- Publisher: Sumo Digital
- Release Date: Mar 28, 2017
- Also On: PlayStation 4, Switch, Xbox One
User Score
Mixed or average reviews- based on 59 Ratings
User score distribution:
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Positive: 31 out of 59
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Mixed: 17 out of 59
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Negative: 11 out of 59
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- Most helpful
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Jun 7, 2017Controls are great once you figure them out, camera is a bit wonky but not detrimental, and the world and characters are just so happy! A great game to relax and platform with
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Apr 29, 2017
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Apr 4, 2017This game has just about every good thing you would want in a 3d-platformer: Engaging puzzles, plenty of well-hidden and entirely optional collectables, difficulty that isn't OVERLY punishing, graphics that look amazing, a unique idea, and most importantly: Your a snek.
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Apr 4, 2017
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Apr 10, 2017
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Mar 28, 2017
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Apr 9, 2017
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Apr 1, 2017
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May 14, 2017
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Apr 24, 2019
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May 22, 2020While it is new and interesting it was not enjoyable. Going for the cartoony look was definitely the right move, since something more realistic looking would give you nightmares, but then I kept wishing I was playing Mario instead of this
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Feb 12, 2018
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Dec 12, 2019
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Dec 11, 2022
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Jun 20, 202010/10 game of year, the best action/puzzle game on this planet. Nice controls for snake, good music, beautiful graphics. Amazing game for relax.
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Jun 14, 2020The movement is a great idea but sometimes wonky and not comprehensible.
Camera is awful.
Art style is nice. Gameplay mediocre -
Jan 4, 2023Snake pass = 3/10
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Jul 5, 2017Simple, but fun gameplay mechanics, appealing graphics, realistic physics make Snake Pass an enjoyable experimental 3D platformer. It needs a little bit more work to become a game, though.
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CD-ActionJun 7, 2017It’s an enjoyable game that will win the hearts of children, but it’s far from breathtaking – it’s short and lacks a spark (e.g. a protagonist that is not only cute but also charismatic) that would make it memorable. [06/2017, p.66]
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Game World Navigator MagazineApr 25, 2017“Think like a snake” – that’s the motto of this game. No, that doesn’t mean you should hide in the sand behind some rock and wait for an opportune moment to snack on eggs of our calibri pal. Instead, you need to guess how many times you need to wrap yourself around some beam to avoid slipping into the abyss. [Issue#219, p.86]