User Score
6.6

Mixed or average reviews- based on 118 Ratings

User score distribution:
  1. Positive: 59 out of 118
  2. Negative: 23 out of 118

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  1. Nov 10, 2017
    7
    Sonic Lost World for PC is a fairly good port that fixes from the Wii U version of the game. If you want the best experience of Sonic Lost World the PC is the best option.
  2. Nov 4, 2015
    7
    I finally got the chance to play "Sonic Lost World" which was a Wii U exclusive for over two years. It's a solid game, but I kind of wish it had more original level themes and the music could be slightly better. My computer isn't that fast, but the game runs at a decent enough speed for me. Also, this game is two years old and SEGA still hasn't fixed a bug where Super Sonic has two mouths.I finally got the chance to play "Sonic Lost World" which was a Wii U exclusive for over two years. It's a solid game, but I kind of wish it had more original level themes and the music could be slightly better. My computer isn't that fast, but the game runs at a decent enough speed for me. Also, this game is two years old and SEGA still hasn't fixed a bug where Super Sonic has two mouths. An update would be nice, SEGA... While you're it, please make different language options for cutscenes, I can't stand Roger Craig Smith's voice... but right now, Sonic Lost World is still fun. Expand
  3. Dec 7, 2015
    5
    OVERVIEW:5
    A platformer, one of the best Sonic games in memory, but severely held back by frustrating controls.
    PRESENTATION:5 The cutscenes are unwatchably inane, but at least skippable. Graphics are that modern Mario-esque brightly colored and bland. No physics to speak of. GAMEPLAY/MECHANICS:2 Controls are AWFUL. In a game that depends on lightning-fast twitch reflexes, that
    OVERVIEW:5
    A platformer, one of the best Sonic games in memory, but severely held back by frustrating controls.

    PRESENTATION:5
    The cutscenes are unwatchably inane, but at least skippable. Graphics are that modern Mario-esque brightly colored and bland. No physics to speak of.

    GAMEPLAY/MECHANICS:2
    Controls are AWFUL. In a game that depends on lightning-fast twitch reflexes, that is a very bad thing.
    The worst part is the homing attack, which is triggered by pressing "jump" whenever the automatic lock-on randomly decides it feels like locking on. Often when you want to double jump the game will auto-lock on and homing-attack instead, causing you to die. Often when you want to homing attack, the game will refuse to lock on and double-jump instead, causing you to die. More than half my deaths were due to the uncooperative controls instead of my reflexes. Why not just have a dedicated homing-attack button, as would be OBVIOUS to anyone who played the game for 10 minutes?
    Additionally, there's a second homing attack with the "X" button that arbitrarily is the only attack that works on some enemies, but will not work on the standard enemies. This does nothing to make the game more fun, and it becomes aggravating because there is absolutely no visual indicator distinguishing which of the two homing attacks works on which enemy. For enemies that alternate, there's also no visual indicator telling you when he's in an immune phase and when he's vulnerable. Did anyone try to play this game before release?
    Also, why do we have to hold the R shoulder button to run? This is a problem Mario 64 solved in 1996: Push the left stick barely to crawl, push harder to walk, push all the way to run. You can wallrun, or, more accurately, sometimes you wallrun and sometimes you jump impotently at the same exact wall and fall off, and I honestly can't predict which will happen in advance.
    Occasionally there are powerups, but their use is so limited to the specific context (specifically, you use it exactly when you get it) that I don't understand why there's a separate button to let you "decide" to use it. Essentially the powerups all function as a way to transition to the next segment.
    You have no control over the camera, but miraculously, the automated camera actually works just fine, and it will even show a view-window through any objects blocking your view. I appreciate not having to worry about camera control when I'm trying to race through a level.

