- Publisher: Electronic Arts
- Release Date: Nov 13, 2007
User Score
Generally unfavorable reviews- based on 109 Ratings
User score distribution:
-
Positive: 23 out of 109
-
Mixed: 28 out of 109
-
Negative: 58 out of 109
Buy Now
Review this game
-
-
Please sign in or create an account before writing a review.
-
-
Submit
-
Check Spelling
- User score
- By date
- Most helpful
-
KellyN.Nov 15, 2007I never played the original Sim City, but I really like this one.
-
-
PatD.Nov 20, 2007
-
-
Jan 29, 2012
-
JasonM.Jan 7, 2008Aside from the AI pathing issues and the inability to quickly and easily locate "Problem Sims"; the game is great.
-
-
ChrisB.Nov 28, 2007
-
-
JoshB.Nov 16, 2007Even though this game and previous SimCities are as different as night and day, this is still a really great game. So much effort was put into the subtle details, such as the ability to summon zombies. The graphics are superb! All in all this is a criminally underrated gem of a game. It may not have much challenge, but if your creative and dont need goals, you should give SimCity Societies a go!
-
-
KarenL.Nov 14, 2007I've been building so many different types of cultures. I can see myself playing this for a very long time!
-
-
sandwichesNov 15, 2007Very unique idea. I am definitely glad the Sim City franchise went a different direction instead of just getting more and more of the tired, almost 20-year-old idea.
-
-
WesM.Nov 21, 2007Hey this is actually a good game. I understand that it's not Simcity 5 but this is an interesting change from the other SIimcities. I really like creating a 1984ish city as well. I really think that people shouldn't judge this game too quickly.
-
-
Feb 10, 2014
Awards & Rankings
-
Pelit (Finland)The newest Sim City differs quite a lot from its predecessors. It concentrates more on the social atmosphere than being a realistic city simulator. Social energies is a fresh idea which works nicely although they’ve simplified the administrative side of the game maybe a little too much. SC: Societies is a nice way to waste time, but you’ll get bored with it at some point because the game starts to repeat itself. [Nov 2007]
-
Societies doesn't stumble just because "it isn't SimCity". Fresh takes on old concepts should always be welcome. It stumbles because it's a generally unsatisfying patchwork of a game, dragged down by inconsistent gameplay, outdated design and weirdly implemented ideas.
-
Despite its few slipups, the core of Societies is strong enough -- and the gameplay addictive enough -- that even the stodgiest traditionalist will find something to shout about.