too. Graphics require alot of pc power, however dont expect great graphics they are at best mediocre. Pvp is a joke too, all classes have stun that lasts around 4 sec and all classes have some sort of aoe knockback, ah and you cant auction more than 50 items at ah. TheYou are lucky if you meet more than 10 person during your leveling, there is no mmo feeling at all. This continues at 50 too. Graphics require alot of pc power, however dont expect great graphics they are at best mediocre. Pvp is a joke too, all classes have stun that lasts around 4 sec and all classes have some sort of aoe knockback, ah and you cant auction more than 50 items at ah. The skills doesnt feel responsive, there is a feeling of lagginess no matter what your ms is. The story line is nice tough, thats the only good aspect i guess. To sum up this is not a MMORPG game, This is a single player game with a good story for almost every class, with tons of bugs, bad animations, and a bad game engine. Expand
  25. Apr 19, 2012
    2
    I am a big science fiction and MMOG fan. But saying this game is a disappointment from a company that should know better would be an understatement. The combat is button mashing like World of Warcraft and it is also gear based like World of Warcraft as well. This game in a nutshell is another World of Warcraft clone that should be avoided by even the most die hard Star Wars fans. Not worthI am a big science fiction and MMOG fan. But saying this game is a disappointment from a company that should know better would be an understatement. The combat is button mashing like World of Warcraft and it is also gear based like World of Warcraft as well. This game in a nutshell is another World of Warcraft clone that should be avoided by even the most die hard Star Wars fans. Not worth giving your money to EA for this one. Go buy a pizza with it. Expand
  26. Nov 20, 2012
    2
    Soul-less, poor graphics, cookie-cutter 'levels' as opposed to worlds, clunky, sould destroying and awful. I played for 3 months and it basically put me out of the MMO market, and I've been playing MMO's for 13 years. This totally finished it off for me.

    I don't know what they were thinking. It's like Mass Effect in Space. It is more a multiplayer game than an MMO, with little
    Soul-less, poor graphics, cookie-cutter 'levels' as opposed to worlds, clunky, sould destroying and awful. I played for 3 months and it basically put me out of the MMO market, and I've been playing MMO's for 13 years. This totally finished it off for me.

    I don't know what they were thinking. It's like Mass Effect in Space. It is more a multiplayer game than an MMO, with little interaction and broken social cohesion. Even when it goes FTP this month I still won't play it. The graphics are like KOTOR, well slightly worse.

    Oh, but it has good voice acting (which you will skip through out of boredome eventually.).

    Totally ruined my faith in the whole market. I'm going to take up golf or maybe open a sandwich store or something - I'm done with MMO's after this cynical $200M train wreck.
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  27. May 14, 2012
    2
    The professional reviewers once again have no clue or deliberately lead people astray. This is not an MMO people would leave any MMO for and it would posssibly and only possibly be a good first MMO. To be honest though nothing in this game is polished. The company has a great track record in non MMO genre but this sucks as a MMO. At least games like Rift tried you would be better waitingThe professional reviewers once again have no clue or deliberately lead people astray. This is not an MMO people would leave any MMO for and it would posssibly and only possibly be a good first MMO. To be honest though nothing in this game is polished. The company has a great track record in non MMO genre but this sucks as a MMO. At least games like Rift tried you would be better waiting for Guild Wars 2 or trying something like Tera online. Not a great deal of anything new in Tera but a far nicer game. Expand
  28. Jul 6, 2012
    2
    Dull. Uninspired. Graphics from 2005. WoWclone. Railshooter. Static. A huge disappointment. I´d prefererred Star Wars Galaxies 2, not WoW in Space. Bioware should fire their lead designers and start from scratch.
  29. Jul 13, 2012
    2
    I tried to like this game, but it's basically a stripped down version of WoW.  The NPC dialog was ok at first, then it got tiring and I started to just spacebar through it all.  Graphics were nowhere near what I expected it to be.  Being released in 2011, I expected much better graphics after seeing Rift.  Characters...you have 4 classes...and they're cloned from RebelI tried to like this game, but it's basically a stripped down version of WoW.  The NPC dialog was ok at first, then it got tiring and I started to just spacebar through it all.  Graphics were nowhere near what I expected it to be.  Being released in 2011, I expected much better graphics after seeing Rift.  Characters...you have 4 classes...and they're cloned from Rebel side to Empire side. Only the names are a bit different. Trying to get a group for some of the quests was the worst (though I've heard they finally added a LFG option).  This game is also a bit too idiot-proof.  You can Expand
  30. Aug 4, 2012
    2
    These are all the things that I believe are wrong with SW:TOR (in no particular order):

