User Score
7.3

Mixed or average reviews- based on 27 Ratings

User score distribution:
  1. Positive: 16 out of 27
  2. Negative: 4 out of 27
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  1. May 1, 2015
    5
    The game feels and looks more than a little bit unpolished. While game mechanics are there and working ... and graphics are present, both have the feel of an alpha stage.

    The physics, arguably the major core of the combat and game mechanics, seems alright but gives me no feeling of actual weight and power. Throwing a tiny rock feels just like picking up a huge one - and both pretty much
    The game feels and looks more than a little bit unpolished. While game mechanics are there and working ... and graphics are present, both have the feel of an alpha stage.

    The physics, arguably the major core of the combat and game mechanics, seems alright but gives me no feeling of actual weight and power. Throwing a tiny rock feels just like picking up a huge one - and both pretty much behave the same when used against enemies.

    morphing the ground and environment is a nice mechanic indeed but seems like the effect was copy pasted from a sandbox freeform 3d program. - In other words... my character seems to interact with the surrounding but he himself remains nothing more than a "brush" ... a curser or tool like a mousepointer.

    the design of the world feels a little both small and lacking a great deal of detail. Much of this is contributed to the morphing abilities of the player and enemies i reckon - but even so... the world feels empty.

    Character design is a matter of taste - but it is not mine. No deduction of points for taste though.

    I do know that this is not a AAA title and cannot build on the vast resources of big games - but look and feel of the game is that of playing something like a "RPG creator kit" - a program that needs to make too many compromises to really shine compared to other games.
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Metascore
54

Mixed or average reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 14
  2. Negative: 3 out of 14
  1. Aug 17, 2015
    53
    This action-adventure sports some interesting ideas. The execution leaves a lot to be desired though. Technically and mechanically it feels outdated.
  2. CD-Action
    Jun 29, 2015
    35
    It could have been a fun game if it was developed by creative people with experience and money. [06/2015, p.64]
  3. Jun 8, 2015
    70
    If you are looking for a third person action-adventure with beautiful settings, an original gameplay, a great attention to physics, many powers and elemental spells, Son of Nor could be a good choice. Not everything is successful, but as debut game Stillalive Studios did not disappoint.