User Score
6.2

Mixed or average reviews- based on 30 Ratings

User score distribution:
  1. Positive: 15 out of 30
  2. Negative: 10 out of 30

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  1. Dec 7, 2020
    10
    Tan solo el pixel art ya le merece una buena nota. Es detallado y hermoso, de los mejores que he visto en cualquier juego pixel art. Del mismo modo, la dirección artística trabaja de tal modo que la armonía del mundo y la paleta de colores hacen de este un placer visual. Sumado a la increíble banda sonora que hace muy buen juego con el pacing de los turnos y el world exploring.

    Los
    Tan solo el pixel art ya le merece una buena nota. Es detallado y hermoso, de los mejores que he visto en cualquier juego pixel art. Del mismo modo, la dirección artística trabaja de tal modo que la armonía del mundo y la paleta de colores hacen de este un placer visual. Sumado a la increíble banda sonora que hace muy buen juego con el pacing de los turnos y el world exploring.

    Los personajes son carismáticos y tienen profundidad, escapando muchas veces de los tropos en los que parecieran haber sido distribuidos. Sus conversaciones realmente interesan y entregan mas profundidad al mundo.

    El sistema de combate es muy divertido y complejo. Tiene similitudes con Into The Breach, donde los movimientos enemigos están telegrafiados y cada turno se siente como un mini puzle, donde al igual que into the breach, a veces la mejor opción no es atacar a lo loco y es necesario calcular el mejor output posible con los datos entregados, los cuales son todos visibles. Facilitándote incluso la información de los daños y estados que hipotéticamente resultarían de tus movimientos.

    Es un increíble Jrpg de estrategia donde el aspecto de estrategia pesa mas que el de RPG, por lo que no existe el grindeo infinito y los combates se solucionan pensando y no con button smashing a pjs OP. Hasta el punto que en la primera Run me fue posible llegar al segundo Boss aun sin ningún tipo de mejora permanente.

    Una vez le encuentras el gusto al combate y aprendes a derrotar oleadas de enemigos sin recibir un apice de daño, no podrás esperar para desbloquear nuevos heroes e intentar nuevas combinaciones. E incluso ahí, seguirás volviendo por más.

    Es un increíble juego completamente recomendado para quienes quieran disfrutar de una experiencia envolvente en la que tu involucramiento en cada combate realmente cuenta. Mas si buscas una experiencia para apretar el botón aceptar mientras ves televisión, no lo recomiendo para nada, pues te será increíblemente frustrante.
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  2. Nov 2, 2020
    10
    Star Renegades is one of my favorite games this year. The premise is simple, classic turn based RPG combat with some roguelike elements. I am sucker for turn based strategy and turn based tactics games, so this was right up my alley.

    The audio and visuals in this game are stellar. Nice music and sound effects, though one or two more background music pieces would be nice. The graphics
    Star Renegades is one of my favorite games this year. The premise is simple, classic turn based RPG combat with some roguelike elements. I am sucker for turn based strategy and turn based tactics games, so this was right up my alley.

    The audio and visuals in this game are stellar. Nice music and sound effects, though one or two more background music pieces would be nice. The graphics are a dream; old school 16 bit style with beautiful animations. Each character and enemy has wonderful color and detail, and their movements are unique and satisfying.

    The gameplay is fantastic. Like I said before, old school turn based RPG combat. It does have some new spins to it; you can interrupt enemy attacks if you plan your attacks appropriately, and you can unlock combo attacks for your characters if you improve their "relationship meter" with each other. There is a sort of minigame that breaks up the combat, where you play cards that give your characters combat boosts. Playing a character's card on another character boosts their relationship, and upon leveling up their relationship enough, you can confer stat bonuses, unlock a combo attack, and in some cases unlock new characters permanently. Speaking of permanently, the roguelike elements of the game involve unlocking new items that then become available in subsequent playthroughs, as well as alternate setups for the characters, providing them with slightly different stats and maybe one or two different abilities. It's lighter than what would be considered a full roguelike in that you can actually beat the game your first playthrough; these upgrades are not necessary for completion. They do make it much easier though. All together, these elements work somehow.

    Another point I want to address is how good the game stability is. There are virtually no bugs. This game released in an excellent state; I played maybe a good 50 hours before encountering one or two audio/visual issues, but nothing that affected gameplay or caused crashing/freezing. The couple of minor bugs that did arise have been patched promptly. This is such a welcome departure from what has unfortunately become the norm in the gaming industry. Too many game developers release games in haphazard states and then halfheartedly fix their crappy games over the course of weeks or maybe even months. I'm looking at you Wasteland 3. The fact that these guys did not do this is so refreshing.