    DESIGN:6
    Levels are nice: they alternate between traditional 2D sections and 3D "tube"-like levels that almost look Mario:Galaxy-influenced (although nowhere near as good).
    There's less time wasted in Lost World than in many sonic games; no RPG elements, no playing as less popular characters (just Sonic, thankfully), and all the levels are in organized linear succession.
    But the game is still tethered to a limited lives system for some reason: die enough times and you have to go back to the very starting checkpoint. This becomes increasingly aggravating in the later stages when difficulty does start to increase, because most of your deaths will be due to the unresponsive controls or the failings of the lock-on homing attack system.
    And for some reason, every few levels is locked off unless you have rescued enough animals, so I had to go back to previous levels three times to grind when all I wanted was to play the next level. Perversely, this encourages you to slow down and try and hit every enemy, when a Sonic game only really works when you are racing through it as fast as possible.
    But despite all of my many (justifiable) complaints, when Lost World works (which is about half the time), it feels and plays really really well, and was fun enough that I finished it regardless of all the cheap deaths. If only they had fixed the homing attack issues, this could have been a great game. As is, it's hard to recommend to anyone but rabid Sonic fans.
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  4. Nov 8, 2017
    6
    A fun game, but pretty challenging in parts. Not the best controls in a Sonic game, but the level designs are fun. Still, it's not the Sonic game that we were hoping for after Sonic Generations, which is a lot better game.
  5. Jul 24, 2016
    6
    Sonic Lost World is game for students . In this game amazing gameplay as in SMG - Super Mario Galaxy and this game like on Super Mario Galaxy, but SMG is better than Sonic Lost World, graphics in Lost World is very good, but this game nearly kill Sonic Series, but isn't worst game in Series, worst game in series is Sonic Schoolhouse and levels in SLW is good and bosses is avarage . Good Game .
  6. May 18, 2016
    6
    La respuesta corta y sencilla sería; “Port decente para un titulo decente”. Por cada cosa que el juego hace bien, hace otra mal (sobre todo en su control). No es el mejor título del erizo, pero ni de largo el peor, y cuando todo sale como dios manda, es una gozada.
  7. Jul 6, 2020
    7
    Sonic Lost World is a solid 3D Sonic, with good mechanics and gameplay. Sadly, it suffers by poorly made decisions on its design, such as the inclusion of the Wisps, and some really bad areas. But other than that, it is indeed a good Sonic Game.
  8. Jun 11, 2021
    7
    Not the best Sonic game ever made, but certainly not as bad as everyone says.
    The PC port of Lost World trims the fat from the Wii U version. The DLC may not be here, but at least you don't need to farm for as many Animals as in the previous version. The controls don't feel as heavy or slippery as Unleashed or Generations, and there was an honest attempt made here to make the gameplay and
    Not the best Sonic game ever made, but certainly not as bad as everyone says.
    The PC port of Lost World trims the fat from the Wii U version. The DLC may not be here, but at least you don't need to farm for as many Animals as in the previous version. The controls don't feel as heavy or slippery as Unleashed or Generations, and there was an honest attempt made here to make the gameplay and level design be something other than "hold boost button to win". I'd love to see elements from this game like the parkour system return and get polished more for future games, and this game reminded me how much fun Spindashing in 3D was.
    There's a couple dumb gimmicky levels here and there, and most of it feels like Sonic in Super Mario Galaxy, but it's still at least fun and fun is what I look for.
    As far as games go, this one's alright. If they ever attempt this sort of gameplay style again, just remove the gimmicky levels (like the snowball part) and make it NOT look like Mario Galaxy.
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  9. Jul 5, 2020
    5
    Это определенно не соник, но все еще не плохая игра. Которую можно, не без редкого удовольствия пройти.
  10. Oct 7, 2022
    7
    I recommend it, it's a different game from Sonic but it's not bad. Good graphics, good soundtrack, great gameplay, but difficult to master it, very creative bosses and possibly the most polished game in the Sonic series in terms of bugs, basically there are no bugs in this game, glitchs yes, bugs no.
    But the game is very easy and short, weak story and very childish environment (which I
    I recommend it, it's a different game from Sonic but it's not bad. Good graphics, good soundtrack, great gameplay, but difficult to master it, very creative bosses and possibly the most polished game in the Sonic series in terms of bugs, basically there are no bugs in this game, glitchs yes, bugs no.
    But the game is very easy and short, weak story and very childish environment (which I don't like so much, especially for Sonic), generic and boring villains.
    Who will like this game a lot, are those who don't like a lot of speed, like Sonic boost games, because Sonic Lost World is not as fast as Sonic should be, this is due to the fact that SEGA made this game to attract the Nintendo audience. which worked well, and by the way other players who are going to like the title are Super Mario fans, because the mechanics and levels were based on Super Mario Galaxy and the worlds on New Super Mario Bros U.