    1. The class story lacked real choices (didn't go through all of them but the stories I did see lacked any meaningful choice) 2. Class story on republic side was boring (I wanted to play a Jedi Knight but couldn't stand the story) 3. Lack of exploration (some of the planets like Coruscant or Nar
    These are all the things that I believe are wrong with SW:TOR (in no particular order):

    1. The class story lacked real choices (didn't go through all of them but the stories I did see lacked any meaningful choice)
    2. Class story on republic side was boring (I wanted to play a Jedi Knight but couldn't stand the story)
    3. Lack of exploration (some of the planets like Coruscant or Nar Shadaa are just hallways)
    4. The planets are very static with no weather, no day/night cycles, and the mobs just stand there waiting to die
    5.The music is good, for the small amount of time it plays, but on every planet I have to listen to the sound of my speeder for just about the whole time I am there; unless the speeder sound randomly cuts out, which unfortunately happens often.
    6. OPs are easy, when you don't hit bugs, and gear from them is way too easy to get
    7. I can't level alts, after leveling a character on each faction, without having to replay the same story in the same order. Yes there are class quests, but they are far and few between.
    8. PVP is gear based without it you get slaughtered. Didn't mind 1-49, though it got tedious playing the same warzones again and again. It is also unbalanced, not that I expected it to be as it is a difficult thing to do.
    9. World PVP happened to me exactly once while leveling.
    10. cant swim all the water features are shallow
    11. Need to entice people into playing heals and tanks for shorter queues
    12. I disliked the aesthetics in this game, didn't feel very much like Star Wars
    13. The game runs terribly
    14. Combat is not very fluid and there are ability delays
    15. The game copies heavily from WoW
    16. No same gender romance options
    17. Lack of in game combat logs
    18. Lack of addons. Some people hate them but for people with disabilities it can be very beneficial and allow them a much better gameplay experience. I'm not disabled I just saw a post about this and it made me realize how it could allow much better access to the game and content for some people.
    19. No alien species, I mean seriously they are all pretty much recolored humans. Would have liked to see Togruta or Trandoshans as playable.
    20. Character customization is seriously lacking; a lot of clones. They should make an appearance tab so you can use the design of gear you actually like. They have started to address this issue but they are far from where it needs to be.
    21. No way of character customization changes after creation; ie changing hairstyles or adding scars.
    22. Nothing to in end-game that is non-combat like pazaak, swoop racing, or pod racing
    23. No chat bubbles
    24. Can't sit in chairs
    25. Space Combat is unintuitive and on rails
    26.Crafting needs a lot of work
    27. Lack of intuitive guild features
    28. The amount of bugs and the time it is taking to fix them (1.2 sound bug still present)
    29. Gear design was terrible (I liked the gear I got in the beginning better then tier gear)
    30. Can't have my companions in my legacy tree; this is a very bad oversight.
    31. Social points were a good idea but they are poorly implemented.
    32. No reputation grinds; it adds to re-playability and can give cool non-combat rewards
    33. Can't customize my ship
    34. Too many loading screens (this game's travel system is terrible)
    35.The fleet was poorly done all the vendors on the fleet should be on Dromund Kaas and Coruscant. Also the Republic fleet looks terrible.
    36. The GTN needs a rework
    37. Customer service; they had closed many of my tickets without resolving them. Also the Hoth incident accusing player of being liars and fraudulent; when they weren't.
    38. The hood up/down toggle would be nice
    39. Twi'leks need to be able to see their headgear 40. Way too many money sinks in this game
    41. need more ways for pvp'ers to get credits
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Metascore
85

Generally favorable reviews - based on 73 Critic Reviews

Critic score distribution:
  1. Positive: 68 out of 73
  2. Negative: 0 out of 73
  1. Apr 23, 2012
    80
    LucasArts generally exercised greater quality control of Star Wars games than most licensed properties receive, though that didn't necessarily translate into titles that were actually good. I've played a few other Star Wars games in the past, and while the SNES platformers were pretty good, this one is even better. Knights of the Old Republic may just be the best game in the franchise, and succeeds at being a top-tier RPG even if one has no interest in Star Wars. BioWare did the license proud.
  2. Mar 31, 2012
    70
    I wound up bailing out on Star Wars: The Old Republic well before hitting the level cap, but not before digging into it more so than any other MMO I've played. Even if it is an unhappy marriage between two wildly different game types, the fact that it kept me hooked for so long at least counts for something.
  3. Mar 5, 2012
    83
    A good game. It pays excellent homage to the film series (even though it's set before the movies), and is a really solid MMO.