- Publisher: Bokeh Game Studio
- Release Date: Nov 8, 2024
- Also On: PlayStation 4, PlayStation 5, Xbox Series X
- Critic score
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- By date
- Unscored
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Nov 6, 2024The body-swapping combat, RPG-like team of possessable people, the monster-hunting semi-paranormal narrative--they're all exciting until you engage with them a little, when they reveal themselves to be shallow and underdeveloped. The actual experience of playing Slitterhead is constant repetition of systems that aren't very engaging even their first time, across levels you'll see over and over again, telling a story that never makes much sense, with characters that feel like first-draft lists of stereotypes. Slitterhead has a lot of fascinating ideas and compelling gameplay on the surface, but beneath, it's just boring and banal--a bunch of scary-looking monsters who turn out not to be very scary at all.
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Nov 4, 2024It’s eminently clear throughout that Slitterhead suffered a messy development. It’s an incomprehensible slog to play through and I regret spending so much of my week with it.
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Jan 2, 2025Slitterhead has a certain appeal, but also a lot of imperfections. Even so, if you are looking a video game unique with the soul of old survival games, maybe enjoy it.
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Nov 4, 2024Slitterhead is a very peculiar game, one that throws a dozen or so different ideas at the wall, and, to the game’s credit, most of them manage to stick over time. With the exception of some occasionally finicky platforming, an inherently chaotic combat system, and near-constant drip feed of tutorials introducing new mechanics as the game progresses, the game is a compelling hodgepodge of ideas that feels like the survival horror equivalent of the multi-perspective gameplay of Watch Dogs: Legion. Its eccentricities may be a turn-off for some players, but on a whole, Slitterhead is an entertaining and experimental experience that only gets better as it goes on.
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Nov 4, 2024Besides slitterheads, the biggest enemy was really Bokeh Studios' distrust in you, the player. You're forever told how to go about each challenge because the world isn't malleable enough to entertain your investigative spirit. That's with all the emptiness and the irritants on top, which come together to form a deeply unlikeable game. That's unfortunate, because I do think it has some genuinely impressive ideas and delivers, on occasion, some brief bursts of interesting combat and the occasional nice wander. They're just too few and far between for me to recommend it.