Sins of a Solar Empire II is a great space-based real-time strategy game. It is designed to primarily appeal to those who liked the original, splitting factions into two, introducing variation to the star systems, and adding to the tactical complexity. The game does not offer a campaign, but each match generates its own unique stories. The multiplayer infrastructure is solid and there are plenty of options to work with. And the game offers quite the visual spectacle, as big fleets clash with energy beams and missiles striking targets everywhere. Sins of a Solar Empire II could have used an entirely new faction, like the threat the Vasari are running from, and a few more innovative ideas but I like its mechanics and every match feels unique.