    There are a couple of negatives to Star Renegades. To start, the story is non-existent. The premise is interesting, but beyond setting the stage there is nothing else. This is disappointing for me, because a strong story will keep me invested in a game that is otherwise subpar. Thankfully the gameplay more than compensates for me.

    Another negative is the simplicity of the achievements. They are woefully simple, as in kill this type of enemy a million times, complete the game X times. They are extremely grindy and feel tacked on. I honestly don't give a **** about getting all of a game's achievements, but I do like to go for the ones that seem interesting or challenging. There are none of those here.

    The biggest drawback for me is the game's map. In between fights you navigate around an area map, picking up items and choosing your next battles. At best, the map is fiddly. At worst, it is convoluted and frustrating. It is difficult to actually click to other sections of the map, and for no reason really. Also, as you play through an area, sections of the map become locked. So you have to plan your route as you fight. However, sometimes there are sections of the map that lock without you having any way to access them in the first place, so what's the point of that? Also, you're constantly having to scroll around the map because you can't see the whole thing at once; there isn't even a temporary zoom out feature to get your bearings. I almost reduced my rating by a point just because of the map functionality, or lack thereof.

    Ultimately, I kept my score at a 10 because, despite the obtuse map and lack of story, I have put a good 120 hours into this game, and I will most likely put more hours in. The combat is incredibly satisfying for me; it scratches that turn based combat itch in an undeniably satisfying way for me. If you are a fan of turn based games, if you like SNES style graphics, this game deserves your time.
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  3. Nov 4, 2020
    10
    This game is extremely great with some solid pixel art, enjoyable combat, fun gameplay twists and excellent music. Imagine if Slay the spire could have more playable characters and equipment. That's what this is essentially, with another mechanic of being able to stall your opponent's turn to get in more damage while robbing them of theirs. Fun to play, great to master. That, and theThis game is extremely great with some solid pixel art, enjoyable combat, fun gameplay twists and excellent music. Imagine if Slay the spire could have more playable characters and equipment. That's what this is essentially, with another mechanic of being able to stall your opponent's turn to get in more damage while robbing them of theirs. Fun to play, great to master. That, and the writing is pretty funny. I'm kind of sick of games like dead cells trying to have this overly dreary atmosphere, it's droll. This game however, has the kind of whimsy I enjoy. Must buy for rpg enjoyers. Expand
  4. Nov 3, 2021
    9
    Star Renegades is a great game. A little bit like Darkest Dungeon... in space! The strongest aspect is the combat mechanics. This game features a deterministic turn based combat where you have to plan your moves precisely. The delay and brake mechanics stand out, as you have prioritize whether you want to deal damage or delay your enemy. With runs that take between 6-10 hrs each, this gameStar Renegades is a great game. A little bit like Darkest Dungeon... in space! The strongest aspect is the combat mechanics. This game features a deterministic turn based combat where you have to plan your moves precisely. The delay and brake mechanics stand out, as you have prioritize whether you want to deal damage or delay your enemy. With runs that take between 6-10 hrs each, this game is great if you want to occupy yourself every once in while, as consecutives runs can get a little bit repetitive.

    good:
    interesting, deep and innovative combat mechanics
    beautiful art
    replayability
    customizability of characters via items and traits keeps the game and each run interesting
    -challenging (and sometimes frustrating) difficulty

    bad:
    -first part of the game is not challenging and repetitive (it is a good reminder of the game mechanics if you haven't played in a while though)
    -not all actions are adequately described, so you can be surprised sometimes , which is frustrating in a roguelike where you can not reload
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Metascore
77

Generally favorable reviews - based on 39 Critic Reviews

Critic score distribution:
  1. Positive: 28 out of 39
  2. Negative: 0 out of 39
  1. Jan 19, 2021
    60
    Much like Halcyon 6 before it, this has tremendous potential, but is simply lost in its own slog. As such, it remains tough to recommend on a higher level, as battles just take too long, with too much punishment for straying from an ideal strategy. If there was an expansion of story, streamlining of combat, upgrading character pixels, and overall improving some of the aspects touched on, would go a very long way. In a game that felt like it could have been a awesome Edge of Tomorrow kind of deal, it feels more like being an accountant with a glitchy spreadsheet piece of software.
  2. CD-Action
    Dec 18, 2020
    65
    Star Renegades’ best feature is its combat system which rewards good tactics based on thorough analysis. Battles also look great, thanks to the polished pixel art, but the complicated, unfriendly interface makes enjoying them harder. I was also disappointed with the game’s rudimentary story, but what really disheartened me was the tiresome repetitiveness of gameplay. [12/2020, p.41]
  3. Dec 8, 2020
    85
    With a fantastic combat system and quality content in all other aspects, Star Renegades is stylish, accessible, and innovative, making it one of the best turn-based roguelikes around.