    I recommend this game but I will warn you soon, it is very different from Sonic that we are used to, not that this is bad, it is just different. For those who want to play a Mario style game but don't have a Nintendo console, this game is for you.
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  11. Dec 13, 2021
    5
    In my opinion Sonic lost world is a missed potential. I liked the level design, new characters design and everything would be awesome if not how bad the writing is. Jokes are the worst part of this game, most of them are not even funny, they only make me wanna uninstall or even refund. I understand that they wanted to target mario fans because the game was Wii exclusive, but please... haveIn my opinion Sonic lost world is a missed potential. I liked the level design, new characters design and everything would be awesome if not how bad the writing is. Jokes are the worst part of this game, most of them are not even funny, they only make me wanna uninstall or even refund. I understand that they wanted to target mario fans because the game was Wii exclusive, but please... have mercy. Also the game does everything for the player, I can hold only one button and done, I can destroy like 5 enemies at once, or sometimes the game doesnt tell you about some mechanics, like running on walls and stuff like that. Overall not bad, but could be better. Expand
  12. Oct 13, 2022
    5
    Slowing Sonic down so much there's a dedicated run button doesn't help this game. Weird lock-on system that requires you to stand still a few seconds to hit a stronger homing attack, a kick that stuns certain enemies, platforming & parkour that makes you run up walls (only sometimes), and pathetic end-stage boss fights aren't great. Also, if you're going to tell a story, put a bit moreSlowing Sonic down so much there's a dedicated run button doesn't help this game. Weird lock-on system that requires you to stand still a few seconds to hit a stronger homing attack, a kick that stuns certain enemies, platforming & parkour that makes you run up walls (only sometimes), and pathetic end-stage boss fights aren't great. Also, if you're going to tell a story, put a bit more effort into it. You're better off skipping the cutscenes, they don't affect gameplay at all. Expand
  13. Dec 29, 2022
    7
    A solid game that has interesting and unique controls for Sonic that could really work well in an open-world (or open-zone) game if it was fleshed out and fine-tuned more. Levels are inconsistent in quality and the story/writing is weak with an interesting Sonic/Eggman dynamic that gets botched in the end. Mainly suffers from not properly teaching the player the game's controls and levelA solid game that has interesting and unique controls for Sonic that could really work well in an open-world (or open-zone) game if it was fleshed out and fine-tuned more. Levels are inconsistent in quality and the story/writing is weak with an interesting Sonic/Eggman dynamic that gets botched in the end. Mainly suffers from not properly teaching the player the game's controls and level mechanics as it expects you do good without easing you into the mechanics like a fine platformer would do. Overall, an interesting experiment from Sonic Team that could lead to something really good if they fleshed things out more. Expand
  14. Mar 29, 2023
    6
    One of the better Sonic games of the post-Generations era.

    Sonic Lost World is actually a really stable game, considering that it's from the "new" Sonic Team. Unfortunately, the game also has some negative points. Let's start there at best. Cons: - The story is unfortunately not that good. I don't think the newly introduced villains are bad, but they are introduced in a weird way.
    One of the better Sonic games of the post-Generations era.

    Sonic Lost World is actually a really stable game, considering that it's from the "new" Sonic Team. Unfortunately, the game also has some negative points. Let's start there at best.

    Cons:

    - The story is unfortunately not that good. I don't think the newly introduced villains are bad, but they are introduced in a weird way. In addition, Sonic once again shows his worst side. He's just a total A**hole and an egoist, doesn't even listen to his best friend Tails anymore. :c
    - The new gameplay is great, but also kind of strange. Sonic tries to wallrun on every second wall, and it also feels pretty spongy at times.

    So, let's get to the positive side.

    Pros:

    - The new gameplay is great, brings some variety back in.
    - The graphics are mega as always, it already thrilled me back then on the Wii U, but here on the PC it was immediately polished up a bit more, among other things with 60 FPS support.
    - The soundtrack is great, as always.
    - The levels are large, beautiful and varied. Has accordingly also a great replay value.

    But all in all, it really is a successful game.

    Translated with www.DeepL.com/Translator (free version)
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Metascore
57

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 5
  2. Negative: 1 out of 5
  1. CD-Action
    Feb 4, 2016
    75
    It’s not fast enough for a Sonic game and imprecise controls can lead to frustration but for the most part Lost World emanates the raw, simple platforming fun rarely seen on PCs. [01/2016, p.70]
  2. Jan 26, 2016
    60
    There are good ideas in Sonic Lost World, and even fleeting moments of brilliance – the wide-open assault course of Desert Ruins Zone 1 stands out as a particular highlight. But for every bit that works brilliantly and provides the thrilling action we want from Sonic, there’s a weak boss encounter or an awkward stop-start stage that dents your enthusiasm.
  3. Nov 20, 2015
    32
    Sloppy controls make for an infuriating platformer. If you want a modern Sonic game, get Generations instead.