- Publisher: Activision
- Release Date: Nov 6, 2002
- Critic score
- Publication
- By date
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Game InformerWell written and expertly implemented. [Jan 2003, p.119]
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A deep-involving and highly addictive space-combat sim. The game's sharp learning curve and its complexity shouldn't be unrightfully misinterpreted as a game flaw, but rather as an essential part of the whole experience.
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By far the most straightforward and enjoyable version of the series.
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Although the controls can still be difficult to manage at first, Starfleet Command III is worth the effort.
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The visual display of space and the ships is still badly executed but with tightened up control methods and an enjoyable plot to wage war through as the Federation develops a station that can detect cloaked vessels.
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Where the game excels in its gameplay mechanics, it lacks in its visual presentation.
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While both games offer unique experiences, the overall effect of Starfleet Command is much less engaging than that of "Bridge Commander."
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An excellent game that will appeal to the hardcore sim-freaks, but only those who have large amounts of time to spend gaming.
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A great game overall. Its voice acting, with the exception of the Borg, is superb--the game even features Patrick Stewart as Captain Picard, who provides voice-over for the game's tutorials.
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PC GamerIt hurts to see an awesome game in a series I love be diminished by bugs. With some good patching, SFC III will be an excellent game. [Feb 2003, p.64]
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If Taldren could take care of the unwieldy camera and add a little more Star Trek weirdness, Starfleet Command might truly take Trek games where theyve never gone before: into 'A' range.
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The camera view still needs some work and a 3rd dimension would greatly enhance gameplay and combat but they still are saddled with a game that, in the end is boring.
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Computer Games MagazineEasily the most accessible and beautiful Trek combat simulator yet. Ultimately, though, it's only a small upgrade from the previous mission. [Feb 2003, p.72]
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Advanced players and long time fans of "Starfleet Battles" will rue the simplifications of the rule set, though the great sense of online community still remains.
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A disappointment. Not as good as the original. This is a series that has definitely lost something from its Interplay roots.
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Computer Gaming WorldUnfortunately, this stellar tactical engine serves as the only highlight in a game with a lifeless campaign and enough technical problems to give Data a run for his money. [Mar 2003, p.100]
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A slightly improved Star Trek tactical simulator, but that's pretty much all it is. The production values are still bland, and the user interface is just slightly better than before.
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The campaigns are too dry, too random, and the combat too long and thoughtful by half.
Awards & Rankings
User score distribution:
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Positive: 13 out of 21
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Mixed: 5 out of 21
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Negative: 3 out of 21
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NikE.Feb 24, 2003
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MORTNov 26, 2002Three words: GE THE BORG.