Metascore
71

Mixed or average reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 9
  2. Negative: 0 out of 9
  1. Apr 10, 2017
    80
    Snake Pass is a modern attempt to rekindle 3D platforming fun in an intelligent way. Instead of falling back on all the old tropes (and problems), players are presented with a protagonist which totally changes up the nature of platforming. Each stage only requires three objects to collect, meaning folks need not dread yet another collectathon. On the other hand, those who look to 100% complete games can enjoy reaching out for the tougher coins. There’s something left to be desired with the general lack of storyline, but fortunately the gameplay is excellent enough to make up for it. Even after finishing the game you’ll likely want to go back and perfect your performances because the gameplay is just that refreshing.
  2. Apr 10, 2017
    75
    Snake Pass is a difficult game to wholeheartedly recommend. It’s simply going to be too frustrating for some, all boiling down to a finger knotting control scheme. Forge ahead with it and you will be rewarded however. Snake Pass is an unashamed blast from the past that also strives to innovate on tried and trusted concepts. Its core concept is fundamentally flawed, stripping the player of control rather than empowering, but Sumo has found a way to use this to its strength.
  3. Apr 5, 2017
    75
    Snake Pass is a charming and distinctly different game, which mostly works in its favor. You won't find the platformer-without-jumping mechanics in any other game on the market. The downside is that the gameplay mechanic can quickly go from fun to frustrating. It's a game with a ton of personality, and those with the patience to work around its flaws will find a lot to like.
  4. Apr 4, 2017
    72
    Slithering up simple structures in Snake Pass is one of the most mechanically satisfying video game ideas I’ve ever experience, and it effectively creates a sensation that feels the way maneuvering like a snake might. The camera and checkpoint systems aren’t great, but the concept still managed to hook me for the five hours it took wrap up the campaign. And in the end, I wanted to go back and replay stages to round up all the collectibles I missed.
  5. Jul 5, 2017
    70
    Simple, but fun gameplay mechanics, appealing graphics, realistic physics make Snake Pass an enjoyable experimental 3D platformer. It needs a little bit more work to become a game, though.
  6. CD-Action
    Jun 7, 2017
    70
    It’s an enjoyable game that will win the hearts of children, but it’s far from breathtaking – it’s short and lacks a spark (e.g. a protagonist that is not only cute but also charismatic) that would make it memorable. [06/2017, p.66]
  7. Mar 31, 2017
    70
    At times, then, Snake Pass can be a wonderfully relaxing journey through some beautiful habitats. The late game switches into an engaging and challenging puzzler, requiring some deft flicks of the left stick, but one that can feel immensely gratifying when you elegantly slalom your way over a narrow assault course that's suspended over lava. It's the middle third, when the game expects too much of you far too soon, that causes the momentum to stutter. Nevertheless, Snake Pass is a quirky puzzler that innovates while simultaneously evoking memories of your favourite platformers of yesteryear--just don't expect to grow into your new skin overnight.
  8. Game World Navigator Magazine
    Apr 25, 2017
    68
    “Think like a snake” – that’s the motto of this game. No, that doesn’t mean you should hide in the sand behind some rock and wait for an opportune moment to snack on eggs of our calibri pal. Instead, you need to guess how many times you need to wrap yourself around some beam to avoid slipping into the abyss. [Issue#219, p.86]
  9. Apr 21, 2017
    60
    The controls are intriguing enough to hook a player in and it’s quite fun to embrace the elementary mastery of them once they’ve become second nature and platforming through formidable-looking obstacle courses is a breeze. Plus, relaxedly exploring the 15 stages for collectibles (20 wisps and 5 coins per level) is made more enjoyable by the charming, bright design and chilled out tunes that accompany it, which is all it really aims to be – a laid back game that shows off a new angle for a bit of fun. No real replayability after the few collectibles or big skill wall to overcome, or even any kind of lesson to learn, but instead to almost act as a kind of sandbox for a new type of control system and whilst it could have been built on, it does do what is set out to do, just a bit lazily.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.
  1. Most of all, I marvel at how well it’s done snakes (snakes, like snakes). This could, as I say, have been all comic pratfalls and Goat Simulator destruction, but instead it’s an extremely careful study in how snakes navigate their bizarre bodies around, then transplanted into broadly well-done puzzle-places. I feel in awe of how well-realised this is, almost more than I actually enjoy it. I really do enjoy it though, so much so that I ended up picking it up for my Switch too (making it only the second game I own for Nintendo’s latest toy). Snake Pass gets an easy pass from me.
User Score
7.1

Mixed or average reviews- based on 59 Ratings

User score distribution:
  1. Positive: 31 out of 59
  2. Negative: 11 out of 59
  1. Apr 4, 2017
    10
    This game has just about every good thing you would want in a 3d-platformer: Engaging puzzles, plenty of well-hidden and entirely optionalThis game has just about every good thing you would want in a 3d-platformer: Engaging puzzles, plenty of well-hidden and entirely optional collectables, difficulty that isn't OVERLY punishing, graphics that look amazing, a unique idea, and most importantly: Your a snek. Full Review »
  2. Apr 4, 2017
    10
    The movement is challenging but rewarding once you get the hang of it. It is really what makes the game. The collectibles are fun and a goodThe movement is challenging but rewarding once you get the hang of it. It is really what makes the game. The collectibles are fun and a good portion of them are hard to reach or hidden. Each "world" adds a new element to the game which was enough to keep it fresh. Feels good to be a snake once you master the controls.

    The graphics are bright and pleasing to look, music is also really nice. I love feel good games like this!
    Full Review »
  3. Apr 10, 2017
    10
    I think Snake Pass is my favourite game of 2017 so far. I knew it would be fun, but I didn't realise how much it would grab me. The mainI think Snake Pass is my favourite game of 2017 so far. I knew it would be fun, but I didn't realise how much it would grab me. The main appeal is mastering the movement of your character, a happy snake that moves and behaves - physically - like a snake. It's not just a novelty, it's core to the why the game works. Climbing a bamboo frame, hanging over a precipitous drop to collect that coin is hair-raising stuff, especially as you have to safely make your way back to land again before it really counts (there's a checkpointing system). It's compelling! It does take a while to master the snake's more challenging movement, no doubt, but once you do the entire game opens up and feels hugely satisfying in a way that traditional platformers do not. With 16 levels of increasing size and difficulty, plus lots of non-essential collectibles to grab, the game will keep you going for many hours. Oh, and the music by David Wise is worth the asking price alone. Full Review »